245
10/12/2024
Sauron
Deck Size: 100
Commander
Legal
Est deck cost: $222.59
Salt sum: 35.47
No deck tags
245
10/12/2024
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Commander

Qty: 1 Price: $16.99
Sauron, the Dark Lord

Ward—Sacrifice a legendary artifact or legendary creature. Whenever an opponent casts a spell, amass Orcs 1. Whenever an Army you control deals combat damage to a player, the Ring tempts you. Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards.

Creature
Sauron, the Dark Lord (ltr) 224

Commander

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Instant

Qty: 6 Price: $11.46
Bitter Downfall

This spell costs {3} less to cast if it targets a creature that was dealt damage this turn. Destroy target creature. Its controller loses 2 life.

Instant
Bitter Downfall (ltr) 77
Consider

Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Draw a card.

Instant
Consider (ltc) 187
Flame of Anor

Choose one. If you control a Wizard as you cast this spell, you may choose two instead. • Target player draws two cards. • Destroy target artifact. • Flame of Anor deals 5 damage to target creature.

Instant
Flame of Anor (ltr) 406
Grave Endeavor

Roll two d10 and choose one result. Return a creature card from your graveyard to the battlefield with a number of +1/+1 counters on it equal to that result. Then each opponent loses X life and you gain X life, where X is the other result.

Instant
Grave Endeavor (afc) 24
Jace's Ingenuity

Draw three cards.

Instant
Jace's Ingenuity (m15) 63
Kill! Maim! Burn!

Choose one or more — • Destroy target artifact. • Destroy target creature. • Kill! Maim! Burn! deals 3 damage to target player.

Instant
Kill! Maim! Burn! (40k) 128

Instant

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Artifact

Qty: 10 Price: $19.52
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (ltc) 273
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (ltc) 276
Decanter of Endless Water

You have no maximum hand size. {T}: Add one mana of any color.

Artifact
Decanter of Endless Water (clb) 309
Everflowing Chalice

Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) This artifact enters with a charge counter on it for each time it was kicked. {T}: Add {C} for each charge counter on this artifact.

Artifact
Everflowing Chalice (ltc) 278
Hedron Archive

{T}: Add {C}{C}. {2}, {T}, Sacrifice this artifact: Draw two cards.

Artifact
Hedron Archive (brc) 142
Pact Weapon

As long as this Equipment is attached to a creature, you don't lose the game for having 0 or less life. Whenever equipped creature attacks, draw a card and reveal it. The creature gets +X/+X until end of turn and you lose X life, where X is that card's mana value. Equip—Discard a card.

Artifact
Pact Weapon (clb) 139
Relic of Legends

{T}: Add one mana of any color. Tap an untapped legendary creature you control: Add one mana of any color.

Artifact
Relic of Legends (dmu) 236
Relic of Sauron

{T}: Add two mana in any combination of {U}, {B}, and/or {R}. {3}, {T}: Draw two cards, then discard a card.

Artifact
Relic of Sauron (ltc) 79
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (ltc) 284
Wand of Wonder

{4}, {T}: Roll a d20. Each opponent exiles cards from the top of their library until they exile an instant or sorcery card, then shuffles the rest into their library. You may cast up to X instant and/or sorcery spells from among cards exiled this way without paying their mana costs. 1—9 | X is one. 10—19 | X is two. 20 | X is three.

Artifact
Wand of Wonder (clb) 204

Artifact

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Land

Qty: 33 Price: $30.52
Choked Estuary

As this land enters, you may reveal an Island or Swamp card from your hand. If you don't, this land enters tapped. {T}: Add {U} or {B}.

Land
Choked Estuary (moc) 394
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (plst) CMD-269
Crumbling Necropolis

This land enters tapped. {T}: Add {U}, {B}, or {R}.

Land
Crumbling Necropolis (ltc) 302
Desolate Lighthouse

{T}: Add {C}. {1}{U}{R}, {T}: Draw a card, then discard a card.

Land
Desolate Lighthouse (clb) 890
Dragonskull Summit

This land enters tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.

Land
Dragonskull Summit (dmc) 207
Drowned Catacomb

This land enters tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.

Land
Drowned Catacomb (xln) 253
Foreboding Ruins

As this land enters, you may reveal a Swamp or Mountain card from your hand. If you don't, this land enters tapped. {T}: Add {B} or {R}.

Land
Foreboding Ruins (scd) 300
Frostboil Snarl

As this land enters, you may reveal an Island or Mountain card from your hand. If you don't, this land enters tapped. {T}: Add {U} or {R}.

Land
Frostboil Snarl (moc) 403
Island

({T}: Add {U}.)

Land
Island (plst) AKH-258
Mountain

({T}: Add {R}.)

Land
Mountain (plst) AKH-264
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (moc) 421
Smoldering Marsh

({T}: Add {B} or {R}.) This land enters tapped unless you control two or more basic lands.

Land
Smoldering Marsh (scd) 319
Sulfur Falls

This land enters tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.

Land
Sulfur Falls (dmr) 258
Sunken Hollow

({T}: Add {U} or {B}.) This land enters tapped unless you control two or more basic lands.

Land
Sunken Hollow (moc) 428
Swamp

({T}: Add {B}.)

Land
Swamp (plst) HOU-195
Swiftwater Cliffs

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {R}.

Land
Swiftwater Cliffs (mom) 273
The Black Gate

As The Black Gate enters, you may pay 3 life. If you don't, it enters tapped. {T}: Add {B}. {1}{B}, {T}: Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn.

Land
The Black Gate (ltc) 80
Thriving Bluff

This land enters tapped. As it enters, choose a color other than red. {T}: Add {R} or one mana of the chosen color.

Land
Thriving Bluff (j22) 822
Thriving Isle

This land enters tapped. As it enters, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Thriving Isle (moc) 441
Underground River

{T}: Add {C}. {T}: Add {U} or {B}. This land deals 1 damage to you.

Land
Underground River (bro) 267

Land

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Creature

Qty: 30 Price: $110.30
Anger

Haste As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.

Creature
Anger (ltc) 210
Balmor, Battlemage Captain

Flying Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn.

Creature
Balmor, Battlemage Captain (dmu) 295
Bloodcrusher of Khorne

Trample Devastating Charge — Other creatures you control have trample.

Creature
Bloodcrusher of Khorne (40k) 72
Corsairs of Umbar

{2}{U}: Target Goblin, Orc, or Pirate can't be blocked this turn. Whenever this creature deals combat damage to a player, amass Orcs 3. (Put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Creature
Corsairs of Umbar (ltc) 19
Curious Homunculus

Creature
Curious Homunculus // Voracious Reader (emn) 54Curious Homunculus // Voracious Reader (emn) 54
Dragon Mage

Flying Whenever this creature deals combat damage to a player, each player discards their hand, then draws seven cards.

Creature
Dragon Mage (j22) 77
Exalted Flamer of Tzeentch

Sorcerous Inspiration — At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. Fire of Tzeentch — Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent.

Creature
Exalted Flamer of Tzeentch (40k) 119
Goblin Dark-Dwellers

Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

Creature
Goblin Dark-Dwellers (ltc) 219
Gríma, Saruman's Footman

Gríma can't be blocked. Whenever Gríma deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order.

Creature
Gríma, Saruman's Footman (ltc) 140
Guttersnipe

Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.

Creature
Guttersnipe (ltc) 220
Lord of the Nazgûl

Flying Wraiths you control have protection from Ring-bearers. Whenever you cast an instant or sorcery spell, create a 3/3 black Wraith creature token with menace. Then if you control nine or more Wraiths, Wraiths you control have base power and toughness 9/9 until end of turn.

Creature
Lord of the Nazgûl (ltc) 60
Magnus the Red

Flying Unearthly Power — Instant and sorcery spells you cast cost {1} less to cast for each creature token you control. Blade of Magnus — Whenever Magnus the Red deals combat damage to a player, create a 3/3 red Spawn creature token.

Creature
Magnus the Red (40k) 131
Mauhúr, Uruk-hai Captain

Menace If one or more +1/+1 counters would be put on an Army, Goblin, or Orc you control, that many plus one +1/+1 counters are put on it instead.

Creature
Mauhúr, Uruk-hai Captain (ltr) 214
Niv-Mizzet, Parun

This spell can't be countered. Flying Whenever you draw a card, Niv-Mizzet deals 1 damage to any target. Whenever a player casts an instant or sorcery spell, you draw a card.

Creature
Niv-Mizzet, Parun (clb) 851
Notion Thief

Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.

Creature
Notion Thief (ltc) 270
Orcish Bowmasters

Flash When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1.

Creature
Orcish Bowmasters (ltr) 103
Orcish Siegemaster

Trample Other Orcs and Goblins you control have trample. Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.

Creature
Orcish Siegemaster (ltc) 116
Ovika, Enigma Goliath

Flying Ward—{3}, Pay 3 life. Whenever you cast a noncreature spell, create X 1/1 red Phyrexian Goblin creature tokens, where X is the mana value of that spell. They gain haste until end of turn.

Creature
Ovika, Enigma Goliath (one) 213
Pseudodragon Familiar

Flying {2}{U}: Target creature gains flying until end of turn.

Creature
Pseudodragon Familiar (clb) 88
Rootha, Mercurial Artist

{2}, Return Rootha to its owner's hand: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

Creature
Rootha, Mercurial Artist (stx) 227
Saruman, the White Hand

Whenever you cast a noncreature spell, amass Orcs X, where X is that spell's mana value. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) Goblins and Orcs you control have ward {2}.

Creature
Saruman, the White Hand (ltc) 8
Sauron, Lord of the Rings

When you cast this spell, amass Orcs 5, mill five cards, then return a creature card from your graveyard to the battlefield. Trample Whenever a commander an opponent controls dies, the Ring tempts you.

Creature
Sauron, Lord of the Rings (ltc) 4
Sprite Dragon

Flying, haste Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.

Creature
Sprite Dragon (iko) 382
The Balrog of Moria

Trample, haste When The Balrog of Moria dies, you may exile it. When you do, for each opponent, exile up to one target creature that player controls. Cycling {3}{R} ({3}{R}, Discard this card: Draw a card.) When you cycle this card, create two Treasure tokens.

Creature
The Balrog of Moria (ltc) 46
The Balrog, Durin's Bane

This spell costs {1} less to cast for each permanent sacrificed this turn. Haste The Balrog can't be blocked except by legendary creatures. When The Balrog dies, destroy target artifact or creature an opponent controls.

Creature
The Balrog, Durin's Bane (ltr) 195
The Mouth of Sauron

When The Mouth of Sauron enters, target player mills three cards. Then amass Orcs X, where X is the number of instant and sorcery cards in that player's graveyard. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Creature
The Mouth of Sauron (ltr) 216
Treasure Nabber

Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn.

Creature
Treasure Nabber (ltc) 230
Uglúk of the White Hand

Whenever another creature you control dies, put a +1/+1 counter on Uglúk. If that creature was a Goblin or Orc, put two +1/+1 counters on Uglúk instead.

Creature
Uglúk of the White Hand (ltr) 235
Vengeful Warchief

Whenever you lose life for the first time each turn, put a +1/+1 counter on this creature. (Damage causes loss of life.)

Creature
Vengeful Warchief (m20) 121
Viconia, Drow Apostate

At the beginning of your upkeep, if there are four or more creature cards in your graveyard, return a creature card at random from your graveyard to your hand. Choose a Background (You can have a Background as a second commander.)

Creature
Viconia, Drow Apostate (clb) 156

Creature

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Sorcery

Qty: 16 Price: $27.30
Back for Seconds

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Return up to two target creature cards from your graveyard to your hand. If this spell was bargained, you may put one of those cards with mana value 4 or less onto the battlefield instead of putting it into your hand.

Sorcery
Back for Seconds (woe) 80
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (ltc) 211
Boon of the Wish-Giver

Draw four cards. Cycling {1} ({1}, Discard this card: Draw a card.)

Sorcery
Boon of the Wish-Giver (ltc) 185
Decree of Pain

Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.) When you cycle this card, all creatures get -2/-2 until end of turn.

Sorcery
Decree of Pain (ltc) 199
Deep Analysis

Target player draws two cards. Flashback—{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Deep Analysis (ltc) 188
Feed the Swarm

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Sorcery
Feed the Swarm (scd) 77
Irenicus's Vile Duplication

Create a token that's a copy of target creature you control, except the token has flying and it isn't legendary.

Sorcery
Irenicus's Vile Duplication (clb) 78
Past in Flames

Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Past in Flames (40k) 206
Reanimate

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.

Sorcery
Reanimate (jmp) 270
Shreds of Sanity

Return up to one target instant card and up to one target sorcery card from your graveyard to your hand, then discard a card. Exile Shreds of Sanity.

Sorcery
Shreds of Sanity (emn) 141
Subjugate the Hobbits

Gain control of each noncommander creature with mana value 3 or less.

Sorcery
Subjugate the Hobbits (ltc) 24
Summons of Saruman

Amass Orcs X. Mill X cards. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) Flashback—{3}{U}{R}, Exile X cards from your graveyard.

Sorcery
Summons of Saruman (ltc) 70
The Fall of Kroog

Choose target opponent. Destroy target land that player controls. The Fall of Kroog deals 3 damage to that player and 1 damage to each creature they control.

Sorcery
The Fall of Kroog (bro) 133
Too Greedily, Too Deep

Put target creature card from a graveyard onto the battlefield under your control. That creature deals damage equal to its power to each other creature.

Sorcery
Too Greedily, Too Deep (ltc) 72
Treason of Isengard

Put up to one target instant or sorcery card from your graveyard on top of your library. Amass Orcs 2. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Sorcery
Treason of Isengard (ltr) 74
Wake the Dragon

Create a 6/6 black and red Dragon creature token with flying, menace, and "Whenever this token deals combat damage to a player, gain control of target artifact that player controls." Flashback {6}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Wake the Dragon (ltc) 154

Sorcery

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Enchantment

Qty: 4 Price: $4.26
Fiery Inscription

When this enchantment enters, the Ring tempts you. Whenever you cast an instant or sorcery spell, this enchantment deals 2 damage to each opponent.

Enchantment
Fiery Inscription (ltr) 126
In the Darkness Bind Them

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Create a 3/3 black Wraith creature token with menace. The Ring tempts you. IV — For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. The Ring tempts you.

Enchantment
In the Darkness Bind Them (ltc) 58
Reconnaissance Mission

Whenever a creature you control deals combat damage to a player, you may draw a card. Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Reconnaissance Mission (40k) 193
Revenge of Ravens

Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life and you gain 1 life.

Enchantment
Revenge of Ravens (ltc) 207

Enchantment

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Maybeboard

Qty: 33 Price: $115.67
Arcane Bombardment

Whenever you cast your first instant or sorcery spell each turn, exile an instant or sorcery card at random from your graveyard. Then copy each card exiled with this enchantment. You may cast any number of the copies without paying their mana costs.

Enchantment
Arcane Bombardment (snc) 101
Ashenmoor Liege

Other black creatures you control get +1/+1. Other red creatures you control get +1/+1. Whenever this creature becomes the target of a spell or ability an opponent controls, that player loses 4 life.

Creature
Ashenmoor Liege (2x2) 174
Auton Soldier

You may have this creature enter as a copy of any creature on the battlefield, except it isn't legendary, is an artifact in addition to its other types, and has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Creature Artifact
Auton Soldier (who) 36
Call of the Nightwing

Create a 1/1 blue and black Horror creature token with flying. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Sorcery
Call of the Nightwing (plst) GTC-149
Call of the Ring

At the beginning of your upkeep, the Ring tempts you. Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card.

Enchantment
Call of the Ring (ltr) 79
Commence the Endgame

This spell can't be countered. Draw two cards, then amass Zombies X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Instant
Commence the Endgame (war) 45
Defossilize

Return target creature card from your graveyard to the battlefield. That creature explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard. Then repeat this process.)

Sorcery
Defossilize (lci) 103
Doomsday Confluence

Choose X. You may choose the same mode more than once. • Each player sacrifices a nonartifact creature of their choice. • Create a 3/3 black Dalek artifact creature token with menace. • Each opponent discards a card.

Sorcery
Doomsday Confluence (who) 372
Dreadhorde Invasion

At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.

Enchantment
Dreadhorde Invasion (cmm) 866
Fall of Cair Andros

Whenever a creature an opponent controls is dealt excess noncombat damage, amass Orcs X, where X is that excess damage. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) {7}{R}: This enchantment deals 7 damage to target creature.

Enchantment
Fall of Cair Andros (ltr) 124
Finale of Promise

You may cast up to one target instant card and/or up to one target sorcery card from your graveyard each with mana value X or less without paying their mana costs. If a spell cast this way would be put into your graveyard, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies.

Sorcery
Finale of Promise (war) 127
Foray of Orcs

Amass Orcs 2. When you do, Foray of Orcs deals X damage to target creature an opponent controls, where X is the amassed Army's power. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Sorcery
Foray of Orcs (ltr) 417
Galvanoth

At the beginning of your upkeep, you may look at the top card of your library. You may cast it without paying its mana cost if it's an instant or sorcery spell.

Creature
Galvanoth (ddj) 10
Hands of Binding

Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Sorcery
Hands of Binding (gtc) 37
Invade the City

Amass Zombies X, where X is the number of instant and sorcery cards in your graveyard. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Sorcery
Invade the City (plst) WAR-201
Last Thoughts

Draw a card. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Sorcery
Last Thoughts (gtc) 40
March from the Black Gate

When this enchantment enters and whenever an Army you control attacks, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Enchantment
March from the Black Gate (ltr) 94
Midnight Recovery

Return target creature card from your graveyard to your hand. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Sorcery
Midnight Recovery (gtc) 73
Mindwrack Liege

Other blue creatures you control get +1/+1. Other red creatures you control get +1/+1. {U/R}{U/R}{U/R}{U/R}: You may put a blue or red creature card from your hand onto the battlefield.

Creature
Mindwrack Liege (2x2) 255
Mordor Trebuchet

Defender Whenever you attack with one or more Goblins and/or Orcs, create a 2/1 colorless Construct artifact creature token with flying named Ballistic Boulder that's tapped and attacking. Sacrifice that token at end of combat.

Creature Artifact
Mordor Trebuchet (ltr) 97
Nazgûl

Deathtouch When this creature enters, the Ring tempts you. Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. A deck can have up to nine cards named Nazgûl.

Creature
Nazgûl (ltr) 336
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (cmm) 425
Ringsight

The Ring tempts you. Search your library for a card that shares a color with a legendary creature you control, reveal it, put it into your hand, then shuffle.

Sorcery
Ringsight (ltr) 220
Ringwraiths

When this creature enters, target creature an opponent controls gets -3/-3 until end of turn. If that creature is legendary, its controller loses 3 life. When the Ring tempts you, return this card from your graveyard to your hand.

Creature
Ringwraiths (ltr) 385
Saheeli, the Sun's Brilliance

{U}{R}, {T}: Create a token that's a copy of another target creature or artifact you control, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.

Creature
Saheeli, the Sun's Brilliance (lci) 239
Saruman the White

Ward {2} Whenever you cast your second spell each turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Creature
Saruman the White (ltr) 67
Saruman's Trickery

Counter target spell. Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Instant
Saruman's Trickery (ltr) 68
Sheoldred, Whispering One

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.

Creature
Sheoldred, Whispering One (mul) 16
Storm of Saruman

Ward {3} Whenever you cast your second spell each turn, copy it, except the copy isn't legendary. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)

Enchantment
Storm of Saruman (ltr) 72
Talrand, Sky Summoner

Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.

Creature
Talrand, Sky Summoner (cmm) 124
The Magic Mirror

This spell costs {1} less to cast for each instant and sorcery card in your graveyard. You have no maximum hand size. At the beginning of your upkeep, put a knowledge counter on The Magic Mirror, then draw a card for each knowledge counter on The Magic Mirror.

Artifact
The Magic Mirror (eld) 51
Whip of Erebos

Creatures you control have lifelink. {2}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.

Artifact Enchantment
Whip of Erebos (cp2) 5
Writ of Return

Return target creature card from your graveyard to the battlefield tapped. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Sorcery
Writ of Return (ncc) 42

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Tokens & Extras

Qty: 6 Price: $2.24
Dragon

Flying, menace Whenever this creature deals combat damage to a player, gain control of target artifact that player controls.

Creature Token
Dragon (tltc) 14
Orc Army

Creature Token
Orc Army (tltr) 6
Phyrexian Goblin

Creature Token
Phyrexian Goblin (tone) 3
Spawn

Creature Token
Spawn (t40k) 16
Treasure

{T}, Sacrifice this token: Add one mana of any color.

Artifact Token
Treasure (tdsk) 15
Wraith

Menace

Creature Token
Wraith (tltc) 7

Tokens & Extras

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 5 cards
34 pips - 28 cards
22 mana - 21 cards
29 pips - 26 cards
21 mana - 20 cards
38 pips - 33 cards
20 mana - 19 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
9 mana - 7 cards
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