107
5/25/2020
Walled In
Deck Size: 100
Commander
Est deck cost: $172.70
Salt sum: 22.08
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107
5/25/2020
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Commander

Qty: 1 Price: $4.99
Arcades, the Strategist

Flying, vigilance Whenever a creature you control with defender enters, draw a card. Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender.

Creature
Arcades, the Strategist (m19) 212

Commander

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Anthem

Qty: 1 Price: $1.29
Stalwart Shield-Bearers

Defender Other creatures you control with defender get +0/+2.

Creature
Stalwart Shield-Bearers (roe) 46

Anthem

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Bounce

Qty: 1 Price: $1.29
Jeskai Barricade

Flash (You may cast this spell any time you could cast an instant.) Defender When this creature enters, you may return another target creature you control to its owner's hand.

Creature
Jeskai Barricade (frf) 15

Bounce

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Creature

Qty: 8 Price: $15.47
Murmuring Phantasm

Defender

Creature
Murmuring Phantasm (dgm) 15
Shield Sphere

Defender Whenever this creature blocks, put a -0/-1 counter on it.

Creature Artifact
Shield Sphere (all) 129
Steel Wall

Defender (This creature can't attack.)

Creature Artifact
Steel Wall (td2) 3
Suspicious Bookcase

Defender {3}, {T}: Target creature can't be blocked this turn.

Creature Artifact
Suspicious Bookcase (plst) M19-246
Wall of Deceit

Defender (This creature can't attack.) {3}: Turn this creature face down. Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Creature
Wall of Deceit (jvc) 5
Wall of Ice

Defender (This creature can't attack.)

Creature
Wall of Ice (4ed) 283
Wall of Junk

Defender (This creature can't attack.) When this creature blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

Creature Artifact
Wall of Junk (usg) 315
Wall of Tanglecord

Defender {G}: This creature gains reach until end of turn. (It can block creatures with flying.)

Creature Artifact
Wall of Tanglecord (som) 222

Creature

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Draw

Qty: 7 Price: $3.61
Carven Caryatid

Defender (This creature can't attack.) When this creature enters, draw a card.

Creature
Carven Caryatid (ima) 156
Jungle Barrier

Defender (This creature can't attack.) When this creature enters, draw a card.

Creature
Jungle Barrier (plst) E02-38
Orator of Ojutai

As an additional cost to cast this spell, you may reveal a Dragon card from your hand. Defender, flying When this creature enters, if you revealed a Dragon card or controlled a Dragon as you cast this spell, draw a card.

Creature
Orator of Ojutai (c17) 67
Portcullis Vine

Defender (This creature can't attack.) {2}, {T}, Sacrifice a creature with defender: Draw a card.

Creature
Portcullis Vine (grn) 142
Wall of Blossoms

Defender When this creature enters, draw a card.

Creature
Wall of Blossoms (mh1) 190
Wall of Mulch

Defender (This creature can't attack.) {G}, Sacrifice a Wall: Draw a card.

Creature
Wall of Mulch (m15) 208
Wall of Omens

Defender When this creature enters, draw a card.

Creature
Wall of Omens (plst) EMA-34

Draw

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Evasion

Qty: 2 Price: $0.70
Angelic Wall

Defender (This creature can't attack.) Flying

Creature
Angelic Wall (m14) 4
Tetsuko Umezawa, Fugitive

Creatures you control with power or toughness 1 or less can't be blocked.

Creature
Tetsuko Umezawa, Fugitive (dom) 69

Evasion

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Land

Qty: 34 Price: $34.32
Bant Panorama

{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.

Land
Bant Panorama (cma) 241
Canopy Vista

({T}: Add {G} or {W}.) This land enters tapped unless you control two or more basic lands.

Land
Canopy Vista (c20) 261
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (c20) 264
Esper Panorama

{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle.

Land
Esper Panorama (c13) 286
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (iko) 247
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (c20) 273
Forest

({T}: Add {G}.)

Land
Forest (iko) 274
Glacial Fortress

This land enters tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.

Land
Glacial Fortress (xln) 255
Grasslands

This land enters tapped. {T}, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Land
Grasslands (c17) 252
Hinterland Harbor

This land enters tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.

Land
Hinterland Harbor (dom) 240
Island

({T}: Add {U}.)

Land
Island (iko) 265
Krosan Verge

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.

Land
Krosan Verge (c20) 285
Naya Panorama

{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle.

Land
Naya Panorama (c19) 263
Plains

({T}: Add {W}.)

Land
Plains (iko) 262
Port Town

As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {U}.

Land
Port Town (soi) 278
Prairie Stream

({T}: Add {W} or {U}.) This land enters tapped unless you control two or more basic lands.

Land
Prairie Stream (c20) 299
Seaside Citadel

This land enters tapped. {T}: Add {G}, {W}, or {U}.

Land
Seaside Citadel (c18) 277
Sunpetal Grove

This land enters tapped unless you control a Forest or a Plains. {T}: Add {G} or {W}.

Land
Sunpetal Grove (xln) 257
Temple Garden

({T}: Add {G} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Temple Garden (grn) 258
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (c19) 281
Yavimaya Coast

{T}: Add {C}. {T}: Add {G} or {U}. This land deals 1 damage to you.

Land
Yavimaya Coast (c20) 322

Land

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Lifegain

Qty: 4 Price: $10.83
Perimeter Captain

Defender Whenever a creature you control with defender blocks, you may gain 2 life.

Creature
Perimeter Captain (wwk) 16
Tree of Redemption

Defender {T}: Exchange your life total with this creature's toughness.

Creature
Tree of Redemption (a25) 191
Wall of Essence

Defender (This creature can't attack.) Whenever this creature is dealt combat damage, you gain that much life.

Creature
Wall of Essence (tpr) 38
Wall of Hope

Defender (This creature can't attack.) Whenever this creature is dealt damage, you gain that much life.

Creature
Wall of Hope (lgn) 24

Lifegain

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Mill

Qty: 1 Price: $0.39
Doorkeeper

Defender {2}{U}, {T}: Target player mills X cards, where X is the number of creatures you control with defender.

Creature
Doorkeeper (plst) IMA-53

Mill

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Protection

Qty: 9 Price: $37.09
Eerie Interlude

Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

Instant
Eerie Interlude (soi) 16
Fortified Rampart

Defender

Creature
Fortified Rampart (bfz) 27
Heroic Intervention

Permanents you control gain hexproof and indestructible until end of turn.

Instant
Heroic Intervention (aer) 109
Hover Barrier

Defender, flying

Creature
Hover Barrier (gk2) 6
Resolute Watchdog

Defender {1}, Sacrifice this creature: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature
Resolute Watchdog (rna) 19
Wall of Denial

Defender, flying Shroud (This creature can't be the target of spells or abilities.)

Creature
Wall of Denial (mm3) 201
Wall of Frost

Defender Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step.

Creature
Wall of Frost (plst) MM3-56
Wall of Glare

Defender (This creature can't attack.) This creature can block any number of creatures.

Creature
Wall of Glare (uds) 25
Wall of Mist

Defender

Creature
Wall of Mist (grn) 58

Protection

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Pump

Qty: 3 Price: $2.97
Assault Formation

Each creature you control assigns combat damage equal to its toughness rather than its power. {G}: Target creature with defender can attack this turn as though it didn't have defender. {2}{G}: Creatures you control get +0/+1 until end of turn.

Enchantment
Assault Formation (ima) 155
Sight of the Scalelords

At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn.

Enchantment
Sight of the Scalelords (dtk) 207
Tower Defense

Creatures you control get +0/+5 and gain reach until end of turn.

Instant
Tower Defense (rna) 147

Pump

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Ramp

Qty: 16 Price: $25.60
Axebane Guardian

Defender {T}: Add X mana in any combination of colors, where X is the number of creatures you control with defender.

Creature
Axebane Guardian (rtr) 115
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (c20) 238
Beastcaller Savant

Haste {T}: Add one mana of any color. Spend this mana only to cast a creature spell.

Creature
Beastcaller Savant (bfz) 170
Edge of Autumn

If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Cycling—Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)

Sorcery
Edge of Autumn (ddg) 25
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (plst) C17-149
Overgrown Battlement

Defender {T}: Add {G} for each creature you control with defender.

Creature
Overgrown Battlement (plst) IMA-180
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (plst) DDS-48
Sakura-Tribe Elder

Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Creature
Sakura-Tribe Elder (c20) 187
Saruli Caretaker

Defender {T}, Tap an untapped creature you control: Add one mana of any color.

Creature
Saruli Caretaker (rna) 139
Selesnya Signet

{1}, {T}: Add {G}{W}.

Artifact
Selesnya Signet (gk1) 123
Simic Signet

{1}, {T}: Add {G}{U}.

Artifact
Simic Signet (gk2) 130
Song of Freyalise

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Until your next turn, creatures you control gain "{T}: Add one mana of any color." III — Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn.

Enchantment
Song of Freyalise (dom) 179
Sunscape Familiar

Defender (This creature can't attack.) Green spells and blue spells you cast cost {1} less to cast.

Creature
Sunscape Familiar (pls) 17
Sylvan Caryatid

Defender, hexproof {T}: Add one mana of any color.

Creature
Sylvan Caryatid (ths) 180
Vine Trellis

Defender (This creature can't attack.) {T}: Add {G}.

Creature
Vine Trellis (gvl) 4
Wall of Roots

Defender Put a -0/-1 counter on this creature: Add {G}. Activate only once each turn.

Creature
Wall of Roots (ima) 190

Ramp

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Recursion

Qty: 2 Price: $1.64
Mnemonic Wall

Defender When this creature enters, you may return target instant or sorcery card from your graveyard to your hand.

Creature
Mnemonic Wall (plst) IMA-67
Return to the Ranks

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Return X target creature cards with mana value 2 or less from your graveyard to the battlefield.

Sorcery
Return to the Ranks (m15) 29

Recursion

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Removal

Qty: 6 Price: $18.20
Fell the Mighty

Destroy all creatures with power greater than target creature's power.

Sorcery
Fell the Mighty (c17) 60
Reclamation Sage

When this creature enters, you may destroy target artifact or enchantment.

Creature
Reclamation Sage (c20) 186
Retribution of the Meek

Destroy all creatures with power 4 or greater. They can't be regenerated.

Sorcery
Retribution of the Meek (vis) 19
Slaughter the Strong

Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.

Sorcery
Slaughter the Strong (rix) 22
Wall of Tears

Defender (This creature can't attack.) Whenever this creature blocks a creature, return that creature to its owner's hand at end of combat.

Creature
Wall of Tears (sth) 50
Wave of Reckoning

Each creature deals damage to itself equal to its power.

Sorcery
Wave of Reckoning (c16) 79

Removal

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Tokens

Qty: 1 Price: $0.35
Thallid Shell-Dweller

Defender At the beginning of your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: Create a 1/1 green Saproling creature token.

Creature
Thallid Shell-Dweller (mma) 169

Tokens

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Tutor

Qty: 1 Price: $2.49
Wild Pair

Whenever a creature enters, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness, put it onto the battlefield, then shuffle.

Enchantment
Wild Pair (cn2) 196

Tutor

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Untap

Qty: 1 Price: $0.99
High Alert

Each creature you control assigns combat damage equal to its toughness rather than its power. Creatures you control can attack as though they didn't have defender. {2}{W}{U}: Untap target creature.

Enchantment
High Alert (rna) 182

Untap

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Deck Info

Deck stats

24 pips - 22 cards
21 mana - 21 cards
14 pips - 13 cards
17 mana - 17 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
29 pips - 27 cards
27 mana - 27 cards
0 pips - 0 cards
5 mana - 5 cards
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