91
8/2/2023
cleofas
Deck Size: 99
Commander / EDH
Legal
Est deck cost: $164.40
Salt Sum: 32.39
No deck tags
91
8/2/2023
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Artifact

Quantity: 7Price: $11.43
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (cmm) 367
1
Avarice Amulet

Equipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card." Whenever equipped creature dies, target opponent gains control of Avarice Amulet. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Avarice Amulet (m15) 212
1
Bargaining Table

{X}, {T}: Draw a card. X is the number of cards in an opponent's hand.

Artifact
Bargaining Table (mmq) 288
1
Booby Trap

As Booby Trap enters the battlefield, choose an opponent and a card name other than a basic land card name. The chosen player reveals each card they draw. When the chosen player draws a card with the chosen name, sacrifice Booby Trap. If you do, Booby Trap deals 10 damage to that player.

Artifact
Booby Trap (9ed) 289
1
Folio of Fancies

Players have no maximum hand size. {X}{X}, {T}: Each player draws X cards. {2}{U}, {T}: Each opponent mills cards equal to the number of cards in their hand.

Artifact
Folio of Fancies (eld) 46
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (cmm) 410
1
Temple Bell

{T}: Each player draws a card.

Artifact
Temple Bell (c13) 265
1

Creature

Quantity: 28Price: $41.00
Acolyte Hybrid

Heavy Rock Cutter — Whenever Acolyte Hybrid attacks, destroy up to one target artifact. If an artifact is destroyed this way, its controller draws a card.

Creature
Acolyte Hybrid (40k) 70
1
Adamaro, First to Desire

Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand.

Creature
Adamaro, First to Desire (sok) 91
1
Alms Collector

Flash If an opponent would draw two or more cards, instead you and that player each draw a card.

Creature
Alms Collector (cmm) 10
1
Archivist of Gondor

When your commander deals combat damage to a player, if there is no monarch, you become the monarch. At the beginning of the monarch's end step, that player draws a card.

Creature
Archivist of Gondor (ltc) 18
1
Balor

Flying Whenever Balor attacks or dies, choose one or more. Each mode must target a different player. • Target opponent draws three cards, then discards three cards at random. • Target opponent sacrifices a nontoken artifact. • Balor deals damage to target opponent equal to the number of cards in their hand.

Creature
Balor (clb) 162
1
Barbed Shocker

Trample, haste Whenever Barbed Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards.

Creature
Barbed Shocker (tsp) 144
1
Barrin, Tolarian Archmage

When Barrin, Tolarian Archmage enters the battlefield, return up to one other target creature or planeswalker to its owner's hand. At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card.

Creature
Barrin, Tolarian Archmage (j22) 276
1
Clockwork Fox

When Clockwork Fox leaves the battlefield, you draw two cards and each opponent draws a card.

Creature Artifact
Clockwork Fox (clb) 308
1
Corsairs of Umbar

{2}{U}: Target Goblin, Orc, or Pirate can't be blocked this turn. Whenever Corsairs of Umbar deals combat damage to a player, amass Orcs 3. (Put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Creature
Corsairs of Umbar (ltc) 19
1
Curiosity Crafter

Flying You have no maximum hand size. Whenever a creature token you control deals combat damage to a player, draw a card.

Creature
Curiosity Crafter (c21) 24
1
Cutthroat Negotiator

Parley — Whenever Cutthroat Negotiator attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a tapped Treasure token. Then each player draws a card.

Creature
Cutthroat Negotiator (moc) 40
1
Dakra Mystic

{U}, {T}: Each player reveals the top card of their library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card.

Creature
Dakra Mystic (jou) 35
1
Diviner Spirit

Whenever Diviner Spirit deals combat damage to a player, you and that player each draw that many cards.

Creature
Diviner Spirit (cma) 37
1
Drogskol Captain

Flying Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Creature
Drogskol Captain (voc) 154
1
Drogskol Reinforcements

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Other Spirits you control have melee. Prevent all noncombat damage that would be dealt to Spirits you control.

Creature
Drogskol Reinforcements (voc) 5
1
Empyrean Eagle

Flying Other creatures you control with flying get +1/+1.

Creature
Empyrean Eagle (scd) 226
1
Gilraen, Dúnedain Protector

{2}, {T}: Exile another target creature you control. You may return that card to the battlefield under its owner's control. If you don't, at the beginning of the next end step, return that card to the battlefield under its owner's control with a vigilance counter and a lifelink counter on it.

Creature
Gilraen, Dúnedain Protector (ltc) 13
1
Grishnákh, Brash Instigator

When Grishnákh, Brash Instigator enters the battlefield, amass Orcs 2. When you do, until end of turn, gain control of target nonlegendary creature an opponent controls with power less than or equal to the amassed Army's power. Untap that creature. It gains haste until end of turn.

Creature
Grishnákh, Brash Instigator (ltr) 134
1
Hofri Ghostforge

Spirits you control get +1/+1 and have trample and haste. Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this creature leaves the battlefield, return the exiled card to its owner's graveyard."

Creature
Hofri Ghostforge (pstx) 192s
1
Jushi Apprentice

Creature
Jushi Apprentice // Tomoya the Revealer (chk) 70
1
Kami of the Crescent Moon

At the beginning of each player's draw step, that player draws an additional card.

Creature
Kami of the Crescent Moon (voc) 107
1
Millicent, Restless Revenant

This spell costs {1} less to cast for each Spirit you control. Flying Whenever Millicent, Restless Revenant or another nontoken Spirit you control dies or deals combat damage to a player, create a 1/1 white Spirit creature token with flying.

Creature
Millicent, Restless Revenant (voc) 1
1
Nin, the Pain Artist

{X}{U}{R}, {T}: Nin, the Pain Artist deals X damage to target creature. That creature's controller draws X cards.

Creature
Nin, the Pain Artist (plst) C17-183
1
Prince Imrahil the Fair

Whenever you draw your second card each turn, create a 1/1 white Human Soldier creature token.

Creature
Prince Imrahil the Fair (ltr) 219
1
Quintorius, Loremaster

Vigilance At the beginning of your end step, exile target noncreature, nonland card from your graveyard. Create a 3/2 red and white Spirit creature token. {1}{R}{W}, {T}, Sacrifice a Spirit: Choose target card exiled with Quintorius. You may cast that card this turn without paying its mana cost. If that spell would be put into a graveyard, put it on the bottom of its owner's library instead.

Creature
Quintorius, Loremaster (mom) 250
1
Saruman the White

Ward {2} Whenever you cast your second spell each turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Creature
Saruman the White (ltr) 67
1
Selfless Spirit

Flying Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn.

Creature
Selfless Spirit (clb) 706
1
Supreme Phantom

Flying Other Spirits you control get +1/+1.

Creature
Supreme Phantom (m19) 76
1

Enchantment

Quantity: 4Price: $4.52
Book of Mazarbul

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) II — Amass Orcs 2. III — Creatures you control get +1/+0 and gain menace until end of turn.

Enchantment
Book of Mazarbul (ltr) 116
1
Curse of Surveillance

Enchant player At the beginning of enchanted player's upkeep, any number of target players other than that player each draw cards equal to the number of Curses attached to that player.

Enchantment
Curse of Surveillance (mid) 334
1
Curse of Verbosity

Enchant player Whenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same.

Enchantment
Curse of Verbosity (clb) 717
1
Dictate of Kruphix

Flash At the beginning of each player's draw step, that player draws an additional card.

Enchantment
Dictate of Kruphix (jou) 37
1

Instant

Quantity: 13Price: $31.37
Archmage's Charm

Choose one — • Counter target spell. • Target player draws two cards. • Gain control of target nonland permanent with mana value 1 or less.

Instant
Archmage's Charm (mh1) 40
1
Cerebral Vortex

Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they've drawn this turn.

Instant
Cerebral Vortex (gpt) 107
1
Channeled Force

As an additional cost to cast this spell, discard X cards. Target player draws X cards. Channeled Force deals X damage to up to one target creature or planeswalker.

Instant
Channeled Force (iko) 180
1
Counterspell

Counter target spell.

Instant
Counterspell (wc01) ar67
1
Crush Dissent

Counter target spell unless its controller pays {2}. Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Instant
Crush Dissent (war) 47
1
Cryptic Command

Choose two — • Counter target spell. • Return target permanent to its owner's hand. • Tap all creatures your opponents control. • Draw a card.

Instant
Cryptic Command (lrw) 56
1
Deceive the Messenger

Target creature gets -3/-0 until end of turn. Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Instant
Deceive the Messenger (ltr) 47
1
Gaze of Adamaro

Gaze of Adamaro deals damage to target player equal to the number of cards in that player's hand.

Instant
Gaze of Adamaro (sok) 98
1
Lazotep Plating

Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.)

Instant
Lazotep Plating (war) 59
1
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (cmm) 49
1
Rebuff the Wicked

Counter target spell that targets a permanent you control.

Instant
Rebuff the Wicked (plc) 12
1
Saruman's Trickery

Counter target spell. Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Instant
Saruman's Trickery (ltr) 68
1
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (moc) 211
1

Land

Quantity: 27Price: $13.29
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (moc) 396
1
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (ncc) 400
1
Frostboil Snarl

As Frostboil Snarl enters the battlefield, you may reveal an Island or Mountain card from your hand. If you don't, Frostboil Snarl enters the battlefield tapped. {T}: Add {U} or {R}.

Land
Frostboil Snarl (ltc) 312
1
Furycalm Snarl

As Furycalm Snarl enters the battlefield, you may reveal a Mountain or Plains card from your hand. If you don't, Furycalm Snarl enters the battlefield tapped. {T}: Add {R} or {W}.

Land
Furycalm Snarl (ltc) 313
1
Island

({T}: Add {U}.)

Land
Island (mh2) 484
7
Mountain

({T}: Add {R}.)

Land
Mountain (m21) 269
7
Plains

({T}: Add {W}.)

Land
Plains (snc) 263
7
Port Town

As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped. {T}: Add {W} or {U}.

Land
Port Town (scd) 313
1
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (plg20) 1
1

Planeswalker

Quantity: 1Price: $1.49
Tibalt, the Fiend-Blooded

+1: Draw a card, then discard a card at random. −4: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player. −6: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.

Planeswalker
Tibalt, the Fiend-Blooded (ddk) 41
1

Sorcery

Quantity: 19Price: $61.30
Ancestral Vision

Suspend 4—{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Target player draws three cards.

Sorcery
Ancestral Vision (dd2) 21
1
Assault on Osgiliath

Amass Orcs X, then Goblins and Orcs you control gain double strike and haste until end of turn. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Sorcery
Assault on Osgiliath (ltr) 285
1
Bargain

Target opponent draws a card. You gain 7 life.

Sorcery
Bargain (p02) 14
1
Braingeyser

Target player draws X cards.

Sorcery
Braingeyser (3ed) 50
1
Burning Inquiry

Each player draws three cards, then discards three cards at random.

Sorcery
Burning Inquiry (plst) M10-128
1
Callous Dismissal

Return target nonland permanent to its owner's hand. Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Sorcery
Callous Dismissal (war) 44
1
Consuming Tide

Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you.

Sorcery
Consuming Tide (vow) 53
1
Cut a Deal

Each opponent draws a card, then you draw a card for each opponent who drew a card this way.

Sorcery
Cut a Deal (onc) 63
1
Depopulate

Each player who controls a multicolored creature draws a card. Then destroy all creatures.

Sorcery
Depopulate (psnc) 10p
1
Devastation Tide

Return all nonland permanents to their owners' hands. Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Sorcery
Devastation Tide (ltc) 189
1
Fascination

Choose one — • Each player draws X cards. • Each player mills X cards.

Sorcery
Fascination (plst) FRF-34
1
Foray of Orcs

Amass Orcs 2. When you do, Foray of Orcs deals X damage to target creature an opponent controls, where X is the amassed Army's power. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Sorcery
Foray of Orcs (ltr) 128
1
Jeska's Will

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add {R} for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn.

Sorcery
Jeska's Will (cmr) 187
1
Minds Aglow

Join forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way.

Sorcery
Minds Aglow (cmm) 105
1
Prosperity

Each player draws X cards.

Sorcery
Prosperity (6ed) 89
1
Recurring Insight

Draw cards equal to the number of cards in target opponent's hand. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Sorcery
Recurring Insight (roe) 82
1
Rousing Refrain

Add {R} for each card in target opponent's hand. Until end of turn, you don't lose this mana as steps and phases end. Exile Rousing Refrain with three time counters on it. Suspend 3—{1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Sorcery
Rousing Refrain (c21) 56
1
Skyscribing

Each player draws X cards. Forecast — {2}{U}, Reveal Skyscribing from your hand: Each player draws a card. (Activate only during your upkeep and only once each turn.)

Sorcery
Skyscribing (cmd) 61
1
Treason of Isengard

Put up to one target instant or sorcery card from your graveyard on top of your library. Amass Orcs 2. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Sorcery
Treason of Isengard (ltr) 74
1

Deck Stats

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