190 views21 months ago
Commander
Size: 100Est cost: $160.32Salt sum: 31.57
No deck tags
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Cyrosa

190 views21 months ago
Commander
Size: 100Est cost: $160.32Salt sum: 31.57
No deck tags

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Commander

Qty: 1 Price: $5.49
Kibo, Uktabi Prince
: Each player creates a colorless artifact token named Banana with "
, Sacrifice this token: Add
or
. You gain 2 life."
Whenever an artifact an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on each creature you control that's an Ape or a Monkey.
Whenever Kibo attacks, defending player sacrifices an artifact of their choice.
Legendary Creature - Monkey Noble
Kibo, Uktabi Prince (j22) 835

Commander

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Artifact

Qty: 3 Price: $12.97
Herald's Horn
As this artifact enters, choose a creature type.
Creature spells you cast of the chosen type cost
less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Artifact
Herald's Horn (cmm) 953
Monkey Cage
When a creature enters, sacrifice this artifact and create X 2/2 green Monkey creature tokens, where X is that creature's mana value.
Artifact
Monkey Cage (j22) 787
Sting, the Glinting Dagger
Equipped creature gets +1/+1 and has haste.
At the beginning of each combat, untap equipped creature.
Equipped creature has first strike as long as it's blocking or blocked by a Goblin or Orc.
Equip
Legendary Artifact - Equipment
Sting, the Glinting Dagger (ltr) 250

Artifact

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Creature

Qty: 34 Price: $44.37
Ancient Silverback
: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Creature - Ape
Ancient Silverback (m15) 168
Apes of Rath
Whenever this creature attacks, it doesn't untap during its controller's next untap step.
Creature - Ape
Apes of Rath (tmp) 214
Barbary Apes
Creature - Ape
Barbary Apes (leg) 176
Ferocious Tigorilla
This creature enters with your choice of a trample counter or a menace counter on it. (A creature with menace can't be blocked except by two or more creatures.)
Creature - Ape Cat
Ferocious Tigorilla (iko) 115
Gargantuan Gorilla
At the beginning of your upkeep, you may sacrifice a Forest. If you sacrifice a snow Forest this way, this creature gains trample until end of turn. If you don't sacrifice a Forest, sacrifice this creature and it deals 7 damage to you.
: This creature deals damage equal to its power to another target creature. That creature deals damage equal to its power to this creature.
Creature - Ape
Gargantuan Gorilla (all) 91
Goblin Anarchomancer
Each spell you cast that's red or green costs
less to cast.
Creature - Goblin Shaman
Goblin Anarchomancer (mh2) 200
Gorilla Berserkers
Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
This creature can't be blocked except by three or more creatures.
Creature - Ape Berserker
Gorilla Berserkers (all) 93b
Gorilla Chieftain
: Regenerate this creature.
Creature - Ape
Gorilla Chieftain (7ed) 250★
Gorilla Pack
This creature can't attack unless defending player controls a Forest.
When you control no Forests, sacrifice this creature.
Creature - Ape
Gorilla Pack (ice) 247
Gorilla Shaman
: Destroy target noncreature artifact with mana value X.
Creature - Ape Shaman
Gorilla Shaman (mh2) 280
Gorilla Titan
Trample
This creature gets +4/+4 as long as there are no cards in your graveyard.
Creature - Ape
Gorilla Titan (ody) 241
Gorilla Warrior
Creature - Warrior Ape
Gorilla Warrior (usg) 256
Grunn, the Lonely King
Kicker
(You may pay an additional
as you cast this spell.)
If Grunn was kicked, it enters with five +1/+1 counters on it.
Whenever Grunn attacks alone, double its power and toughness until end of turn.
Legendary Creature - Warrior Ape
Grunn, the Lonely King (dom) 165
Hooting Mandrills
Delve (Each card you exile from your graveyard while casting this spell pays for
.)
Trample
Creature - Ape
Hooting Mandrills (j22) 671
Kari Zev, Skyship Raider
First strike, menace
Whenever Kari Zev attacks, create Ragavan, a legendary 2/1 red Monkey creature token. Ragavan enters tapped and attacking. Exile that token at end of combat.
Legendary Creature - Human Pirate
Kari Zev, Skyship Raider (j22) 562
Kird Ape
This creature gets +1/+2 as long as you control a Forest.
Creature - Ape
Kird Ape (plst) EMA-137
Kird Chieftain
This creature gets +1/+1 as long as you control a Forest.
: Target creature gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Ape
Kird Chieftain (m15) 151
Kogla and Yidaro
When Kogla and Yidaro enters, choose one —
• It gains trample and haste until end of turn.
• It fights target creature you don't control.
, Discard this card: Destroy up to one target artifact or enchantment. Shuffle this card into your library from your graveyard, then draw a card.
Legendary Creature - Ape Dinosaur Turtle
Kogla and Yidaro (mom) 311
Kogla, the Titan Ape
When Kogla enters, it fights up to one target creature you don't control.
Whenever Kogla attacks, destroy target artifact or enchantment defending player controls.
: Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn.
Legendary Creature - Ape
Kogla, the Titan Ape (sld) 1274
Mountain Yeti
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Protection from white
Creature - Yeti
Mountain Yeti (me1) 105
Prickly Marmoset
First strike
Whenever you cycle a card, this creature gets +2/+0 until end of turn.
Creature - Monkey
Prickly Marmoset (j22) 580
Raging Gorilla
Whenever this creature blocks or becomes blocked, it gets +2/-2 until end of turn.
Creature - Ape
Raging Gorilla (vis) 90
Scrounging Bandar
This creature enters with two +1/+1 counters on it.
At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto another target creature.
Creature - Cat Monkey
Scrounging Bandar (j22) 726
Simian Brawler
Discard a land card: This creature gets +1/+1 until end of turn.
Creature - Warrior Ape
Simian Brawler (j22) 729
Simian Grunts
Flash
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Creature - Ape
Simian Grunts (vma) 232
Simian Simulacrum
When this creature enters, put two +1/+1 counters on target creature you control.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature Artifact - Ape
Simian Simulacrum (bro) 352
Simian Spirit Guide
Exile this card from your hand: Add
.
Creature - Ape Spirit
Simian Spirit Guide (tsr) 190
Summit Apes
As long as you control a Mountain, this creature has menace. (It can't be blocked except by two or more creatures.)
Creature - Ape
Summit Apes (wwk) 114
Towering Gibbon
Reach
Towering Gibbon's power is equal to the greatest mana value among creatures you control.
Creature - Ape
Towering Gibbon (j22) 46
Tree Monkey
Reach (This creature can block creatures with flying.)
Creature - Monkey
Tree Monkey (9ed) 275★
Uktabi Orangutan
When this creature enters, destroy target artifact.
Creature - Ape
Uktabi Orangutan (j22) 133
Wall of Roots
Defender
Put a -0/-1 counter on this creature: Add
. Activate only once each turn.
Creature - Plant Wall
Wall of Roots (ncc) 319
Wily Bandar
: This creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature - Cat Monkey
Wily Bandar (j22) 739
Zodiac Monkey
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature - Monkey
Zodiac Monkey (9ed) 285★

Creature

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Enchantment

Qty: 7 Price: $29.49
Bestial Fury
Enchant creature
When this Aura enters, draw a card at the beginning of the next turn's upkeep.
Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn.
Enchantment - Aura
Bestial Fury (all) 67a
Colossal Majesty
At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.
Enchantment
Colossal Majesty (j22) 87
Evolutionary Escalation
At the beginning of your upkeep, put three +1/+1 counters on target creature you control and three +1/+1 counters on target creature an opponent controls.
Enchantment
Evolutionary Escalation (c16) 22
Garruk's Uprising
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Enchantment
Garruk's Uprising (wot) 53
Hidden Gibbons
When an opponent casts an instant spell, if this permanent is an enchantment, it becomes a 4/4 Ape creature.
Enchantment
Hidden Gibbons (ulg) 104
Rhythm of the Wild
Creature spells you control can't be countered.
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
Enchantment
Rhythm of the Wild (nec) 142
Wild Growth
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.
Enchantment - Aura
Wild Growth (dmr) 184

Enchantment

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Instant

Qty: 11 Price: $10.14
Appetite for the Unnatural
Destroy target artifact or enchantment. You gain 2 life.
Instant
Appetite for the Unnatural (kld) 141
Bolt Bend
This spell costs
less to cast if you control a creature with power 4 or greater.
Change the target of target spell or ability with a single target.
Instant
Bolt Bend (war) 115
Collision
Collision deals 6 damage to target creature with flying.
Instant
Collision // Colossus (rna) 223
Gorilla War Cry
Cast this spell only during combat before blockers are declared.
All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Draw a card at the beginning of the next turn's upkeep.
Instant
Gorilla War Cry (all) 73b
Guerrilla Tactics
Guerrilla Tactics deals 2 damage to any target.
When a spell or ability an opponent controls causes you to discard this card, it deals 4 damage to any target.
Instant
Guerrilla Tactics (plst) 10E-211
Resize
Target creature gets +3/+3 until end of turn.
Recover
(When a creature is put into your graveyard from the battlefield, you may pay
. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Instant
Resize (csp) 117
Return of the Wildspeaker
Choose one —
• Draw cards equal to the greatest power among non-Human creatures you control.
• Non-Human creatures you control get +3/+3 until end of turn.
Instant
Return of the Wildspeaker (clb) 831
Return to Nature
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
Instant
Return to Nature (moc) 309
Savage Summoning
This spell can't be countered.
The next creature spell you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters with an additional +1/+1 counter on it.
Instant
Savage Summoning (m14) 194
Thrash
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Instant
Thrash // Threat (rna) 229
You Find Some Prisoners
Choose one —
• Break Their Chains — Destroy target artifact.
• Interrogate Them — Exile the top three cards of target opponent's library. Choose one of them. Until the end of your next turn, you may play that card, and you may spend mana as though it were mana of any color to cast it.
Instant
You Find Some Prisoners (afr) 169

Instant

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Land

Qty: 37 Price: $44.11
Cinder Glade
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Mountain Forest
Cinder Glade (cmm) 991
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (sld) 697
Fire-Lit Thicket
: Add
.
,
: Add
,
, or
.
Land
Fire-Lit Thicket (2xm) 317
Forest
(
: Add
.)
Basic Land - Forest
Forest (pana) 240
Forgotten Cave
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Forgotten Cave (onc) 153
Jungle Basin
This land enters tapped.
When this land enters, sacrifice it unless you return an untapped Forest you control to its owner's hand.
: Add
.
Land
Jungle Basin (cmr) 484
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (pana) 239
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (woc) 164
Rootbound Crag
This land enters tapped unless you control a Mountain or a Forest.
: Add
or
.
Land
Rootbound Crag (who) 511
Slagwoods Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Slagwoods Bridge (mh2) 256
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (woc) 172
Tranquil Thicket
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Tranquil Thicket (mh1) 248
Treetop Village
This land enters tapped.
: Add
.
: This land becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Land
Treetop Village (j22) 827

Land

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Sorcery

Qty: 7 Price: $13.75
Declare Dominance
Target creature gets +3/+3 until end of turn. All creatures able to block it this turn do so.
Sorcery
Declare Dominance (j22) 646
Escape to the Wilds
Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn.
You may play an additional land this turn.
Sorcery
Escape to the Wilds (eld) 379
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (40k) 214
Mob Rule
Choose one —
• Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn.
• Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.
Sorcery
Mob Rule (voc) 147
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (gvl) 17
Primitive Justice
As an additional cost to cast this spell, you may pay
and/or
any number of times.
Destroy target artifact. For each additional
you paid, destroy another target artifact. For each additional
you paid, destroy another target artifact, and you gain 1 life.
Sorcery
Primitive Justice (all) 77
Reality Scramble
Put target permanent you own on the bottom of your library. Reveal cards from the top of your library until you reveal a card that shares a card type with that permanent. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Sorcery
Reality Scramble (plst) C18-25

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
30 pips - 23 cards
19 mana - 17 cards
57 pips - 42 cards
29 mana - 27 cards
0 pips - 0 cards
5 mana - 4 cards
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