161
9/13/2023
buttkicking for goodness
Deck Size: 69
Modern
Legal
Est deck cost: $64.61
No deck tags
161
9/13/2023
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Artifact

Quantity: 5Price: $25.31
Coat of Arms

Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)

Artifact
Coat of Arms (plst) DDS-58
1
Gruul War Plow

Creatures you control have trample. {1}{R}{G}: Gruul War Plow becomes a 4/4 Juggernaut artifact creature until end of turn.

Artifact
Gruul War Plow (gpt) 151
1
Hammer of Purphoros

Creatures you control have haste. {2}{R}, {T}, Sacrifice a land: Create a 3/3 colorless Golem enchantment artifact creature token.

Artifact Enchantment
Hammer of Purphoros (plst) THS-124
1
Mage Slayer

Whenever equipped creature attacks, it deals damage equal to its power to the player or planeswalker it's attacking. Equip {3}

Artifact
Mage Slayer (nec) 140
1
Tablet of the Guilds

As Tablet of the Guilds enters the battlefield, choose two colors. Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.

Artifact
Tablet of the Guilds (rtr) 235
1

Creature

Quantity: 23Price: $11.71
Balduvian Warlord

{T}: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate only during the declare blockers step.

Creature
Balduvian Warlord (csp) 77
1
Blood Aspirant

Whenever you sacrifice a permanent, put a +1/+1 counter on Blood Aspirant. {1}{R}, {T}, Sacrifice a creature or enchantment: Blood Aspirant deals 1 damage to target creature. That creature can't block this turn.

Creature
Blood Aspirant (cmm) 208
1
Boldwyr Intimidator

Cowards can't block Warriors. {R}: Target creature becomes a Coward until end of turn. {2}{R}: Target creature becomes a Warrior until end of turn.

Creature
Boldwyr Intimidator (bbd) 169
1
Champion of Lambholt

Creatures with power less than Champion of Lambholt's power can't block creatures you control. Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.

Creature
Champion of Lambholt (moc) 293
1
Changeling Titan

Changeling (This card is every creature type.) Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

Creature
Changeling Titan (lrw) 200
1
Countryside Crusher

At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process. Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.

Creature
Countryside Crusher (mma) 108
1
Earthshaker Khenra

Haste When Earthshaker Khenra enters the battlefield, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn. Eternalize {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.)

Creature
Earthshaker Khenra (hou) 90
1
Gore-House Chainwalker

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Creature
Gore-House Chainwalker (rtr) 96
2
Kamahl, Pit Fighter

Haste (This creature can attack and {T} as soon as it comes under your control.) {T}: Kamahl, Pit Fighter deals 3 damage to any target.

Creature
Kamahl, Pit Fighter (dds) 39
1
Khenra Charioteer

Trample Other creatures you control have trample.

Creature
Khenra Charioteer (akh) 201
1
Lovisa Coldeyes

Each creature that's a Barbarian, a Warrior, or a Berserker gets +2/+2 and has haste.

Creature
Lovisa Coldeyes (plst) CSP-90
1
Minotaur Aggressor

First strike, haste

Creature
Minotaur Aggressor (rtr) 100
1
Radha, Heir to Keld

Whenever Radha, Heir to Keld attacks, you may add {R}{R}. {T}: Add {G}.

Creature
Radha, Heir to Keld (dmr) 196
1
Relentless Hunter

{1}{R}{G}: Relentless Hunter gets +1/+1 and gains trample until end of turn.

Creature
Relentless Hunter (bbd) 226
1
Ruric Thar, the Unbowed

Vigilance, reach Ruric Thar, the Unbowed attacks each combat if able. Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.

Creature
Ruric Thar, the Unbowed (2x2) 271
1
Skarrgan Pit-Skulk

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Creatures with power less than Skarrgan Pit-Skulk's power can't block it.

Creature
Skarrgan Pit-Skulk (dds) 50
2
Splatter Thug

First strike Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Creature
Splatter Thug (ima) 146
2
Stormblood Berserker

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) Menace (This creature can't be blocked except by two or more creatures.)

Creature
Stormblood Berserker (plst) E01-58
1
Talara's Battalion

Cast this spell only if you've cast another green spell this turn. Trample

Creature
Talara's Battalion (ddu) 24
1
Wrecking Ogre

Double strike Bloodrush — {3}{R}{R}, Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn.

Creature
Wrecking Ogre (gtc) 112
1

Enchantment

Quantity: 3Price: $7.87
Beastmaster Ascension

Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.

Enchantment
Beastmaster Ascension (ncc) 283
1
Gravity Well

Whenever a creature with flying attacks, it loses flying until end of turn.

Enchantment
Gravity Well (roe) 185
1
Leyline of Vitality

If Leyline of Vitality is in your opening hand, you may begin the game with it on the battlefield. Creatures you control get +0/+1. Whenever a creature enters the battlefield under your control, you may gain 1 life.

Enchantment
Leyline of Vitality (m11) 183
1

Instant

Quantity: 10Price: $7.52
Battle Hymn

Add {R} for each creature you control.

Instant
Battle Hymn (avr) 128
2
Dragonrage

Add {R} for each attacking creature you control. Until end of turn, attacking creatures you control gain "{R}: This creature gets +1/+0 until end of turn."

Instant
Dragonrage (frf) 97
1
Incinerate

Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.

Instant
Incinerate (jvc) 51
4
Lightning Bolt

Lightning Bolt deals 3 damage to any target.

Instant
Lightning Bolt (2x2) 117
1
Naturalize

Destroy target artifact or enchantment.

Instant
Naturalize (plst) M19-190
2

Land

Quantity: 21Price: $7.35
Forest

({T}: Add {G}.)

Land
Forest (woe) 275
8
Kazandu Refuge

Kazandu Refuge enters the battlefield tapped. When Kazandu Refuge enters the battlefield, you gain 1 life. {T}: Add {R} or {G}.

Land
Kazandu Refuge (scd) 307
1
Mountain

({T}: Add {R}.)

Land
Mountain (woe) 273
8
Rugged Highlands

Rugged Highlands enters the battlefield tapped. When Rugged Highlands enters the battlefield, you gain 1 life. {T}: Add {R} or {G}.

Land
Rugged Highlands (mom) 271
4

Sorcery

Quantity: 7Price: $4.85
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (cmm) 889
2
Enlarge

Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Sorcery
Enlarge (j22) 656
1
Noxious Assault

Creatures you control get +2/+2 until end of turn. Whenever a creature blocks this turn, its controller gets a poison counter.

Sorcery
Noxious Assault (one) 176
1
Overrun

Creatures you control get +3/+3 and gain trample until end of turn.

Sorcery
Overrun (scd) 201
2
Roar of Challenge

All creatures able to block target creature this turn do so. Ferocious — That creature gains indestructible until end of turn if you control a creature with power 4 or greater.

Sorcery
Roar of Challenge (j22) 720
1

Deck Stats

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