138
2/15/2024
Pauper EDH Elves
Deck Size: 100
Pauper EDH
Legal
Est deck cost: $52.73
Salt Sum: 18.24
No deck tags
138
2/15/2024
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Commander

Quantity: 1Price: $0.49
Abomination of Llanowar

Vigilance; menace (This creature can't be blocked except by two or more creatures.) Abomination of Llanowar's power and toughness are each equal to the number of Elves you control plus the number of Elf cards in your graveyard.

Creature
Abomination of Llanowar (khc) 81
1

Artifact

Quantity: 3Price: $1.69
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (woc) 145
1
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

Artifact
Commander's Sphere (cmm) 377
1
Maze Skullbomb

{1}, Sacrifice Maze Skullbomb: Draw a card. {2}{G}, Sacrifice Maze Skullbomb: Target creature you control gets +3/+3 and gains trample until end of turn. Draw a card. Activate only as a sorcery.

Artifact
Maze Skullbomb (one) 231
1

Creature

Quantity: 30Price: $17.50
Arbor Elf

{T}: Untap target Forest.

Creature
Arbor Elf (plst) A25-160
1
Blightsoil Druid

{T}, Pay 1 life: Add {G}.

Creature
Blightsoil Druid (plst) EMA-80
1
Briarblade Adept

Whenever Briarblade Adept attacks, target creature an opponent controls gets -1/-1 until end of turn. Encore {3}{B} ({3}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature
Briarblade Adept (cmr) 111
1
Deathbloom Gardener

Deathtouch {T}: Add one mana of any color.

Creature
Deathbloom Gardener (dmu) 159
1
Devoted Druid

{T}: Add {G}. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.

Creature
Devoted Druid (2x2) 143
1
Elves of Deep Shadow

{T}: Add {B}. Elves of Deep Shadow deals 1 damage to you.

Creature
Elves of Deep Shadow (plst) GK1-56
1
Elvish Mystic

{T}: Add {G}.

Creature
Elvish Mystic (cmm) 284
1
Elvish Rejuvenator

When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.

Creature
Elvish Rejuvenator (j22) 88
1
Elvish Visionary

When Elvish Visionary enters the battlefield, draw a card.

Creature
Elvish Visionary (cmr) 223
1
Exquisite Huntmaster

When Exquisite Huntmaster dies, create a 1/1 green Elf Warrior creature token. Encore {4}{B} ({4}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature
Exquisite Huntmaster (cmr) 122
1
Eyeblight Cullers

When Eyeblight Cullers dies, create three 1/1 green Elf Warrior creature tokens, then mill three cards. (Put the top three cards of your library into your graveyard.)

Creature
Eyeblight Cullers (khc) 48
1
Farhaven Elf

When Farhaven Elf enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Farhaven Elf (scd) 182
1
Ferocious Werefox

Creature
Ferocious Werefox // Guard Change (woe) 170
1
Fin-Clade Fugitives

Fin-Clade Fugitives can't be blocked by creatures with power 2 or less. Encore {4}{G} ({4}{G}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature
Fin-Clade Fugitives (cmr) 227
1
Fyndhorn Elves

{T}: Add {G}.

Creature
Fyndhorn Elves (cmr) 228
1
Ivy Lane Denizen

Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature.

Creature
Ivy Lane Denizen (j22) 680
1
Jaspera Sentinel

Reach {T}, Tap an untapped creature you control: Add one mana of any color.

Creature
Jaspera Sentinel (scd) 194
1
Llanowar Elves

{T}: Add {G}.

Creature
Llanowar Elves (plst) M19-314
1
Llanowar Stalker

Whenever another creature enters the battlefield under your control, Llanowar Stalker gets +1/+0 until end of turn.

Creature
Llanowar Stalker (dmu) 171
1
Llanowar Visionary

When Llanowar Visionary enters the battlefield, draw a card. {T}: Add {G}.

Creature
Llanowar Visionary (m21) 193
1
Lys Alana Bowmaster

Reach Whenever you cast an Elf spell, you may have Lys Alana Bowmaster deal 2 damage to target creature with flying.

Creature
Lys Alana Bowmaster (cmr) 241
1
Lys Alana Huntmaster

Whenever you cast an Elf spell, you may create a 1/1 green Elf Warrior creature token.

Creature
Lys Alana Huntmaster (j22) 686
1
Nadier's Nightblade

Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.

Creature
Nadier's Nightblade (cmm) 175
1
Quirion Ranger

Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.

Creature
Quirion Ranger (mh2) 285
1
Serpent-Blade Assailant

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Deathtouch

Creature
Serpent-Blade Assailant (mom) 205
1
Springbloom Druid

When Springbloom Druid enters the battlefield, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Creature
Springbloom Druid (khc) 74
1
Tajuru Blightblade

Deathtouch

Creature
Tajuru Blightblade (znr) 208
1
Taunting Elf

All creatures able to block Taunting Elf do so.

Creature
Taunting Elf (ons) 290
1
Thornweald Archer

Reach, deathtouch

Creature
Thornweald Archer (tsr) 240
1
Wood Elves

When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle.

Creature
Wood Elves (moc) 316
1

Enchantment

Quantity: 4Price: $2.49
Presence of Gond

Enchant creature Enchanted creature has "{T}: Create a 1/1 green Elf Warrior creature token."

Enchantment
Presence of Gond (scd) 203
1
Rancor

Enchant creature Enchanted creature gets +2/+0 and has trample. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.

Enchantment
Rancor (2x2) 156
1
Setessan Training

Enchant creature you control When Setessan Training enters the battlefield, draw a card. Enchanted creature gets +1/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Enchantment
Setessan Training (m21) 205
1
Talons of Wildwood

Enchant creature Enchanted creature gets +1/+1 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) {2}{G}: Return Talons of Wildwood from your graveyard to your hand.

Enchantment
Talons of Wildwood (plst) M19-202
1

Instant

Quantity: 15Price: $7.53
Ashnod's Intervention

Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand."

Instant
Ashnod's Intervention (bro) 85
1
Blood Pact

Target player draws two cards and loses 2 life.

Instant
Blood Pact (mid) 88
1
Charge Through

Target creature gains trample until end of turn. Draw a card.

Instant
Charge Through (stx) 124
1
Corrupted Conviction

As an additional cost to cast this spell, sacrifice a creature. Draw two cards.

Instant
Corrupted Conviction (mom) 98
1
Massive Might

Target creature gets +2/+2 and gains trample until end of turn.

Instant
Massive Might (vow) 208
1
Mirrodin Avenged

Destroy target creature that was dealt damage this turn. Draw a card.

Instant
Mirrodin Avenged (mom) 118
1
Naturalize

Destroy target artifact or enchantment.

Instant
Naturalize (plst) M19-190
1
Professor's Warning

Choose one — • Put a +1/+1 counter on target creature. • Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Instant
Professor's Warning (stx) 84
1
Pulse of Murasa

Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.

Instant
Pulse of Murasa (c21) 202
1
Raise the Draugr

Choose one — • Return target creature card from your graveyard to your hand. • Return two target creature cards that share a creature type from your graveyard to your hand.

Instant
Raise the Draugr (khm) 105
1
Reckoner's Bargain

As an additional cost to cast this spell, sacrifice an artifact or creature. You gain life equal to the sacrificed permanent's mana value. Draw two cards.

Instant
Reckoner's Bargain (neo) 120
1
Snakeskin Veil

Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
Snakeskin Veil (cmm) 323
1
Supernatural Stamina

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."

Instant
Supernatural Stamina (cmm) 188
1
Tragic Slip

Target creature gets -1/-1 until end of turn. Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.

Instant
Tragic Slip (cmm) 192
1
Village Rites

As an additional cost to cast this spell, sacrifice a creature. Draw two cards.

Instant
Village Rites (j22) 486
1

Land

Quantity: 36Price: $13.32
Darkmoss Bridge

Darkmoss Bridge enters the battlefield tapped. Indestructible {T}: Add {B} or {G}.

Artifact Land
Darkmoss Bridge (mh2) 245
1
Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (woe) 256
1
Forest

({T}: Add {G}.)

Land
Forest (woe) 276
14
Foul Orchard

Foul Orchard enters the battlefield tapped. {T}: Add {B} or {G}.

Land
Foul Orchard (khc) 110
1
Golgari Guildgate

Golgari Guildgate enters the battlefield tapped. {T}: Add {B} or {G}.

Land
Golgari Guildgate (khc) 111
1
Haunted Mire

({T}: Add {B} or {G}.) Haunted Mire enters the battlefield tapped.

Land
Haunted Mire (dmu) 248
1
Jungle Hollow

Jungle Hollow enters the battlefield tapped. When Jungle Hollow enters the battlefield, you gain 1 life. {T}: Add {B} or {G}.

Land
Jungle Hollow (mom) 270
1
Opal Palace

{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Land
Opal Palace (cmm) 422
1
Path of Ancestry

Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (woc) 165
1
Swamp

({T}: Add {B}.)

Land
Swamp (woe) 272
10
Terramorphic Expanse

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (cmm) 428
1
Thriving Grove

Thriving Grove enters the battlefield tapped. As Thriving Grove enters the battlefield, choose a color other than green. {T}: Add {G} or one mana of the chosen color.

Land
Thriving Grove (cmm) 430
1
Thriving Moor

Thriving Moor enters the battlefield tapped. As Thriving Moor enters the battlefield, choose a color other than black. {T}: Add {B} or one mana of the chosen color.

Land
Thriving Moor (cmm) 433
1
Witherbloom Campus

Witherbloom Campus enters the battlefield tapped. {T}: Add {B} or {G}. {4}, {T}: Scry 1.

Land
Witherbloom Campus (stx) 275
1

Sorcery

Quantity: 11Price: $9.71
Abundant Harvest

Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.

Sorcery
Abundant Harvest (cmm) 269
1
Adventurous Impulse

Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Sorcery
Adventurous Impulse (j22) 627
1
Atrocious Experiment

Target player mills two cards, draws two cards, and loses 2 life. (To mill a card, a player puts the top card of their library into their graveyard.)

Sorcery
Atrocious Experiment (clb) 115
1
Commune with Nature

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Sorcery
Commune with Nature (woe) 166
1
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (cmm) 889
1
Eyeblight Massacre

Non-Elf creatures get -2/-2 until end of turn.

Sorcery
Eyeblight Massacre (khc) 49
1
Funeral Rites

You draw two cards, lose 2 life, then mill two cards.

Sorcery
Funeral Rites (jmp) 235
1
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (cmm) 300
1
Night's Whisper

You draw two cards and you lose 2 life.

Sorcery
Night's Whisper (moc) 259
1
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (cmm) 908
1
Revive

Return target green card from your graveyard to your hand.

Sorcery
Revive (plst) MM3-133
1

Deck Stats

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