Deck filters
Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.
Commander
Commander
Enchantment
Enchantment
Payoff
Vigilance At the beginning of combat on your turn, you may pay {1}. When you do, create a Sorcerer Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")

Payoff
Reanimate
Reanimate
Buff
Buff
Goad
Enchant creature Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.

Goad
Pillowfort
At the beginning of your end step, for each player, put a +1/+1 counter on up to one target creature that player controls. Each creature with one or more counters on it can't attack you or planeswalkers you control unless its controller pays {X}, where X is the number of counters on that creature.

Pillowfort
Removal
Removal
Land
Land
Protection
Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it." (Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.)

Protection
Draw
This artifact enters under the control of an opponent of your choice. {2}, {T}: Draw a card, then you may put a land card from your hand onto the battlefield. This artifact's owner draws a card, then that player may put a land card from their hand onto the battlefield.

Draw
Pacify
Pacify
Ramp
Ramp
Sideboard
When this enchantment enters, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.) At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card.

Sideboard
Maybeboard
Enchant creature you control When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield. Enchanted creature has ward {2}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)

At the beginning of your upkeep, if an opponent controls more lands than you, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") {2}{W}: Choose another player. That player gains control of target Treasure you control. You draw a card.

When Eriette's Tempting Apple enters, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. {2}, {T}, Sacrifice Eriette's Tempting Apple: You gain 3 life. {2}, {T}, Sacrifice Eriette's Tempting Apple: Target opponent loses 3 life.

Enchant creature This Aura enters with four task counters on it. Enchanted creature can't attack or block. It loses all abilities and has "{T}: Remove a task counter from Heliod's Punishment. Then if it has no task counters on it, destroy Heliod's Punishment."

When this creature dies, create a 1/1 white Cat creature token with lifelink, a 1/1 white Bird creature token with flying, and a 2/4 white Ox creature token. For each of those tokens, you may put an Aura card from your hand and/or graveyard onto the battlefield attached to it.

Whenever an Aura you control enters, if you cast it, you may search your library for an Aura card with mana value less than or equal to that Aura and with a different name than each Aura you control, put that card onto the battlefield attached to Light-Paws, then shuffle.

Companion — Each permanent card in your starting deck has mana value 2 or less. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Lifelink Once during each of your turns, you may cast a permanent spell with mana value 2 or less from your graveyard.

Commander creatures you own have "When this creature enters and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn." (You can't be targeted, dealt damage, or enchanted by anything controlled by that player.)

Enchant creature Whenever enchanted creature attacks, reveal cards from the top of your library until you reveal an Aura card. You may put that card onto the battlefield. If you don't, put it into your hand. Put the rest on the bottom of your library in a random order.

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target creature an opponent controls with mana value 2 or less. II — Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") III — Create a Wicked Role token attached to target creature you control.

Maybeboard
Deck Info
Deck stats
Deck extras (0)
Description
No description yet.