280
8/15/2023
Retroactive: A Dark Lord Rises
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $345.74
Salt Sum: 27.96
280
8/15/2023
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Commander

Quantity: 1Price: $2.79
Lord of Tresserhorn

When Lord of Tresserhorn enters the battlefield, you lose 2 life, you sacrifice two creatures, and target opponent draws two cards. {B}: Regenerate Lord of Tresserhorn.

Creature
Lord of Tresserhorn (all) 112
1

Artifact

Quantity: 17Price: $86.99
Altar of Dementia

Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power.

Artifact
Altar of Dementia (tmp) 276
1
Black Mana Battery

{2}, {T}: Put a charge counter on Black Mana Battery. {T}, Remove any number of charge counters from Black Mana Battery: Add {B}, then add an additional {B} for each charge counter removed this way.

Artifact
Black Mana Battery (4ed) 298
1
Bloodstone Cameo

{T}: Add {B} or {R}.

Artifact
Bloodstone Cameo (inv) 298
1
Blue Mana Battery

{2}, {T}: Put a charge counter on Blue Mana Battery. {T}, Remove any number of charge counters from Blue Mana Battery: Add {U}, then add an additional {U} for each charge counter removed this way.

Artifact
Blue Mana Battery (4ed) 300
1
Charcoal Diamond

Charcoal Diamond enters the battlefield tapped. {T}: Add {B}.

Artifact
Charcoal Diamond (7ed) 289
1
Drake-Skull Cameo

{T}: Add {U} or {B}.

Artifact
Drake-Skull Cameo (inv) 302
1
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (5ed) 369
1
Fire Diamond

Fire Diamond enters the battlefield tapped. {T}: Add {R}.

Artifact
Fire Diamond (7ed) 296
1
Phyrexian Altar

Sacrifice a creature: Add one mana of any color.

Artifact
Phyrexian Altar (inv) 306
1
Red Mana Battery

{2}, {T}: Put a charge counter on Red Mana Battery. {T}, Remove any number of charge counters from Red Mana Battery: Add {R}, then add an additional {R} for each charge counter removed this way.

Artifact
Red Mana Battery (4ed) 343
1
Sky Diamond

Sky Diamond enters the battlefield tapped. {T}: Add {U}.

Artifact
Sky Diamond (7ed) 316
1
Snake Basket

{X}, Sacrifice Snake Basket: Create X 1/1 green Snake creature tokens. Activate only as a sorcery.

Artifact
Snake Basket (vis) 155
1
Sol Grail

As Sol Grail enters the battlefield, choose a color. {T}: Add one mana of the chosen color.

Artifact
Sol Grail (all) 130
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (3ed) 274
1
The Hive

{5}, {T}: Create a 1/1 colorless Insect artifact creature token with flying named Wasp. (It can't be blocked except by creatures with flying or reach.)

Artifact
The Hive (3ed) 277
1
Thran Dynamo

{T}: Add {C}{C}{C}.

Artifact
Thran Dynamo (uds) 139
1
Worn Powerstone

Worn Powerstone enters the battlefield tapped. {T}: Add {C}{C}.

Artifact
Worn Powerstone (usg) 318
1

Creature

Quantity: 24Price: $57.18
Boris Devilboon

{2}{B}{R}, {T}: Create a 1/1 black and red Demon creature token named Minor Demon.

Creature
Boris Devilboon (leg) 223
1
Brine Shaman

{T}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. {1}{U}{U}, Sacrifice a creature: Counter target creature spell.

Creature
Brine Shaman (ice) 115
1
Cackling Witch

{X}{B}, {T}, Discard a card: Target creature gets +X/+0 until end of turn.

Creature
Cackling Witch (mmq) 119
1
Diplomatic Escort

{U}, {T}, Discard a card: Counter target spell or ability that targets a creature.

Creature
Diplomatic Escort (mmq) 74
1
Enslaved Dwarf

{R}, Sacrifice Enslaved Dwarf: Target black creature gets +1/+0 and gains first strike until end of turn.

Creature
Enslaved Dwarf (tor) 96
1
Goblin Marshal

Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Goblin Marshal enters the battlefield or dies, create two 1/1 red Goblin creature tokens.

Creature
Goblin Marshal (uds) 85
1
Goblin Sappers

{R}{R}, {T}: Target creature you control can't be blocked this turn. Destroy it and Goblin Sappers at end of combat. {R}{R}{R}{R}, {T}: Target creature you control can't be blocked this turn. Destroy it at end of combat.

Creature
Goblin Sappers (ice) 189
1
Mogg Raider

Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.

Creature
Mogg Raider (tmp) 191
1
Nightscape Apprentice

{U}, {T}: Put target creature you control on top of its owner's library. {R}, {T}: Target creature gains first strike until end of turn.

Creature
Nightscape Apprentice (inv) 112
1
Nightscape Battlemage

Kicker {2}{U} and/or {2}{R} (You may pay an additional {2}{U} and/or {2}{R} as you cast this spell.) When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, return up to two target nonblack creatures to their owners' hands. When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{R} kicker, destroy target land.

Creature
Nightscape Battlemage (pls) 47
1
Nightscape Master

{U}{U}, {T}: Return target creature to its owner's hand. {R}{R}, {T}: Nightscape Master deals 2 damage to target creature.

Creature
Nightscape Master (inv) 113
1
Notorious Assassin

{2}{B}, {T}, Discard a card: Destroy target nonblack creature. It can't be regenerated.

Creature
Notorious Assassin (mmq) 150
1
Overtaker

{3}{U}, {T}, Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.

Creature
Overtaker (mmq) 89
1
Plague Witch

{B}, {T}, Discard a card: Target creature gets -1/-1 until end of turn.

Creature
Plague Witch (nem) 66
1
Possessed Aven

Flying Threshold — As long as seven or more cards are in your graveyard, Possessed Aven gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target blue creature."

Creature
Possessed Aven (tor) 45
1
Possessed Barbarian

First strike Threshold — As long as seven or more cards are in your graveyard, Possessed Barbarian gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target red creature."

Creature
Possessed Barbarian (tor) 111
1
Rukh Egg

When Rukh Egg dies, create a 4/4 red Bird creature token with flying at the beginning of the next end step.

Creature
Rukh Egg (arn) 43
1
Sengir Autocrat

When Sengir Autocrat enters the battlefield, create three 0/1 black Serf creature tokens. When Sengir Autocrat leaves the battlefield, exile all Serf tokens.

Creature
Sengir Autocrat (hml) 56
1
Siege-Gang Commander

When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens. {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target.

Creature
Siege-Gang Commander (scg) 103
1
Spiny Starfish

{U}: Regenerate Spiny Starfish. At the beginning of each end step, if Spiny Starfish regenerated this turn, create a 0/1 blue Starfish creature token for each time it regenerated this turn.

Creature
Spiny Starfish (all) 35
1
Stronghold Machinist

{U}{U}, {T}, Discard a card: Counter target noncreature spell.

Creature
Stronghold Machinist (nem) 46
1
Undertaker

{B}, {T}, Discard a card: Return target creature card from your graveyard to your hand.

Creature
Undertaker (mmq) 167
1
Wall of Kelp

Defender (This creature can't attack.) {U}{U}, {T}: Create a 0/1 blue Plant Wall creature token with defender named Kelp.

Creature
Wall of Kelp (hml) 40
1
Warbreak Trumpeter

Morph {X}{X}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Warbreak Trumpeter is turned face up, create X 1/1 red Goblin creature tokens.

Creature
Warbreak Trumpeter (lgn) 116
1

Enchantment

Quantity: 11Price: $74.27
Awesome Presence

Enchant creature Enchanted creature can't be blocked unless defending player pays {3} for each creature they control that's blocking it.

Enchantment
Awesome Presence (all) 23a
1
Breeding Pit

At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {B}{B}. At the beginning of your end step, create a 0/1 black Thrull creature token.

Enchantment
Breeding Pit (fem) 35
1
Cloak of Mists

Enchant creature Enchanted creature can't be blocked.

Enchantment
Cloak of Mists (usg) 65
1
Diplomatic Immunity

Enchant creature Shroud (A permanent with shroud can't be the target of spells or abilities.) Enchanted creature has shroud.

Enchantment
Diplomatic Immunity (mmq) 75
1
Elemental Augury

{3}: Look at the top three cards of target player's library, then put them back in any order.

Enchantment
Elemental Augury (ice) 286
1
Gratuitous Violence

If a creature you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Enchantment
Gratuitous Violence (ons) 212
1
Infernal Genesis

At the beginning of each player's upkeep, that player mills a card. Then they create X 1/1 black Minion creature tokens, where X is the milled card's mana value.

Enchantment
Infernal Genesis (pcy) 68
1
Invisibility

Enchant creature Enchanted creature can't be blocked except by Walls.

Enchantment
Invisibility (2ed) 60
1
Phyrexian Tyranny

Whenever a player draws a card, that player loses 2 life unless they pay {2}.

Enchantment
Phyrexian Tyranny (pls) 118
1
Rhystic Study

Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.

Enchantment
Rhystic Study (pcy) 45
1
Tombstone Stairwell

Cumulative upkeep {1}{B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of each upkeep, if Tombstone Stairwell is on the battlefield, each player creates a 2/2 black Zombie creature token with haste named Tombspawn for each creature card in their graveyard. At the beginning of each end step or when Tombstone Stairwell leaves the battlefield, destroy all tokens created with Tombstone Stairwell. They can't be regenerated.

Enchantment
Tombstone Stairwell (mir) 149
1

Instant

Quantity: 10Price: $21.34
Carrion

As an additional cost to cast this spell, sacrifice a creature. Create X 0/1 black Insect creature tokens, where X is the sacrificed creature's power.

Instant
Carrion (mir) 111
1
Circular Logic

Counter target spell unless its controller pays {1} for each card in your graveyard. Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Instant
Circular Logic (tor) 33
1
Crosis's Charm

Choose one — • Return target permanent to its owner's hand. • Destroy target nonblack creature. It can't be regenerated. • Destroy target artifact.

Instant
Crosis's Charm (pls) 99
1
Feast or Famine

Choose one — • Create a 2/2 black Zombie creature token. • Destroy target nonartifact, nonblack creature. It can't be regenerated.

Instant
Feast or Famine (all) 49a
1
Fiery Temper

Fiery Temper deals 3 damage to any target. Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Instant
Fiery Temper (tor) 97
1
Infiltrate

Target creature can't be blocked this turn.

Instant
Infiltrate (nem) 33
1
Obsessive Search

Draw a card. Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Instant
Obsessive Search (tor) 43
1
Rhystic Lightning

Rhystic Lightning deals 4 damage to any target unless that permanent's controller or that player pays {2}. If they do, Rhystic Lightning deals 2 damage to the permanent or player.

Instant
Rhystic Lightning (pcy) 99
1
Sewers of Estark

Choose target creature. If it's attacking, it can't be blocked this turn. If it's blocking, prevent all combat damage that would be dealt this combat by it and each creature it's blocking.

Instant
Sewers of Estark (phpr) 2
1
Teleport

Cast this spell only during the declare attackers step. Target creature can't be blocked this turn.

Instant
Teleport (leg) 80
1

Land

Quantity: 35Price: $102.43
Castle Sengir

{T}: Add {C}. {1}, {T}: Add {B}. {2}, {T}: Add {U} or {R}.

Land
Castle Sengir (hml) 113
1
City of Brass

Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color.

Land
City of Brass (chr) 112
1
Crosis's Catacombs

When Crosis's Catacombs enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {U}, {B}, or {R}.

Land
Crosis's Catacombs (pls) 136
1
Darkwater Catacombs

{1}, {T}: Add {U}{B}.

Land
Darkwater Catacombs (ody) 319
1
Henge of Ramos

{T}: Add {C}. {2}, {T}: Add one mana of any color.

Land
Henge of Ramos (mmq) 318
1
Island

({T}: Add {U}.)

Land
Island (ice) 368
8
Mountain

({T}: Add {R}.)

Land
Mountain (ice) 377
8
School of the Unseen

{T}: Add {C}. {2}, {T}: Add one mana of any color.

Land
School of the Unseen (all) 141
1
Shadowblood Ridge

{1}, {T}: Add {B}{R}.

Land
Shadowblood Ridge (ody) 326
1
Shivan Reef

{T}: Add {C}. {T}: Add {U} or {R}. Shivan Reef deals 1 damage to you.

Land
Shivan Reef (apc) 142
1
Sulfurous Springs

{T}: Add {C}. {T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you.

Land
Sulfurous Springs (ice) 360
1
Swamp

({T}: Add {B}.)

Land
Swamp (ice) 374
8
Tarnished Citadel

{T}: Add {C}. {T}: Add one mana of any color. Tarnished Citadel deals 3 damage to you.

Land
Tarnished Citadel (ody) 329
1
Underground River

{T}: Add {C}. {T}: Add {U} or {B}. Underground River deals 1 damage to you.

Land
Underground River (ice) 362
1

Sorcery

Quantity: 2Price: $0.74
Lab Rats

Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.) Create a 1/1 black Rat creature token.

Sorcery
Lab Rats (sth) 61
1
Mogg Alarm

You may sacrifice two Mountains rather than pay this spell's mana cost. Create two 1/1 red Goblin creature tokens.

Sorcery
Mogg Alarm (nem) 93
1

Deck Stats

Deck extras (0)
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Description

{"ops":[{"insert":"Retroactive: No card first printed 8e/Mirrodin or later allowed (except for in the command zone if there are 1 or fewer legal choices)\n\nGood Buddy loves his tokens. He also likes having a low curve, powerful acceleration, and the ability to, with but the least amount of help, two-shot his foes with commander damage. Against modern decks, regeneration is an extremely powerful defensive ability, dodging the vast majority of nonwhite removal. Generally, it's best to keep mana and shields up while destroying people.\n"}]}
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