153
8/25/2023
Forgotten Fish (Dandan with Graveyard order tech)
Deck Size: 80
Custom
Legal
Est deck cost: $226.68
No deck tags
153
8/25/2023
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Artifact

Quantity: 4Price: $4.96
Bösium Strip

{3}, {T}: Until end of turn, you may cast instant and sorcery spells from the top of your graveyard. If a spell cast this way would be put into a graveyard, exile it instead.

Artifact
Bösium Strip (wth) 147
2
Phyrexian Grimoire

{4}, {T}: Target opponent chooses one of the top two cards of your graveyard. Exile that card and put the other one into your hand.

Artifact
Phyrexian Grimoire (tmp) 301
2

Creature

Quantity: 10Price: $49.90
Dandân

Dandân can't attack unless defending player controls an Island. When you control no Islands, sacrifice Dandân.

Creature
Dandân (tsb) 19
10

Instant

Quantity: 32Price: $89.92
Accumulated Knowledge

Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.

Instant
Accumulated Knowledge (nem) 26
4
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (sta) 76
2
Crystal Spray

Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. Draw a card.

Instant
Crystal Spray (inv) 50
2
Memory Lapse

Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

Instant
Memory Lapse (sta) 79
8
Metamorphose

Put target permanent an opponent controls on top of its owner's library. That opponent may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.

Instant
Metamorphose (scg) 40
2
Mind Bend

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)

Instant
Mind Bend (mir) 77
2
Piracy Charm

Choose one — • Target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) • Target creature gets +2/-1 until end of turn. • Target player discards a card.

Instant
Piracy Charm (plc) 58
2
Predict

Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you draw two cards. Otherwise, you draw a card.

Instant
Predict (ody) 94
2
Ray of Command

Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.

Instant
Ray of Command (ice) 92
2
Supplant Form

Return target creature to its owner's hand. You create a token that's a copy of that creature.

Instant
Supplant Form (frf) 54
2
Unsubstantiate

Return target spell or creature to its owner's hand.

Instant
Unsubstantiate (emn) 79
2
Vision Charm

Choose one — • Target player mills four cards. • Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn. • Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Instant
Vision Charm (vis) 49
2

Land

Quantity: 32Price: $70.92
Coral Atoll

Coral Atoll enters the battlefield tapped. When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand. {T}: Add {C}{U}.

Land
Coral Atoll (vis) 160
2
Halimar Depths

Halimar Depths enters the battlefield tapped. When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order. {T}: Add {U}.

Land
Halimar Depths (wwk) 137
2
Island

({T}: Add {U}.)

Land
Island (2ed) 292
18
Lonely Sandbar

Lonely Sandbar enters the battlefield tapped. {T}: Add {U}. Cycling {U} ({U}, Discard this card: Draw a card.)

Land
Lonely Sandbar (ons) 320
2
Mystic Sanctuary

({T}: Add {U}.) Mystic Sanctuary enters the battlefield tapped unless you control three or more other Islands. When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Land
Mystic Sanctuary (eld) 247
2
Remote Isle

Remote Isle enters the battlefield tapped. {T}: Add {U}. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Remote Isle (usg) 324
2
Svyelunite Temple

Svyelunite Temple enters the battlefield tapped. {T}: Add {U}. {T}, Sacrifice Svyelunite Temple: Add {U}{U}.

Land
Svyelunite Temple (fem) 102
2
The Surgical Bay

The Surgical Bay enters the battlefield tapped. {T}: Add {U}. {1}{U}, {T}, Sacrifice The Surgical Bay: Draw a card.

Land
The Surgical Bay (one) 260
2

Sorcery

Quantity: 2Price: $10.98
Diminishing Returns

Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.

Sorcery
Diminishing Returns (all) 26
2

Deck Stats

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Description

{"ops":[{"insert":"KEEP TRACK OF THE ORDER OF THE SHARED GRAVEYARD.\n\nForgetful Fish, aka "},{"insert":{"card-link":"Dandân"}},{"insert":", is a format all about manipulation of order and creating complex chains of counters and draws in order to manipulate your way to victory. This list is a monoblue interpretation (replacing the Mystic Retrievals that normally necessitate UR) with two cards that add another layer to the madness by having graveyard order matter. The artifacts "},{"insert":{"card-link":"Phyrexian Grimoire"}},{"insert":" and "},{"insert":{"card-link":"Bösium Strip"}},{"insert":" interact with the classic Dandan principles in an interesting way. Grimoire allows you to get back one of the two most recently expended cards, exiling the other... but your opponent gets to choose which is which when graveyard and library alike are shared resources. Strip, on the other hand, enables a player to flash back instants and sorcieries (a huge chunk of the deck), which not only utilizes graveyard order but can interact in fascinating ways with the huge chains of cheap instants, letting the stack partially resolve to reuse the same card, albeit at the cost of speeding up the mill endgame. Both are later game tools and better when players have a good deal of mana.\n"}]}
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