135
6/29/2023
Gruul PDH
Deck Size: 100
Pauper EDH
Legal
Est deck cost: $63.46
Salt Sum: 20.2
No deck tags
135
6/29/2023
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Commander

Quantity: 2Price: $0.70
Amber Gristle O'Maul

Haste Whenever Amber Gristle O'Maul attacks, you may discard your hand. If you do, draw a card for each player being attacked. Choose a Background (You can have a Background as a second commander.)

Creature
Amber Gristle O'Maul (clb) 159
1
Hardy Outlander

Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, another target creature you control gets +X/+X until end of turn, where X is this creature's power."

Enchantment
Hardy Outlander (clb) 235
1

Artifact

Quantity: 3Price: $1.87
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (moc) 348
1
Goldvein Pick

Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Goldvein Pick (j22) 769
1
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card.

Artifact
Mind Stone (moc) 364
1

Creature

Quantity: 35Price: $21.85
Ambush Viper

Flash Deathtouch

Creature
Ambush Viper (cmr) 213
1
Avenging Hunter

Trample When Avenging Hunter enters the battlefield, you take the initiative.

Creature
Avenging Hunter (clb) 215
1
Burning-Tree Emissary

When Burning-Tree Emissary enters the battlefield, add {R}{G}.

Creature
Burning-Tree Emissary (2x2) 189
1
Carefree Swinemaster

Whenever Carefree Swinemaster attacks, you may pay {1}{G}. If you do, create a 2/2 green Boar creature token that's tapped and attacking.

Creature
Carefree Swinemaster (clb) 219
1
Caustic Caterpillar

{1}{G}, Sacrifice Caustic Caterpillar: Destroy target artifact or enchantment.

Creature
Caustic Caterpillar (j22) 86
1
Dark-Dweller Oracle

{1}, Sacrifice a creature: Exile the top card of your library. You may play that card this turn. (You still pay its costs. You can play a land this way only if you have an available land play remaining.)

Creature
Dark-Dweller Oracle (2x2) 106
1
Drowsing Tyrannodon

Defender (This creature can't attack.) As long as you control a creature with power 4 or greater, Drowsing Tyrannodon can attack as though it didn't have defender.

Creature
Drowsing Tyrannodon (j22) 648
1
Elvish Mystic

{T}: Add {G}.

Creature
Elvish Mystic (khc) 58
1
Fyndhorn Elves

{T}: Add {G}.

Creature
Fyndhorn Elves (cmr) 228
1
Goblin Anarchomancer

Each spell you cast that's red or green costs {1} less to cast.

Creature
Goblin Anarchomancer (mh2) 200
1
Goldhound

First strike Menace (This creature can't be blocked except by two or more creatures.) {T}, Sacrifice Goldhound: Add one mana of any color.

Creature Artifact
Goldhound (j22) 549
1
Greater Tanuki

Trample Channel — {2}{G}, Discard Greater Tanuki: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature Enchantment
Greater Tanuki (neo) 189
1
Hissing Iguanar

Whenever another creature dies, you may have Hissing Iguanar deal 1 damage to target player or planeswalker.

Creature
Hissing Iguanar (2x2) 113
1
Hooting Mandrills

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Trample

Creature
Hooting Mandrills (j22) 671
1
Ilysian Caryatid

{T}: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead.

Creature
Ilysian Caryatid (j22) 676
1
Impulsive Pilferer

When Impulsive Pilferer dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Encore {3}{R} ({3}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature
Impulsive Pilferer (cmr) 185
1
Kavu Primarch

Kicker {4} (You may pay an additional {4} as you cast this spell.) Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) If Kavu Primarch was kicked, it enters the battlefield with four +1/+1 counters on it.

Creature
Kavu Primarch (dmr) 167
1
Keldon Raider

When Keldon Raider enters the battlefield, you may discard a card. If you do, draw a card.

Creature
Keldon Raider (j22) 563
1
Llanowar Elves

{T}: Add {G}.

Creature
Llanowar Elves (gnt) 46
1
Monastery Swiftspear

Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Creature
Monastery Swiftspear (bro) 144
1
Myconid Spore Tender

Infesting Spores — When Myconid Spore Tender enters the battlefield, destroy up to one target artifact or enchantment.

Creature
Myconid Spore Tender (clb) 243
1
Ornery Dilophosaur

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever Ornery Dilophosaur attacks, if you control a creature with power 4 or greater, Ornery Dilophosaur gets +2/+2 until end of turn.

Creature
Ornery Dilophosaur (j22) 700
1
Reckless Barbarian

Sacrifice Reckless Barbarian: Add {R}{R}.

Creature
Reckless Barbarian (clb) 193
1
Sakura-Tribe Elder

Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Creature
Sakura-Tribe Elder (scd) 208
1
Satyr Wayfinder

When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.

Creature
Satyr Wayfinder (znc) 81
1
Silverback Shaman

Trample When Silverback Shaman dies, draw a card.

Creature
Silverback Shaman (j22) 728
1
Simian Spirit Guide

Exile Simian Spirit Guide from your hand: Add {R}.

Creature
Simian Spirit Guide (tsr) 190
1
Skophos Reaver

As long as it's your turn, Skophos Reaver gets +2/+0. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Creature
Skophos Reaver (mh2) 140
1
Spectral Hunt-Caller

{5}{G}: Creatures you control get +1/+1 and gain trample until end of turn.

Creature
Spectral Hunt-Caller (j22) 45
1
Stirring Bard

Defender When Stirring Bard enters the battlefield, you take the initiative. Mantle of Inspiration — {T}: Target creature gains menace and haste until end of turn.

Creature
Stirring Bard (clb) 195
1
Tiamat's Fanatics

Haste Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Creature
Tiamat's Fanatics (clb) 202
1
Undercellar Myconid

Whenever Undercellar Myconid enters the battlefield or dies, create a 1/1 green Saproling creature token. {T}: Add one mana of any color.

Creature
Undercellar Myconid (clb) 259
1
Warehouse Thief

{2}, {T}, Sacrifice an artifact or creature: Exile the top card of your library. Until the end of your next turn, you may play that card.

Creature
Warehouse Thief (clb) 205
1
Wildheart Invoker

{8}: Target creature gets +5/+5 and gains trample until end of turn.

Creature
Wildheart Invoker (cmr) 263
1
Young Wolf

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Creature
Young Wolf (j22) 746
1

Enchantment

Quantity: 3Price: $2.03
Bitter Reunion

When Bitter Reunion enters the battlefield, you may discard a card. If you do, draw two cards. {1}, Sacrifice Bitter Reunion: Creatures you control gain haste until end of turn.

Enchantment
Bitter Reunion (bro) 127
1
Rancor

Enchant creature Enchanted creature gets +2/+0 and has trample. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.

Enchantment
Rancor (2x2) 156
1
Wild Growth

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.

Enchantment
Wild Growth (dmr) 184
1

Instant

Quantity: 9Price: $6.47
Ambuscade

Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.

Instant
Ambuscade (2x2) 133
1
Ancient Animus

Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

Instant
Ancient Animus (cmr) 215
1
Band Together

Up to two target creatures you control each deal damage equal to their power to another target creature.

Instant
Band Together (j22) 631
1
Big Score

As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")

Instant
Big Score (j22) 498
1
Lightning Bolt

Lightning Bolt deals 3 damage to any target.

Instant
Lightning Bolt (2x2) 117
1
Prizefight

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Instant
Prizefight (snc) 154
1
Raze the Effigy

Choose one — • Destroy target artifact. • Target attacking creature gets +2/+2 until end of turn.

Instant
Raze the Effigy (j22) 586
1
Snakeskin Veil

Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
Snakeskin Veil (khm) 194
1
Thrill of Possibility

As an additional cost to cast this spell, discard a card. Draw two cards.

Instant
Thrill of Possibility (one) 151
1

Land

Quantity: 39Price: $22.19
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (plst) CMD-269
1
Forest

({T}: Add {G}.)

Land
Forest (plst) HOU-198
19
Mountain

({T}: Add {R}.)

Land
Mountain (plst) AKH-264
16
Rugged Highlands

Rugged Highlands enters the battlefield tapped. When Rugged Highlands enters the battlefield, you gain 1 life. {T}: Add {R} or {G}.

Land
Rugged Highlands (mom) 271
1
Slippery Karst

Slippery Karst enters the battlefield tapped. {T}: Add {G}. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Slippery Karst (dmr) 256
1
The Hunter Maze

The Hunter Maze enters the battlefield tapped. {T}: Add {G}. {1}{G}, {T}, Sacrifice The Hunter Maze: Draw a card.

Land
The Hunter Maze (one) 253
1

Sorcery

Quantity: 9Price: $8.35
Chain Lightning

Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy.

Sorcery
Chain Lightning (dmr) 113
1
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (moc) 295
1
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (plst) RAV-163
1
Firecannon Blast

Firecannon Blast deals 3 damage to target creature. Raid — Firecannon Blast deals 6 damage instead if you attacked this turn.

Sorcery
Firecannon Blast (j22) 533
1
Nature's Lore

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Sorcery
Nature's Lore (dmr) 170
1
Prey Upon

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Sorcery
Prey Upon (j22) 710
1
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (2x2) 155
1
Savage Punch

Target creature you control fights target creature you don't control. Ferocious — The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater.

Sorcery
Savage Punch (j22) 723
1
Smell Fear

Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Target creature you control fights up to one target creature you don't control.

Sorcery
Smell Fear (mh2) 173
1

Deck Stats

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