218
8/5/2024
Bear
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $479.86
Salt sum: 25.75
Playgroup dot gg logoPower level:N/A
No deck tags
218
8/5/2024
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Commander

Quantity: 1Price: $1.29
Ayula, Queen Among Bears

Whenever another Bear you control enters, choose one — • Put two +1/+1 counters on target Bear. • Target Bear you control fights target creature you don't control.

Creature
Ayula, Queen Among Bears (pip) 348

Commander

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Land

Quantity: 35Price: $442.25
Myriad Landscape

Myriad Landscape enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (cmm) 421
Snow-Covered Forest

({T}: Add {G}.)

Land
Snow-Covered Forest (sld) 329

Land

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Artifact

Quantity: 10Price: $8.36
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (scd) 257
Blackblade Reforged

Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7}

Artifact
Blackblade Reforged (nec) 146
Bramble Armor

When Bramble Armor enters, attach it to target creature you control. Equipped creature gets +2/+1. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Bramble Armor (vow) 188
Elven Bow

When Elven Bow enters, you may pay {2}. If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it. Equipped creature gets +1/+2 and has reach. Equip {3}

Artifact
Elven Bow (khm) 166
Ranger's Longbow

Equipped creature gets +2/+1 and has reach. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Ranger's Longbow (afr) 203
Replicating Ring

{T}: Add one mana of any color. At the beginning of your upkeep, put a night counter on Replicating Ring. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with "{T}: Add one mana of any color."

Artifact
Replicating Ring (khm) 244
Saddle of the Cavalier

Equipped creature gets +3/+3 and can't be blocked by creatures with power 3 or less. Equip {3}

Artifact
Saddle of the Cavalier (clb) 251
Skyclave Pick-Axe

When Skyclave Pick-Axe enters, attach it to target creature you control. Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn. Equip {2}{G} ({2}{G}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Skyclave Pick-Axe (znr) 309
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (c16) 272
Stuffed Bear

{2}: Stuffed Bear becomes a 4/4 green Bear artifact creature until end of turn.

Artifact
Stuffed Bear (mid) 259

Artifact

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Sorcery

Quantity: 16Price: $9.40
Adventurous Impulse

Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Sorcery
Adventurous Impulse (iko) 142
Animist's Might

This spell costs {2} less to cast if it targets a legendary creature you control. Target creature you control deals damage equal to twice its power to target creature or planeswalker you don't control.

Sorcery
Animist's Might (mat) 70
Compelled Duel

Target creature gets +3/+3 until end of turn and must be blocked this turn if able.

Sorcery
Compelled Duel (afr) 178
Crack Open

Destroy target artifact or enchantment. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Sorcery
Crack Open (mh2) 154
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (pw23) 6
Epic Confrontation

Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)

Sorcery
Epic Confrontation (bro) 176
Explore

You may play an additional land this turn. Draw a card.

Sorcery
Explore (c19) 164
Fade into Antiquity

Exile target artifact or enchantment.

Sorcery
Fade into Antiquity (neo) 182
Grizzly Fate

Create two 2/2 green Bear creature tokens. Threshold — Create four 2/2 green Bear creature tokens instead if seven or more cards are in your graveyard. Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Grizzly Fate (plst) JUD-119
Hunt the Weak

Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

Sorcery
Hunt the Weak (kld) 158
Hunter's Edge

Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature you don't control.

Sorcery
Hunter's Edge (m21) 189
Path to the Festival

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Then if there are three or more basic land types among lands you control, scry 1. (Look at the top card of your library. You may put that card on the bottom.) Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Path to the Festival (mid) 191
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (9ed) 263
Roots of Wisdom

Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.)

Sorcery
Roots of Wisdom (khm) 190
Shoot Down

Exile target artifact, enchantment, or creature with flying.

Sorcery
Shoot Down (bro) 190
Sylvan Awakening

Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands.

Sorcery
Sylvan Awakening (dom) 183

Sorcery

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Creature

Quantity: 21Price: $7.57
Alpine Grizzly

Creature
Alpine Grizzly (ktk) 127
Balduvian Bears

Creature
Balduvian Bears (ice) 226
Dragon-Scarred Bear

Formidable — {1}{G}: Regenerate Dragon-Scarred Bear. Activate only if creatures you control have total power 8 or greater.

Creature
Dragon-Scarred Bear (dtk) 183
Druid's Familiar

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2.

Creature
Druid's Familiar (avr) 175
Exuberant Wolfbear

Whenever Exuberant Wolfbear attacks, you may change the base power and toughness of target Human you control to Exuberant Wolfbear's power and toughness until end of turn.

Creature
Exuberant Wolfbear (iko) 151
Grizzly Bears

Creature
Grizzly Bears (8ed) 256
Guardian Gladewalker

Changeling (This card is every creature type.) When Guardian Gladewalker enters, put a +1/+1 counter on target creature.

Creature
Guardian Gladewalker (khm) 174
Littjara Glade-Warden

Changeling (This card is every creature type.) {2}{G}, {T}, Exile a creature card from your graveyard: Put two +1/+1 counters on target creature. Activate only as a sorcery.

Creature
Littjara Glade-Warden (khm) 182
Mother Bear

{3}{G}{G}, Exile Mother Bear from your graveyard: Create two 2/2 green Bear creature tokens. Activate only as a sorcery.

Creature
Mother Bear (mh1) 171
Owlbear

Trample Keen Senses — When Owlbear enters, draw a card.

Creature
Owlbear (afr) 331
Owlbear Cub

Mama's Coming — Whenever Owlbear Cub attacks a player who controls eight or more lands, look at the top eight cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking that player. Put the rest on the bottom of your library in a random order.

Creature
Owlbear Cub (clb) 246
Professor of Zoomancy

When Professor of Zoomancy enters, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."

Creature
Professor of Zoomancy (stx) 140
Runeclaw Bear

Creature
Runeclaw Bear (m12) 193
Spirit of the Aldergard

When Spirit of the Aldergard enters, search your library for a snow land card, reveal it, put it into your hand, then shuffle. Spirit of the Aldergard gets +1/+0 for each other snow permanent you control.

Creature
Spirit of the Aldergard (khm) 195
Sporemound

Landfall — Whenever a land you control enters, create a 1/1 green Saproling creature token.

Creature
Sporemound (scd) 212
Ulvenwald Bear

Morbid — When Ulvenwald Bear enters, if a creature died this turn, put two +1/+1 counters on target creature.

Creature
Ulvenwald Bear (dka) 129
Vivien's Grizzly

{3}{G}: Look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, put it on the bottom of your library.

Creature
Vivien's Grizzly (war) 182
Webspinner Cuff

Reach Equipped creature gets +1/+4 and has reach. Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
Webspinner Cuff (neo) 214
Webweaver Changeling

Changeling (This card is every creature type.) Reach When Webweaver Changeling enters, if there are three or more creature cards in your graveyard, you gain 5 life.

Creature
Webweaver Changeling (2x2) 164
Werebear

{T}: Add {G}. Threshold — Werebear gets +3/+3 as long as seven or more cards are in your graveyard.

Creature
Werebear (dmr) 182
Wilson, Refined Grizzly

This spell can't be countered. Vigilance, reach, trample Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Choose a Background (You can have a Background as a second commander.)

Creature
Wilson, Refined Grizzly (clb) 411

Creature

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Enchantment

Quantity: 5Price: $3.27
Blanchwood Armor

Enchant creature Enchanted creature gets +1/+1 for each Forest you control.

Enchantment
Blanchwood Armor (m19) 169
Life and Limb

All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. (They're affected by summoning sickness.)

Enchantment
Life and Limb (tsr) 215
Ordeal of Nylea

Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice this Aura. When you sacrifice this Aura, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Enchantment
Ordeal of Nylea (nec) 123
Roaring Earth

Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature or Vehicle you control. Channel — {X}{G}{G}, Discard Roaring Earth: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land.

Enchantment
Roaring Earth (neo) 204
Wild Growth

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.

Enchantment
Wild Growth (dmr) 352

Enchantment

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Instant

Quantity: 12Price: $7.72
Arbor Armament

Put a +1/+1 counter on target creature. That creature gains reach until end of turn. (It can block creatures with flying.)

Instant
Arbor Armament (plst) DOM-155
Awaken the Bear

Target creature gets +3/+3 and gains trample until end of turn.

Instant
Awaken the Bear (ktk) 129
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (blc) 206
Broken Wings

Destroy target artifact, enchantment, or creature with flying.

Instant
Broken Wings (dmu) 157
Clear Shot

Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.

Instant
Clear Shot (mid) 176
Emerald Charm

Choose one — • Untap target permanent. • Destroy target non-Aura enchantment. • Target creature loses flying until end of turn.

Instant
Emerald Charm (dmr) 158
For the Family

Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead.

Instant
For the Family (snc) 146
Giant Growth

Target creature gets +3/+3 until end of turn.

Instant
Giant Growth (bro) 183
Inspiring Call

Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant
Inspiring Call (dtk) 191
Krosan Grip

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment.

Instant
Krosan Grip (tsr) 214
Naturalize

Destroy target artifact or enchantment.

Instant
Naturalize (m19) 190
Return to Nature

Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.

Instant
Return to Nature (moc) 309

Instant

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
64 pips - 60 cards
39 mana - 38 cards
0 pips - 0 cards
3 mana - 2 cards
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