316
8/1/2023
Treefolk tribal
Deck Size: 100
Commander
Legal
Est deck cost: $146.70
Salt sum: 26.58
No deck tags
316
8/1/2023
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Commander

Qty: 1 Price: $0.69
Fangorn, Tree Shepherd

Treefolk you control have vigilance. Whenever one or more Treefolk you control attack, add twice that much {G}. You don't lose unspent green mana as steps and phases end.

Creature
Fangorn, Tree Shepherd (ltr) 415

Commander

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Planeswalker

Qty: 1 Price: $5.99
Nissa, Worldwaker

+1: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land. +1: Untap up to four target Forests. −7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle. Those lands become 4/4 Elemental creatures with trample. They're still lands.

Planeswalker
Nissa, Worldwaker (e01) 68

Planeswalker

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Creature

Qty: 37 Price: $58.01
Awakener Druid

When this creature enters, target Forest becomes a 4/5 green Treefolk creature for as long as this creature remains on the battlefield. It's still a land.

Creature
Awakener Druid (jmp) 379
Battlewand Oak

Whenever a Forest you control enters, this creature gets +2/+2 until end of turn. Whenever you cast a Treefolk spell, this creature gets +2/+2 until end of turn.

Creature
Battlewand Oak (plst) LRW-197
Bosk Banneret

Treefolk spells and Shaman spells you cast cost {1} less to cast.

Creature
Bosk Banneret (mor) 114
Cloudcrown Oak

Reach (This creature can block creatures with flying.)

Creature
Cloudcrown Oak (dds) 45
Dauntless Dourbark

Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control. This creature has trample as long as you control another Treefolk.

Creature
Dauntless Dourbark (plst) LRW-203
Deadwood Treefolk

Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When this creature enters or leaves the battlefield, return another target creature card from your graveyard to your hand.

Creature
Deadwood Treefolk (dmr) 155
Dungrove Elder

Hexproof (This creature can't be the target of spells or abilities your opponents control.) Dungrove Elder's power and toughness are each equal to the number of Forests you control.

Creature
Dungrove Elder (plst) M12-171
Embodiment of Insight

Vigilance Land creatures you control have vigilance. Landfall — Whenever a land you control enters, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

Creature
Embodiment of Insight (znc) 64
Everbark Shaman

{T}, Exile a Treefolk card from your graveyard: Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.

Creature
Everbark Shaman (mor) 121
Generous Ent

Reach When this creature enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") Forestcycling {1} ({1}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)

Creature
Generous Ent (ltr) 169
Ghastbark Twins

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) This creature can block an additional creature each combat.

Creature
Ghastbark Twins (m19) 181
Ghoultree

This spell costs {1} less to cast for each creature card in your graveyard.

Creature
Ghoultree (dka) 115
Great Oak Guardian

Flash (You may cast this spell any time you could cast an instant.) Reach When this creature enters, creatures target player controls get +2/+2 until end of turn. Untap them.

Creature
Great Oak Guardian (scd) 186
Heartwood Storyteller

Whenever a player casts a noncreature spell, each of that player's opponents may draw a card.

Creature
Heartwood Storyteller (tsr) 209
Kalonian Twingrove

Kalonian Twingrove's power and toughness are each equal to the number of Forests you control. When this creature enters, create a green Treefolk Warrior creature token with "This token's power and toughness are each equal to the number of Forests you control."

Creature
Kalonian Twingrove (m15) 182
Leaf-Crowned Elder

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, you may play that card without paying its mana cost.

Creature
Leaf-Crowned Elder (plst) MOR-128
Liege of the Tangle

Trample Whenever this creature deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.

Creature
Liege of the Tangle (2xm) 174
Lumberknot

Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever a creature dies, put a +1/+1 counter on this creature.

Creature
Lumberknot (pca) 66
Magnigoth Sentry

Reach (This creature can block creatures with flying.)

Creature
Magnigoth Sentry (dmu) 172
Orchard Strider

When this creature enters, create two Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this token: You gain 3 life.") Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Creature
Orchard Strider (mh2) 169
Orchard Warden

Whenever another Treefolk creature you control enters, you may gain life equal to that creature's toughness.

Creature
Orchard Warden (mor) 131
Quickbeam, Upstart Ent

Whenever Quickbeam or another Treefolk you control enters, up to two target creatures each get +2/+2 and gain trample until end of turn.

Creature
Quickbeam, Upstart Ent (ltr) 183
Rootless Yew

When this creature dies, search your library for a creature card with power or toughness 6 or greater, reveal it, put it into your hand, then shuffle.

Creature
Rootless Yew (khm) 189
Seedguide Ash

When this creature dies, you may search your library for up to three Forest cards, put them onto the battlefield tapped, then shuffle.

Creature
Seedguide Ash (lrw) 235
Tilling Treefolk

When this creature enters, you may return up to two target land cards from your graveyard to your hand.

Creature
Tilling Treefolk (eve) 78
Timber Protector

Other Treefolk creatures you control get +1/+1. Other Treefolk and Forests you control have indestructible.

Creature
Timber Protector (lrw) 238
Treefolk Harbinger

When this creature enters, you may search your library for a Treefolk or Forest card, reveal it, then shuffle and put that card on top.

Creature
Treefolk Harbinger (lrw) 239
Treefolk Seedlings

Treefolk Seedlings's toughness is equal to the number of Forests you control.

Creature
Treefolk Seedlings (7ed) 277
Ulvenwald Observer

Whenever a creature you control with toughness 4 or greater dies, draw a card.

Creature
Ulvenwald Observer (emn) 176
Unstoppable Ash

Trample Champion a Treefolk or Warrior (When this enters, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn.

Creature
Unstoppable Ash (plst) MOR-137
Verdeloth the Ancient

Kicker {X} (You may pay an additional {X} as you cast this spell.) Saproling creatures and other Treefolk creatures get +1/+1. When Verdeloth enters, if it was kicked, create X 1/1 green Saproling creature tokens.

Creature
Verdeloth the Ancient (cmm) 330
Weatherseed Treefolk

Trample When this creature dies, return it to its owner's hand.

Creature
Weatherseed Treefolk (ulg) 116
Wickerbough Elder

This creature enters with a -1/-1 counter on it. {G}, Remove a -1/-1 counter from this creature: Destroy target artifact or enchantment.

Creature
Wickerbough Elder (ncc) 320
Willow Geist

Trample Whenever one or more cards leave your graveyard, put a +1/+1 counter on this creature. When this creature dies, you gain life equal to its power.

Creature
Willow Geist (mid) 207
Woodfall Primus

Trample When this creature enters, destroy target noncreature permanent. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Creature
Woodfall Primus (ncc) 322
World Shaper

Whenever this creature attacks, you may mill three cards. When this creature dies, return all land cards from your graveyard to the battlefield tapped.

Creature
World Shaper (ncc) 323
Yew Spirit

{2}{G}{G}: This creature gets +X/+X until end of turn, where X is its power.

Creature
Yew Spirit (avr) 207

Creature

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Sorcery

Qty: 10 Price: $19.56
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (cmm) 889
Emergent Sequence

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. That land becomes a 0/0 green and blue Fractal creature that's still a land. Put a +1/+1 counter on it for each land you had enter the battlefield under your control this turn.

Sorcery
Emergent Sequence (stx) 129
Explosive Vegetation

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Explosive Vegetation (dmc) 132
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (cmm) 300
Nissa's Pilgrimage

Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.

Sorcery
Nissa's Pilgrimage (c17) 155
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (cmm) 908
Rude Awakening

Choose one — • Untap all lands you control. • Until end of turn, lands you control become 2/2 creatures that are still lands. Entwine {2}{G} (Choose both if you pay the entwine cost.)

Sorcery
Rude Awakening (gvl) 22
Skyshroud Claim

Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.

Sorcery
Skyshroud Claim (cmm) 321
Splendid Reclamation

Return all land cards from your graveyard to the battlefield tapped.

Sorcery
Splendid Reclamation (vow) 221
Sylvan Awakening

Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands.

Sorcery
Sylvan Awakening (dom) 183

Sorcery

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Enchantment

Qty: 7 Price: $6.49
Assault Formation

Each creature you control assigns combat damage equal to its toughness rather than its power. {G}: Target creature with defender can attack this turn as though it didn't have defender. {2}{G}: Creatures you control get +0/+1 until end of turn.

Enchantment
Assault Formation (plst) IMA-155
Dormant Grove

Enchantment
Dormant Grove // Gnarled Grovestrider (vow) 198Dormant Grove // Gnarled Grovestrider (vow) 198
Earth Surge

Each land gets +2/+2 as long as it's a creature.

Enchantment
Earth Surge (gpt) 84
Life and Limb

All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. (They're affected by summoning sickness.)

Enchantment
Life and Limb (tsr) 215
Lignify

Enchant creature Enchanted creature is a Treefolk with base power and toughness 0/4 and loses all abilities.

Enchantment Kindred
Lignify (plst) DDD-16
Living Lands

All Forests are 1/1 creatures that are still lands.

Enchantment
Living Lands (6ed) 238
The Mending of Dominaria

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Mill two cards, then you may return a creature card from your graveyard to your hand. III — Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library.

Enchantment
The Mending of Dominaria (cmm) 902

Enchantment

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Instant

Qty: 4 Price: $2.32
Harrow

As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Instant
Harrow (znc) 69
Kamahl's Will

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Until end of turn, any number of target lands you control become 1/1 Elemental creatures with vigilance, indestructible, and haste. They're still lands. • Choose target creature you don't control. Each creature you control deals damage equal to its power to that creature.

Instant
Kamahl's Will (cmr) 238
Reach of Branches

Create a 2/5 green Treefolk Shaman creature token. Whenever a Forest you control enters, you may return this card from your graveyard to your hand.

Instant Kindred
Reach of Branches (mma) 158
Rootgrapple

Destroy target noncreature permanent. If you control a Treefolk, draw a card.

Instant Kindred
Rootgrapple (lrw) 234

Instant

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Land

Qty: 40 Price: $53.64
Forest

({T}: Add {G}.)

Land
Forest (j22) 112
Yavimaya, Cradle of Growth

Each land is a Forest in addition to its other land types.

Land
Yavimaya, Cradle of Growth (ltc) 377

Land

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Deck Info

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80 pips - 60 cards
40 mana - 40 cards
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