133
2/7/2024
Aminatou Renaimator CENTURION
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $1709.05
Salt Sum: 40.64
No deck tags
133
2/7/2024
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Commander

Quantity: 1Price: $1.79
Aminatou, the Fateshifter

+1: Draw a card, then put a card from your hand on top of your library. −1: Exile another target permanent you own, then return it to the battlefield under your control. −6: Choose left or right. Each player gains control of all nonland permanents other than Aminatou, the Fateshifter controlled by the next player in the chosen direction. Aminatou, the Fateshifter can be your commander.

Planeswalker
Aminatou, the Fateshifter (2x2) 169
1

Artifact

Quantity: 2Price: $6.48
Currency Converter

Whenever you discard a card, you may exile that card from your graveyard. {2}, {T}: Draw a card, then discard a card. {T}: Put a card exiled with Currency Converter into your graveyard. If it's a land card, create a Treasure token. If it's a nonland card, create a 2/2 black Rogue creature token.

Artifact
Currency Converter (ncc) 81
1
The Pandorica

You may choose not to untap The Pandorica during your untap step. {1}{W}, {T}: Untap another target nonland permanent, then it phases out. It can't phase in for as long as The Pandorica remains tapped. When The Pandorica becomes untapped or leaves the battlefield, that permanent phases in. Activate only as a sorcery.

Artifact
The Pandorica (who) 343
1

Creature

Quantity: 18Price: $160.78
Agent of Treachery

When Agent of Treachery enters the battlefield, gain control of target permanent. At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.

Creature
Agent of Treachery (m20) 43
1
All-Seeing Arbiter

Flying Whenever All-Seeing Arbiter enters the battlefield or attacks, draw two cards, then discard a card. Whenever you discard a card, target creature an opponent controls gets -X/-0 until your next turn, where X is the number of different mana values among cards in your graveyard.

Creature
All-Seeing Arbiter (psnc) 34p
1
Angel of Despair

Flying When Angel of Despair enters the battlefield, destroy target permanent.

Creature
Angel of Despair (gk2) 37
1
Archon of Cruelty

Flying Whenever Archon of Cruelty enters the battlefield or attacks, target opponent sacrifices a creature or planeswalker, discards a card, and loses 3 life. You draw a card and gain 3 life.

Creature
Archon of Cruelty (mh2) 75
1
Ashen Rider

Flying When Ashen Rider enters the battlefield or dies, exile target permanent.

Creature
Ashen Rider (2x2) 173
1
Fallaji Archaeologist

When Fallaji Archaeologist enters the battlefield, mill three cards. You may put a noncreature, nonland card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Fallaji Archaeologist. (To mill a card, put the top card of your library into your graveyard.)

Creature
Fallaji Archaeologist (bro) 48
1
Grief

Menace When Grief enters the battlefield, target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Evoke—Exile a black card from your hand.

Creature
Grief (mh2) 87
1
Griselbrand

Flying, lifelink Pay 7 life: Draw seven cards.

Creature
Griselbrand (phel) 106
1
Hapless Researcher

Sacrifice Hapless Researcher: Draw a card, then discard a card.

Creature
Hapless Researcher (jud) 42
1
Lord of Change

Flying, ward {3} Architect of Deception — When Lord of Change enters the battlefield, draw three cards.

Creature
Lord of Change (40k) 24
1
Magister of Worth

Flying Will of the council — When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth.

Creature
Magister of Worth (c21) 223
1
Orcish Bowmasters

Flash When Orcish Bowmasters enters the battlefield and whenever an opponent draws a card except the first one they draw in each of their draw steps, Orcish Bowmasters deals 1 damage to any target. Then amass Orcs 1.

Creature
Orcish Bowmasters (ltr) 103
1
Priest of Fell Rites

{T}, Pay 3 life, Sacrifice Priest of Fell Rites: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. Unearth {3}{W}{B} ({3}{W}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Creature
Priest of Fell Rites (mh2) 372
1
Putrid Imp

Discard a card: Putrid Imp gains flying until end of turn. Threshold — As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block.

Creature
Putrid Imp (pd3) 1
1
Raffine, Scheming Seer

Flying, ward {1} Whenever you attack, target attacking creature connives X, where X is the number of attacking creatures. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)

Creature
Raffine, Scheming Seer (snc) 213
1
Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Creature
Snapcaster Mage (isd) 78
1
Spellseeker

When Spellseeker enters the battlefield, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle.

Creature
Spellseeker (cmm) 120
1
Tivit, Seller of Secrets

Flying, ward {3} Council's dilemma — Whenever Tivit enters the battlefield or deals combat damage to a player, starting with you, each player votes for evidence or bribery. For each evidence vote, investigate. For each bribery vote, create a Treasure token. While voting, you may vote an additional time. (The votes can be for different choices or for the same choice.)

Creature
Tivit, Seller of Secrets (ncc) 10
1

Enchantment

Quantity: 4Price: $36.32
Animate Dead

Enchant creature card in a graveyard When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0.

Enchantment
Animate Dead (5ed) 140
1
Dance of the Dead

Enchant creature card in a graveyard When Dance of the Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Dance of the Dead." Put enchanted creature card onto the battlefield tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may pay {1}{B}. If the player does, untap that creature.

Enchantment
Dance of the Dead (ice) 118
1
Necromancy

You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it.

Enchantment
Necromancy (vis) 64
1
Sinister Concoction

{B}, Pay 1 life, Mill a card, Discard a card, Sacrifice Sinister Concoction: Destroy target creature.

Enchantment
Sinister Concoction (soi) 135
1

Instant

Quantity: 21Price: $149.91
Bitter Triumph

As an additional cost to cast this spell, discard a card or pay 3 life. Destroy target creature or planeswalker.

Instant
Bitter Triumph (lci) 91
1
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (a25) 46
1
Consider

Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Draw a card.

Instant
Consider (mid) 44
1
Corpse Dance

Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.

Instant
Corpse Dance (tmp) 116
1
Dismember

({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.

Instant
Dismember (nph) 57
1
Enlightened Tutor

Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.

Instant
Enlightened Tutor (6ed) 19
1
Faithful Mending

You gain 2 life, draw two cards, then discard two cards. Flashback {1}{W}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Faithful Mending (dbl) 221
1
Flash

You may put a creature card from your hand onto the battlefield. If you do, sacrifice it unless you pay its mana cost reduced by up to {2}.

Instant
Flash (a25) 57
1
Lim-Dûl's Vault

Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.

Instant
Lim-Dûl's Vault (all) 107
1
Moment of Truth

Look at the top three cards of your library. Put one of those cards into your hand, one into your graveyard, and one on the bottom of your library.

Instant
Moment of Truth (mom) 67
1
Not Dead After All

Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it." (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

Instant
Not Dead After All (woe) 101
1
Occult Epiphany

Draw X cards, then discard X cards. Create a 1/1 white Spirit creature token with flying for each card type among cards discarded this way.

Instant
Occult Epiphany (voc) 14
1
Opt

Scry 1. Draw a card.

Instant
Opt (m21) 59
1
Otherworldly Gaze

Surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Otherworldly Gaze (mid) 67
1
Read the Runes

Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.

Instant
Read the Runes (jmp) 167
1
Reenact the Crime

Exile target nonland card in a graveyard that was put there from anywhere this turn. Copy it. You may cast the copy without paying its mana cost.

Instant
Reenact the Crime (mkm) 70
1
Reprieve

Return target spell to its owner's hand. Draw a card.

Instant
Reprieve (ltr) 26
1
Shallow Grave

Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.

Instant
Shallow Grave (mir) 141
1
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (moc) 211
1
Tainted Indulgence

Draw two cards. Then discard a card unless there are five or more mana values among cards in your graveyard.

Instant
Tainted Indulgence (snc) 227
1
Tainted Pact

Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first.

Instant
Tainted Pact (sta) 33
1

Land

Quantity: 36Price: $937.26
Adarkar Wastes

{T}: Add {C}. {T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you.

Land
Adarkar Wastes (pdmu) 243p
1
Arid Mesa

{T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.

Land
Arid Mesa (mh2) 244
1
Bloodstained Mire

{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.

Land
Bloodstained Mire (ktk) 230
1
Bojuka Bog

Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (wwk) 132
1
Brightclimb Pathway

Land
Brightclimb Pathway // Grimclimb Pathway (znr) 259Brightclimb Pathway // Grimclimb Pathway (znr) 259
1
Clearwater Pathway

Land
Clearwater Pathway // Murkwater Pathway (znr) 260Clearwater Pathway // Murkwater Pathway (znr) 260
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (moc) 396
1
Darkslick Shores

Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {U} or {B}.

Land
Darkslick Shores (pone) 250s
1
Drowned Catacomb

Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.

Land
Drowned Catacomb (m11) 224
1
Flooded Strand

{T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

Land
Flooded Strand (ktk) 233
1
Glacial Fortress

Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.

Land
Glacial Fortress (m11) 225
1
Godless Shrine

({T}: Add {W} or {B}.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Godless Shrine (gtc) 242
1
Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Hallowed Fountain (prna) 251p
1
Hengegate Pathway

Land
Hengegate Pathway // Mistgate Pathway (khm) 260Hengegate Pathway // Mistgate Pathway (khm) 260
1
Island

({T}: Add {U}.)

Land
Island (mh2) 484
1
Isolated Chapel

Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.

Land
Isolated Chapel (dmr) 397
1
Marsh Flats

{T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.

Land
Marsh Flats (mh2) 248
1
Misty Rainforest

{T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.

Land
Misty Rainforest (mh2) 250
1
Otawara, Soaring City

{T}: Add {U}. Channel — {3}{U}, Discard Otawara, Soaring City: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control.

Land
Otawara, Soaring City (pneo) 271p
1
Polluted Delta

{T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.

Land
Polluted Delta (ktk) 239
1
Prismatic Vista

{T}, Pay 1 life, Sacrifice Prismatic Vista: Search your library for a basic land card, put it onto the battlefield, then shuffle.

Land
Prismatic Vista (mh1) 244
1
Raffine's Tower

({T}: Add {W}, {U}, or {B}.) Raffine's Tower enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Raffine's Tower (psnc) 254p
1
Scalding Tarn

{T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.

Land
Scalding Tarn (mh2) 254
1
Scrubland

({T}: Add {W} or {B}.)

Land
Scrubland (3ed) 286
1
Seachrome Coast

Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {W} or {U}.

Land
Seachrome Coast (one) 258
1
Shipwreck Marsh

Shipwreck Marsh enters the battlefield tapped unless you control two or more other lands. {T}: Add {U} or {B}.

Land
Shipwreck Marsh (pmid) 267p
1
Snow-Covered Island

({T}: Add {U}.)

Land
Snow-Covered Island (j22) 833
1
Snow-Covered Swamp

({T}: Add {B}.)

Land
Snow-Covered Swamp (khm) 280
1
Swamp

({T}: Add {B}.)

Land
Swamp (m19) 270
1
Takenuma, Abandoned Mire

{T}: Add {B}. Channel — {3}{B}, Discard Takenuma, Abandoned Mire: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control.

Land
Takenuma, Abandoned Mire (pneo) 278p
1
Underground River

{T}: Add {C}. {T}: Add {U} or {B}. Underground River deals 1 damage to you.

Land
Underground River (pbro) 267s
1
Underground Sea

({T}: Add {U} or {B}.)

Land
Underground Sea (ced) 286
1
Urborg, Tomb of Yawgmoth

Each land is a Swamp in addition to its other land types.

Land
Urborg, Tomb of Yawgmoth (plc) 165
1
Verdant Catacombs

{T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.

Land
Verdant Catacombs (zen) 229
1
Watery Grave

({T}: Add {U} or {B}.) As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Watery Grave (pgrn) 259p
1
Windswept Heath

{T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Land
Windswept Heath (ktk) 248
1

Planeswalker

Quantity: 1Price: $11.99
Teferi, Time Raveler

Each opponent can cast spells only any time they could cast a sorcery. +1: Until your next turn, you may cast sorcery spells as though they had flash. −3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.

Planeswalker
Teferi, Time Raveler (war) 221
1

Sorcery

Quantity: 17Price: $97.30
Bone Shards

As an additional cost to cast this spell, sacrifice a creature or discard a card. Destroy target creature or planeswalker.

Sorcery
Bone Shards (mh2) 76
1
Careful Study

Draw two cards, then discard two cards.

Sorcery
Careful Study (ody) 70
1
Collective Brutality

Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card. • Target creature gets -2/-2 until end of turn. • Target opponent loses 2 life and you gain 2 life.

Sorcery
Collective Brutality (emn) 85
1
Damn

Destroy target creature. A creature destroyed this way can't be regenerated. Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Damn (mh2) 80
1
Damnation

Destroy all creatures. They can't be regenerated.

Sorcery
Damnation (2x2) 73
1
Duress

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Sorcery
Duress (mid) 98
1
Exhume

Each player puts a creature card from their graveyard onto the battlefield.

Sorcery
Exhume (pd3) 17
1
Gitaxian Probe

({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.

Sorcery
Gitaxian Probe (nph) 35
1
Inquisition of Kozilek

Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card.

Sorcery
Inquisition of Kozilek (mm3) 75
1
Persist

Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it.

Sorcery
Persist (mh2) 96
1
Personal Tutor

Search your library for a sorcery card, reveal it, then shuffle and put that card on top.

Sorcery
Personal Tutor (cmm) 493
1
Ponder

Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

Sorcery
Ponder (m12) 73
1
Preordain

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Preordain (cmr) 84
1
Reanimate

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.

Sorcery
Reanimate (ltc) 206
1
Thoughtseize

Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Sorcery
Thoughtseize (ths) 107
1
Toxic Deluge

As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn.

Sorcery
Toxic Deluge (cmm) 191
1
Unmarked Grave

Search your library for a nonlegendary card, put that card into your graveyard, then shuffle.

Sorcery
Unmarked Grave (mh2) 106
1

Sideboard

Quantity: 10Price: $305.78
Astral Dragon

Flying Project Image — When Astral Dragon enters the battlefield, create two tokens that are copies of target noncreature permanent, except they're 3/3 Dragon creatures in addition to their other types, and they have flying.

Creature
Astral Dragon (clb) 664
1
Destroy Evil

Choose one — • Destroy target creature with toughness 4 or greater. • Destroy target enchantment.

Instant
Destroy Evil (dmu) 17
1
Dread Fugue

Cleave {2}{B} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Target player reveals their hand. You choose a nonland card from it [with mana value 2 or less]. That player discards that card.

Sorcery
Dread Fugue (dbl) 374
1
Esper Charm

Choose one — • Destroy target enchantment. • Draw two cards. • Target player discards two cards.

Instant
Esper Charm (c18) 179
1
Gilded Drake

Flying When Gilded Drake enters the battlefield, exchange control of Gilded Drake and up to one target creature an opponent controls. If you don't or can't make an exchange, sacrifice Gilded Drake. This ability still resolves if its target becomes illegal.

Creature
Gilded Drake (usg) 76
1
Mental Misstep

({U/P} can be paid with either {U} or 2 life.) Counter target spell with mana value 1.

Instant
Mental Misstep (nph) 38
1
Prismatic Ending

Converge — Exile target nonland permanent if its mana value is less than or equal to the number of colors of mana spent to cast this spell.

Sorcery
Prismatic Ending (mh2) 25
1
Rune-Scarred Demon

Flying When Rune-Scarred Demon enters the battlefield, search your library for a card, put it into your hand, then shuffle.

Creature
Rune-Scarred Demon (cmm) 184
1
Specter's Shriek

Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player exiles that card. If a nonblack card is exiled this way, exile a card from your hand.

Sorcery
Specter's Shriek (eld) 106
1
Sun Titan

Vigilance Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

Creature
Sun Titan (woc) 77
1

Maybeboard

Quantity: 1Price: $16.99
Stifle

Counter target activated or triggered ability. (Mana abilities can't be targeted.)

Instant
Stifle (cns) 108
1

Tokens & Extras

Quantity: 4Price: $1.44
Orc Army

Creature Token
Orc Army (tltr) 6
1
Rogue

Creature Token
Rogue (tsnc) 7
1
Spirit

Flying

Creature Token
Spirit (tcmm) 10
1
Wicked

Enchantment Token
Wicked // Cursed (twoe) 17
1

Deck Stats

Deck extras (0)
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Description

No description yet.

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