54
3/22/2024
White: Giada, Font of Hope
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $675.39
Salt Sum: 36.14
No deck tags
54
3/22/2024
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Commander

Quantity: 1Price: $5.49
Giada, Font of Hope

Flying, vigilance Each other Angel you control enters the battlefield with an additional +1/+1 counter on it for each Angel you already control. {T}: Add {W}. Spend this mana only to cast an Angel spell.

Creature
Giada, Font of Hope (snc) 14
1

Artifact

Quantity: 23Price: $197.26
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (plst) ELD-331
1
Commander's Plate

Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity. Equip commander {3} Equip {5}

Artifact
Commander's Plate (sld) 1339
1
Cosmos Elixir

At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life.

Artifact
Cosmos Elixir (khm) 237
1
Door of Destinies

As Door of Destinies enters the battlefield, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies. Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.

Artifact
Door of Destinies (c17) 208
1
Elixir of Immortality

{2}, {T}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.

Artifact
Elixir of Immortality (m12) 208
1
Endless Atlas

{2}, {T}: Draw a card. Activate only if you control three or more lands with the same name.

Artifact
Endless Atlas (c18) 55
1
Everflowing Chalice

Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked. {T}: Add {C} for each charge counter on Everflowing Chalice.

Artifact
Everflowing Chalice (plst) WWK-123
1
Heirloom Blade

Equipped creature gets +3/+1. Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order. Equip {1}

Artifact
Heirloom Blade (c17) 52
1
Helm of the Host

At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste. Equip {5}

Artifact
Helm of the Host (brr) 82
1
Herald's Horn

As Herald's Horn enters the battlefield, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.

Artifact
Herald's Horn (ltc) 280
1
Icon of Ancestry

As Icon of Ancestry enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. {3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Artifact
Icon of Ancestry (cmm) 955
1
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (plst) C19-217
1
Oketra's Monument

White creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance.

Artifact
Oketra's Monument (akh) 233
1
Pearl Medallion

White spells you cast cost {1} less to cast.

Artifact
Pearl Medallion (tmp) 300
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (plst) C18-222
1
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1}

Artifact
Swiftfoot Boots (m12) 219
1
Sword of the Animist

Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}

Artifact
Sword of the Animist (ori) 240
1
The Book of Exalted Deeds

At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying. {W}{W}{W}, {T}, Exile The Book of Exalted Deeds: Put an enlightened counter on target Angel. It gains "You can't lose the game and your opponents can't win the game." Activate only as a sorcery.

Artifact
The Book of Exalted Deeds (afr) 4
1
Tome of Legends

Tome of Legends enters the battlefield with a page counter on it. Whenever your commander enters the battlefield or attacks, put a page counter on Tome of Legends. {1}, {T}, Remove a page counter from Tome of Legends: Draw a card.

Artifact
Tome of Legends (eld) 332
1
Urza's Incubator

As Urza's Incubator enters the battlefield, choose a creature type. Creature spells of the chosen type cost {2} less to cast.

Artifact
Urza's Incubator (c15) 273
1
Vanquisher's Banner

As Vanquisher's Banner enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. Whenever you cast a creature spell of the chosen type, draw a card.

Artifact
Vanquisher's Banner (xln) 251
1
Wedding Ring

When Wedding Ring enters the battlefield, if it was cast, target opponent creates a token that's a copy of it. Whenever an opponent who controls an artifact named Wedding Ring draws a card during their turn, you draw a card. Whenever an opponent who controls an artifact named Wedding Ring gains life during their turn, you gain that much life.

Artifact
Wedding Ring (who) 213
1
Well of Lost Dreams

Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.

Artifact
Well of Lost Dreams (dst) 159
1

Creature

Quantity: 30Price: $346.16
Akroma, Angel of Wrath

Flying, first strike, vigilance, trample, haste, protection from black and from red

Creature
Akroma, Angel of Wrath (v15) 2
1
Angel of Destiny

Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game.

Creature
Angel of Destiny (znr) 2
1
Angel of Finality

Flying When Angel of Finality enters the battlefield, exile target player's graveyard.

Creature
Angel of Finality (sld) 1342
1
Angel of Jubilation

Flying Other nonblack creatures you control get +1/+1. Players can't pay life or sacrifice creatures to cast spells or activate abilities.

Creature
Angel of Jubilation (avr) 2
1
Angel of Serenity

Flying When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands.

Creature
Angel of Serenity (rtr) 1
1
Angel of the Ruins

Flying When Angel of the Ruins enters the battlefield, exile up to two target artifacts and/or enchantments. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

Creature Artifact
Angel of the Ruins (sld) 1343
1
Angel of Vitality

Flying If you would gain life, you gain that much life plus 1 instead. Angel of Vitality gets +2/+2 as long as you have 25 or more life.

Creature
Angel of Vitality (m20) 4
1
Angelic Field Marshal

Flying Lieutenant — As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance.

Creature
Angelic Field Marshal (cmm) 13
1
Archangel of Thune

Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, put a +1/+1 counter on each creature you control.

Creature
Archangel of Thune (sld) 1337
1
Archangel of Tithes

Flying As long as Archangel of Tithes is untapped, creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures. As long as Archangel of Tithes is attacking, creatures can't block unless their controller pays {1} for each of those creatures.

Creature
Archangel of Tithes (ori) 4
1
Arden Angel

Flying At the beginning of your upkeep, if Arden Angel is in your graveyard, roll a four-sided die. If the result is 1, return Arden Angel from your graveyard to the battlefield.

Creature
Arden Angel (sld) 1344
1
Avacyn, Angel of Hope

Flying, vigilance, indestructible Other permanents you control have indestructible.

Creature
Avacyn, Angel of Hope (ima) 11
1
Breathkeeper Seraph

Flying, soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Breathkeeper Seraph is paired with another creature, each of those creatures has "When this creature dies, you may return it to the battlefield under its owner's control at the beginning of your next upkeep."

Creature
Breathkeeper Seraph (sld) 1345
1
Bruna, the Fading Light

When you cast this spell, you may return target Angel or Human creature card from your graveyard to the battlefield. Flying, vigilance (Melds with Gisela, the Broken Blade.)

Creature
Bruna, the Fading Light (sld) 1336
1
Chancellor of the Annex

You may reveal this card from your opening hand. If you do, when each opponent casts their first spell of the game, counter that spell unless that player pays {1}. Flying Whenever an opponent casts a spell, counter it unless that player pays {1}.

Creature
Chancellor of the Annex (nph) 6
1
Dawnbreak Reclaimer

Flying At the beginning of your end step, choose a creature card in an opponent's graveyard, then that player chooses a creature card in your graveyard. You may return those cards to the battlefield under their owners' control.

Creature
Dawnbreak Reclaimer (sld) 1346
1
Emeria Shepherd

Flying Landfall — Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.

Creature
Emeria Shepherd (bfz) 22
1
Gisela, the Broken Blade

Flying, first strike, lifelink At the beginning of your end step, if you both own and control Gisela, the Broken Blade and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares.

Creature
Gisela, the Broken Blade (sld) 1335
1
Inspiring Overseer

Flying When Inspiring Overseer enters the battlefield, you gain 1 life and draw a card.

Creature
Inspiring Overseer (j22) 200
1
Legion Angel

Flying When Legion Angel enters the battlefield, you may reveal a card you own named Legion Angel from outside the game and put it into your hand.

Creature
Legion Angel (znr) 23
1
Linvala, Keeper of Silence

Flying Activated abilities of creatures your opponents control can't be activated.

Creature
Linvala, Keeper of Silence (roe) 33
1
Lyra Dawnbringer

Flying, first strike, lifelink Other Angels you control get +1/+1 and have lifelink.

Creature
Lyra Dawnbringer (dmr) 13
1
Reya Dawnbringer

Flying At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.

Creature
Reya Dawnbringer (inv) 33
1
Righteous Valkyrie

Flying Whenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.

Creature
Righteous Valkyrie (khm) 24
1
Sephara, Sky's Blade

You may pay {W} and tap four untapped creatures you control with flying rather than pay this spell's mana cost. Flying, lifelink Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.)

Creature
Sephara, Sky's Blade (m20) 36
1
Shattered Angel

Flying Whenever a land enters the battlefield under an opponent's control, you may gain 3 life.

Creature
Shattered Angel (nph) 23
1
Starnheim Aspirant

Angel spells you cast cost {2} less to cast.

Creature
Starnheim Aspirant (khm) 380
1
Sunblast Angel

Flying When Sunblast Angel enters the battlefield, destroy all tapped creatures.

Creature
Sunblast Angel (som) 22
1
Valkyrie Harbinger

Flying, lifelink At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.

Creature
Valkyrie Harbinger (sld) 1347
1
Youthful Valkyrie

Flying Whenever another Angel enters the battlefield under your control, put a +1/+1 counter on Youthful Valkyrie.

Creature
Youthful Valkyrie (khm) 382
1

Enchantment

Quantity: 5Price: $52.91
Angelic Accord

At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying.

Enchantment
Angelic Accord (m14) 3
1
Court of Grace

When Court of Grace enters the battlefield, you become the monarch. At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.

Enchantment
Court of Grace (sld) 1338
1
Dawn of Hope

Whenever you gain life, you may pay {2}. If you do, draw a card. {3}{W}: Create a 1/1 white Soldier creature token with lifelink.

Enchantment
Dawn of Hope (grn) 8
1
Griffin Aerie

At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying.

Enchantment
Griffin Aerie (m21) 22
1
Sigarda's Aid

You may cast Aura and Equipment spells as though they had flash. Whenever an Equipment enters the battlefield under your control, you may attach it to target creature you control.

Enchantment
Sigarda's Aid (sld) 731
1

Instant

Quantity: 3Price: $4.13
Invoke the Divine

Destroy target artifact or enchantment. You gain 4 life.

Instant
Invoke the Divine (dom) 22
1
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (con) 15
1
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (voc) 99
1

Land

Quantity: 34Price: $65.07
Arch of Orazca

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) {T}: Add {C}. {5}, {T}: Draw a card. Activate only if you have the city's blessing.

Land
Arch of Orazca (plst) RIX-185
1
Bonders' Enclave

{T}: Add {C}. {3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.

Land
Bonders' Enclave (iko) 245
1
Emeria, the Sky Ruin

Emeria, the Sky Ruin enters the battlefield tapped. At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. {T}: Add {W}.

Land
Emeria, the Sky Ruin (plst) ZEN-213
1
Nykthos, Shrine to Nyx

{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

Land
Nykthos, Shrine to Nyx (plst) THS-223
1
Plains

({T}: Add {W}.)

Land
Plains (sld) 1351
27
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (plg20) 1
1
Seraph Sanctuary

When Seraph Sanctuary enters the battlefield, you gain 1 life. Whenever an Angel enters the battlefield under your control, you gain 1 life. {T}: Add {C}.

Land
Seraph Sanctuary (avr) 228
1
War Room

{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.

Land
War Room (cmr) 361
1

Sorcery

Quantity: 4Price: $4.37
Austere Command

Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or greater.

Sorcery
Austere Command (plst) LRW-3
1
Cleansing Nova

Choose one — • Destroy all creatures. • Destroy all artifacts and enchantments.

Sorcery
Cleansing Nova (c21) 86
1
Dismantling Wave

For each opponent, destroy up to one target artifact or enchantment that player controls. Cycling {6}{W}{W} ({6}{W}{W}, Discard this card: Draw a card.) When you cycle Dismantling Wave, destroy all artifacts and enchantments.

Sorcery
Dismantling Wave (c20) 25
1
Entreat the Angels

Create X 4/4 white Angel creature tokens with flying. Miracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Sorcery
Entreat the Angels (v15) 7
1

Deck Stats

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