110
6/8/2023
Ohabi Archers
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $244.24
Salt Sum: 26.51
No deck tags
110
6/8/2023
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Commander

Quantity: 1Price: $0.49
Ohabi Caleria

Reach Untap all Archers you control during each other player's untap step. Whenever an Archer you control deals damage to a creature, you may pay {2}. If you do, draw a card.

Creature
Ohabi Caleria (dmc) 36
1

Artifact

Quantity: 13Price: $28.63
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (moc) 348
1
Basilisk Collar

Equipped creature has deathtouch and lifelink. Equip {2}

Artifact
Basilisk Collar (clb) 300
1
Bloodthirsty Blade

Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) {1}: Attach Bloodthirsty Blade to target creature an opponent controls. Activate only as a sorcery.

Artifact
Bloodthirsty Blade (clb) 854
1
Bow of Nylea

Attacking creatures you control have deathtouch. {1}{G}, {T}: Choose one — • Put a +1/+1 counter on target creature. • Bow of Nylea deals 2 damage to target creature with flying. • You gain 3 life. • Put up to four target cards from your graveyard on the bottom of your library in any order.

Artifact Enchantment
Bow of Nylea (plst) THS-153
1
Gorgon Flail

Equipped creature gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Gorgon Flail (m10) 211
1
Gorgon's Head

Equipped creature has deathtouch. Equip {2}

Artifact
Gorgon's Head (bng) 158
1
Herald's Horn

As Herald's Horn enters the battlefield, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.

Artifact
Herald's Horn (moc) 360
1
Lifecrafter's Bestiary

At the beginning of your upkeep, scry 1. Whenever you cast a creature spell, you may pay {G}. If you do, draw a card.

Artifact
Lifecrafter's Bestiary (ncc) 370
1
Quietus Spike

Equipped creature has deathtouch. Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up. Equip {3}

Artifact
Quietus Spike (ncc) 377
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (plst) CMD-261
1
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1}

Artifact
Swiftfoot Boots (scd) 279
1
Talisman of Unity

{T}: Add {C}. {T}: Add {G} or {W}. Talisman of Unity deals 1 damage to you.

Artifact
Talisman of Unity (scd) 284
1
Vanquisher's Banner

As Vanquisher's Banner enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. Whenever you cast a creature spell of the chosen type, draw a card.

Artifact
Vanquisher's Banner (moc) 388
1

Creature

Quantity: 31Price: $25.81
Arcus Acolyte

Reach, lifelink Outlast {G/W} ({G/W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each other creature you control without a +1/+1 counter on it has outlast {G/W}.

Creature
Arcus Acolyte (mh2) 185
1
Atzocan Archer

Reach When Atzocan Archer enters the battlefield, you may have it fight another target creature. (Each deals damage equal to its power to the other.)

Creature
Atzocan Archer (xln) 176
1
Bassara Tower Archer

Hexproof, reach

Creature
Bassara Tower Archer (jou) 117
1
Beast Whisperer

Whenever you cast a creature spell, draw a card.

Creature
Beast Whisperer (plst) GRN-123
1
Brigid, Hero of Kinsbaile

First strike {T}: Brigid, Hero of Kinsbaile deals 2 damage to each attacking or blocking creature target player controls.

Creature
Brigid, Hero of Kinsbaile (lrw) 6
1
Catti-brie of Mithral Hall

First strike, reach Whenever Catti-brie of Mithral Hall attacks, put a +1/+1 counter on it for each Equipment attached to it. {1}, Remove all +1/+1 counters from Catti-brie: It deals X damage to target attacking or blocking creature an opponent controls, where X is the number of counters removed this way.

Creature
Catti-brie of Mithral Hall (afc) 44
1
Crossbow Infantry

{T}: Crossbow Infantry deals 1 damage to target attacking or blocking creature.

Creature
Crossbow Infantry (9ed) 12★
1
D'Avenant Archer

{T}: D'Avenant Archer deals 1 damage to target attacking or blocking creature.

Creature
D'Avenant Archer (6ed) 15
1
D'Avenant Healer

{T}: D'Avenant Healer deals 1 damage to target attacking or blocking creature. {T}: Prevent the next 1 damage that would be dealt to any target this turn.

Creature
D'Avenant Healer (tsp) 11
1
Elite Archers

{T}: Elite Archers deals 3 damage to target attacking or blocking creature.

Creature
Elite Archers (8ed) 18
1
Elvish Hunter

{1}{G}, {T}: Target creature doesn't untap during its controller's next untap step.

Creature
Elvish Hunter (fem) 67b
1
Ezuri's Archers

Reach (This creature can block creatures with flying.) Whenever Ezuri's Archers blocks a creature with flying, Ezuri's Archers gets +3/+0 until end of turn.

Creature
Ezuri's Archers (plst) DDU-9
1
Femeref Archers

{T}: Femeref Archers deals 4 damage to target attacking creature with flying.

Creature
Femeref Archers (10e) 264
1
Greatbow Doyen

Other Archer creatures you control get +1/+1. Whenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller.

Creature
Greatbow Doyen (mor) 125
1
Halana, Kessig Ranger

Reach Whenever another creature enters the battlefield under your control, you may pay {2}. When you do, that creature deals damage equal to its power to target creature. Partner (You can have two commanders if both have partner.)

Creature
Halana, Kessig Ranger (cmr) 231
1
Jagged-Scar Archers

Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control. {T}: Jagged-Scar Archers deals damage equal to its power to target creature with flying.

Creature
Jagged-Scar Archers (khc) 65
1
Matsu-Tribe Sniper

{T}: Matsu-Tribe Sniper deals 1 damage to target creature with flying. Whenever Matsu-Tribe Sniper deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Creature
Matsu-Tribe Sniper (bok) 136
1
Mirror Entity

Changeling (This card is every creature type.) {X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.

Creature
Mirror Entity (clb) 701
1
Realmwalker

Changeling (This card is every creature type.) As Realmwalker enters the battlefield, choose a creature type. You may look at the top card of your library any time. You may cast creature spells of the chosen type from the top of your library.

Creature
Realmwalker (khm) 188
1
Reverent Hunter

When Reverent Hunter enters the battlefield, put a number of +1/+1 counters on it equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)

Creature
Reverent Hunter (ths) 173
1
Saryth, the Viper's Fang

Other tapped creatures you control have deathtouch. Other untapped creatures you control have hexproof. {1}, {T}: Untap another target creature or land you control.

Creature
Saryth, the Viper's Fang (mid) 197
1
Sawblade Slinger

When Sawblade Slinger enters the battlefield, choose up to one — • Destroy target artifact an opponent controls. • Sawblade Slinger fights target Zombie an opponent controls.

Creature
Sawblade Slinger (vow) 217
1
Scattershot Archer

{T}: Scattershot Archer deals 1 damage to each creature with flying.

Creature
Scattershot Archer (con) 90
1
Silhana Starfletcher

Reach (This creature can block creatures with flying.) As Silhana Starfletcher enters the battlefield, choose a color. {T}: Add one mana of the chosen color.

Creature
Silhana Starfletcher (gpt) 95
1
Skyway Sniper

Reach (This creature can block creatures with flying.) {2}{G}: Skyway Sniper deals 1 damage to target creature with flying.

Creature
Skyway Sniper (m21) 206
1
Stalking Leonin

When Stalking Leonin enters the battlefield, secretly choose an opponent. Reveal the player you chose: Exile target creature that's attacking you if it's controlled by the chosen player. Activate only once.

Creature
Stalking Leonin (c21) 105
1
Tadeas, Juniper Ascendant

Reach Tadeas has hexproof unless it's attacking. Whenever a creature you control with reach attacks, untap it and it can't be blocked by creatures with greater power this combat. Whenever one or more creatures you control deal combat damage to a player, draw a card.

Creature
Tadeas, Juniper Ascendant (slx) 16
1
Thornweald Archer

Reach, deathtouch

Creature
Thornweald Archer (tsr) 240
1
Titania's Chosen

Whenever a player casts a green spell, put a +1/+1 counter on Titania's Chosen.

Creature
Titania's Chosen (cma) 158
1
Trophy Hunter

{1}{G}: Trophy Hunter deals 1 damage to target creature with flying. Whenever a creature with flying dealt damage by Trophy Hunter this turn dies, put a +1/+1 counter on Trophy Hunter.

Creature
Trophy Hunter (rav) 187
1
Wildborn Preserver

Flash Reach Whenever another non-Human creature enters the battlefield under your control, you may pay {X}. When you do, put X +1/+1 counters on Wildborn Preserver.

Creature
Wildborn Preserver (j22) 738
1

Enchantment

Quantity: 7Price: $27.29
Felidar Retreat

Landfall — Whenever a land enters the battlefield under your control, choose one — • Create a 2/2 white Cat Beast creature token. • Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.

Enchantment
Felidar Retreat (onc) 66
1
Folk Hero

Commander creatures you own have "Whenever you cast a spell that shares a creature type with this creature, draw a card. This ability triggers only once each turn."

Enchantment
Folk Hero (clb) 650
1
Guardian Project

Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.

Enchantment
Guardian Project (plst) RNA-130
1
Mirari's Wake

Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana of any type that land produced.

Enchantment
Mirari's Wake (mh2) 291
1
Tocasia's Welcome

Whenever one or more creatures with mana value 3 or less enter the battlefield under your control, draw a card. This ability triggers only once each turn.

Enchantment
Tocasia's Welcome (bro) 30
1
Venomous Fangs

Enchant creature Whenever enchanted creature deals damage to a creature, destroy the other creature.

Enchantment
Venomous Fangs (usg) 280
1
Wilderness Reclamation

At the beginning of your end step, untap all lands you control.

Enchantment
Wilderness Reclamation (c20) 196
1

Instant

Quantity: 9Price: $83.95
Avenging Arrow

Destroy target creature that dealt damage this turn.

Instant
Avenging Arrow (rtr) 4
1
Clever Concealment

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)

Instant
Clever Concealment (onc) 5
1
Coordinated Barrage

Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type.

Instant
Coordinated Barrage (mor) 7
1
Flawless Maneuver

If you control a commander, you may cast this spell without paying its mana cost. Creatures you control gain indestructible until end of turn.

Instant
Flawless Maneuver (onc) 68
1
Hail of Arrows

Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures.

Instant
Hail of Arrows (cn2) 90
1
Heroic Intervention

Permanents you control gain hexproof and indestructible until end of turn.

Instant
Heroic Intervention (afc) 161
1
Poison the Blade

Target creature gains deathtouch until end of turn. Draw a card.

Instant
Poison the Blade (clb) 248
1
Teferi's Protection

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.

Instant
Teferi's Protection (2x2) 32
1
Unbreakable Formation

Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

Instant
Unbreakable Formation (moc) 213
1

Land

Quantity: 33Price: $65.83
Bountiful Promenade

Bountiful Promenade enters the battlefield tapped unless you have two or more opponents. {T}: Add {G} or {W}.

Land
Bountiful Promenade (clb) 348
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (plst) CMD-269
1
Fabled Passage

{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

Land
Fabled Passage (m21) 246
1
Forest

({T}: Add {G}.)

Land
Forest (plst) AKH-268
12
Fortified Village

As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped. {T}: Add {G} or {W}.

Land
Fortified Village (moc) 401
1
Myriad Landscape

Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (moc) 416
1
Overgrown Farmland

Overgrown Farmland enters the battlefield tapped unless you control two or more other lands. {T}: Add {G} or {W}.

Land
Overgrown Farmland (mid) 265
1
Path of Ancestry

Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (plst) C17-56
1
Plains

({T}: Add {W}.)

Land
Plains (plst) AKH-256
10
Secluded Courtyard

As Secluded Courtyard enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.

Land
Secluded Courtyard (neo) 275
1
Sunpetal Grove

Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. {T}: Add {G} or {W}.

Land
Sunpetal Grove (xln) 257
1
Temple Garden

({T}: Add {G} or {W}.) As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Temple Garden (grn) 258
1
Temple of Plenty

Temple of Plenty enters the battlefield tapped. When Temple of Plenty enters the battlefield, scry 1. {T}: Add {G} or {W}.

Land
Temple of Plenty (moc) 435
1

Sorcery

Quantity: 6Price: $12.24
Austere Command

Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or greater.

Sorcery
Austere Command (moc) 172
1
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (moc) 295
1
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (plst) RAV-163
1
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (moc) 306
1
Overwhelming Stampede

Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.

Sorcery
Overwhelming Stampede (c19) 175
1
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (2x2) 155
1

Deck Stats

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Description

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