304
3/7/2024
Samurei
Deck Size: 100
Commander
Est deck cost: $56.28
Salt sum: 23.32
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304
3/7/2024
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Commander

Qty: 1 Price: $0.35
Bushi Tenderfoot

Creature
Bushi Tenderfoot // Kenzo the Hardhearted (chk) 2

Commander

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Land

Qty: 35 Price: $16.39
Cathedral of War

This land enters tapped. Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {C}.

Land
Cathedral of War (plst) M13-221
Plains

({T}: Add {W}.)

Land
Plains (cmm) 785

Land

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Artifact

Qty: 20 Price: $18.76
Ancestral Katana

Whenever a Samurai or Warrior you control attacks alone, you may pay {1}. When you do, attach this Equipment to it. Equipped creature gets +2/+1. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Ancestral Katana (neo) 1
Endless Atlas

{2}, {T}: Draw a card. Activate only if you control three or more lands with the same name.

Artifact
Endless Atlas (cmm) 947
Eye of Vecna

When Eye of Vecna enters, you draw a card and you lose 2 life. At the beginning of your upkeep, you may pay {2}. If you do, you draw a card and you lose 2 life.

Artifact
Eye of Vecna (afr) 243
Forebear's Blade

Equipped creature gets +3/+0 and has vigilance and trample. Whenever equipped creature dies, attach this Equipment to target creature you control. Equip {3}

Artifact
Forebear's Blade (cmm) 384
Goldvein Pick

Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Goldvein Pick (j22) 769
Greatsword of Tyr

Whenever equipped creature attacks, put a +1/+1 counter on it and tap up to one target creature defending player controls. Equip {W} ({W}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Greatsword of Tyr (clb) 22
Hero's Heirloom

Equipped creature gets +2/+1. As long as equipped creature is legendary, it has trample and haste. Equip {2}

Artifact
Hero's Heirloom (dmu) 231
Infiltration Lens

Whenever equipped creature becomes blocked by a creature, you may draw two cards. Equip {1}

Artifact
Infiltration Lens (j22) 777
Leather Armor

Equipped creature gets +0/+1 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Equip {0}. Activate only once each turn.

Artifact
Leather Armor (afr) 248
Loxodon Warhammer

Equipped creature gets +3/+0 and has trample and lifelink. Equip {3}

Artifact
Loxodon Warhammer (onc) 135
Mask of Memory

Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Mask of Memory (onc) 136
O-Naginata

This Equipment can be attached only to a creature with power 3 or greater. Equipped creature gets +3/+0 and has trample. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
O-Naginata (plst) SOK-157
Pathway Arrows

Equipped creature has "{2}, {T}: This creature deals 1 damage to target creature. If a colorless creature is dealt damage this way, tap it." Equip {2}

Artifact
Pathway Arrows (bfz) 225
Plate Armor

Equipped creature gets +3/+3 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Equip {3}. This ability costs {1} less to activate for each other Equipment you control. ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Plate Armor (afr) 32
Prying Blade

Equipped creature gets +1/+0. Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Prying Blade (xln) 244
Rogue's Gloves

Whenever equipped creature deals combat damage to a player, you may draw a card. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Rogue's Gloves (jmp) 479
Spare Dagger

Equipped creature gets +1/+0 and has "Whenever this creature attacks, you may sacrifice Spare Dagger. When you do, this creature deals 1 damage to any target." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Spare Dagger (afr) 250
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (scd) 279
Sword of Vengeance

Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste. Equip {3}

Artifact
Sword of Vengeance (plst) M11-216
Trailblazer's Torch

When this Equipment enters, you take the initiative. Whenever equipped creature becomes blocked, it deals 2 damage to each creature blocking it. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Trailblazer's Torch (clb) 340

Artifact

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Sorcery

Qty: 7 Price: $6.03
Cut a Deal

Each opponent draws a card, then you draw a card for each opponent who drew a card this way.

Sorcery
Cut a Deal (onc) 63
Divine Reckoning

Each player chooses a creature they control. Destroy the rest. Flashback {5}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Divine Reckoning (c19) 62
Fortunate Few

Choose a nonland permanent you don't control, then each other player chooses a nonland permanent they don't control that hasn't been chosen this way. Destroy all other nonland permanents.

Sorcery
Fortunate Few (c17) 4
Secret Rendezvous

You and target opponent each draw three cards.

Sorcery
Secret Rendezvous (stx) 26
Single Combat

Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.

Sorcery
Single Combat (war) 30
Slash the Ranks

Destroy all creatures and planeswalkers except for commanders.

Sorcery
Slash the Ranks (cmr) 47
Tragic Arrogance

For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.

Sorcery
Tragic Arrogance (c21) 109

Sorcery

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Creature

Qty: 10 Price: $4.92
Akrasan Squire

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature
Akrasan Squire (ala) 1
Aven Squire

Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature
Aven Squire (m13) 6
Battlegrace Angel

Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains lifelink until end of turn.

Creature
Battlegrace Angel (mm2) 10
Eiganjo Exemplar

Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn.

Creature Enchantment
Eiganjo Exemplar (neo) 10
Guardians of Akrasa

Defender (This creature can't attack.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature
Guardians of Akrasa (m13) 18
Imperial Subduer

Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control.

Creature
Imperial Subduer (neo) 19
Ironsoul Enforcer

Whenever this creature or a commander you control attacks alone, return target artifact card from your graveyard to the battlefield.

Creature Artifact
Ironsoul Enforcer (nec) 7
Knight of Glory

Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature
Knight of Glory (m13) 21
Selfless Samurai

Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn. Sacrifice this creature: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature
Selfless Samurai (neo) 35
Sigiled Paladin

First strike Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature
Sigiled Paladin (ala) 27

Creature

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Enchantment

Qty: 1 Price: $0.35
Angelic Benediction

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, you may tap target creature.

Enchantment
Angelic Benediction (dvd) 19

Enchantment

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Instant

Qty: 26 Price: $9.48
Acrobatic Leap

Target creature gets +1/+3 and gains flying until end of turn. Untap it.

Instant
Acrobatic Leap (lci) 2
Act of Heroism

Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.

Instant
Act of Heroism (a25) 1
Aerial Boost

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gets +2/+2 and gains flying until end of turn.

Instant
Aerial Boost (mom) 2
Alarum

Untap target nonattacking creature. It gets +1/+3 until end of turn.

Instant
Alarum (mir) 2
Alley Evasion

Choose one — • Target creature you control gets +1/+2 until end of turn. • Return target creature you control to its owner's hand.

Instant
Alley Evasion (plst) AER-6
Arrester's Zeal

Target creature gets +2/+2 until end of turn. Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn.

Instant
Arrester's Zeal (rvr) 4
Desperate Lunge

Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life.

Instant
Desperate Lunge (war) 266
Djeru's Resolve

Untap target creature. Prevent all damage that would be dealt to it this turn. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Djeru's Resolve (plst) AKH-11
Escape from Orthanc

Target creature gets +1/+3 and gains flying until end of turn. Untap it.

Instant
Escape from Orthanc (ltr) 12
Feat of Resistance

Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)

Instant
Feat of Resistance (m21) 19
Flare of Faith

Target creature gets +2/+2 until end of turn. If it's a Human, instead it gets +3/+3 and gains indestructible until end of turn.

Instant
Flare of Faith (mid) 19
Hold the Line

Blocking creatures get +7/+7 until end of turn.

Instant
Hold the Line (ddn) 66
Humble

Until end of turn, target creature loses all abilities and has base power and toughness 0/1.

Instant
Humble (plst) EMA-14
Inspirit

Untap target creature. It gets +2/+4 until end of turn.

Instant
Inspirit (9ed) 22
Light the Way

Choose one — • Put a +1/+1 counter on target creature or Vehicle. Untap it. • Return target permanent you control to its owner's hand.

Instant
Light the Way (neo) 24
Mighty Leap

Target creature gets +2/+2 and gains flying until end of turn.

Instant
Mighty Leap (m19) 28
Moment of Valor

Choose one — • Untap target creature. It gets +1/+0 and gains indestructible until end of turn. • Destroy target creature with power 4 or greater.

Instant
Moment of Valor (woe) 20
Refuse to Yield

Target creature gets +2/+7 until end of turn. Untap it.

Instant
Refuse to Yield (snc) 27
Resistance Reunited

Target creature gets +2/+2 until end of turn. Equipped creatures you control gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant
Resistance Reunited (one) 31
Righteousness

Target blocking creature gets +7/+7 until end of turn.

Instant
Righteousness (j22) 235
Spontaneous Flight

Target creature gets +2/+2 until end of turn. Put a flying counter on it.

Instant
Spontaneous Flight (iko) 33
Survive the Night

Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Instant
Survive the Night (plst) SOI-41
Veteran's Reflexes

Target creature gets +1/+1 until end of turn. Untap that creature.

Instant
Veteran's Reflexes (wwk) 23
Wings of the Cosmos

Target creature gets +1/+3 and gains flying until end of turn. Untap it.

Instant
Wings of the Cosmos (khm) 39
You're Ambushed on the Road

Choose one — • Make a Retreat — Return target creature you control to its owner's hand. • Stand and Fight — Target creature gets +1/+3 until end of turn.

Instant
You're Ambushed on the Road (afr) 43
Your Temple Is Under Attack

Choose one — • Pray for Protection — Creatures you control gain indestructible until end of turn. • Strike a Deal — You and target opponent each draw two cards.

Instant
Your Temple Is Under Attack (clb) 52

Instant

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Deck Info

Deck stats

57 pips - 48 cards
36 mana - 36 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
1 mana - 1 card
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