184
9/7/2023
Livaan, Cultist of Tiamat
Deck Size: 44
Custom
Legal
Est deck cost: $66.98
No deck tags
184
9/7/2023
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Commander

Quantity: 2Price: $0.70
Candlekeep Sage

Commander creatures you own have "When this creature enters or leaves the battlefield, draw a card."

Enchantment
Candlekeep Sage (clb) 60
1
Livaan, Cultist of Tiamat

Whenever you cast a noncreature spell, target creature gets +X/+0 until end of turn, where X is that spell's mana value. Choose a Background (You can have a Background as a second commander.)

Creature
Livaan, Cultist of Tiamat (clb) 188
1

Artifact

Quantity: 4Price: $39.96
Isochron Scepter

Imprint — When Isochron Scepter enters the battlefield, you may exile an instant card with mana value 2 or less from your hand. {2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.

Artifact
Isochron Scepter (plst) MRD-188
2
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (cmm) 410
2

Creature

Quantity: 9Price: $7.87
Academy Wall

Defender Whenever you cast an instant or sorcery spell, you may draw a card. If you do, discard a card. This ability triggers only once each turn.

Creature
Academy Wall (dmu) 41
3
Archmage Emeritus

Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.

Creature
Archmage Emeritus (stx) 37
1
Containment Construct

Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn.

Creature Artifact
Containment Construct (neo) 243
2
Kiln Fiend

Whenever you cast an instant or sorcery spell, Kiln Fiend gets +3/+0 until end of turn.

Creature
Kiln Fiend (jmp) 338
3

Instant

Quantity: 12Price: $4.20
Fists of Flame

Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn.

Instant
Fists of Flame (cmm) 223
3
Fling

As an additional cost to cast this spell, sacrifice a creature. Fling deals damage equal to the sacrificed creature's power to any target.

Instant
Fling (jmp) 320
3
Obsessive Search

Draw a card. Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Instant
Obsessive Search (tor) 43
2
Thrill of Possibility

As an additional cost to cast this spell, discard a card. Draw two cards.

Instant
Thrill of Possibility (one) 151
4

Land

Quantity: 15Price: $13.55
Cliffgate

Cliffgate enters the battlefield tapped. As Cliffgate enters the battlefield, choose a color other than red. {T}: Add {R} or one mana of the chosen color.

Land
Cliffgate (clb) 350
4
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (woc) 156
4
Gond Gate

Gates you control enter the battlefield untapped. {T}: Add {C}. {T}: Add one mana of any color that a Gate you control could produce.

Land
Gond Gate (clb) 353
4
Sea Gate

Sea Gate enters the battlefield tapped. As Sea Gate enters the battlefield, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Sea Gate (clb) 359
3

Sorcery

Quantity: 2Price: $0.70
Clear the Mind

Target player shuffles their graveyard into their library. Draw a card.

Sorcery
Clear the Mind (rna) 34
2

Maybeboard

Quantity: 146Price: $218.94
Abandon Reason

Up to two target creatures each get +1/+0 and gain first strike until end of turn. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Instant
Abandon Reason (emn) 115
2
Abrade

Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.

Instant
Abrade (cmm) 203
4
Amber Gristle O'Maul

Haste Whenever Amber Gristle O'Maul attacks, you may discard your hand. If you do, draw a card for each player being attacked. Choose a Background (You can have a Background as a second commander.)

Creature
Amber Gristle O'Maul (clb) 159
1
Become Brutes

One or two target creatures each gain haste until end of turn. For each of those creatures, create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)

Sorcery
Become Brutes (woe) 317
2
Birgi, God of Storytelling

Creature
Birgi, God of Storytelling // Harnfel, Horn of Bounty (khm) 123Birgi, God of Storytelling // Harnfel, Horn of Bounty (khm) 123
1
Bitter Reunion

When Bitter Reunion enters the battlefield, you may discard a card. If you do, draw two cards. {1}, Sacrifice Bitter Reunion: Creatures you control gain haste until end of turn.

Enchantment
Bitter Reunion (bro) 127
4
Blazing Rootwalla

{R}: Blazing Rootwalla gets +2/+0 until end of turn. Activate only once each turn. Madness {0} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Creature
Blazing Rootwalla (mh2) 115
2
Boots of Speed

Equipped creature gets +1/+0 and has haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Boots of Speed (afr) 133
4
Burning Sun's Fury

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Up to two target creatures each get +2/+0 and gain haste until end of turn.

Instant
Burning Sun's Fury (mom) 133
4
Cascade Bluffs

{T}: Add {C}. {U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}.

Land
Cascade Bluffs (cmm) 990
2
Cathartic Reunion

As an additional cost to cast this spell, discard two cards. Draw three cards.

Sorcery
Cathartic Reunion (2xm) 121
4
Change of Fortune

Discard your hand, then draw a card for each card you've discarded this turn.

Sorcery
Change of Fortune (vow) 150
1
Charmbreaker Devils

At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.

Creature
Charmbreaker Devils (c21) 162
1
Chilling Grasp

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Madness {3}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Instant
Chilling Grasp (emn) 50
2
Conspiracy Theorist

Whenever Conspiracy Theorist attacks, you may pay {1} and discard a card. If you do, draw a card. Whenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn.

Creature
Conspiracy Theorist (stx) 94
1
Distemper of the Blood

Target creature gets +2/+2 and gains trample until end of turn. Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Sorcery
Distemper of the Blood (emn) 126
4
Dreamscape Artist

{2}{U}, {T}, Discard a card, Sacrifice a land: Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Creature
Dreamscape Artist (tsr) 64
4
Faceless One

If Faceless One is your commander, choose a color before the game begins. Faceless One is the chosen color. Choose a Background (You can have a Background as a second commander.)

Creature Enchantment
Faceless One (clb) 1
1
Faithless Looting

Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Faithless Looting (cmm) 220
4
Faithless Salvaging

Discard a card, then draw a card. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Instant
Faithless Salvaging (mh2) 122
4
Festival Crasher

Whenever you cast an instant or sorcery spell, Festival Crasher gets +2/+0 until end of turn.

Creature
Festival Crasher (mid) 140
4
Fiendlash

Equipped creature gets +2/+0 and has reach. Whenever equipped creature is dealt damage, it deals damage equal to its power to target player or planeswalker. Equip {2}{R}

Artifact
Fiendlash (cmm) 221
2
Fiery Temper

Fiery Temper deals 3 damage to any target. Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Instant
Fiery Temper (c19) 142
4
Flameblade Adept

Menace Whenever you cycle or discard a card, Flameblade Adept gets +1/+0 until end of turn.

Creature
Flameblade Adept (akh) 131
2
Force Away

Return target creature to its owner's hand. Ferocious — If you control a creature with power 4 or greater, you may draw a card. If you do, discard a card.

Instant
Force Away (ktk) 40
4
Furyblade Vampire

Trample At the beginning of combat on your turn, you may discard a card. If you do, Furyblade Vampire gets +3/+0 until end of turn.

Creature
Furyblade Vampire (emn) 128
1
Ghitu Amplifier

Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) When Ghitu Amplifier enters the battlefield, if it was kicked, return target creature an opponent controls to its owner's hand. Whenever you cast an instant or sorcery spell, Ghitu Amplifier gets +2/+0 until end of turn.

Creature
Ghitu Amplifier (dmu) 127
4
Glint-Horn Buccaneer

Haste Whenever you discard a card, Glint-Horn Buccaneer deals 1 damage to each opponent. {1}{R}, Discard a card: Draw a card. Activate only if Glint-Horn Buccaneer is attacking.

Creature
Glint-Horn Buccaneer (m20) 141
1
Goblin Electromancer

Instant and sorcery spells you cast cost {1} less to cast.

Creature
Goblin Electromancer (ncc) 341
2
Hithlain Knots

Tap target creature. Scry 1. Draw a card.

Instant
Hithlain Knots (ltr) 54
4
Island

({T}: Add {U}.)

Land
Island (woe) 269
4
Just the Wind

Return target creature to its owner's hand. Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Instant
Just the Wind (uma) 60
3
Lightning Axe

As an additional cost to cast this spell, discard a card or pay {5}. Lightning Axe deals 5 damage to target creature.

Instant
Lightning Axe (tsr) 174
2
Lightning Bolt

Lightning Bolt deals 3 damage to any target.

Instant
Lightning Bolt (2x2) 117
4
Livaan, Cultist of Tiamat

Whenever you cast a noncreature spell, target creature gets +X/+0 until end of turn, where X is that spell's mana value. Choose a Background (You can have a Background as a second commander.)

Creature
Livaan, Cultist of Tiamat (clb) 188
1
Locket of Yesterdays

Spells you cast cost {1} less to cast for each card with the same name as that spell in your graveyard.

Artifact
Locket of Yesterdays (tsp) 258
2
Mana Drain

Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value.

Instant
Mana Drain (2x2) 57
2
Mountain

({T}: Add {R}.)

Land
Mountain (woe) 273
4
Mystic Redaction

At the beginning of your upkeep, scry 1. Whenever you discard a card, each opponent mills two cards. (They put the top two cards of their library into their graveyard.)

Enchantment
Mystic Redaction (mh2) 53
2
Nagging Thoughts

Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. Madness {1}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Sorcery
Nagging Thoughts (soi) 74
4
Nivix Cyclops

Defender Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.

Creature
Nivix Cyclops (dds) 24
4
Passionate Archaeologist

Commander creatures you own have "Whenever you cast a spell from exile, this creature deals damage equal to that spell's mana value to target opponent."

Enchantment
Passionate Archaeologist (clb) 656
1
Planar Incision

Exile target artifact or creature, then return it to the battlefield under its owner's control with a +1/+1 counter on it.

Instant
Planar Incision (neo) 72
2
Recalibrate

Return target creature to its owner's hand. If you've discarded a card this turn, draw a card.

Instant
Recalibrate (mh2) 57
2
Rielle, the Everwise

Rielle, the Everwise gets +1/+0 for each instant and sorcery card in your graveyard. Whenever you discard one or more cards for the first time each turn, draw that many cards.

Creature
Rielle, the Everwise (iko) 203
1
Rite of Flame

Add {R}{R}, then add {R} for each card named Rite of Flame in each graveyard.

Sorcery
Rite of Flame (csp) 96
3
Senseless Rage

Enchant creature Enchanted creature gets +2/+2. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Enchantment
Senseless Rage (soi) 180
4
Shameless Charlatan

Commander creatures you own have "{2}{U}: This creature becomes a copy of another target creature."

Enchantment
Shameless Charlatan (clb) 96
1
Soul's Fire

Target creature you control deals damage equal to its power to any target.

Instant
Soul's Fire (cmr) 200
4
Squee, Goblin Nabob

At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand.

Creature
Squee, Goblin Nabob (cmm) 258
2
Stensia Masquerade

Attacking creatures you control have first strike. Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Enchantment
Stensia Masquerade (voc) 150
2
Sword Coast Sailor

Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, this creature can't be blocked this turn."

Enchantment
Sword Coast Sailor (clb) 98
1
Tolarian Winds

Discard all the cards in your hand, then draw that many cards.

Instant
Tolarian Winds (usg) 104
4
Vhal, Candlekeep Researcher

Vigilance {T}: Add an amount of {C} equal to Vhal, Candlekeep Researcher's toughness. This mana can't be spent to cast spells from your hand. Choose a Background (You can have a Background as a second commander.)

Creature
Vhal, Candlekeep Researcher (clb) 102
1
Volcanic Island

({T}: Add {U} or {R}.)

Land
Volcanic Island (vma) 324
2
Warlord's Fury

Creatures you control gain first strike until end of turn. Draw a card.

Sorcery
Warlord's Fury (dom) 151
4

Deck Stats

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