210
3/30/2024
Funny Skeleton
Deck Size: 100
Commander
Legal
Est deck cost: $1007.71
Salt sum: 63.35
210
3/30/2024
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Commander

Qty: 1 Price: $39.99
Tinybones, Trinket Thief

At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life. {4}{B}{B}: Each opponent with no cards in hand loses 10 life.

Creature
Tinybones, Trinket Thief (sld) 1407

Commander

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Punishments

Qty: 15 Price: $305.95
Archfiend of Ifnir

Flying Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control. Cycling {2} ({2}, Discard this card: Draw a card.)

Creature
Archfiend of Ifnir (akh) 78
Bone Miser

Whenever you discard a creature card, create a 2/2 black Zombie creature token. Whenever you discard a land card, add {B}{B}. Whenever you discard a noncreature, nonland card, draw a card.

Creature
Bone Miser (plst) C19-15
Curse of Fool's Wisdom

Enchant player Whenever enchanted player draws a card, they lose 2 life and you gain 2 life. Madness {3}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Enchantment
Curse of Fool's Wisdom (c19) 16
Fell Specter

Flying When this creature enters, target opponent discards a card. Whenever an opponent discards a card, that player loses 2 life.

Creature
Fell Specter (jmp) 233
Liliana's Caress

Whenever an opponent discards a card, that player loses 2 life.

Enchantment
Liliana's Caress (m11) 103
Megrim

Whenever an opponent discards a card, this enchantment deals 2 damage to that player.

Enchantment
Megrim (sth) 62
Mindcrank

Whenever an opponent loses life, that player mills that many cards. (Damage causes loss of life.)

Artifact
Mindcrank (clb) 866
Oppression

Whenever a player casts a spell, that player discards a card.

Enchantment
Oppression (usg) 143
Orcish Bowmasters

Flash When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1.

Creature
Orcish Bowmasters (ltr) 433
Painful Quandary

Whenever an opponent casts a spell, that player loses 5 life unless they discard a card.

Enchantment
Painful Quandary (bro) 111
Sangromancer

Flying Whenever a creature an opponent controls dies, you may gain 3 life. Whenever an opponent discards a card, you may gain 3 life.

Creature
Sangromancer (scd) 103
Sheoldred, the Apocalypse

Deathtouch Whenever you draw a card, you gain 2 life. Whenever an opponent draws a card, they lose 2 life.

Creature
Sheoldred, the Apocalypse (dmu) 290
Tergrid, God of Fright

Creature
Tergrid, God of Fright // Tergrid's Lantern (khm) 307Tergrid, God of Fright // Tergrid's Lantern (khm) 307
Underworld Dreams

Whenever an opponent draws a card, this enchantment deals 1 damage to that player.

Enchantment
Underworld Dreams (sld) 1298
Waste Not

Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token. Whenever an opponent discards a land card, add {B}{B}. Whenever an opponent discards a noncreature, nonland card, draw a card.

Enchantment
Waste Not (sld) 1299

Punishments

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Discard

Qty: 17 Price: $145.63
Bottomless Pit

At the beginning of each player's upkeep, that player discards a card at random.

Enchantment
Bottomless Pit (sld) 1404
Cunning Lethemancer

At the beginning of your upkeep, each player discards a card.

Creature
Cunning Lethemancer (ala) 69
Dark Deal

Each player discards all the cards in their hand, then draws that many cards minus one.

Sorcery
Dark Deal (frf) 66
Duress

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Sorcery
Duress (dbl) 98
Grief

Menace When this creature enters, target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Evoke—Exile a black card from your hand.

Creature
Grief (mh2) 311
Hymn to Tourach

Target player discards two cards at random.

Sorcery
Hymn to Tourach (v13) 3
Liliana of the Veil

+1: Each player discards a card. −2: Target player sacrifices a creature. −6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice.

Planeswalker
Liliana of the Veil (dmu) 373
Liliana Vess

+1: Target player discards a card. −2: Search your library for a card, then shuffle and put that card on top. −8: Put all creature cards from all graveyards onto the battlefield under your control.

Planeswalker
Liliana Vess (gvl) 32
Liliana, Waker of the Dead

+1: Each player discards a card. Each opponent who can't loses 3 life. −3: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard. −7: You get an emblem with "At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste."

Planeswalker
Liliana, Waker of the Dead (m21) 282
Mindslicer

When this creature dies, each player discards their hand.

Creature
Mindslicer (dmr) 91
Necrogen Mists

At the beginning of each player's upkeep, that player discards a card.

Enchantment
Necrogen Mists (sld) 1405
Necrogoyf

Necrogoyf's power is equal to the number of creature cards in all graveyards. At the beginning of each player's upkeep, that player discards a card. Madness {1}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Creature
Necrogoyf (mh2) 398
Rankle, Master of Pranks

Flying, haste Whenever Rankle deals combat damage to a player, choose any number — • Each player discards a card. • Each player loses 1 life and draws a card. • Each player sacrifices a creature of their choice.

Creature
Rankle, Master of Pranks (cmm) 519
Rotting Rats

When this creature enters, each player discards a card. Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Creature
Rotting Rats (hop) 39
Stronghold Rats

Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever this creature deals combat damage to a player, each player discards a card.

Creature
Stronghold Rats (tsr) 142
The Haunt of Hightower

Flying, lifelink Whenever The Haunt of Hightower attacks, defending player discards a card. Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on The Haunt of Hightower.

Creature
The Haunt of Hightower (rna) 273
Thoughtseize

Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Sorcery
Thoughtseize (2xm) 109

Discard

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Ramp

Qty: 8 Price: $31.42
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (cmm) 653
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (cmm) 655
Expedition Map

{2}, {T}, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.

Artifact
Expedition Map (j22) 765
Jet Medallion

Black spells you cast cost {1} less to cast.

Artifact
Jet Medallion (cmm) 395
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (cmm) 961
Nyx Lotus

Nyx Lotus enters tapped. {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

Artifact
Nyx Lotus (thb) 235
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (cc2) 7
Wayfarer's Bauble

{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Artifact
Wayfarer's Bauble (40k) 262

Ramp

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Draw

Qty: 7 Price: $136.44
Anvil of Bogardan

Players have no maximum hand size. At the beginning of each player's draw step, that player draws an additional card, then discards a card.

Artifact
Anvil of Bogardan (vis) 141
Geth's Grimoire

Whenever an opponent discards a card, you may draw a card.

Artifact
Geth's Grimoire (plst) DST-123
Night's Whisper

You draw two cards and you lose 2 life.

Sorcery
Night's Whisper (moc) 259
Read the Bones

Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Read the Bones (cmm) 182
Seizan, Perverter of Truth

At the beginning of each player's upkeep, that player loses 2 life and draws two cards.

Creature
Seizan, Perverter of Truth (chk) 143
Syphon Mind

Each other player discards a card. You draw a card for each card discarded this way.

Sorcery
Syphon Mind (scd) 111
The One Ring

Indestructible When The One Ring enters, if you cast it, you gain protection from everything until your next turn. At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. {T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.

Artifact
The One Ring (ltr) 451

Draw

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Recursion

Qty: 5 Price: $42.55
Breach the Multiverse

Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types.

Sorcery
Breach the Multiverse (mom) 94
Puppeteer Clique

Flying When this creature enters, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Creature
Puppeteer Clique (clb) 769
Reanimate

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.

Sorcery
Reanimate (jmp) 270
Reassembling Skeleton

{1}{B}: Return this card from your graveyard to the battlefield tapped.

Creature
Reassembling Skeleton (sld) 1406
Stitch Together

Return target creature card from your graveyard to your hand. Threshold — Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard.

Sorcery
Stitch Together (plst) JUD-72

Recursion

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Land

Qty: 36 Price: $180.54
Cabal Coffers

{2}, {T}: Add {B} for each Swamp you control.

Land
Cabal Coffers (mh2) 301
Cabal Stronghold

{T}: Add {C}. {3}, {T}: Add {B} for each basic Swamp you control.

Land
Cabal Stronghold (dom) 238
Castle Locthwain

This land enters tapped unless you control a Swamp. {T}: Add {B}. {1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.

Land
Castle Locthwain (clb) 884
Crypt of Agadeem

This land enters tapped. {T}: Add {B}. {2}, {T}: Add {B} for each black creature card in your graveyard.

Land
Crypt of Agadeem (c14) 288
Geier Reach Sanitarium

{T}: Add {C}. {2}, {T}: Each player draws a card, then discards a card.

Land
Geier Reach Sanitarium (sld) 1408
Myriad Landscape

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (cmm) 421
Nykthos, Shrine to Nyx

{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

Land
Nykthos, Shrine to Nyx (plst) THS-223
Swamp

({T}: Add {B}.)

Land
Swamp (unf) 237

Land

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Removal

Qty: 6 Price: $30.24
Defile

Target creature gets -1/-1 until end of turn for each Swamp you control.

Instant
Defile (mh1) 86
Doom Blade

Destroy target nonblack creature.

Instant
Doom Blade (sta) 91
Feed the Swarm

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Sorcery
Feed the Swarm (cmm) 159
Isildur's Fateful Strike

(You may cast a legendary instant only if you control a legendary creature or planeswalker.) Destroy target creature. If its controller has more than four cards in hand, they exile cards from their hand equal to the difference.

Instant
Isildur's Fateful Strike (ltr) 91
Mutilate

All creatures get -1/-1 until end of turn for each Swamp you control.

Sorcery
Mutilate (tor) 73
Snuff Out

If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost. Destroy target nonblack creature. It can't be regenerated.

Instant
Snuff Out (gvl) 53

Removal

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Protection

Qty: 5 Price: $94.95
Darkness

Prevent all combat damage that would be dealt this turn.

Instant
Darkness (tsb) 40
Ensnaring Bridge

Creatures with power greater than the number of cards in your hand can't attack.

Artifact
Ensnaring Bridge (2xm) 253
Glacial Chasm

Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When this land enters, sacrifice a land. Creatures you control can't attack. Prevent all damage that would be dealt to you.

Land
Glacial Chasm (ice) 353
Imp's Mischief

Change the target of target spell with a single target. You lose life equal to that spell's mana value.

Instant
Imp's Mischief (cmm) 167
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (2xm) 360

Protection

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
75 pips - 49 cards
40 mana - 37 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
7 mana - 6 cards
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Description

{"ops":[{"insert":"Hello! This is my first deck on Archidekt, but "},{"attributes":{"bold":true},"insert":"definitely"},{"insert":" not my first time building Tinybones!\n\nI originally made this deck for the meme. This is simply the fruits of my labor. I have been upgrading this deck over time, making it more focused and more fun to play with.\n\n"},{"insert":{"card-link":"Tinybones, Trinket Thief"}},{"insert":" is unfortunately pretty notorious for not being fun to play against, but that didn't stop me from trying to to make this deck good. Most people will just shove as many discard outlets into the deck that they can find and try to win with his activated ability, and although that sometimes works, ultimately the table will only let you win once with that before leaving you alone ever again. Plus, no one likes playing top deck simulator the entire time.\n\nTo make this deck more focused, I've included a few recursion pieces to help interact with your opponent's graveyards (and yours as well). Since your opponent's are going to be discarding so often throughout the game, make sure to pay attention to what is being discarded so you can take the game by surprise. "},{"insert":{"card-link":"Puppeteer Clique"}},{"insert":" is an excellent example of taking advantage of your opponents discarding creatures. "},{"insert":{"card-link":"Rotting Rats"}},{"insert":" and "},{"insert":{"card-link":"Reassembling Skeleton"}},{"insert":" can bring themselves out of the graveyard if you block with them or discard them. "},{"insert":{"card-link":"Breach the Multiverse"}},{"insert":" is also an excellent bomb in the late game if it resolves, and don't forget good old "},{"insert":{"card-link":"Reanimate"}},{"insert":"! \n\nTinybones has a really powerful activated ability stapled onto him, but most players will just remove him the first opportunity they get. Instead, try to prioritize taking advantage of his first ability for extra draw power in the early game, and use cards like "},{"insert":{"card-link":"Ensnaring Bridge"}},{"insert":" to keep your board and life total safe. "},{"insert":{"card-link":"Mindslicer"}},{"insert":" is an excellent blocker if someone tries to attack you as well. For the blue-playing opponents, use pieces like "},{"insert":{"card-link":"Sheoldred, the Apocalypse"}},{"insert":", "},{"insert":{"card-link":"Curse of Fool's Wisdom"}},{"insert":", and etcetera to punish them for trying to outplay you with excessive draw power. The \"Punishments\" category in the decklist contains all the cards that punish your opponents for trying to interact with you or stop your plan, while also giving you a bit of value here and there when you make everyone discard cards.\n\nA lot of the discard outlets in this deck are symmetrical so we definitely need to have a way to get around it or take advantage of it. We have pretty powerful draw pieces, like "},{"insert":{"card-link":"The One Ring"}},{"insert":" and "},{"insert":{"card-link":"Geth's Grimoire"}},{"insert":". In combination with "},{"insert":{"card-link":"Sheoldred, the Apocalypse"}},{"insert":", you can get ridiculously hard to beat. Keeping our hand full while your opponent's hands are empty is the main goal of the early to mid-game. Life loss can also be detrimental to our game plan, so Sheoldred and "},{"insert":{"card-link":"Sangromancer"}},{"insert":" can keep our life total healthy.\n\nYou may notice I'm not running any tutors in a mono-black deck (except "},{"insert":{"card-link":"Liliana Vess"}},{"insert":" technically). Honestly, this deck thins out your deck so often I've never found a good opportunity to squeeze in a tutor. The amount of cards you can draw as well as redundancy of discard payoffs leads me to believe tutors are simply a waste of time and mana here. On the flip side though, a "},{"insert":{"card-link":"Demonic Tutor"}},{"insert":" would be an easy include if you feel like it's needed in your games.\n\nI hope that provides some insight to the playstyle of a discard deck in Commander. People usually hate playing against this much discard so prepare to be an archenemy, but with other interactive pieces in the deck you might just steal the win in a unique way that earns you a little bit more respect.\n"}]}
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