43
10/11/2023
uuuu spookyy
Deck Size: 26
Commander / EDH
Legal
Est deck cost: $22.12
Salt Sum: 3.77
No deck tags
43
10/11/2023
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Commander

Quantity: 1Price: $0.99
Millicent, Restless Revenant

This spell costs {1} less to cast for each Spirit you control. Flying Whenever Millicent, Restless Revenant or another nontoken Spirit you control dies or deals combat damage to a player, create a 1/1 white Spirit creature token with flying.

Creature
Millicent, Restless Revenant (voc) 1
1

Creature

Quantity: 25Price: $21.13
Brine Comber

Creature
Brine Comber // Brinebound Gift (vow) 233Brine Comber // Brinebound Gift (vow) 233
1
Celestial Crusader

Flash Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Flying Other white creatures get +1/+1.

Creature
Celestial Crusader (tsr) 13
1
Dorothea, Vengeful Victim

Creature
Dorothea, Vengeful Victim // Dorothea's Retribution (vow) 235Dorothea, Vengeful Victim // Dorothea's Retribution (vow) 235
1
Dreamshackle Geist

Flying At the beginning of combat on your turn, choose up to one — • Tap target creature. • Target creature doesn't untap during its controller's next untap step.

Creature
Dreamshackle Geist (vow) 58
1
Drogskol Captain

Flying Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Creature
Drogskol Captain (voc) 154
1
Drogskol Cavalry

Flying Whenever another Spirit enters the battlefield under your control, you gain 2 life. {3}{W}: Create a 1/1 white Spirit creature token with flying.

Creature
Drogskol Cavalry (soi) 15
1
Drogskol Reinforcements

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Other Spirits you control have melee. Prevent all noncombat damage that would be dealt to Spirits you control.

Creature
Drogskol Reinforcements (voc) 5
1
Dungeon Geists

Flying When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Dungeon Geists.

Creature
Dungeon Geists (m20) 57
1
Empyrean Eagle

Flying Other creatures you control with flying get +1/+1.

Creature
Empyrean Eagle (scd) 226
1
Flickering Spirit

Flying {3}{W}: Exile Flickering Spirit, then return it to the battlefield under its owner's control.

Creature
Flickering Spirit (tsp) 17
1
Flockchaser Phantom

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, vigilance Whenever Flockchaser Phantom attacks, the next spell you cast this turn has convoke.

Creature
Flockchaser Phantom (moc) 41
1
Fogwalker

Skulk (This creature can't be blocked by creatures with greater power.) When Fogwalker enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.

Creature
Fogwalker (emn) 60
1
Hikari, Twilight Guardian

Flying Whenever you cast a Spirit or Arcane spell, you may exile Hikari, Twilight Guardian. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.

Creature
Hikari, Twilight Guardian (mm2) 18
1
Keening Apparition

Sacrifice Keening Apparition: Destroy target enchantment.

Creature
Keening Apparition (rtr) 12
1
Latch Seeker

Latch Seeker can't be blocked.

Creature
Latch Seeker (avr) 63
1
Mausoleum Wanderer

Flying Whenever another Spirit enters the battlefield under your control, Mausoleum Wanderer gets +1/+1 until end of turn. Sacrifice Mausoleum Wanderer: Counter target instant or sorcery spell unless its controller pays {X}, where X is Mausoleum Wanderer's power.

Creature
Mausoleum Wanderer (emn) 69
1
Myojin of Seeing Winds

Myojin of Seeing Winds enters the battlefield with a divinity counter on it if you cast it from your hand. Myojin of Seeing Winds has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control.

Creature
Myojin of Seeing Winds (chk) 75
1
Rattlechains

Flash Flying When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn. You may cast Spirit spells as though they had flash.

Creature
Rattlechains (voc) 110
1
Remorseful Cleric

Flying Sacrifice Remorseful Cleric: Exile target player's graveyard.

Creature
Remorseful Cleric (scd) 31
1
Selfless Spirit

Flying Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn.

Creature
Selfless Spirit (j22) 239
1
Shacklegeist

Flying Shacklegeist can block only creatures with flying. Tap two untapped Spirits you control: Tap target creature you don't control.

Creature
Shacklegeist (voc) 112
1
Spell Queller

Flash Flying When Spell Queller enters the battlefield, exile target spell with mana value 4 or less. When Spell Queller leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost.

Creature
Spell Queller (emn) 189
1
Supreme Phantom

Flying Other Spirits you control get +1/+1.

Creature
Supreme Phantom (voc) 115
1
Tomorrow, Azami's Familiar

If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order.

Creature
Tomorrow, Azami's Familiar (bok) 58
1
Twilight Drover

Whenever a creature token leaves the battlefield, put a +1/+1 counter on Twilight Drover. {2}{W}, Remove a +1/+1 counter from Twilight Drover: Create two 1/1 white Spirit creature tokens with flying.

Creature
Twilight Drover (voc) 100
1

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