102
4/9/2020
Politics
Deck Size: 100
Commander
Legal
Est deck cost: $233.44
Salt sum: 41.36
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102
4/9/2020
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Commander

Qty: 1 Price: $2.79
Kenrith, the Returned King

{R}: All creatures gain trample and haste until end of turn. {1}{G}: Put a +1/+1 counter on target creature. {2}{W}: Target player gains 5 life. {3}{U}: Target player draws a card. {4}{B}: Put target creature card from a graveyard onto the battlefield under its owner's control.

Creature
Kenrith, the Returned King (eld) 303

Commander

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Drain

Qty: 1 Price: $0.35
Garrulous Sycophant

At the beginning of your end step, if you're the monarch, each opponent loses 1 life and you gain 1 life.

Creature
Garrulous Sycophant (cn2) 43

Drain

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Protection

Qty: 8 Price: $18.94
Baird, Steward of Argive

Vigilance Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.

Creature
Baird, Steward of Argive (dom) 4
Gwafa Hazid, Profiteer

{W}{U}, {T}: Put a bribery counter on target creature you don't control. Its controller draws a card. Creatures with bribery counters on them can't attack or block.

Creature
Gwafa Hazid, Profiteer (bbd) 223
Marisi, Breaker of the Coil

Your opponents can't cast spells during combat. Whenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Creature
Marisi, Breaker of the Coil (c19) 46
Orzhov Advokist

At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or planeswalkers you control until your next turn.

Creature
Orzhov Advokist (cm2) 34
Pramikon, Sky Rampart

Flying, defender As Pramikon enters, choose left or right. Each player may attack only the nearest opponent in the chosen direction and planeswalkers controlled by that opponent.

Creature
Pramikon, Sky Rampart (c19) 47
Protector of the Crown

When this creature enters, you become the monarch. All damage that would be dealt to you is dealt to this creature instead.

Creature
Protector of the Crown (cn2) 21
Revenge of Ravens

Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life and you gain 1 life.

Enchantment
Revenge of Ravens (eld) 104
Windborn Muse

Flying Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Creature
Windborn Muse (c16) 80

Protection

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Tutor

Qty: 2 Price: $20.98
Eladamri's Call

Search your library for a creature card, reveal that card, put it into your hand, then shuffle.

Instant
Eladamri's Call (mh1) 197
Scheming Symmetry

Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top.

Sorcery
Scheming Symmetry (m20) 113

Tutor

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Burn

Qty: 1 Price: $0.35
Grudge Keeper

Whenever players finish voting, each opponent who voted for a choice you didn't vote for loses 2 life.

Creature
Grudge Keeper (cns) 28

Burn

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Draw

Qty: 14 Price: $33.24
Game Plan

Assist (Another player can pay up to {5} of this spell's cost.) Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan.

Sorcery
Game Plan (bbd) 35
Huddle Up

Assist (Another player can pay up to {2} of this spell's cost.) Two target players each draw a card.

Sorcery
Huddle Up (bbd) 36
Humble Defector

{T}: Draw two cards. Target opponent gains control of this creature. Activate only during your turn.

Creature
Humble Defector (c20) 154
Illusion of Choice

You choose how each player votes this turn. Draw a card.

Instant
Illusion of Choice (cn2) 31
Intellectual Offering

Choose an opponent. You and that player each draw three cards. Choose an opponent. Untap all nonland permanents you control and all nonland permanents that player controls.

Instant
Intellectual Offering (c14) 15
Keeper of Keys

When this creature enters, you become the monarch. At the beginning of your upkeep, if you're the monarch, creatures you control can't be blocked this turn.

Creature
Keeper of Keys (cn2) 34
Knights of the Black Rose

When this creature enters, you become the monarch. Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life.

Creature
Knights of the Black Rose (cn2) 76
Marchesa's Decree

When this enchantment enters, you become the monarch. Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.

Enchantment
Marchesa's Decree (cn2) 44
Mathas, Fiend Seeker

Menace At the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When this creature dies, each opponent draws a card and gains 2 life."

Creature
Mathas, Fiend Seeker (c17) 42
Messenger Jays

Flying Council's dilemma — When this creature enters, starting with you, each player votes for feather or quill. Put a +1/+1 counter on this creature for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card.

Creature
Messenger Jays (plst) CN2-35
Plea for Power

Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.

Sorcery
Plea for Power (cns) 24
Selvala's Stampede

Council's dilemma — Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote.

Sorcery
Selvala's Stampede (cn2) 71
Skyline Despot

Flying When this creature enters, you become the monarch. At the beginning of your upkeep, if you're the monarch, create a 5/5 red Dragon creature token with flying.

Creature
Skyline Despot (cn2) 57
Xantcha, Sleeper Agent

Xantcha enters under the control of an opponent of your choice. Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls. {3}: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability.

Creature
Xantcha, Sleeper Agent (c18) 50

Draw

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Ramp

Qty: 7 Price: $11.33
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (c20) 237
Biomancer's Familiar

Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. {T}: The next time target creature adapts this turn, it adapts as though it had no +1/+1 counters on it.

Creature
Biomancer's Familiar (rna) 158
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (c20) 170
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (plst) C17-149
Selvala, Explorer Returned

Parley — {T}: Each player reveals the top card of their library. For each nonland card revealed this way, add {G} and you gain 1 life. Then each player draws a card.

Creature
Selvala, Explorer Returned (c16) 220
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (c20) 252
Tempt with Discovery

Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.

Sorcery
Tempt with Discovery (plst) C16-170

Ramp

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Copy

Qty: 1 Price: $2.29
Tempt with Reflections

Tempting offer — Choose target creature you control. Create a token that's a copy of that creature. Each opponent may create a token that's a copy of that creature. For each opponent who does, create a token that's a copy of that creature.

Sorcery
Tempt with Reflections (c13) 60

Copy

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Finisher

Qty: 1 Price: $16.99
Expropriate

Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.

Sorcery
Expropriate (plst) CN2-30

Finisher

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Recursion

Qty: 4 Price: $2.98
Archaeomancer

When this creature enters, return target instant or sorcery card from your graveyard to your hand.

Creature
Archaeomancer (plst) C17-81
Custodi Squire

Flying Will of the council — When this creature enters, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.

Creature
Custodi Squire (cns) 18
Skullwinder

Deathtouch When this creature enters, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand.

Creature
Skullwinder (c20) 189
Tempt with Immortality

Tempting offer — Return a creature card from your graveyard to the battlefield. Each opponent may return a creature card from their graveyard to the battlefield. For each opponent who does, return a creature card from your graveyard to the battlefield.

Sorcery
Tempt with Immortality (c13) 95

Recursion

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Counters

Qty: 1 Price: $0.35
Throne Warden

At the beginning of your end step, if you're the monarch, put a +1/+1 counter on this creature.

Creature
Throne Warden (cn2) 25

Counters

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Land

Qty: 34 Price: $63.30
City of Brass

Whenever this land becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color.

Land
City of Brass (md1) 15
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (c20) 264
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (c20) 273
Forest

({T}: Add {G}.)

Land
Forest (prm) 53875
Gateway Plaza

This land enters tapped. When this land enters, sacrifice it unless you pay {1}. {T}: Add one mana of any color.

Land
Gateway Plaza (plst) GRN-247
Hallowed Fountain

({T}: Add {W} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Hallowed Fountain (rna) 251
Island

({T}: Add {U}.)

Land
Island (und) 89
Mountain

({T}: Add {R}.)

Land
Mountain (und) 93
Mystic Monastery

This land enters tapped. {T}: Add {U}, {R}, or {W}.

Land
Mystic Monastery (c20) 293
Opulent Palace

This land enters tapped. {T}: Add {B}, {G}, or {U}.

Land
Opulent Palace (c20) 295
Plains

({T}: Add {W}.)

Land
Plains (bfz) 251a
Seaside Citadel

This land enters tapped. {T}: Add {G}, {W}, or {U}.

Land
Seaside Citadel (c18) 277
Swamp

({T}: Add {B}.)

Land
Swamp (prm) 73632
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (c19) 281
Watery Grave

({T}: Add {U} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Watery Grave (grn) 259

Land

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Removal

Qty: 15 Price: $41.67
Bite of the Black Rose

Will of the council — Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards.

Sorcery
Bite of the Black Rose (cns) 26
Capital Punishment

Council's dilemma — Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature of their choice for each death vote and discards a card for each taxes vote.

Sorcery
Capital Punishment (cn2) 40
Council's Judgment

Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.

Sorcery
Council's Judgment (cns) 16
Custodi Lich

When this creature enters, you become the monarch. Whenever you become the monarch, target player sacrifices a creature of their choice.

Creature
Custodi Lich (cn2) 41
Dovin's Veto

This spell can't be countered. Counter target noncreature spell.

Instant
Dovin's Veto (war) 193
Gang Up

Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.) Destroy target creature with power X or less.

Instant
Gang Up (bbd) 47
Magister of Worth

Flying Will of the council — When this creature enters, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than this creature.

Creature
Magister of Worth (cns) 48
Out of Bounds

Assist (Another player can pay up to {3} of this spell's cost.) Counter target spell.

Instant
Out of Bounds (bbd) 38
Palace Jailer

When this creature enters, you become the monarch. When this creature enters, exile target creature an opponent controls until an opponent becomes the monarch.

Creature
Palace Jailer (plst) CN2-18
Play of the Game

Assist (Another player can pay up to {6} of this spell's cost.) Exile all nonland permanents.

Sorcery
Play of the Game (bbd) 29
Ravenous Chupacabra

When this creature enters, destroy target creature an opponent controls.

Creature
Ravenous Chupacabra (plst) RIX-82
Split Decision

Will of the council — Choose target instant or sorcery spell. Starting with you, each player votes for denial or duplication. If denial gets more votes, counter the spell. If duplication gets more votes or the vote is tied, copy the spell. You may choose new targets for the copy.

Instant
Split Decision (cns) 25
Stalking Leonin

When this creature enters, secretly choose an opponent. Reveal the player you chose: Exile target creature that's attacking you if it's controlled by the chosen player. Activate only once.

Creature
Stalking Leonin (c17) 7
Swan Song

Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.

Instant
Swan Song (c16) 98
Tyrant's Choice

Will of the council — Starting with you, each player votes for death or torture. If death gets more votes, each opponent sacrifices a creature of their choice. If torture gets more votes or the vote is tied, each opponent loses 4 life.

Sorcery
Tyrant's Choice (cns) 30

Removal

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Creature

Qty: 2 Price: $0.70
Ballot Broker

While voting, you may vote an additional time. (The votes can be for different choices or for the same choice.)

Creature
Ballot Broker (cn2) 13
Brago's Representative

While voting, you get an additional vote. (The votes can be for different choices or for the same choice.)

Creature
Brago's Representative (cns) 14

Creature

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Lifegain

Qty: 1 Price: $5.49
Kambal, Consul of Allocation

Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life.

Creature
Kambal, Consul of Allocation (kld) 183

Lifegain

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Tokens

Qty: 7 Price: $11.69
Benevolent Offering

Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying. Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control.

Instant
Benevolent Offering (c14) 3
Hunted Dragon

Flying, haste When this creature enters, target opponent creates three 2/2 white Knight creature tokens with first strike.

Creature
Hunted Dragon (cm2) 106
Hunted Horror

Trample When this creature enters, target opponent creates two 3/3 green Centaur creature tokens with protection from black.

Creature
Hunted Horror (rav) 90
Hunted Lammasu

Flying When this creature enters, target opponent creates a 4/4 black Horror creature token.

Creature
Hunted Lammasu (rav) 22
Lieutenants of the Guard

Council's dilemma — When this creature enters, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on this creature for each strength vote and create a 1/1 white Soldier creature token for each numbers vote.

Creature
Lieutenants of the Guard (plst) CN2-16
Sylvan Offering

Choose an opponent. You and that player each create an X/X green Treefolk creature token. Choose an opponent. You and that player each create X 1/1 green Elf Warrior creature tokens.

Sorcery
Sylvan Offering (cma) 150
Varchild, Betrayer of Kjeldor

Whenever Varchild deals combat damage to a player, that player creates that many 1/1 red Survivor creature tokens. Survivors your opponents control can't block, and they can't attack you or planeswalkers you control. When Varchild leaves the battlefield, gain control of all Survivors.

Creature
Varchild, Betrayer of Kjeldor (c18) 28

Tokens

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Deck Info

Deck stats

31 pips - 26 cards
16 mana - 16 cards
20 pips - 17 cards
15 mana - 15 cards
22 pips - 18 cards
12 mana - 12 cards
10 pips - 8 cards
9 mana - 9 cards
11 pips - 10 cards
11 mana - 11 cards
0 pips - 0 cards
2 mana - 1 card
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