95
11/25/2023
Storybook Funtime
Deck Size: 100
Commander
Legal
Est deck cost: $367.26
Salt sum: 26.54
No deck tags
95
11/25/2023
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Commander

Qty: 1 Price: $14.99
Chulane, Teller of Tales

Vigilance Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield. {3}, {T}: Return target creature you control to its owner's hand.

Creature
Chulane, Teller of Tales (plst) ELD-326

Commander

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Land

Qty: 34 Price: $99.86
Adarkar Wastes

{T}: Add {C}. {T}: Add {W} or {U}. This land deals 1 damage to you.

Land
Adarkar Wastes (dmu) 243
Bountiful Promenade

This land enters tapped unless you have two or more opponents. {T}: Add {G} or {W}.

Land
Bountiful Promenade (clb) 348
Brushland

{T}: Add {C}. {T}: Add {G} or {W}. This land deals 1 damage to you.

Land
Brushland (bro) 259
Canopy Vista

({T}: Add {G} or {W}.) This land enters tapped unless you control two or more basic lands.

Land
Canopy Vista (who) 258
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (woc) 156
Dreamroot Cascade

This land enters tapped unless you control two or more other lands. {T}: Add {G} or {U}.

Land
Dreamroot Cascade (vow) 262
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (woe) 256
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (woc) 159
Fabled Passage

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

Land
Fabled Passage (m21) 246
Forest

({T}: Add {G}.)

Land
Forest (woe) 276
Glacial Fortress

This land enters tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.

Land
Glacial Fortress (xln) 255
Hinterland Harbor

This land enters tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.

Land
Hinterland Harbor (dmr) 248
Horizon Canopy

{T}, Pay 1 life: Add {G} or {W}. {1}, {T}, Sacrifice this land: Draw a card.

Land
Horizon Canopy (ltc) 366
Island

({T}: Add {U}.)

Land
Island (woe) 270
Overgrown Farmland

This land enters tapped unless you control two or more other lands. {T}: Add {G} or {W}.

Land
Overgrown Farmland (who) 292
Plains

({T}: Add {W}.)

Land
Plains (woe) 268
Prairie Stream

({T}: Add {W} or {U}.) This land enters tapped unless you control two or more basic lands.

Land
Prairie Stream (cmm) 1020
Rejuvenating Springs

This land enters tapped unless you have two or more opponents. {T}: Add {G} or {U}.

Land
Rejuvenating Springs (cmm) 424
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (cmm) 425
Sea of Clouds

This land enters tapped unless you have two or more opponents. {T}: Add {W} or {U}.

Land
Sea of Clouds (clb) 360
Seaside Citadel

This land enters tapped. {T}: Add {G}, {W}, or {U}.

Land
Seaside Citadel (cmm) 1029
Spara's Headquarters

({T}: Add {G}, {W}, or {U}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Spara's Headquarters (snc) 257
Sunpetal Grove

This land enters tapped unless you control a Forest or a Plains. {T}: Add {G} or {W}.

Land
Sunpetal Grove (xln) 257
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (cmm) 428

Land

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Artifact

Qty: 11 Price: $37.09
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (afc) 197
Chromatic Lantern

Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.

Artifact
Chromatic Lantern (cmm) 376
Decanter of Endless Water

You have no maximum hand size. {T}: Add one mana of any color.

Artifact
Decanter of Endless Water (clb) 444
Endless Atlas

{2}, {T}: Draw a card. Activate only if you control three or more lands with the same name.

Artifact
Endless Atlas (plst) C18-55
Horn of Valhalla

Artifact
Horn of Valhalla // Ysgard's Call (clb) 26
Sky Diamond

This artifact enters tapped. {T}: Add {U}.

Artifact
Sky Diamond (clb) 337
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (woc) 149
Spellbook

You have no maximum hand size.

Artifact
Spellbook (plst) 10E-343
Talisman of Curiosity

{T}: Add {C}. {T}: Add {G} or {U}. This artifact deals 1 damage to you.

Artifact
Talisman of Curiosity (mh1) 232
Talisman of Progress

{T}: Add {C}. {T}: Add {W} or {U}. This artifact deals 1 damage to you.

Artifact
Talisman of Progress (sld) 1052
Tome of Legends

This artifact enters with a page counter on it. Whenever your commander enters or attacks, put a page counter on this artifact. {1}, {T}, Remove a page counter from this artifact: Draw a card.

Artifact
Tome of Legends (plst) ELD-332

Artifact

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Sorcery

Qty: 3 Price: $1.43
Arcane Endeavor

Roll two d8 and choose one result. Draw cards equal to that result. Then you may cast an instant or sorcery spell with mana value less than or equal to the other result from your hand without paying its mana cost.

Sorcery
Arcane Endeavor (afc) 14
Chart a Course

Draw two cards. Then discard a card unless you attacked this turn.

Sorcery
Chart a Course (jmp) 142
Index

Look at the top five cards of your library, then put them back in any order.

Sorcery
Index (m13) 55

Sorcery

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Creature

Qty: 30 Price: $70.36
Archivist of Oghma

Flash Whenever an opponent searches their library, you gain 1 life and draw a card.

Creature
Archivist of Oghma (clb) 4
Ardenvale Tactician

Creature
Ardenvale Tactician // Dizzying Swoop (eld) 5
Artificer's Assistant

Flying Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom.)

Creature
Artificer's Assistant (plst) DOM-44
Beanstalk Giant

Creature
Beanstalk Giant // Fertile Footsteps (cmm) 275
Beanstalk Wurm

Creature
Beanstalk Wurm // Plant Beans (woe) 161
Beast Whisperer

Whenever you cast a creature spell, draw a card.

Creature
Beast Whisperer (grn) 123
Blessed Hippogriff

Creature
Blessed Hippogriff // Tyr's Blessing (clb) 11
Blossoming Tortoise

Whenever this creature enters or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped. Activated abilities of lands you control cost {1} less to activate. Land creatures you control get +1/+1.

Creature
Blossoming Tortoise (woe) 163
Bramble Familiar

Creature
Bramble Familiar // Fetch Quest (woe) 164
Brazen Borrower

Creature
Brazen Borrower // Petty Theft (woc) 85
Delighted Halfling

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a legendary spell, and that spell can't be countered.

Creature
Delighted Halfling (ltr) 158
Edgewall Innkeeper

Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.)

Creature
Edgewall Innkeeper (plst) ELD-151
Faeburrow Elder

Vigilance This creature gets +1/+1 for each color among permanents you control. {T}: For each color among permanents you control, add one mana of that color.

Creature
Faeburrow Elder (dmc) 149
Faerie Guidemother

Creature
Faerie Guidemother // Gift of the Fae (eld) 11
Flaxen Intruder

Creature
Flaxen Intruder // Welcome Home (eld) 155
Inga and Esika

Creatures you control have vigilance and "{T}: Add one mana of any color. Spend this mana only to cast a creature spell." Whenever you cast a creature spell, if three or more mana from creatures was spent to cast it, draw a card.

Creature
Inga and Esika (mom) 229
Jin-Gitaxias

Creature
Jin-Gitaxias // The Great Synthesis (mom) 65Jin-Gitaxias // The Great Synthesis (mom) 65
Loran of the Third Path

Vigilance When Loran enters, destroy up to one target artifact or enchantment. {T}: You and target opponent each draw a card.

Creature
Loran of the Third Path (bro) 12
Lovestruck Beast

Creature
Lovestruck Beast // Heart's Desire (clb) 827
Merfolk Secretkeeper

Creature
Merfolk Secretkeeper // Venture Deeper (eld) 53
Oakhame Ranger

Creature
Oakhame Ranger // Bring Back (eld) 212
Realm-Cloaked Giant

Creature
Realm-Cloaked Giant // Cast Off (woc) 71
Samwise Gamgee

Whenever another nontoken creature you control enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") Sacrifice three Foods: Return target historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)

Creature
Samwise Gamgee (ltr) 222
Shepherd of the Flock

Creature
Shepherd of the Flock // Usher to Safety (eld) 28
Spellbook Vendor

Vigilance At the beginning of combat on your turn, you may pay {1}. When you do, create a Sorcerer Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")

Creature
Spellbook Vendor (woe) 31
Stormkeld Vanguard

Creature
Stormkeld Vanguard // Bear Down (woe) 187
Tempest Hart

Creature
Tempest Hart // Scan the Clouds (woe) 238
Vantress Transmuter

Creature
Vantress Transmuter // Croaking Curse (woe) 75
Woodland Acolyte

Creature
Woodland Acolyte // Mend the Wilds (woe) 241
Zimone, Quandrix Prodigy

{1}, {T}: You may put a land card from your hand onto the battlefield tapped. {4}, {T}: Draw a card. If you control eight or more lands, draw two cards instead.

Creature
Zimone, Quandrix Prodigy (stx) 250

Creature

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Enchantment

Qty: 14 Price: $107.26
Azusa's Many Journeys

Enchantment
Azusa's Many Journeys // Likeness of the Seeker (neo) 172Azusa's Many Journeys // Likeness of the Seeker (neo) 172
Candlekeep Sage

Commander creatures you own have "When this creature enters or leaves the battlefield, draw a card."

Enchantment
Candlekeep Sage (clb) 60
Fall of the Impostor

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Put a +1/+1 counter on up to one target creature. III — Exile a creature with the greatest power among creatures target opponent controls.

Enchantment
Fall of the Impostor (khm) 208
Flowering of the White Tree

Legendary creatures you control get +2/+1 and have ward {1}. Nonlegendary creatures you control get +1/+1.

Enchantment
Flowering of the White Tree (ltr) 15
Hard Cover

Enchant creature Enchanted creature gets +0/+2 and has "{T}: Draw a card, then discard a card."

Enchantment
Hard Cover (m20) 63
Inventive Iteration

Enchantment
Inventive Iteration // Living Breakthrough (neo) 57Inventive Iteration // Living Breakthrough (neo) 57
Jugan Defends the Temple

Enchantment
Jugan Defends the Temple // Remnant of the Rising Star (neo) 194Jugan Defends the Temple // Remnant of the Rising Star (neo) 194
Rhystic Study

Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.

Enchantment
Rhystic Study (jmp) 169
Song of Freyalise

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Until your next turn, creatures you control gain "{T}: Add one mana of any color." III — Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn.

Enchantment
Song of Freyalise (plst) DOM-179
The Mending of Dominaria

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Mill two cards, then you may return a creature card from your graveyard to your hand. III — Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library.

Enchantment
The Mending of Dominaria (cmm) 902
The Three Seasons

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Mill three cards. II — Return up to two target snow permanent cards from your graveyard to your hand. III — Choose three cards in each graveyard. Their owners shuffle those cards into their libraries.

Enchantment
The Three Seasons (khm) 231
Training Grounds

Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.

Enchantment
Training Grounds (mat) 9
Virtue of Loyalty

Enchantment
Virtue of Loyalty // Ardenvale Fealty (woe) 38
Virtue of Strength

Enchantment
Virtue of Strength // Garenbrig Growth (woe) 197

Enchantment

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Instant

Qty: 7 Price: $36.27
Curate

Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Draw a card.

Instant
Curate (stx) 40
Enlightened Tutor

Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.

Instant
Enlightened Tutor (dmr) 6
Eureka Moment

Draw two cards. You may put a land card from your hand onto the battlefield.

Instant
Eureka Moment (stx) 184
Frantic Search

Draw two cards, then discard two cards. Untap up to three lands.

Instant
Frantic Search (woc) 93
Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Draw a card.

Instant
Opt (woc) 101
Quick Study

Draw two cards.

Instant
Quick Study (woe) 65
Storyweave

Choose one — • Put two +1/+1 counters on target creature you control. • Put two lore counters on target Saga you control. The next time one or more enchantment creatures you control enter this turn, each enters with two additional +1/+1 counters on it.

Instant
Storyweave (neo) 209

Instant

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Deck Info

Deck stats

38 pips - 18 cards
27 mana - 26 cards
29 pips - 23 cards
25 mana - 24 cards
0 pips - 0 cards
0 mana - 9 cards
0 pips - 0 cards
0 mana - 9 cards
48 pips - 27 cards
30 mana - 29 cards
0 pips - 0 cards
8 mana - 7 cards
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Description

{"ops":[{"insert":"I HOPE YOU LOVE BEDTIME STORIES AND TALES OF ADVENTURE!\n\nUncle Chulane has a collection of books he loves to share, and you're first on the list to to hear them.\n\nThe goal of this deck is to get nearly every card to either have a book in the artwork, be an adventure, or give off the idea of a story/fairytale in some way.\n\nWith that in mind you'll see a lot from the LotR set, Eldraine, sagas, and whatever old card I can find depecting books in the background of in use.\n\nThe few cards that don't fit the theme entirely are just there to really bolster the power and effects that you would normally see with this commander in his more broken styles.\n"}]}
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