228
3/24/2024
Exalted Auras 2024
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $679.80
Salt Sum: 40.65
228
3/24/2024
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Commander

Quantity: 1Price: $23.99
Atraxa, Praetors' Voice

Flying, vigilance, deathtouch, lifelink At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Atraxa, Praetors' Voice (2xm) 190
1

Artifact

Quantity: 7Price: $18.93
Andúril, Flame of the West

Equipped creature gets +3/+1. Whenever equipped creature attacks, create two tapped 1/1 white Spirit creature tokens with flying. If that creature is legendary, instead create two of those tokens that are tapped and attacking. Equip {2}

Artifact
Andúril, Flame of the West (ltr) 687
1
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (mkc) 223
1
Chromatic Lantern

Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.

Artifact
Chromatic Lantern (rvr) 253
1
Holy Avenger

Equipped creature has double strike. Whenever equipped creature deals combat damage, you may put an Aura card from your hand onto the battlefield attached to it. Equip {2}{W}

Artifact
Holy Avenger (afc) 6
1
Rammas Echor, Ancient Shield

Whenever you cast your second spell each turn, draw a card, then create a 0/3 white Wall creature token with defender. At the beginning of combat on your turn, creatures you control with defender gain exalted until end of turn. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)

Artifact
Rammas Echor, Ancient Shield (ltc) 505
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (mkc) 237
1
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1}

Artifact
Swiftfoot Boots (voc) 169
1

Creature

Quantity: 20Price: $102.28
Ardenn, Intrepid Archaeologist

At the beginning of combat on your turn, you may attach any number of Auras and Equipment you control to target permanent or player. Partner (You can have two commanders if both have partner.)

Creature
Ardenn, Intrepid Archaeologist (cmr) 10
1
Aven Squire

Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature
Aven Squire (m13) 6
1
Battlegrace Angel

Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains lifelink until end of turn.

Creature
Battlegrace Angel (mm2) 10
1
Cephalid Constable

Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owner's hand.

Creature
Cephalid Constable (jud) 35
1
Court Archers

Reach (This creature can block creatures with flying.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature
Court Archers (ala) 126
1
Dryad of the Ilysian Grove

You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types.

Creature Enchantment
Dryad of the Ilysian Grove (thb) 169
1
Giltspire Avenger

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Destroy target creature that dealt damage to you this turn.

Creature
Giltspire Avenger (con) 108
1
Kestia, the Cultivator

Bestow {3}{G}{W}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +4/+4. Whenever an enchanted creature or enchantment creature you control attacks, draw a card.

Creature Enchantment
Kestia, the Cultivator (c18) 42
1
Nefarox, Overlord of Grixis

Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever Nefarox, Overlord of Grixis attacks alone, defending player sacrifices a creature.

Creature
Nefarox, Overlord of Grixis (m13) 103
1
Noble Hierarch

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {G}, {W}, or {U}.

Creature
Noble Hierarch (2xm) 177
1
Nomad Mythmaker

{W}, {T}: Put target Aura card from a graveyard onto the battlefield under your control attached to a creature you control.

Creature
Nomad Mythmaker (plst) 10E-30
1
Qasali Pridemage

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {1}, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment.

Creature
Qasali Pridemage (c17) 189
1
Rafiq of the Many

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains double strike until end of turn.

Creature
Rafiq of the Many (ala) 185
1
Silent Arbiter

No more than one creature can attack each combat. No more than one creature can block each combat.

Creature Artifact
Silent Arbiter (c20) 250
1
Soltari Visionary

Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls.

Creature
Soltari Visionary (exo) 20
1
Sovereigns of Lost Alara

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, then shuffle.

Creature
Sovereigns of Lost Alara (uma) 207
1
Sublime Archangel

Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.)

Creature
Sublime Archangel (uma) 38
1
Sun Titan

Vigilance Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

Creature
Sun Titan (m11) 35
1
Xenk, Paladin Unbroken

Double strike Auras you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)

Creature
Xenk, Paladin Unbroken (sld) 1237
1
Yenna, Redtooth Regent

{2}, {T}: Choose target enchantment you control that doesn't have the same name as another permanent you control. Create a token that's a copy of it, except it isn't legendary. If the token is an Aura, untap Yenna, Redtooth Regent, then scry 2. Activate only as a sorcery.

Creature
Yenna, Redtooth Regent (woe) 219
1

Enchantment

Quantity: 22Price: $107.20
Angelic Benediction

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, you may tap target creature.

Enchantment
Angelic Benediction (dvd) 19
1
Angelic Exaltation

Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.

Enchantment
Angelic Exaltation (rna) 2
1
Aqueous Form

Enchant creature Enchanted creature can't be blocked. Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Enchantment
Aqueous Form (cmr) 56
1
Ardent Plea

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

Enchantment
Ardent Plea (arb) 1
1
Armadillo Cloak

Enchant creature Enchanted creature gets +2/+2 and has trample. Whenever enchanted creature deals damage, you gain that much life.

Enchantment
Armadillo Cloak (ema) 195
1
Battle Mastery

Enchant creature Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)

Enchantment
Battle Mastery (plst) BBD-89
1
Bear Umbra

Enchant creature Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Bear Umbra (woc) 121
1
Colossal Majesty

At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.

Enchantment
Colossal Majesty (clu) 160
1
Dueling Grounds

No more than one creature can attack each combat. No more than one creature can block each combat.

Enchantment
Dueling Grounds (inv) 245
1
Eldrazi Conscription

Enchant creature Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents.)

Enchantment Tribal
Eldrazi Conscription (plst) UMA-3
1
Enchantress's Presence

Whenever you cast an enchantment spell, draw a card.

Enchantment
Enchantress's Presence (woc) 125
1
Fertile Ground

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Enchantment
Fertile Ground (afc) 158
1
Finest Hour

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase.

Enchantment
Finest Hour (c18) 180
1
Kaya's Ghostform

Enchant creature or planeswalker you control When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.

Enchantment
Kaya's Ghostform (war) 94
1
Mantle of the Ancients

Enchant creature you control When Mantle of the Ancients enters the battlefield, return any number of target Aura and/or Equipment cards that could be attached to enchanted creature from your graveyard to the battlefield attached to enchanted creature. Enchanted creature gets +1/+1 for each Aura and Equipment attached to it.

Enchantment
Mantle of the Ancients (afc) 8
1
Mirari's Wake

Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana of any type that land produced.

Enchantment
Mirari's Wake (mh2) 291
1
Phyresis

Enchant creature Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Enchantment
Phyresis (mbs) 49
1
Rhystic Study

Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.

Enchantment
Rhystic Study (jmp) 169
1
Shielding Plax

({G/U} can be paid with either {G} or {U}.) Enchant creature When Shielding Plax enters the battlefield, draw a card. Enchanted creature can't be the target of spells or abilities your opponents control.

Enchantment
Shielding Plax (afc) 192
1
Snake Umbra

Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Snake Umbra (plst) C18-162
1
Unquestioned Authority

Enchant creature When Unquestioned Authority enters the battlefield, draw a card. Enchanted creature has protection from creatures.

Enchantment
Unquestioned Authority (cmr) 389
1
Utopia Sprawl

Enchant Forest As Utopia Sprawl enters the battlefield, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.

Enchantment
Utopia Sprawl (afc) 172
1

Instant

Quantity: 10Price: $148.00
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (mic) 133
1
Congregation at Dawn

Search your library for up to three creature cards, reveal them, then shuffle and put those cards on top in any order.

Instant
Congregation at Dawn (rav) 198
1
Counterspell

Counter target spell.

Instant
Counterspell (mh2) 267
1
Cyclonic Rift

Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Cyclonic Rift (2xm) 47
1
Enlightened Tutor

Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.

Instant
Enlightened Tutor (dmr) 6
1
Fierce Guardianship

If you control a commander, you may cast this spell without paying its mana cost. Counter target noncreature spell.

Instant
Fierce Guardianship (c20) 35
1
Heroic Intervention

Permanents you control gain hexproof and indestructible until end of turn.

Instant
Heroic Intervention (cmm) 295
1
Krosan Grip

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment.

Instant
Krosan Grip (c21) 198
1
Obscuring Haze

If you control a commander, you may cast this spell without paying its mana cost. Prevent all damage that would be dealt this turn by creatures your opponents control.

Instant
Obscuring Haze (c20) 61
1
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (voc) 99
1

Land

Quantity: 35Price: $256.05
Bojuka Bog

Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (cmd) 267
1
Breeding Pool

({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Breeding Pool (rvr) 275
1
Canopy Vista

({T}: Add {G} or {W}.) Canopy Vista enters the battlefield tapped unless you control two or more basic lands.

Land
Canopy Vista (mic) 168
1
Cathedral of War

Cathedral of War enters the battlefield tapped. Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {C}.

Land
Cathedral of War (m13) 221
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cc2) 8
1
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (mkc) 260
1
Forest

({T}: Add {G}.)

Land
Forest (vow) 277
5
Godless Shrine

({T}: Add {W} or {B}.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Godless Shrine (rvr) 277
1
Hall of Heliod's Generosity

{T}: Add {C}. {1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.

Land
Hall of Heliod's Generosity (mh1) 241
1
Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Hallowed Fountain (rvr) 280
1
Homeward Path

{T}: Add {C}. {T}: Each player gains control of all creatures they own.

Land
Homeward Path (j17) 4
1
Indatha Triome

({T}: Add {W}, {B}, or {G}.) Indatha Triome enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Indatha Triome (iko) 248
1
Island

({T}: Add {U}.)

Land
Island (vow) 270
2
Maze of Ith

{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Land
Maze of Ith (2xm) 322
1
Overgrown Tomb

({T}: Add {B} or {G}.) As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Overgrown Tomb (rvr) 283
1
Plains

({T}: Add {W}.)

Land
Plains (vow) 268
5
Prairie Stream

({T}: Add {W} or {U}.) Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

Land
Prairie Stream (voc) 179
1
Raffine's Tower

({T}: Add {W}, {U}, or {B}.) Raffine's Tower enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Raffine's Tower (snc) 254
1
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (mic) 179
1
Spara's Headquarters

({T}: Add {G}, {W}, or {U}.) Spara's Headquarters enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Spara's Headquarters (snc) 257
1
Sunken Hollow

({T}: Add {U} or {B}.) Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.

Land
Sunken Hollow (mic) 182
1
Swamp

({T}: Add {B}.)

Land
Swamp (vow) 272
1
Temple Garden

({T}: Add {G} or {W}.) As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Temple Garden (rvr) 290
1
Thespian's Stage

{T}: Add {C}. {2}, {T}: Thespian's Stage becomes a copy of target land, except it has this ability.

Land
Thespian's Stage (2xm) 327
1
Watery Grave

({T}: Add {U} or {B}.) As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Watery Grave (rvr) 291
1
Zagoth Triome

({T}: Add {B}, {G}, or {U}.) Zagoth Triome enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Zagoth Triome (iko) 259
1

Sorcery

Quantity: 5Price: $23.35
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (afc) 155
1
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (tsr) 363
1
Idyllic Tutor

Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.

Sorcery
Idyllic Tutor (thb) 301
1
Open the Armory

Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.

Sorcery
Open the Armory (cmr) 34
1
Retether

Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature on the battlefield remain in your graveyard.)

Sorcery
Retether (plc) 13
1

Sideboard

Quantity: 132Price: $567.17
Abundant Growth

Enchant land When Abundant Growth enters the battlefield, draw a card. Enchanted land has "{T}: Add one mana of any color."

Enchantment
Abundant Growth (afc) 150
1
Aether Tunnel

Enchant creature Enchanted creature gets +1/+0 and can't be blocked.

Enchantment
Aether Tunnel (m19) 43
1
All That Glitters

Enchant creature Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.

Enchantment
All That Glitters (eld) 2
1
Always Watching

Nontoken creatures you control get +1/+1 and have vigilance.

Enchantment
Always Watching (plst) SOI-1
1
Anointed Procession

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

Enchantment
Anointed Procession (akh) 2
1
Arcane Sanctum

Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B}.

Land
Arcane Sanctum (ala) 220
1
Archon of the Wild Rose

Flying Other creatures you control that are enchanted by Auras you control have base power and toughness 4/4 and have flying.

Creature
Archon of the Wild Rose (woe) 323
1
Asha's Favor

Enchant creature Enchanted creature has flying, first strike, and vigilance.

Enchantment
Asha's Favor (con) 2
1
Bant Panorama

{T}: Add {C}. {1}, {T}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.

Land
Bant Panorama (ala) 221
1
Bastion Protector

Commander creatures you control get +2/+2 and have indestructible.

Creature
Bastion Protector (ltc) 162
1
Belt of Giant Strength

Equipped creature has base power and toughness 10/10. Equip {10}. This ability costs {X} less to activate, where X is the power of the creature it targets.

Artifact
Belt of Giant Strength (afc) 38
1
Blade of Selves

Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Equip {4}

Artifact
Blade of Selves (cm2) 174
1
Bountiful Promenade

Bountiful Promenade enters the battlefield tapped unless you have two or more opponents. {T}: Add {G} or {W}.

Land
Bountiful Promenade (bbd) 81
1
Bring to Light

Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost.

Sorcery
Bring to Light (bfz) 209
1
Bruna, Light of Alabaster

Flying, vigilance Whenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.

Creature
Bruna, Light of Alabaster (c18) 170
1
Brushland

{T}: Add {C}. {T}: Add {G} or {W}. Brushland deals 1 damage to you.

Land
Brushland (bro) 259
1
Calix, Guided by Fate

Constellation — Whenever Calix, Guided by Fate or another enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn.

Creature Enchantment
Calix, Guided by Fate (mat) 26
1
Caves of Koilos

{T}: Add {C}. {T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you.

Land
Caves of Koilos (dmu) 244
1
City of Brass

Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color.

Land
City of Brass (2x2) 321
1
Cold-Eyed Selkie

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.

Creature
Cold-Eyed Selkie (lcc) 266
1
Commanding Presence

Enchant creature Enchanted creature gets +2/+2 and has first strike and "Whenever this creature deals combat damage to a player, create a 1/1 white Human Soldier creature token."

Enchantment
Commanding Presence (thb) 7
1
Concerted Effort

At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.

Enchantment
Concerted Effort (rav) 8
1
Coral Barrier

Defender (This creature can't attack.) When Coral Barrier enters the battlefield, create a 1/1 blue Squid creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.)

Creature
Coral Barrier (m15) 49
1
Curator's Ward

Enchant permanent Enchanted permanent has hexproof. When enchanted permanent leaves the battlefield, if it was historic, draw two cards. (Artifacts, legendaries, and Sagas are historic.)

Enchantment
Curator's Ward (dom) 49
1
Danitha Capashen, Paragon

First strike, vigilance, lifelink Aura and Equipment spells you cast cost {1} less to cast.

Creature
Danitha Capashen, Paragon (cmr) 370
1
Danitha, New Benalia's Light

Vigilance, trample, lifelink Once during each of your turns, you may cast an Aura or Equipment spell from your graveyard.

Creature
Danitha, New Benalia's Light (mat) 29
1
Darksteel Mutation

Enchant creature Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.

Enchantment
Darksteel Mutation (voc) 84
1
Daybreak Coronet

Enchant creature with another Aura attached to it Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Enchantment
Daybreak Coronet (uma) 14
1
Deathcap Glade

Deathcap Glade enters the battlefield tapped unless you control two or more other lands. {T}: Add {B} or {G}.

Land
Deathcap Glade (vow) 261
1
Deserted Beach

Deserted Beach enters the battlefield tapped unless you control two or more other lands. {T}: Add {W} or {U}.

Land
Deserted Beach (mid) 260
1
Dreamroot Cascade

Dreamroot Cascade enters the battlefield tapped unless you control two or more other lands. {T}: Add {G} or {U}.

Land
Dreamroot Cascade (vow) 262
1
Drowned Catacomb

Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.

Land
Drowned Catacomb (xln) 253
1
Druid's Call

Enchant creature Whenever enchanted creature is dealt damage, its controller creates that many 1/1 green Squirrel creature tokens.

Enchantment
Druid's Call (plst) ODY-239
1
Duskmantle Prowler

Haste (This creature can attack and {T} as soon as it comes under your control.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature
Duskmantle Prowler (m13) 91
1
Duty-Bound Dead

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {3}{B}: Regenerate Duty-Bound Dead. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Creature
Duty-Bound Dead (m13) 92
1
Eidolon of Countless Battles

Bestow {2}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Eidolon of Countless Battles and enchanted creature each get +1/+1 for each creature you control and +1/+1 for each Aura you control.

Creature Enchantment
Eidolon of Countless Battles (bng) 7
1
Esper Panorama

{T}: Add {C}. {1}, {T}, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle.

Land
Esper Panorama (afc) 235
1
Estrid, the Masked

+2: Untap each enchanted permanent you control. −1: Create a white Aura enchantment token named Mask attached to another target permanent. The token has enchant permanent and totem armor. −7: Mill seven cards. Return all non-Aura enchantment cards from your graveyard to the battlefield, then do the same for Aura cards. Estrid, the Masked can be your commander.

Planeswalker
Estrid, the Masked (c18) 40
1
Ethercaste Knight

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature Artifact
Ethercaste Knight (plst) MM2-175
1
Fierce Empath

When Fierce Empath enters the battlefield, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.

Creature
Fierce Empath (a25) 171
1
Flawless Maneuver

If you control a commander, you may cast this spell without paying its mana cost. Creatures you control gain indestructible until end of turn.

Instant
Flawless Maneuver (cmm) 24
1
Flowering of the White Tree

Legendary creatures you control get +2/+1 and have ward {1}. Nonlegendary creatures you control get +1/+1.

Enchantment
Flowering of the White Tree (ltr) 466
1
Geist of the Archives

Defender At the beginning of your upkeep, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Creature
Geist of the Archives (emn) 62
1
Generous Gift

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Instant
Generous Gift (cmm) 26
1
Ghostly Prison

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Ghostly Prison (voc) 87
1
Gift of Immortality

Enchant creature When enchanted creature dies, return that card to the battlefield under its owner's control. Return Gift of Immortality to the battlefield attached to that creature at the beginning of the next end step.

Enchantment
Gift of Immortality (ths) 14
1
Glacial Fortress

Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.

Land
Glacial Fortress (xln) 255
1
Guardian Augmenter

Flash Commander creatures you control get +2/+2. Commanders you control have hexproof.

Creature
Guardian Augmenter (c21) 62
1
Guardians of Akrasa

Defender (This creature can't attack.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature
Guardians of Akrasa (m13) 18
1
Helm of the Ghastlord

Enchant creature As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card." As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card."

Enchantment
Helm of the Ghastlord (shm) 166
1
Hindering Light

Counter target spell that targets you or a permanent you control. Draw a card.

Instant
Hindering Light (ala) 173
1
Hinterland Harbor

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.

Land
Hinterland Harbor (lcc) 336
1
Idolized

Enchant creature Enchanted creature has "Whenever this creature attacks alone, it gets +X/+X until end of turn, where X is the number of nonland permanents you control."

Enchantment
Idolized (pip) 17
1
Imprisoned in the Moon

Enchant creature, land, or planeswalker Enchanted permanent is a colorless land with "{T}: Add {C}" and loses all other card types and abilities.

Enchantment
Imprisoned in the Moon (voc) 106
1
Invisible Stalker

Hexproof (This creature can't be the target of spells or abilities your opponents control.) Invisible Stalker can't be blocked.

Creature
Invisible Stalker (znc) 27
1
Isolated Chapel

Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.

Land
Isolated Chapel (lcc) 337
1
Journey to Eternity

Enchantment
Journey to Eternity // Atzal, Cave of Eternity (rix) 160Journey to Eternity // Atzal, Cave of Eternity (rix) 160
1
Kenrith's Transformation

Enchant creature When Kenrith's Transformation enters the battlefield, draw a card. Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.)

Enchantment
Kenrith's Transformation (afc) 162
1
Knight of Glory

Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature
Knight of Glory (m13) 21
1
Knight of Infamy

Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature
Knight of Infamy (m13) 96
1
Knotvine Paladin

Whenever Knotvine Paladin attacks, it gets +1/+1 until end of turn for each untapped creature you control.

Creature
Knotvine Paladin (ddg) 10
1
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (c21) 197
1
Llanowar Wastes

{T}: Add {C}. {T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you.

Land
Llanowar Wastes (bro) 264
1
Majestic Myriarch

Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control. At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

Creature
Majestic Myriarch (c20) 182
1
Medomai the Ageless

Flying Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one. Medomai the Ageless can't attack during extra turns.

Creature
Medomai the Ageless (ths) 196
1
Minion's Return

Flash Enchant creature When enchanted creature dies, return that card to the battlefield under your control.

Enchantment
Minion's Return (thb) 104
1
Moonsilver Spear

Equipped creature has first strike. Whenever equipped creature attacks, create a 4/4 white Angel creature token with flying. Equip {4}

Artifact
Moonsilver Spear (afc) 212
1
Morphic Pool

Morphic Pool enters the battlefield tapped unless you have two or more opponents. {T}: Add {U} or {B}.

Land
Morphic Pool (clb) 357
1
Mortify

Destroy target creature or enchantment.

Instant
Mortify (c16) 212
1
Oblivion Ring

When Oblivion Ring enters the battlefield, exile another target nonland permanent. When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Enchantment
Oblivion Ring (m13) 22
1
Octopus Umbra

Enchant creature Enchanted creature has base power and toughness 8/8 and has "Whenever this creature attacks, you may tap target creature with power 8 or less." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Octopus Umbra (c18) 11
1
Odric, Lunarch Marshal

At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.

Creature
Odric, Lunarch Marshal (sir) 39
1
Opulent Palace

Opulent Palace enters the battlefield tapped. {T}: Add {B}, {G}, or {U}.

Land
Opulent Palace (c20) 295
1
Order of Sacred Dusk

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, lifelink, haste Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Other Vampires you control have exalted.

Creature
Order of Sacred Dusk (lcc) 97
1
Overgrown Farmland

Overgrown Farmland enters the battlefield tapped unless you control two or more other lands. {T}: Add {G} or {W}.

Land
Overgrown Farmland (mid) 265
1
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (tsr) 299
1
Pattern of Rebirth

Enchant creature When enchanted creature dies, that creature's controller may search their library for a creature card, put that card onto the battlefield, then shuffle.

Enchantment
Pattern of Rebirth (uma) 176
1
Pollenbright Wings

Enchant creature Enchanted creature has flying. Whenever enchanted creature deals combat damage to a player, create that many 1/1 green Saproling creature tokens.

Enchantment
Pollenbright Wings (plst) GK1-115
1
Privileged Position

({G/W} can be paid with either {G} or {W}.) Other permanents you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Enchantment
Privileged Position (gk1) 116
1
Propaganda

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Propaganda (afc) 91
1
Rancor

Enchant creature Enchanted creature gets +2/+0 and has trample. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.

Enchantment
Rancor (2x2) 156
1
Read the Bones

Scry 2, then draw two cards. You lose 2 life.

Sorcery
Read the Bones (tsr) 328
1
Rejuvenating Springs

Rejuvenating Springs enters the battlefield tapped unless you have two or more opponents. {T}: Add {G} or {U}.

Land
Rejuvenating Springs (cmm) 424
1
Rhox Charger

Trample Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature
Rhox Charger (ala) 145
1
Sanctum Weaver

{T}: Add X mana of any one color, where X is the number of enchantments you control.

Creature Enchantment
Sanctum Weaver (woc) 131
1
Sandsteppe Citadel

Sandsteppe Citadel enters the battlefield tapped. {T}: Add {W}, {B}, or {G}.

Land
Sandsteppe Citadel (c20) 305
1
Sea of Clouds

Sea of Clouds enters the battlefield tapped unless you have two or more opponents. {T}: Add {W} or {U}.

Land
Sea of Clouds (clb) 360
1
Seaside Citadel

Seaside Citadel enters the battlefield tapped. {T}: Add {G}, {W}, or {U}.

Land
Seaside Citadel (afc) 258
1
Season of Growth

Whenever a creature enters the battlefield under your control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Whenever you cast a spell that targets a creature you control, draw a card.

Enchantment
Season of Growth (m20) 191
1
Shadowspear

Equipped creature gets +1/+1 and has trample and lifelink. {1}: Permanents your opponents control lose hexproof and indestructible until end of turn. Equip {2}

Artifact
Shadowspear (thb) 236
1
Shattered Sanctum

Shattered Sanctum enters the battlefield tapped unless you control two or more other lands. {T}: Add {W} or {B}.

Land
Shattered Sanctum (vow) 264
1
Shield of the Oversoul

Enchant creature As long as enchanted creature is green, it gets +1/+1 and has indestructible. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) As long as enchanted creature is white, it gets +1/+1 and has flying.

Enchantment
Shield of the Oversoul (shm) 242
1
Shielded by Faith

Enchant creature Enchanted creature has indestructible. Whenever a creature enters the battlefield, you may attach Shielded by Faith to that creature.

Enchantment
Shielded by Faith (ss2) 5
1
Shipwreck Marsh

Shipwreck Marsh enters the battlefield tapped unless you control two or more other lands. {T}: Add {U} or {B}.

Land
Shipwreck Marsh (mid) 267
1
Sigarda's Aid

You may cast Aura and Equipment spells as though they had flash. Whenever an Equipment enters the battlefield under your control, you may attach it to target creature you control.

Enchantment
Sigarda's Aid (cmr) 384
1
Sigil of the Nayan Gods

Enchant creature Enchanted creature gets +1/+1 for each creature you control. Cycling {G/W} ({G/W}, Discard this card: Draw a card.)

Enchantment
Sigil of the Nayan Gods (arb) 78
1
Sigil of the New Dawn

Whenever a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return that card to your hand.

Enchantment
Sigil of the New Dawn (uma) 35
1
Sigil of Valor

Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Sigil of Valor (plst) ORI-239
1
Sigiled Paladin

First strike Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature
Sigiled Paladin (ala) 27
1
Simic Guildmage

({G/U} can be paid with either {G} or {U}.) {1}{G}: Move a +1/+1 counter from target creature onto another target creature with the same controller. {1}{U}: Attach target Aura attached to a permanent to another permanent with the same controller.

Creature
Simic Guildmage (dis) 148
1
Skyshroud Claim

Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.

Sorcery
Skyshroud Claim (cmm) 321
1
Smothering Tithe

Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Enchantment
Smothering Tithe (rna) 22
1
Song of the Dryads

Enchant permanent Enchanted permanent is a colorless Forest land.

Enchantment
Song of the Dryads (cmm) 324
1
Spirit Mantle

Enchant creature Enchanted creature gets +1/+1 and has protection from creatures.

Enchantment
Spirit Mantle (cmr) 385
1
Sram, Senior Edificer

Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.

Creature
Sram, Senior Edificer (afc) 72
1
Steel of the Godhead

Enchant creature As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.

Enchantment
Steel of the Godhead (ddi) 30
1
Sterling Grove

Other enchantments you control have shroud. (They can't be the targets of spells or abilities.) {1}, Sacrifice Sterling Grove: Search your library for an enchantment card, reveal it, then shuffle and put that card on top.

Enchantment
Sterling Grove (mh2) 293
1
Strionic Resonator

{2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")

Artifact
Strionic Resonator (c19) 224
1
Sunpetal Grove

Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. {T}: Add {G} or {W}.

Land
Sunpetal Grove (xln) 257
1
Sylvan Caryatid

Defender, hexproof {T}: Add one mana of any color.

Creature
Sylvan Caryatid (ths) 180
1
Sythis, Harvest's Hand

Whenever you cast an enchantment spell, you gain 1 life and draw a card.

Creature Enchantment
Sythis, Harvest's Hand (cmm) 938
1
Three Dreams

Search your library for up to three Aura cards with different names, reveal them, put them into your hand, then shuffle.

Sorcery
Three Dreams (pca) 13
1
Three Visits

Search your library for a Forest card, put it onto the battlefield, then shuffle.

Sorcery
Three Visits (cmm) 913
1
Thunderous Orator

Vigilance Whenever Thunderous Orator attacks, it gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, indestructible, lifelink, menace, and trample.

Creature
Thunderous Orator (stx) 35
1
Trailblazer's Boots

Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.) Equip {2}

Artifact
Trailblazer's Boots (onc) 144
1
Umbra Mystic

Auras attached to permanents you control have totem armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to it.)

Creature
Umbra Mystic (roe) 52
1
Underground River

{T}: Add {C}. {T}: Add {U} or {B}. Underground River deals 1 damage to you.

Land
Underground River (bro) 267
1
Undergrowth Stadium

Undergrowth Stadium enters the battlefield tapped unless you have two or more opponents. {T}: Add {B} or {G}.

Land
Undergrowth Stadium (cmm) 435
1
Underworld Connections

Enchant land Enchanted land has "{T}, Pay 1 life: Draw a card."

Enchantment
Underworld Connections (voc) 138
1
Utter End

Exile target nonland permanent.

Instant
Utter End (afc) 195
1
Vault of Champions

Vault of Champions enters the battlefield tapped unless you have two or more opponents. {T}: Add {W} or {B}.

Land
Vault of Champions (cmm) 436
1
Verdant Embrace

Enchant creature Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, create a 1/1 green Saproling creature token."

Enchantment
Verdant Embrace (woc) 136
1
Vesuvan Duplimancy

Whenever you cast a spell that targets only a single artifact or creature you control, create a token that's a copy of that artifact or creature, except it's not legendary.

Enchantment
Vesuvan Duplimancy (dmu) 73
1
Wall of Denial

Defender, flying Shroud (This creature can't be the target of spells or abilities.)

Creature
Wall of Denial (cmm) 939
1
Wall of Kelp

Defender (This creature can't attack.) {U}{U}, {T}: Create a 0/1 blue Plant Wall creature token with defender named Kelp.

Creature
Wall of Kelp (hml) 40
1
Wall of Souls

Defender (This creature can't attack.) Whenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent or planeswalker.

Creature
Wall of Souls (sth) 75
1
Wall of Stolen Identity

You may have Wall of Stolen Identity enter the battlefield as a copy of any creature on the battlefield, except it's a Wall in addition to its other types and has defender. When you do, tap the copied creature and it doesn't untap during its controller's untap step for as long as you control Wall of Stolen Identity.

Creature
Wall of Stolen Identity (c19) 13
1
Wall of Tears

Defender (This creature can't attack.) Whenever Wall of Tears blocks a creature, return that creature to its owner's hand at end of combat.

Creature
Wall of Tears (sth) 50
1
Weathered Sentinels

Defender, vigilance, reach, trample Weathered Sentinels can attack players who attacked you during their last turn as though it didn't have defender. Whenever Weathered Sentinels attacks, it gets +3/+3 and gains indestructible until end of turn.

Creature Artifact
Weathered Sentinels (ncc) 85
1
Wild Growth

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.

Enchantment
Wild Growth (mkc) 195
1
Woodland Cemetery

Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G}.

Land
Woodland Cemetery (dmr) 261
1
Yavimaya Coast

{T}: Add {C}. {T}: Add {G} or {U}. Yavimaya Coast deals 1 damage to you.

Land
Yavimaya Coast (dmu) 261
1

Maybeboard

Quantity: 152Price: $442.68
Abzan Charm

Choose one — • Exile target creature with power 3 or greater. • You draw two cards and you lose 2 life. • Distribute two +1/+1 counters among one or two target creatures.

Instant
Abzan Charm (c20) 199
1
Aetherize

Return all attacking creatures to their owner's hand.

Instant
Aetherize (znc) 23
1
Aggressive Mammoth

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Other creatures you control have trample.

Creature
Aggressive Mammoth (m20) 337
1
Akrasan Squire

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature
Akrasan Squire (ala) 1
1
Akroma's Memorial

Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.

Artifact
Akroma's Memorial (tsr) 262
1
Akroma, Vision of Ixidor

Flying, first strike, vigilance, trample At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner. Partner

Creature
Akroma, Vision of Ixidor (cmr) 2
1
Alpha Authority

Enchant creature Enchanted creature has hexproof and can't be blocked by more than one creature.

Enchantment
Alpha Authority (gtc) 114
1
Angel of Jubilation

Flying Other nonblack creatures you control get +1/+1. Players can't pay life or sacrifice creatures to cast spells or activate abilities.

Creature
Angel of Jubilation (avr) 2
1
Angelic Field Marshal

Flying Lieutenant — As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance.

Creature
Angelic Field Marshal (c14) 2
1
Angelic Guardian

Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever one or more creatures you control attack, they gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Creature
Angelic Guardian (m20) 302
1
Angelic Skirmisher

Flying At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.

Creature
Angelic Skirmisher (gtc) 3
1
Apostle's Blessing

({W/P} can be paid with either {W} or 2 life.) Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.

Instant
Apostle's Blessing (plst) MM2-8
1
Argentum Armor

Equipped creature gets +6/+6. Whenever equipped creature attacks, destroy target permanent. Equip {6}

Artifact
Argentum Armor (afc) 198
1
Asceticism

Creatures you control have hexproof. {1}{G}: Regenerate target creature. (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)

Enchantment
Asceticism (plst) SOM-110
1
Astral Cornucopia

Astral Cornucopia enters the battlefield with X charge counters on it. {T}: Choose a color. Add one mana of that color for each charge counter on Astral Cornucopia.

Artifact
Astral Cornucopia (cm2) 172
1
Avacyn's Pilgrim

{T}: Add {W}.

Creature
Avacyn's Pilgrim (mic) 132
1
Azorius Charm

Choose one — • Creatures you control gain lifelink until end of turn. • Draw a card. • Put target attacking or blocking creature on top of its owner's library.

Instant
Azorius Charm (plst) IMA-192
1
Bant Battlemage

{G}, {T}: Target creature gains trample until end of turn. {U}, {T}: Target creature gains flying until end of turn.

Creature
Bant Battlemage (ala) 5
1
Bant Charm

Choose one — • Destroy target artifact. • Put target creature on the bottom of its owner's library. • Counter target instant spell.

Instant
Bant Charm (afc) 178
1
Basilisk Collar

Equipped creature has deathtouch and lifelink. Equip {2}

Artifact
Basilisk Collar (afc) 199
1
Behemoth Sledge

Equipped creature gets +2/+2 and has trample and lifelink. Equip {3}

Artifact
Behemoth Sledge (afc) 180
1
Bident of Thassa

Whenever a creature you control deals combat damage to a player, you may draw a card. {1}{U}, {T}: Creatures your opponents control attack this turn if able.

Artifact Enchantment
Bident of Thassa (a25) 42
1
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (afc) 79
1
Brave the Sands

Creatures you control have vigilance. Each creature you control can block an additional creature each combat.

Enchantment
Brave the Sands (cm2) 19
1
Brawn

Trample As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.

Creature
Brawn (uma) 160
1
Calciform Pools

{T}: Add {C}. {1}, {T}: Put a storage counter on Calciform Pools. {1}, Remove X storage counters from Calciform Pools: Add X mana in any combination of {W} and/or {U}.

Land
Calciform Pools (tsr) 275
1
Carven Caryatid

Defender (This creature can't attack.) When Carven Caryatid enters the battlefield, draw a card.

Creature
Carven Caryatid (jmp) 382
1
Chulane, Teller of Tales

Vigilance Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield. {3}, {T}: Return target creature you control to its owner's hand.

Creature
Chulane, Teller of Tales (plst) ELD-326
1
Clever Impersonator

You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield.

Creature
Clever Impersonator (c19) 82
1
Clone

You may have Clone enter the battlefield as a copy of any creature on the battlefield.

Creature
Clone (m14) 47
1
Court of Bounty

When Court of Bounty enters the battlefield, you become the monarch. At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch, instead you may put a creature or land card from your hand onto the battlefield.

Enchantment
Court of Bounty (cmr) 220
1
Court of Grace

When Court of Grace enters the battlefield, you become the monarch. At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.

Enchantment
Court of Grace (cmr) 16
1
Crashing Drawbridge

Defender {T}: Creatures you control gain haste until end of turn.

Creature Artifact
Crashing Drawbridge (cmm) 944
1
Creakwood Liege

Other black creatures you control get +1/+1. Other green creatures you control get +1/+1. At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.

Creature
Creakwood Liege (mm2) 191
1
Cryptolith Rite

Creatures you control have "{T}: Add one mana of any color."

Enchantment
Cryptolith Rite (soi) 200
1
Crystalline Giant

At the beginning of combat on your turn, choose a kind of counter at random that Crystalline Giant doesn't have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on Crystalline Giant.

Creature Artifact
Crystalline Giant (iko) 234
1
Darksteel Ingot

Indestructible {T}: Add one mana of any color.

Artifact
Darksteel Ingot (cm2) 184
1
Dauntless Escort

Sacrifice Dauntless Escort: Creatures you control gain indestructible until end of turn.

Creature
Dauntless Escort (c16) 192
1
Dauthi Embrace

{B}{B}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

Enchantment
Dauthi Embrace (tmp) 120
1
Dawnglade Regent

When Dawnglade Regent enters the battlefield, you become the monarch. As long as you're the monarch, permanents you control have hexproof.

Creature
Dawnglade Regent (cmr) 222
1
Deathbringer Liege

Other white creatures you control get +1/+1. Other black creatures you control get +1/+1. Whenever you cast a white spell, you may tap target creature. Whenever you cast a black spell, you may destroy target creature if it's tapped.

Creature
Deathbringer Liege (c21) 214
1
Deepglow Skate

When Deepglow Skate enters the battlefield, double the number of each kind of counter on any number of target permanents.

Creature
Deepglow Skate (2xm) 48
1
Divine Verdict

Destroy target attacking or blocking creature.

Instant
Divine Verdict (rix) 5
1
Dreadship Reef

{T}: Add {C}. {1}, {T}: Put a storage counter on Dreadship Reef. {1}, Remove X storage counters from Dreadship Reef: Add X mana in any combination of {U} and/or {B}.

Land
Dreadship Reef (tsr) 276
1
Duelist's Heritage

Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.

Enchantment
Duelist's Heritage (c21) 90
1
Eidolon of Blossoms

Constellation — Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card.

Creature Enchantment
Eidolon of Blossoms (c18) 140
1
Elesh Norn, Grand Cenobite

Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2.

Creature
Elesh Norn, Grand Cenobite (sld) 209
1
Elves of Deep Shadow

{T}: Add {B}. Elves of Deep Shadow deals 1 damage to you.

Creature
Elves of Deep Shadow (plst) GK1-56
1
Eternal Witness

When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.

Creature
Eternal Witness (mic) 138
1
Explosive Vegetation

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Explosive Vegetation (plst) C18-144
1
Fact or Fiction

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

Instant
Fact or Fiction (cmr) 396
1
Faeburrow Elder

Vigilance Faeburrow Elder gets +1/+1 for each color among permanents you control. {T}: For each color among permanents you control, add one mana of that color.

Creature
Faeburrow Elder (eld) 190
1
Fate Transfer

Move all counters from target creature onto another target creature.

Instant
Fate Transfer (shm) 161
1
Favor of the Overbeing

Enchant creature As long as enchanted creature is green, it gets +1/+1 and has vigilance. As long as enchanted creature is blue, it gets +1/+1 and has flying.

Enchantment
Favor of the Overbeing (eve) 151
1
Flurry of Wings

Create X 1/1 white Bird Soldier creature tokens with flying, where X is the number of attacking creatures.

Instant
Flurry of Wings (arb) 127
1
Fog Bank

Defender, flying Prevent all combat damage that would be dealt to and dealt by Fog Bank.

Creature
Fog Bank (cmm) 848
1
Frontline Sage

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {U}, {T}: Draw a card, then discard a card.

Creature
Frontline Sage (con) 28
1
Galea, Kindler of Hope

Vigilance You may look at the top card of your library any time. You may cast Aura and Equipment spells from the top of your library. When you cast an Equipment spell this way, it gains "When this Equipment enters the battlefield, attach it to target creature you control."

Creature
Galea, Kindler of Hope (afc) 317
1
Gift of the Deity

Enchant creature As long as enchanted creature is black, it gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.) As long as enchanted creature is green, it gets +1/+1 and all creatures able to block it do so.

Enchantment
Gift of the Deity (eve) 122
1
Gleam of Authority

Enchant creature Enchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control. Enchanted creature has vigilance and "{W}, {T}: Bolster 1." (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Enchantment
Gleam of Authority (dtk) 19
1
Gleaming Barrier

Defender When Gleaming Barrier dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Creature Artifact
Gleaming Barrier (j22) 768
1
Glen Elendra Liege

Flying Other blue creatures you control get +1/+1. Other black creatures you control get +1/+1.

Creature
Glen Elendra Liege (pca) 94
1
Golgari Charm

Choose one — • All creatures get -1/-1 until end of turn. • Destroy target enchantment. • Regenerate each creature you control.

Instant
Golgari Charm (uma) 201
1
Halimar Depths

Halimar Depths enters the battlefield tapped. When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order. {T}: Add {U}.

Land
Halimar Depths (afc) 244
1
Hanweir Militia Captain

Creature
Hanweir Militia Captain // Westvale Cult Leader (soi) 21Hanweir Militia Captain // Westvale Cult Leader (soi) 21
1
Helm of the Host

At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste. Equip {5}

Artifact
Helm of the Host (dom) 217
1
Hover Barrier

Defender, flying

Creature
Hover Barrier (rtr) 40
1
Hydra Omnivore

Whenever Hydra Omnivore deals combat damage to an opponent, it deals that much damage to each other opponent.

Creature
Hydra Omnivore (c18) 153
1
Illusionist's Bracers

Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy. Equip {3}

Artifact
Illusionist's Bracers (gtc) 231
1
Inexorable Tide

Whenever you cast a spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Enchantment
Inexorable Tide (mm2) 49
1
Jenara, Asura of War

Flying {1}{W}: Put a +1/+1 counter on Jenara, Asura of War.

Creature
Jenara, Asura of War (v15) 11
1
Jeskai Barricade

Flash (You may cast this spell any time you could cast an instant.) Defender When Jeskai Barricade enters the battlefield, you may return another target creature you control to its owner's hand.

Creature
Jeskai Barricade (frf) 15
1
Jungle Barrier

Defender (This creature can't attack.) When Jungle Barrier enters the battlefield, draw a card.

Creature
Jungle Barrier (plst) E02-38
1
Knight of Grace

First strike Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.) Knight of Grace gets +1/+0 as long as any player controls a black permanent.

Creature
Knight of Grace (dom) 23
1
Knight of Malice

First strike Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.) Knight of Malice gets +1/+0 as long as any player controls a white permanent.

Creature
Knight of Malice (dom) 97
1
Knight of New Alara

Each other multicolored creature you control gets +1/+1 for each of its colors.

Creature
Knight of New Alara (arb) 70
1
Levitation

Creatures you control have flying.

Enchantment
Levitation (m12) 61
1
Leyline Prowler

Deathtouch, lifelink {T}: Add one mana of any color.

Creature
Leyline Prowler (c21) 222
1
Llanowar Elves

{T}: Add {G}.

Creature
Llanowar Elves (plst) M19-314
1
Luminarch Ascension

At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.) {1}{W}: Create a 4/4 white Angel creature token with flying. Activate only if Luminarch Ascension has four or more quest counters on it.

Enchantment
Luminarch Ascension (a25) 23
1
Maraleaf Pixie

Flying {T}: Add {G} or {U}.

Creature
Maraleaf Pixie (eld) 196
1
Master Biomancer

Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.

Creature
Master Biomancer (c21) 224
1
Masterwork of Ingenuity

You may have Masterwork of Ingenuity enter the battlefield as a copy of any Equipment on the battlefield.

Artifact
Masterwork of Ingenuity (afc) 209
1
Memory Erosion

Whenever an opponent casts a spell, that player mills two cards.

Enchantment
Memory Erosion (plst) CM2-45
1
Mirror-Sigil Sergeant

Trample At the beginning of your upkeep, if you control a blue permanent, you may create a token that's a copy of Mirror-Sigil Sergeant.

Creature
Mirror-Sigil Sergeant (con) 12
1
Mother of Runes

{T}: Target creature you control gains protection from the color of your choice until end of turn.

Creature
Mother of Runes (sld) 296
1
Murkfiend Liege

Other green creatures you control get +1/+1. Other blue creatures you control get +1/+1. Untap all green and/or blue creatures you control during each other player's untap step.

Creature
Murkfiend Liege (cmr) 448
1
Mwonvuli Beast Tracker

When Mwonvuli Beast Tracker enters the battlefield, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle and put that card on top.

Creature
Mwonvuli Beast Tracker (m13) 177
1
Negate

Counter target noncreature spell.

Instant
Negate (sta) 18
1
Nether Traitor

Haste Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever another creature is put into your graveyard from the battlefield, you may pay {B}. If you do, return Nether Traitor from your graveyard to the battlefield.

Creature
Nether Traitor (tsr) 127
1
Night's Whisper

You draw two cards and you lose 2 life.

Sorcery
Night's Whisper (voc) 133
1
Obelisk of Bant

{T}: Add {G}, {W}, or {U}.

Artifact
Obelisk of Bant (ala) 212
1
Obelisk of Esper

{T}: Add {W}, {U}, or {B}.

Artifact
Obelisk of Esper (c13) 250
1
Ornithopter of Paradise

Flying {T}: Add one mana of any color.

Creature Artifact
Ornithopter of Paradise (mh2) 232
1
Painful Truths

Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell.

Sorcery
Painful Truths (c20) 134
1
Paradise Druid

Paradise Druid has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.) {T}: Add one mana of any color.

Creature
Paradise Druid (afc) 165
1
Parallel Lives

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

Enchantment
Parallel Lives (isd) 199
1
Phyrexian Arena

At the beginning of your upkeep, you draw a card and you lose 1 life.

Enchantment
Phyrexian Arena (c15) 130
1
Plague Myr

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {T}: Add {C}.

Creature Artifact
Plague Myr (mbs) 125
1
Ponder

Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

Sorcery
Ponder (c21) 125
1
Preordain

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Preordain (cmr) 84
1
Psychic Membrane

Defender (This creature can't attack.) Whenever Psychic Membrane blocks, you may draw a card.

Creature
Psychic Membrane (mrd) 46
1
Puresteel Paladin

Whenever an Equipment enters the battlefield under your control, you may draw a card. Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.

Creature
Puresteel Paladin (afc) 69
1
Render Silent

Counter target spell. Its controller can't cast spells this turn.

Instant
Render Silent (gk2) 18
1
Return to Dust

Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.

Instant
Return to Dust (mic) 92
1
Rhox Bodyguard

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) When Rhox Bodyguard enters the battlefield, you gain 3 life.

Creature
Rhox Bodyguard (con) 122
1
Rite of Replication

Kicker {5} (You may pay an additional {5} as you cast this spell.) Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.

Sorcery
Rite of Replication (c21) 128
1
River's Rebuke

Return all nonland permanents target player controls to their owner's hand.

Sorcery
River's Rebuke (gn2) 24
1
Robe of Stars

Equipped creature gets +0/+3. Astral Projection — {1}{W}: Equipped creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) Equip {1}

Artifact
Robe of Stars (afc) 11
1
Saltcrusted Steppe

{T}: Add {C}. {1}, {T}: Put a storage counter on Saltcrusted Steppe. {1}, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W}.

Land
Saltcrusted Steppe (tsr) 283
1
Serum Visions

Draw a card. Scry 2.

Sorcery
Serum Visions (afc) 94
1
Servant of Nefarox

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature
Servant of Nefarox (m13) 108
1
Setessan Champion

Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on Setessan Champion and draw a card.

Creature
Setessan Champion (thb) 198
1
Sigil of Distinction

Sigil of Distinction enters the battlefield with X charge counters on it. Equipped creature gets +1/+1 for each charge counter on Sigil of Distinction. Equip—Remove a charge counter from Sigil of Distinction.

Artifact
Sigil of Distinction (ala) 219
1
Sigil of the Empty Throne

Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.

Enchantment
Sigil of the Empty Throne (tsr) 301
1
Sigiled Behemoth

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature
Sigiled Behemoth (arb) 79
1
Sigiled Sword of Valeron

Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types. Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking. Equip {3}

Artifact
Sigiled Sword of Valeron (m19) 244
1
Silverblade Paladin

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Silverblade Paladin is paired with another creature, both creatures have double strike.

Creature
Silverblade Paladin (c14) 88
1
Solidarity of Heroes

Strive — This spell costs {1}{G} more to cast for each target beyond the first. Choose any number of target creatures. Double the number of +1/+1 counters on each of them.

Instant
Solidarity of Heroes (cm2) 144
1
Soul's Majesty

Draw cards equal to the power of target creature you control.

Sorcery
Soul's Majesty (c17) 158
1
Sporeweb Weaver

Reach, hexproof from blue Whenever Sporeweb Weaver is dealt damage, you gain 1 life and create a 1/1 green Saproling creature token.

Creature
Sporeweb Weaver (m21) 208
1
Staggering Insight

Enchant creature Enchanted creature gets +1/+1 and has lifelink and "Whenever this creature deals combat damage to a player, draw a card."

Enchantment
Staggering Insight (thb) 228
1
Steady Progress

Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Draw a card.

Instant
Steady Progress (plst) MM2-58
1
Stoic Angel

Flying, vigilance Players can't untap more than one creature during their untap steps.

Creature
Stoic Angel (mm3) 190
1
Sultai Banner

{T}: Add {B}, {G}, or {U}. {B}{G}{U}, {T}, Sacrifice Sultai Banner: Draw a card.

Artifact
Sultai Banner (ktk) 225
1
Sultai Charm

Choose one — • Destroy target monocolored creature. • Destroy target artifact or enchantment. • Draw two cards, then discard a card.

Instant
Sultai Charm (plst) KTK-204
1
Supreme Verdict

This spell can't be countered. Destroy all creatures.

Sorcery
Supreme Verdict (plst) IMA-210
1
Suspicious Bookcase

Defender {3}, {T}: Target creature can't be blocked this turn.

Creature Artifact
Suspicious Bookcase (cmm) 977
1
Sword of Hours

Whenever equipped creature attacks, put a +1/+1 counter on it. Whenever equipped creature deals combat damage, roll a d12. If the result is greater than the damage dealt or the result is 12, double the number of +1/+1 counters on that creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Sword of Hours (afc) 61
1
Sword of the Animist

Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}

Artifact
Sword of the Animist (afc) 218
1
Tempt with Discovery

Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.

Sorcery
Tempt with Discovery (plst) C16-170
1
Terramorphic Expanse

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (afc) 267
1
Thassa, God of the Sea

Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) At the beginning of your upkeep, scry 1. {1}{U}: Target creature you control can't be blocked this turn.

Creature Enchantment
Thassa, God of the Sea (sld) 71
1
Thistledown Liege

Flash Other white creatures you control get +1/+1. Other blue creatures you control get +1/+1.

Creature
Thistledown Liege (shm) 153
1
Thoughtweft Gambit

Tap all creatures your opponents control and untap all creatures you control.

Instant
Thoughtweft Gambit (shm) 154
1
Thriving Grove

Thriving Grove enters the battlefield tapped. As Thriving Grove enters the battlefield, choose a color other than green. {T}: Add {G} or one mana of the chosen color.

Land
Thriving Grove (afc) 268
1
Thriving Heath

Thriving Heath enters the battlefield tapped. As Thriving Heath enters the battlefield, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Thriving Heath (afc) 269
1
Thriving Isle

Thriving Isle enters the battlefield tapped. As Thriving Isle enters the battlefield, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Thriving Isle (afc) 270
1
Thriving Moor

Thriving Moor enters the battlefield tapped. As Thriving Moor enters the battlefield, choose a color other than black. {T}: Add {B} or one mana of the chosen color.

Land
Thriving Moor (afc) 271
1
Traverse the Outlands

Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle.

Sorcery
Traverse the Outlands (plst) C17-34
1
True Conviction

Creatures you control have double strike and lifelink.

Enchantment
True Conviction (ss2) 6
1
Verdant Embrace

Enchant creature Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, create a 1/1 green Saproling creature token."

Enchantment
Verdant Embrace (afc) 173
1
Vivid Creek

Vivid Creek enters the battlefield tapped with two charge counters on it. {T}: Add {U}. {T}, Remove a charge counter from Vivid Creek: Add one mana of any color.

Land
Vivid Creek (cmr) 500
1
Vivid Grove

Vivid Grove enters the battlefield tapped with two charge counters on it. {T}: Add {G}. {T}, Remove a charge counter from Vivid Grove: Add one mana of any color.

Land
Vivid Grove (cmr) 501
1
Vivid Marsh

Vivid Marsh enters the battlefield tapped with two charge counters on it. {T}: Add {B}. {T}, Remove a charge counter from Vivid Marsh: Add one mana of any color.

Land
Vivid Marsh (c17) 292
1
Vivid Meadow

Vivid Meadow enters the battlefield tapped with two charge counters on it. {T}: Add {W}. {T}, Remove a charge counter from Vivid Meadow: Add one mana of any color.

Land
Vivid Meadow (cm2) 277
1
Vorel of the Hull Clade

{G}{U}, {T}: Double the number of each kind of counter on target artifact, creature, or land.

Creature
Vorel of the Hull Clade (gk2) 128
1
Wall of Glare

Defender (This creature can't attack.) Wall of Glare can block any number of creatures.

Creature
Wall of Glare (uds) 25
1
Wall of Reverence

Defender, flying At the beginning of your end step, you may gain life equal to the power of target creature you control.

Creature
Wall of Reverence (uma) 41
1
Wargate

Search your library for a permanent card with mana value X or less, put it onto the battlefield, then shuffle.

Sorcery
Wargate (plst) ARB-129
1
Waveskimmer Aven

Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature
Waveskimmer Aven (ala) 207
1
Wilt-Leaf Liege

Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it onto the battlefield instead of putting it into your graveyard.

Creature
Wilt-Leaf Liege (mm2) 200
1

Deck Stats

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