234
1/20/2021
Multani Old border EDH
Deck Size: 100
Commander
Legal
Est deck cost: $379.46
Salt sum: 42.74
No deck tags
234
1/20/2021
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Commander

Qty: 1 Price: $7.49
Multani, Maro-Sorcerer

Shroud (This creature can't be the target of spells or abilities.) Multani's power and toughness are each equal to the total number of cards in all players' hands.

Creature
Multani, Maro-Sorcerer (ulg) 107

Commander

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Enchantment

Qty: 2 Price: $8.84
Dragon Fangs

Enchant creature Enchanted creature gets +1/+1 and has trample. When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.

Enchantment
Dragon Fangs (scg) 117
Hidden Path

Green creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

Enchantment
Hidden Path (drk) 78

Enchantment

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Removal

Qty: 2 Price: $35.38
Desert Twister

Destroy target permanent.

Sorcery
Desert Twister (arn) 46
Storm Seeker

Storm Seeker deals damage to target player equal to the number of cards in that player's hand.

Instant
Storm Seeker (chr) 70

Removal

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"Unblockable"

Qty: 5 Price: $7.17
Elvish Bard

All creatures able to block this creature do so.

Creature
Elvish Bard (all) 87
Lure

Enchant creature All creatures able to block enchanted creature do so.

Enchantment
Lure (ice) 253
Overrun

Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)

Sorcery
Overrun (tmp) 243
Primal Rage

Creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Enchantment
Primal Rage (sth) 112
Stampede

Attacking creatures get +1/+0 and gain trample until end of turn.

Instant
Stampede (ice) 265

"Unblockable"

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Instant

Qty: 2 Price: $24.48
Bind

Counter target activated ability. (Mana abilities can't be targeted.) Draw a card.

Instant
Bind (inv) 182
Constant Mists

Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Prevent all combat damage that would be dealt this turn.

Instant
Constant Mists (sth) 104

Instant

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Sorcery

Qty: 8 Price: $17.66
Alluring Scent

All creatures able to block target creature this turn do so.

Sorcery
Alluring Scent (s99) 124
Bee Sting

Bee Sting deals 2 damage to any target.

Sorcery
Bee Sting (por) 159
Explosive Vegetation

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Explosive Vegetation (ons) 263
Metamorphosis

As an additional cost to cast this spell, sacrifice a creature. Add X mana of any one color, where X is 1 plus the sacrificed creature's mana value. Spend this mana only to cast creature spells.

Sorcery
Metamorphosis (chr) 66
Regrowth

Return target card from your graveyard to your hand.

Sorcery
Regrowth (3ed) 214
Reverent Silence

If you control a Forest, rather than pay this spell's mana cost, you may have each other player gain 6 life. Destroy all enchantments.

Sorcery
Reverent Silence (nem) 111
Seeds of Innocence

Destroy all artifacts. They can't be regenerated. The controller of each of those artifacts gains life equal to its mana value.

Sorcery
Seeds of Innocence (mir) 241
Unyaro Bee Sting

Unyaro Bee Sting deals 2 damage to any target.

Sorcery
Unyaro Bee Sting (mir) 250

Sorcery

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Artifact

Qty: 2 Price: $4.08
Well of Discovery

At the beginning of your end step, if you control no untapped lands, draw a card.

Artifact
Well of Discovery (pcy) 140
Well of Knowledge

{2}: Draw a card. Any player may activate this ability but only during their draw step.

Artifact
Well of Knowledge (wth) 162

Artifact

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Land

Qty: 33 Price: $23.57
Forest

({T}: Add {G}.)

Land
Forest (mmq) 347
Havenwood Battleground

This land enters tapped. {T}: Add {G}. {T}, Sacrifice this land: Add {G}{G}.

Land
Havenwood Battleground (fem) 96
Hickory Woodlot

This land enters tapped with two depletion counters on it. {T}, Remove a depletion counter from this land: Add {G}{G}. If there are no depletion counters on this land, sacrifice it.

Land
Hickory Woodlot (mmq) 319
Slippery Karst

This land enters tapped. {T}: Add {G}. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Slippery Karst (usg) 327
Tranquil Thicket

This land enters tapped. {T}: Add {G}. Cycling {G} ({G}, Discard this card: Draw a card.)

Land
Tranquil Thicket (ons) 326

Land

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Stax

Qty: 16 Price: $104.94
Choke

Islands don't untap during their controllers' untap steps.

Enchantment
Choke (tmp) 219
Elephant Grass

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Black creatures can't attack you. Nonblack creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Elephant Grass (vis) 104
Freyalise's Winds

Whenever a permanent becomes tapped, put a wind counter on it. If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead.

Enchantment
Freyalise's Winds (ice) 241
Ground Seal

When this enchantment enters, draw a card. Cards in graveyards can't be the targets of spells or abilities.

Enchantment
Ground Seal (ody) 242
Hall of Gemstone

At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color.

Enchantment
Hall of Gemstone (mir) 221
Nature's Wrath

At the beginning of your upkeep, sacrifice this enchantment unless you pay {G}. Whenever a player puts an Island or blue permanent onto the battlefield, that player sacrifices an Island or blue permanent of their choice. Whenever a player puts a Swamp or black permanent onto the battlefield, that player sacrifices a Swamp or black permanent of their choice.

Enchantment
Nature's Wrath (all) 98
Plow Under

Put two target lands on top of their owners' libraries.

Sorcery
Plow Under (uds) 117
Powerleech

Whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without {T} in its activation cost, you gain 1 life.

Enchantment
Powerleech (atq) 34
Primal Order

At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of nonbasic lands they control.

Enchantment
Primal Order (hml) 92
Ritual of Subdual

Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If a land is tapped for mana, it produces colorless mana instead of any other type.

Enchantment
Ritual of Subdual (ice) 261
Root Maze

Artifacts and lands enter tapped.

Enchantment
Root Maze (tmp) 250
Stunted Growth

Target player chooses three cards from their hand and puts them on top of their library in any order.

Sorcery
Stunted Growth (ice) 266
Tangle Wire

Fading 4 (This artifact enters with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on this artifact.

Artifact
Tangle Wire (nem) 139
Titania's Song

Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its mana value. If this enchantment leaves the battlefield, this effect continues until end of turn.

Enchantment
Titania's Song (atq) 35
Tsabo's Web

When this artifact enters, draw a card. Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step.

Artifact
Tsabo's Web (inv) 317
Winter Orb

As long as this artifact is untapped, players can't untap more than one land during their untap steps.

Artifact
Winter Orb (3ed) 280

Stax

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Creature

Qty: 8 Price: $31.74
Argothian Elder

{T}: Untap two target lands.

Creature
Argothian Elder (usg) 233
Birds of Paradise

Flying {T}: Add one mana of any color.

Creature
Birds of Paradise (3ed) 187
Brawn

Trample As long as this card is in your graveyard and you control a Forest, creatures you control have trample.

Creature
Brawn (jud) 107
Kamahl, Fist of Krosa

{G}: Target land becomes a 1/1 creature until end of turn. It's still a land. {2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn.

Creature
Kamahl, Fist of Krosa (ons) 268
Kaysa

Green creatures you control get +1/+1.

Creature
Kaysa (all) 96
Krosan Drover

Creature spells you cast with mana value 6 or greater cost {2} less to cast.

Creature
Krosan Drover (scg) 122
Skyshroud Ranger

{T}: You may put a land card from your hand onto the battlefield. Activate only as a sorcery.

Creature
Skyshroud Ranger (tmp) 256
Taunting Elf

All creatures able to block this creature do so.

Creature
Taunting Elf (uds) 122

Creature

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Ramp

Qty: 15 Price: $52.41
Emerald Medallion

Green spells you cast cost {1} less to cast.

Artifact
Emerald Medallion (tmp) 283
Fertile Ground

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Enchantment
Fertile Ground (inv) 188
Fyndhorn Elder

{T}: Add {G}{G}.

Creature
Fyndhorn Elder (ice) 243
Fyndhorn Elves

{T}: Add {G}.

Creature
Fyndhorn Elves (ice) 244
Gaea's Touch

{0}: You may put a basic Forest card from your hand onto the battlefield. Activate only as a sorcery and only once each turn. Sacrifice this enchantment: Add {G}{G}.

Enchantment
Gaea's Touch (drk) 77
Harrow

As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Instant
Harrow (tmp) 230
Horn of Ramos

{T}: Add {G}. Sacrifice this artifact: Add {G}.

Artifact
Horn of Ramos (mmq) 299
Llanowar Elves

{T}: Add {G}.

Creature
Llanowar Elves (7ed) 253
Moss Diamond

This artifact enters tapped. {T}: Add {G}.

Artifact
Moss Diamond (mir) 312
Nature's Lore

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Sorcery
Nature's Lore (p02) 135
Priest of Titania

{T}: Add {G} for each Elf on the battlefield.

Creature
Priest of Titania (usg) 270
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (mir) 235
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (3ed) 274
Wall of Roots

Defender Put a -0/-1 counter on this creature: Add {G}. Activate only once each turn.

Creature
Wall of Roots (mir) 253
Wild Growth

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.

Enchantment
Wild Growth (cei) 230

Ramp

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Draw

Qty: 4 Price: $58.56
Anvil of Bogardan

Players have no maximum hand size. At the beginning of each player's draw step, that player draws an additional card, then discards a card.

Artifact
Anvil of Bogardan (vis) 141
Compost

Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card.

Enchantment
Compost (uds) 102
Howling Mine

At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.

Artifact
Howling Mine (3ed) 251
Library of Leng

You have no maximum hand size. If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.

Artifact
Library of Leng (3ed) 261

Draw

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Recursion

Qty: 2 Price: $3.14
Nostalgic Dreams

As an additional cost to cast this spell, discard X cards. Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams.

Sorcery
Nostalgic Dreams (tor) 135
Revive

Return target green card from your graveyard to your hand.

Sorcery
Revive (mmq) 262

Recursion

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
79 pips - 55 cards
49 mana - 43 cards
0 pips - 0 cards
2 mana - 1 card
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Description

{"ops":[{"insert":"My playgroup decided that with the very pushed cards and commanders in recent sets, we went with playing with nothing but old borders and a budget of $250, Multani, Maro-Sorcerer is what chose to build. The main objective of the deck is to swing in big with Multani and play janky stax piecesto slow down your opponents to keep their hands filled so Multani stays big. \n\n"}]}
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