76
10/21/2023
My Beluna goes POP!
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $48.38
Salt Sum: 20.25
No deck tags
76
10/21/2023
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Commander

Quantity: 1Price: $0.99
Beluna Grandsquall

Creature
Beluna Grandsquall // Seek Thrills (woe) 220
1

Artifact

Quantity: 4Price: $3.42
Armillary Sphere

{2}, {T}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.

Artifact
Armillary Sphere (cmr) 298
1
Decanter of Endless Water

You have no maximum hand size. {T}: Add one mana of any color.

Artifact
Decanter of Endless Water (clb) 309
1
Gruul Signet

{1}, {T}: Add {R}{G}.

Artifact
Gruul Signet (moc) 358
1
Lucky Clover

Whenever you cast an Adventure instant or sorcery spell, copy it. You may choose new targets for the copy.

Artifact
Lucky Clover (eld) 226
1

Battle

Quantity: 1Price: $0.35
Invasion of Vryn

Battle
Invasion of Vryn // Overloaded Mage-Ring (mom) 64Invasion of Vryn // Overloaded Mage-Ring (mom) 64
1

Creature

Quantity: 45Price: $23.55
Aquatic Alchemist

Creature
Aquatic Alchemist // Bubble Up (woe) 40
1
Beanstalk Giant

Creature
Beanstalk Giant // Fertile Footsteps (cmm) 275
1
Beanstalk Wurm

Creature
Beanstalk Wurm // Plant Beans (woe) 161
1
Bellowing Bruiser

Creature
Bellowing Bruiser // Beat a Path (woe) 121
1
Beluna's Gatekeeper

Creature
Beluna's Gatekeeper // Entry Denied (woe) 43
1
Bonecrusher Giant

Creature
Bonecrusher Giant // Stomp (clb) 781
1
Bramble Familiar

Creature
Bramble Familiar // Fetch Quest (woe) 164
1
Burnished Hart

{3}, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Creature Artifact
Burnished Hart (cmm) 373
1
Chancellor of Tales

Flying Whenever you cast an Adventure spell, you may copy it. You may choose new targets for the copy.

Creature
Chancellor of Tales (woe) 45
1
Curious Pair

Creature
Curious Pair // Treats to Share (plst) ELD-296
1
Edgewall Innkeeper

Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.)

Creature
Edgewall Innkeeper (plst) ELD-151
1
Electrostatic Infantry

Trample Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Electrostatic Infantry.

Creature
Electrostatic Infantry (dmu) 122
1
Elusive Otter

Creature
Elusive Otter // Grove's Bounty (woe) 225
1
Embereth Shieldbreaker

Creature
Embereth Shieldbreaker // Battle Display (clb) 792
1
Emerald Dragon

Creature
Emerald Dragon // Dissonant Wave (clb) 229
1
Ferocious Werefox

Creature
Ferocious Werefox // Guard Change (woe) 170
1
Flaxen Intruder

Creature
Flaxen Intruder // Welcome Home (eld) 155
1
Frolicking Familiar

Creature
Frolicking Familiar // Blow Off Steam (woe) 226
1
Galvanic Giant

Creature
Galvanic Giant // Storm Reading (woe) 52
1
Grabby Giant

Creature
Grabby Giant // That's Mine (woe) 133
1
Hearth Elemental

Creature
Hearth Elemental // Stoke Genius (woe) 136
1
Horned Loch-Whale

Creature
Horned Loch-Whale // Lagoon Breach (woe) 53
1
Howling Galefang

Vigilance Howling Galefang has haste as long as you own a card in exile that has an Adventure.

Creature
Howling Galefang (woe) 175
1
Johann, Apprentice Sorcerer

You may look at the top card of your library any time. Once each turn, you may cast an instant or sorcery spell from the top of your library. (You still pay its costs. Timing rules still apply.)

Creature
Johann, Apprentice Sorcerer (woe) 207
1
Merchant of the Vale

Creature
Merchant of the Vale // Haggle (eld) 131
1
Najal, the Storm Runner

You may cast sorcery spells as though they had flash. Whenever Najal, the Storm Runner attacks, you may pay {2}. If you do, when you cast your next instant or sorcery spell this turn, copy it. You may choose new targets for the copy.

Creature
Najal, the Storm Runner (dmu) 208
1
Picklock Prankster

Creature
Picklock Prankster // Free the Fae (woe) 64
1
Picnic Ruiner

Creature
Picnic Ruiner // Stolen Goodies (woe) 232
1
Questing Druid

Creature
Questing Druid // Seek the Beast (woe) 234
1
Raging Battle Mouse

The second spell you cast each turn costs {1} less to cast. Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+1 until end of turn.

Creature
Raging Battle Mouse (woe) 143
1
Rimrock Knight

Creature
Rimrock Knight // Boulder Rush (eld) 137
1
Rosethorn Acolyte

Creature
Rosethorn Acolyte // Seasonal Ritual (eld) 174
1
Ruby, Daring Tracker

Haste Whenever Ruby, Daring Tracker attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn. {T}: Add {R} or {G}.

Creature
Ruby, Daring Tracker (woe) 212
1
Sailors' Bane

This spell costs {1} less to cast for each card you own in exile and in your graveyard that's an instant card, a sorcery card, or a card that has an Adventure. Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.)

Creature
Sailors' Bane (clb) 93
1
Scalding Viper

Creature
Scalding Viper // Steam Clean (woe) 235
1
Splashy Spellcaster

Whenever you cast an instant or sorcery spell, create a Sorcerer Role token attached to up to one other target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")

Creature
Splashy Spellcaster (woe) 70
1
Stormkeld Vanguard

Creature
Stormkeld Vanguard // Bear Down (woe) 187
1
Sword Coast Serpent

Creature
Sword Coast Serpent // Capsizing Wave (clb) 99
1
Tempest Hart

Creature
Tempest Hart // Scan the Clouds (woe) 238
1
Troyan, Gutsy Explorer

{T}: Add {G}{U}. Spend this mana only to cast spells with mana value 5 or greater or spells with {X} in their mana costs. {U}, {T}: Draw a card, then discard a card.

Creature
Troyan, Gutsy Explorer (woe) 217
1
Tuinvale Treefolk

Creature
Tuinvale Treefolk // Oaken Boon (eld) 180
1
Two-Headed Hunter

Creature
Two-Headed Hunter // Twice the Rage (woe) 155
1
Vantress Transmuter

Creature
Vantress Transmuter // Croaking Curse (woe) 75
1
Young Blue Dragon

Creature
Young Blue Dragon // Sand Augury (clb) 106
1
Young Pyromancer

Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.

Creature
Young Pyromancer (j22) 626
1

Enchantment

Quantity: 1Price: $0.49
Extraordinary Journey

When Extraordinary Journey enters the battlefield, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled. Whenever one or more nontoken creatures enter the battlefield, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn.

Enchantment
Extraordinary Journey (woe) 48
1

Instant

Quantity: 6Price: $2.10
Disdainful Stroke

Counter target spell with mana value 4 or greater.

Instant
Disdainful Stroke (woe) 47
1
Frantic Firebolt

Frantic Firebolt deals X damage to target creature, where X is 2 plus the number of cards in your graveyard that are instant cards, sorcery cards, and/or have an Adventure.

Instant
Frantic Firebolt (woe) 130
1
Prophetic Bolt

Prophetic Bolt deals 4 damage to any target. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.

Instant
Prophetic Bolt (2x2) 265
1
Quick Study

Draw two cards.

Instant
Quick Study (woe) 65
1
Supreme Will

Choose one — • Counter target spell unless its controller pays {3}. • Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Instant
Supreme Will (cmr) 102
1
Tandem Takedown

Up to two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to another target creature, planeswalker, or battle.

Instant
Tandem Takedown (mom) 208
1

Land

Quantity: 35Price: $14.15
Cliffgate

Cliffgate enters the battlefield tapped. As Cliffgate enters the battlefield, choose a color other than red. {T}: Add {R} or one mana of the chosen color.

Land
Cliffgate (clb) 350
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (woc) 156
1
Edgewall Inn

Edgewall Inn enters the battlefield tapped. As Edgewall Inn enters the battlefield, choose a color. {T}: Add one mana of the chosen color. {3}, {T}, Sacrifice Edgewall Inn: Return target card that has an Adventure from your graveyard to your hand.

Land
Edgewall Inn (woe) 255
1
Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (woe) 256
1
Forest

({T}: Add {G}.)

Land
Forest (woe) 275
7
Gruul Guildgate

Gruul Guildgate enters the battlefield tapped. {T}: Add {R} or {G}.

Land
Gruul Guildgate (znc) 130
1
Highland Lake

Highland Lake enters the battlefield tapped. {T}: Add {U} or {R}.

Land
Highland Lake (c19) 251
1
Island

({T}: Add {U}.)

Land
Island (woe) 270
8
Manor Gate

Manor Gate enters the battlefield tapped. As Manor Gate enters the battlefield, choose a color other than green. {T}: Add {G} or one mana of the chosen color.

Land
Manor Gate (clb) 356
1
Mountain

({T}: Add {R}.)

Land
Mountain (woe) 274
5
Restless Vinestalk

Restless Vinestalk enters the battlefield tapped. {T}: Add {G} or {U}. {3}{G}{U}: Until end of turn, Restless Vinestalk becomes a 5/5 green and blue Plant creature with trample. It's still a land. Whenever Restless Vinestalk attacks, up to one other target creature has base power and toughness 3/3 until end of turn.

Land
Restless Vinestalk (woe) 261
1
Rugged Highlands

Rugged Highlands enters the battlefield tapped. When Rugged Highlands enters the battlefield, you gain 1 life. {T}: Add {R} or {G}.

Land
Rugged Highlands (mom) 271
1
Sea Gate

Sea Gate enters the battlefield tapped. As Sea Gate enters the battlefield, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Sea Gate (clb) 359
1
Shimmering Grotto

{T}: Add {C}. {1}, {T}: Add one mana of any color.

Land
Shimmering Grotto (ima) 248
1
Swiftwater Cliffs

Swiftwater Cliffs enters the battlefield tapped. When Swiftwater Cliffs enters the battlefield, you gain 1 life. {T}: Add {U} or {R}.

Land
Swiftwater Cliffs (mom) 273
1
Thornwood Falls

Thornwood Falls enters the battlefield tapped. When Thornwood Falls enters the battlefield, you gain 1 life. {T}: Add {G} or {U}.

Land
Thornwood Falls (mom) 274
1
Vivid Creek

Vivid Creek enters the battlefield tapped with two charge counters on it. {T}: Add {U}. {T}, Remove a charge counter from Vivid Creek: Add one mana of any color.

Land
Vivid Creek (ncc) 444
1
Vivid Grove

Vivid Grove enters the battlefield tapped with two charge counters on it. {T}: Add {G}. {T}, Remove a charge counter from Vivid Grove: Add one mana of any color.

Land
Vivid Grove (cmr) 501
1

Sorcery

Quantity: 7Price: $3.33
Commune with Nature

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Sorcery
Commune with Nature (woe) 166
1
Edge of Autumn

If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Cycling—Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)

Sorcery
Edge of Autumn (tsr) 201
1
Obliterating Bolt

Obliterating Bolt deals 4 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.

Sorcery
Obliterating Bolt (bro) 145
1
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (cmm) 908
1
Return from the Wilds

Choose two — • Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. • Create a 1/1 white Human creature token. • Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

Sorcery
Return from the Wilds (woe) 181
1
Revive the Shire

Return target permanent card from your graveyard to your hand. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

Sorcery
Revive the Shire (ltr) 185
1
Unnatural Restoration

Return target permanent card from your graveyard to your hand. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Sorcery
Unnatural Restoration (one) 191
1

Deck Stats

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