314
2/27/2024
PAUPER EDH Reyav
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $25.19
Salt Sum: 17.31
314
2/27/2024
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Commander

Quantity: 1Price: $0.35
Reyav, Master Smith

Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn.

Creature
Reyav, Master Smith (mul) 57
1

Artifact

Quantity: 15Price: $6.61
Beamtown Beatstick

Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.) Whenever equipped creature deals combat damage to a player or battle, create a Treasure token. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Beamtown Beatstick (mom) 131
1
Blazing Torch

Equipped creature can't be blocked by Vampires or Zombies. Equipped creature has "{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to any target." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Blazing Torch (isd) 216
1
Cathar's Shield

Equipped creature gets +0/+3 and has vigilance. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Cathar's Shield (emn) 192
1
Crystal Slipper

Equipped creature gets +1/+0 and has haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Crystal Slipper (eld) 119
1
Darksteel Axe

Indestructible (Effects that say "destroy" don't destroy this artifact.) Equipped creature gets +2/+0. Equip {2}

Artifact
Darksteel Axe (ima) 214
1
Dueling Rapier

Flash When Dueling Rapier enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+0. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Dueling Rapier (afr) 140
1
Gilded Pinions

When Gilded Pinions enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Gilded Pinions (snc) 238
1
Greatsword of Tyr

Whenever equipped creature attacks, put a +1/+1 counter on it and tap up to one target creature defending player controls. Equip {W} ({W}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Greatsword of Tyr (clb) 22
1
Kor Halberd

Equipped creature gets +1/+1 and has vigilance. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Kor Halberd (mom) 27
1
Leather Armor

Equipped creature gets +0/+1 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Equip {0}. Activate only once each turn.

Artifact
Leather Armor (afr) 248
1
Lightning Spear

Equipped creature gets +1/+0 and has trample. {2}{R}, Sacrifice Lightning Spear: It deals 3 damage to any target. Equip {1}

Artifact
Lightning Spear (mh2) 134
1
Mirran Banesplitter

Flash When Mirran Banesplitter enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+0. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Mirran Banesplitter (mom) 154
1
Mirran Bardiche

For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +2/+1 and has vigilance. Equip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Mirran Bardiche (one) 22
1
Quick-Draw Dagger

Flash When Quick-Draw Dagger enters the battlefield, attach it to target creature you control. That creature gains first strike until end of turn. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Quick-Draw Dagger (snc) 243
1
Vanguard's Shield

Equipped creature gets +0/+3 and can block an additional creature each combat. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Vanguard's Shield (avr) 223
1

Creature

Quantity: 27Price: $9.79
Angel of the Dawn

Flying When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.

Creature
Angel of the Dawn (m19) 7
1
Angelic Page

Flying {T}: Target attacking or blocking creature gets +1/+1 until end of turn.

Creature
Angelic Page (jmp) 88
1
Arborea Pegasus

Flying When Arborea Pegasus enters the battlefield, target creature gets +1/+1 and gains flying until end of turn.

Creature
Arborea Pegasus (afr) 2
1
Armory Veteran

As long as Armory Veteran is equipped, it has menace. (It can't be blocked except by two or more creatures.)

Creature
Armory Veteran (afr) 130
1
Battle-Rattle Shaman

At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.

Creature
Battle-Rattle Shaman (ima) 117
1
Bladegraft Aspirant

Menace Equipment spells you cast cost {1} less to cast. Activated abilities of Equipment you control that target Bladegraft Aspirant cost {1} less to activate.

Creature
Bladegraft Aspirant (one) 122
1
Bladetusk Boar

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Creature
Bladetusk Boar (zen) 118
1
Cavalry Drillmaster

When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

Creature
Cavalry Drillmaster (m19) 8
1
Goblin Motivator

{T}: Target creature gains haste until end of turn. (It can attack and {T} this turn.)

Creature
Goblin Motivator (m19) 143
1
Hero of the Games

Whenever you cast a spell that targets Hero of the Games, creatures you control get +1/+0 until end of turn.

Creature
Hero of the Games (thb) 137
1
Hero of the Pride

Whenever you cast a spell that targets Hero of the Pride, creatures you control get +1/+0 until end of turn.

Creature
Hero of the Pride (thb) 22
1
Infantry Veteran

{T}: Target attacking creature gets +1/+1 until end of turn.

Creature
Infantry Veteran (ima) 24
1
Ingenious Artillerist

Whenever one or more artifacts enter the battlefield under your control, Ingenious Artillerist deals that much damage to each opponent.

Creature
Ingenious Artillerist (clb) 182
1
Kazuul's Toll Collector

{0}: Attach target Equipment you control to Kazuul's Toll Collector. Activate only as a sorcery.

Creature
Kazuul's Toll Collector (ogw) 112
1
Leonin Lightbringer

Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) As long as Leonin Lightbringer is equipped, it gets +1/+1.

Creature
Leonin Lightbringer (one) 20
1
Palace Guard

Palace Guard can block any number of creatures.

Creature
Palace Guard (m10) 23
1
Pegasus Courser

Flying Whenever Pegasus Courser attacks, another target attacking creature gains flying until end of turn.

Creature
Pegasus Courser (m19) 32
1
Somberwald Vigilante

Whenever Somberwald Vigilante becomes blocked by a creature, Somberwald Vigilante deals 1 damage to that creature.

Creature
Somberwald Vigilante (avr) 156
1
Star-Crowned Stag

Whenever Star-Crowned Stag attacks, tap target creature defending player controls.

Creature
Star-Crowned Stag (m19) 38
1
Sweatworks Brawler

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Menace

Creature
Sweatworks Brawler (aer) 100
1
Tenth District Veteran

Vigilance Whenever Tenth District Veteran attacks, untap another target creature you control.

Creature
Tenth District Veteran (rna) 26
1
Tome Shredder

Haste {T}, Exile an instant or sorcery card from your graveyard: Put a +1/+1 counter on Tome Shredder.

Creature
Tome Shredder (stx) 117
1
Trailblazing Historian

Haste {T}: Another target creature gains haste until end of turn.

Creature
Trailblazing Historian (mom) 168
1
Trusty Packbeast

When Trusty Packbeast enters the battlefield, return target artifact card from your graveyard to your hand.

Creature
Trusty Packbeast (m19) 41
1
Trusty Retriever

When Trusty Retriever enters the battlefield, choose one — • Put a +1/+1 counter on Trusty Retriever. • Return target artifact or enchantment card from your graveyard to your hand.

Creature
Trusty Retriever (jmp) 8
1
War-Trained Slasher

Menace (This creature can't be blocked except by two or more creatures.) Whenever War-Trained Slasher attacks a battle, double its power until end of turn.

Creature
War-Trained Slasher (mom) 172
1
Warlord's Elite

As an additional cost to cast this spell, tap two untapped artifacts, creatures, and/or lands you control.

Creature
Warlord's Elite (bro) 32
1

Enchantment

Quantity: 7Price: $2.49
Call to Serve

Enchant nonblack creature Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types.

Enchantment
Call to Serve (avr) 9
1
Cartouche of Solidarity

Enchant creature you control When Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance. Enchanted creature gets +1/+1 and has first strike.

Enchantment
Cartouche of Solidarity (akh) 7
1
Cartouche of Zeal

Enchant creature you control When Cartouche of Zeal enters the battlefield, target creature can't block this turn. Enchanted creature gets +1/+1 and has haste.

Enchantment
Cartouche of Zeal (akh) 124
1
Gift of Granite

Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +0/+2.

Enchantment
Gift of Granite (fut) 7
1
Hammerhand

Enchant creature When Hammerhand enters the battlefield, target creature can't block this turn. Enchanted creature gets +1/+1 and has haste.

Enchantment
Hammerhand (dmu) 129
1
Pentarch Ward

Enchant creature As Pentarch Ward enters the battlefield, choose a color. When Pentarch Ward enters the battlefield, draw a card. Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward.

Enchantment
Pentarch Ward (ima) 27
1
Raffine's Guidance

Enchant creature Enchanted creature gets +1/+1. You may cast Raffine's Guidance from your graveyard by paying {2}{W} rather than paying its mana cost.

Enchantment
Raffine's Guidance (snc) 25
1

Instant

Quantity: 12Price: $4.20
Aerial Boost

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gets +2/+2 and gains flying until end of turn.

Instant
Aerial Boost (mom) 2
1
Alley Evasion

Choose one — • Target creature you control gets +1/+2 until end of turn. • Return target creature you control to its owner's hand.

Instant
Alley Evasion (aer) 6
1
Antagonize

Target creature gets +4/+3 until end of turn.

Instant
Antagonize (snc) 100
1
Disenchant

Destroy target artifact or enchantment.

Instant
Disenchant (ima) 15
1
Djeru's Resolve

Untap target creature. Prevent all damage that would be dealt to it this turn. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Djeru's Resolve (akh) 11
1
Furious Bellow

Target creature gets +3/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Instant
Furious Bellow (dmu) 126
1
Guided Strike

Target creature gets +1/+0 and gains first strike until end of turn. Draw a card.

Instant
Guided Strike (ima) 23
1
Inspired Charge

Creatures you control get +2/+1 until end of turn.

Instant
Inspired Charge (m11) 19
1
Raze the Effigy

Choose one — • Destroy target artifact. • Target attacking creature gets +2/+2 until end of turn.

Instant
Raze the Effigy (mid) 156
1
Soul's Fire

Target creature you control deals damage equal to its power to any target.

Instant
Soul's Fire (uma) 148
1
Trumpet Blast

Attacking creatures get +2/+0 until end of turn.

Instant
Trumpet Blast (m19) 165
1
You're Ambushed on the Road

Choose one — • Make a Retreat — Return target creature you control to its owner's hand. • Stand and Fight — Target creature gets +1/+3 until end of turn.

Instant
You're Ambushed on the Road (afr) 43
1

Land

Quantity: 36Price: $1.05
Lorehold Campus

Lorehold Campus enters the battlefield tapped. {T}: Add {R} or {W}. {4}, {T}: Scry 1.

Land
Lorehold Campus (stx) 268
1
Mountain

({T}: Add {R}.)

Land
Mountain (sir) 288
16
Plains

({T}: Add {W}.)

Land
Plains (sir) 278
17
Sacred Peaks

({T}: Add {R} or {W}.) Sacred Peaks enters the battlefield tapped.

Land
Sacred Peaks (dmu) 254
1
Wind-Scarred Crag

Wind-Scarred Crag enters the battlefield tapped. When Wind-Scarred Crag enters the battlefield, you gain 1 life. {T}: Add {R} or {W}.

Land
Wind-Scarred Crag (neo) 282
1

Sorcery

Quantity: 2Price: $0.70
Rush of Battle

Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.)

Sorcery
Rush of Battle (ktk) 19
1
Take Vengeance

Destroy target tapped creature.

Sorcery
Take Vengeance (m19) 40
1

Maybeboard

Quantity: 2Price: $0.74
Kemba, Kha Regent

At the beginning of your upkeep, create a 2/2 white Cat creature token for each Equipment attached to Kemba, Kha Regent.

Creature
Kemba, Kha Regent (cmm) 34
1
Sunspear Shikari

As long as Sunspear Shikari is equipped, it has first strike and lifelink.

Creature
Sunspear Shikari (som) 23
1

Deck Stats

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