702
4/18/2024
Karona False God Budget deck
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $78.66
Salt Sum: 27.21
702
4/18/2024
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Commander

Quantity: 1Price: $2.79
Karona, False God

Haste At the beginning of each player's upkeep, that player untaps Karona, False God and gains control of it. Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn.

Creature
Karona, False God (scg) 138
1

Anthem

Quantity: 1Price: $1.49
Boon of the Spirit Realm

Constellation — Whenever Boon of the Spirit Realm or another enchantment enters the battlefield under your control, put a blessing counter on Boon of the Spirit Realm. Creatures you control get +1/+1 for each blessing counter on Boon of the Spirit Realm.

Enchantment
Boon of the Spirit Realm (cmm) 720
1

Card Advantage

Quantity: 11Price: $10.15
Curiosity

Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.

Enchantment
Curiosity (jmp) 147
1
Curse of Verbosity

Enchant player Whenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same.

Enchantment
Curse of Verbosity (clb) 717
1
Enchantress's Presence

Whenever you cast an enchantment spell, draw a card.

Enchantment
Enchantress's Presence (cmm) 893
1
Jeskai Ascendancy

Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures. Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card.

Enchantment
Jeskai Ascendancy (2x2) 231
1
Jon Irenicus, Shattered One

At the beginning of your end step, target opponent gains control of up to one target creature you control. Put two +1/+1 counters on it and tap it. It's goaded for the rest of the game and it gains "This creature can't be sacrificed." (It attacks each combat if able and attacks a player other than you if able.) Whenever a creature you own but don't control attacks, you draw a card.

Creature
Jon Irenicus, Shattered One (clb) 278
1
Mesa Enchantress

Whenever you cast an enchantment spell, you may draw a card.

Creature
Mesa Enchantress (dmr) 14
1
Satyr Enchanter

Whenever you cast an enchantment spell, draw a card.

Creature
Satyr Enchanter (cmm) 936
1
Sleeper's Robe

Enchant creature Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) Whenever enchanted creature deals combat damage to an opponent, you may draw a card.

Enchantment
Sleeper's Robe (inv) 273
1
Sram, Senior Edificer

Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.

Creature
Sram, Senior Edificer (nec) 88
1
Sythis, Harvest's Hand

Whenever you cast an enchantment spell, you gain 1 life and draw a card.

Creature Enchantment
Sythis, Harvest's Hand (cmm) 938
1
Whirlwind of Thought

Whenever you cast a noncreature spell, draw a card.

Enchantment
Whirlwind of Thought (moc) 344
1

Enchantment

Quantity: 6Price: $2.82
Arachnoform

Enchant creature Enchanted creature gets +2/+2, has reach, and is every creature type.

Enchantment
Arachnoform (khm) 159
1
Cloak of Invisibility

Enchant creature Enchanted creature has phasing and can't be blocked except by Walls. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.)

Enchantment
Cloak of Invisibility (mir) 58
1
Curse of Conformity

Enchant player Nonlegendary creatures enchanted player controls have base power and toughness 3/3 and lose all creature types.

Enchantment
Curse of Conformity (mic) 6
1
Exchange of Words

When Exchange of Words enters the battlefield, choose two target creatures. For as long as Exchange of Words remains on the battlefield, exchange the text boxes of those creatures.

Enchantment
Exchange of Words (unf) 45
1
Glittering Frost

Enchant land Enchanted land is snow. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Enchantment
Glittering Frost (khm) 171
1
Teferi's Moat

As Teferi's Moat enters the battlefield, choose a color. Creatures of the chosen color without flying can't attack you.

Enchantment
Teferi's Moat (inv) 279
1

Graveyard Shenanigans

Quantity: 1Price: $0.99
Resurgent Belief

Suspend 2—{1}{W} (Rather than cast this card from your hand, pay {1}{W} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)

Sorcery
Resurgent Belief (mh2) 26
1

Karona Buff

Quantity: 6Price: $5.66
All That Glitters

Enchant creature Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.

Enchantment
All That Glitters (cmm) 9
1
Aqueous Form

Enchant creature Enchanted creature can't be blocked. Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Enchantment
Aqueous Form (cmr) 56
1
Armadillo Cloak

Enchant creature Enchanted creature gets +2/+2 and has trample. Whenever enchanted creature deals damage, you gain that much life.

Enchantment
Armadillo Cloak (plst) EMA-195
1
Ethereal Armor

Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike.

Enchantment
Ethereal Armor (rtr) 9
1
Rancor

Enchant creature Enchanted creature gets +2/+0 and has trample. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.

Enchantment
Rancor (2x2) 156
1
Spirit Link

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Whenever enchanted creature deals damage, you gain that much life.

Enchantment
Spirit Link (dmr) 29
1

Land

Quantity: 37Price: $33.89
Ash Barrens

{T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Land
Ash Barrens (mkc) 248
1
Blightstep Pathway

Land
Blightstep Pathway // Searstep Pathway (khm) 252Blightstep Pathway // Searstep Pathway (khm) 252
1
Brushland

{T}: Add {C}. {T}: Add {G} or {W}. Brushland deals 1 damage to you.

Land
Brushland (bro) 259
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (ltc) 301
1
Crumbling Vestige

Crumbling Vestige enters the battlefield tapped. When Crumbling Vestige enters the battlefield, add one mana of any color. {T}: Add {C}. ({C} represents colorless mana.)

Land
Crumbling Vestige (ogw) 170
1
Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (ltc) 306
1
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (ltc) 307
1
Forest

({T}: Add {G}.)

Land
Forest (ltr) 270
5
Hengegate Pathway

Land
Hengegate Pathway // Mistgate Pathway (khm) 260Hengegate Pathway // Mistgate Pathway (khm) 260
1
Island

({T}: Add {U}.)

Land
Island (ltr) 264
4
Mountain

({T}: Add {R}.)

Land
Mountain (ltr) 269
3
Myriad Landscape

Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (cmm) 660
1
Path of Ancestry

Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (ltc) 322
1
Plains

({T}: Add {W}.)

Land
Plains (ltr) 262
4
Shimmering Grotto

{T}: Add {C}. {1}, {T}: Add one mana of any color.

Land
Shimmering Grotto (ima) 248
1
Survivors' Encampment

{T}: Add {C}. {T}, Tap an untapped creature you control: Add one mana of any color.

Land
Survivors' Encampment (hou) 184
1
Swamp

({T}: Add {B}.)

Land
Swamp (ltr) 267
3
Thriving Grove

Thriving Grove enters the battlefield tapped. As Thriving Grove enters the battlefield, choose a color other than green. {T}: Add {G} or one mana of the chosen color.

Land
Thriving Grove (j22) 823
1
Thriving Moor

Thriving Moor enters the battlefield tapped. As Thriving Moor enters the battlefield, choose a color other than black. {T}: Add {B} or one mana of the chosen color.

Land
Thriving Moor (clu) 253
1
Transguild Promenade

Transguild Promenade enters the battlefield tapped. When Transguild Promenade enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color.

Land
Transguild Promenade (cmr) 499
1
Unknown Shores

{T}: Add {C}. {1}, {T}: Add one mana of any color.

Land
Unknown Shores (thb) 249
1
Vivid Grove

Vivid Grove enters the battlefield tapped with two charge counters on it. {T}: Add {G}. {T}, Remove a charge counter from Vivid Grove: Add one mana of any color.

Land
Vivid Grove (plst) LRW-277
1
Vivid Meadow

Vivid Meadow enters the battlefield tapped with two charge counters on it. {T}: Add {W}. {T}, Remove a charge counter from Vivid Meadow: Add one mana of any color.

Land
Vivid Meadow (ncc) 446
1

Protection

Quantity: 3Price: $2.13
Blessing of Leeches

Flash Enchant creature At the beginning of your upkeep, you lose 1 life. {0}: Regenerate enchanted creature.

Enchantment
Blessing of Leeches (bok) 62
1
Elephant Grass

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Black creatures can't attack you. Nonblack creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Elephant Grass (plst) VIS-104
1
Shielding Plax

({G/U} can be paid with either {G} or {U}.) Enchant creature When Shielding Plax enters the battlefield, draw a card. Enchanted creature can't be the target of spells or abilities your opponents control.

Enchantment
Shielding Plax (afc) 192
1

Ramp

Quantity: 10Price: $3.96
Blighted Burgeoning

Enchant land When Blighted Burgeoning enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Enchantment
Blighted Burgeoning (mom) 177
1
Fertile Ground

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Enchantment
Fertile Ground (afc) 158
1
Font of Fertility

{1}{G}, Sacrifice Font of Fertility: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Enchantment
Font of Fertility (cmm) 895
1
Market Festival

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.

Enchantment
Market Festival (jou) 130
1
Overgrowth

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}.

Enchantment
Overgrowth (j22) 702
1
Unbridled Growth

Enchant land Enchanted land has "{T}: Add one mana of any color." Sacrifice Unbridled Growth: Draw a card.

Enchantment
Unbridled Growth (aer) 126
1
Verdant Haven

Enchant land When Verdant Haven enters the battlefield, you gain 2 life. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Enchantment
Verdant Haven (m15) 206
1
Weirding Wood

Enchant land When Weirding Wood enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Enchanted land has "{T}: Add two mana of any one color."

Enchantment
Weirding Wood (moc) 315
1
Wild Growth

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.

Enchantment
Wild Growth (dmr) 184
1
Wolfwillow Haven

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}. {4}{G}, Sacrifice Wolfwillow Haven: Create a 2/2 green Wolf creature token. Activate only during your turn.

Enchantment
Wolfwillow Haven (j22) 742
1

Removal

Quantity: 8Price: $4.30
Decimate

Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)

Sorcery
Decimate (dmr) 356
1
Ezuri's Predation

For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those tokens fights a different one of those creatures.

Sorcery
Ezuri's Predation (cmm) 287
1
Frogify

Enchant creature Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.)

Enchantment
Frogify (2xm) 52
1
Laccolith Rig

Enchant creature Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn.

Enchantment
Laccolith Rig (nem) 88
1
Promise of Loyalty

Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.

Sorcery
Promise of Loyalty (cmm) 833
1
Sinister Concoction

{B}, Pay 1 life, Mill a card, Discard a card, Sacrifice Sinister Concoction: Destroy target creature.

Enchantment
Sinister Concoction (soi) 135
1
Winds of Rath

Destroy all creatures that aren't enchanted. They can't be regenerated.

Sorcery
Winds of Rath (afc) 78
1
Witness Protection

Enchant creature Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)

Enchantment
Witness Protection (snc) 66
1

Stabby Men

Quantity: 2Price: $2.14
Aura Gnarlid

Creatures with power less than Aura Gnarlid's power can't block it. Aura Gnarlid gets +1/+1 for each Aura on the battlefield.

Creature
Aura Gnarlid (woc) 120
1
Dimir Infiltrator

Dimir Infiltrator can't be blocked. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Creature
Dimir Infiltrator (pca) 86
1

Tokens

Quantity: 4Price: $4.22
Ayula's Influence

Discard a land card: Create a 2/2 green Bear creature token.

Enchantment
Ayula's Influence (mh1) 156
1
Krenko, Tin Street Kingpin

Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.

Creature
Krenko, Tin Street Kingpin (moc) 287
1
Scuttletide

{1}, Discard a card: Create a 0/3 blue Crab creature token. Delirium — Crabs you control get +1/+1 as long as there are four or more card types among cards in your graveyard.

Enchantment
Scuttletide (mh2) 61
1
Sigil of the Empty Throne

Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.

Enchantment
Sigil of the Empty Throne (pc2) 11
1

Tutor

Quantity: 4Price: $2.02
Dimir House Guard

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Sacrifice a creature: Regenerate Dimir House Guard. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Creature
Dimir House Guard (rav) 83
1
Enigmatic Incarnation

At the beginning of your end step, you may sacrifice another enchantment. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed enchantment's mana value, put that card onto the battlefield, then shuffle.

Enchantment
Enigmatic Incarnation (thb) 215
1
Perplex

Counter target spell unless its controller discards their hand. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Instant
Perplex (rav) 217
1
Zur the Enchanter

Flying Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.

Creature
Zur the Enchanter (dmr) 206
1

Vow / Impetus

Quantity: 6Price: $2.10
Martial Impetus

Enchant creature Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.

Enchantment
Martial Impetus (clb) 33
1
Psychic Impetus

Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, you scry 2.

Enchantment
Psychic Impetus (clb) 89
1
Shiny Impetus

Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Enchantment
Shiny Impetus (clb) 194
1
Vow of Flight

Enchant creature Enchanted creature gets +2/+2, has flying, and can't attack you or planeswalkers you control.

Enchantment
Vow of Flight (cmr) 105
1
Vow of Lightning

Enchant creature Enchanted creature gets +2/+2, has first strike, and can't attack you or planeswalkers you control.

Enchantment
Vow of Lightning (cmr) 209
1
Vow of Wildness

Enchant creature Enchanted creature gets +3/+3, has trample, and can't attack you or planeswalkers you control.

Enchantment
Vow of Wildness (cmr) 262
1

Chaos backups

Quantity: 22Price: $13.46
Annex

Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) You control enchanted land.

Enchantment
Annex (9ed) 59
1
Chamber of Manipulation

Enchant land Enchanted land has "{T}, Discard a card: Gain control of target creature until end of turn."

Enchantment
Chamber of Manipulation (ody) 76
1
Collective Blessing

Creatures you control get +3/+3.

Enchantment
Collective Blessing (scd) 222
1
Curse of Conformity

Enchant player Nonlegendary creatures enchanted player controls have base power and toughness 3/3 and lose all creature types.

Enchantment
Curse of Conformity (mic) 6
1
Custody Battle

Enchant creature Enchanted creature has "At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land."

Enchantment
Custody Battle (ons) 197
1
Death Pit Offering

When Death Pit Offering enters the battlefield, sacrifice all creatures you control. Creatures you control get +2/+2.

Enchantment
Death Pit Offering (8ed) 124
1
Destructive Urge

Enchant creature Whenever enchanted creature deals combat damage to a player, that player sacrifices a land.

Enchantment
Destructive Urge (usg) 180
1
Douse

{1}{U}: Counter target red spell.

Enchantment
Douse (usg) 70
1
Elemental Resonance

Enchant permanent At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)

Enchantment
Elemental Resonance (dis) 83
1
Entangler

Enchant creature Enchanted creature can block any number of creatures.

Enchantment
Entangler (pcy) 7
1
Exchange of Words

When Exchange of Words enters the battlefield, choose two target creatures. For as long as Exchange of Words remains on the battlefield, exchange the text boxes of those creatures.

Enchantment
Exchange of Words (unf) 45
1
Force of Virtue

If it's not your turn, you may exile a white card from your hand rather than pay this spell's mana cost. Flash Creatures you control get +1/+1.

Enchantment
Force of Virtue (mh1) 10
1
Hum of the Radix

Each artifact spell costs {1} more to cast for each artifact its controller controls.

Enchantment
Hum of the Radix (mrd) 122
1
Indomitable Might

Flash Enchant creature Enchanted creature gets +3/+3. Enchanted creature's controller may have it assign its combat damage as though it weren't blocked.

Enchantment
Indomitable Might (woc) 127
1
Levitation

Creatures you control have flying.

Enchantment
Levitation (m12) 61
1
Mind Unbound

At the beginning of your upkeep, put a lore counter on Mind Unbound, then draw a card for each lore counter on Mind Unbound.

Enchantment
Mind Unbound (m12) 68
1
Reality Twist

Cumulative upkeep {1}{U}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If tapped for mana, Plains produce {R}, Swamps produce {G}, Mountains produce {W}, and Forests produce {B} instead of any other type.

Enchantment
Reality Twist (ice) 94
1
Recantation

At the beginning of your upkeep, you may put a verse counter on Recantation. {U}, Sacrifice Recantation: Return up to X target permanents to their owners' hands, where X is the number of verse counters on Recantation.

Enchantment
Recantation (usg) 91
1
Rumbling Crescendo

At the beginning of your upkeep, you may put a verse counter on Rumbling Crescendo. {R}, Sacrifice Rumbling Crescendo: Destroy up to X target lands, where X is the number of verse counters on Rumbling Crescendo.

Enchantment
Rumbling Crescendo (usg) 210
1
Teferi's Moat

As Teferi's Moat enters the battlefield, choose a color. Creatures of the chosen color without flying can't attack you.

Enchantment
Teferi's Moat (inv) 279
1
War Cadence

{X}{R}: This turn, creatures can't block unless their controller pays {X} for each blocking creature they control.

Enchantment
War Cadence (c13) 128
1
Worship

If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.

Enchantment
Worship (9ed) 55
1

Deck Stats

Deck extras (0)
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Description

{"ops":[{"insert":"I added some \"Chaos backups\" so that when I'm playing a casual match with my friends I can add an extra couple cards from that pile to make the games a bit more different and fun hopefully \n"}]}
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