142
9/29/2023
Slivers tribal encore goes br
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $523.26
Salt Sum: 43.46
No deck tags
142
9/29/2023
Compare
Deck filters

Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.

Commander

Quantity: 1Price: $0.00
Sliver Gravemother

The "legend rule" doesn't apply to Slivers you control. Each Sliver creature card in your graveyard has encore {X}, where X is its mana value. Encore {5} ({5}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature
Sliver Gravemother (cmm) 707
1

Artifact

Quantity: 12Price: $70.99
Amulet of Vigor

Whenever a permanent enters the battlefield tapped and under your control, untap it.

Artifact
Amulet of Vigor (plst) WWK-121
1
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (woc) 145
1
Chromatic Lantern

Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.

Artifact
Chromatic Lantern (cmm) 376
1
Convergence of Dominion

Dynastic Command Node — As long as you control your commander, activated abilities of cards in your graveyard cost {2} less to activate. This effect can't reduce the mana in that ability's activation cost to less than one mana. Translocation Protocols — {3}, {T}: Mill three cards.

Artifact
Convergence of Dominion (40k) 154
1
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (woc) 147
1
Herald's Horn

As Herald's Horn enters the battlefield, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.

Artifact
Herald's Horn (cmm) 953
1
Pillar of Origins

As Pillar of Origins enters the battlefield, choose a creature type. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Artifact
Pillar of Origins (cmm) 970
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (woc) 149
1
Sundial of the Infinite

{1}, {T}: End the turn. Activate only during your turn. (Exile all spells and abilities from the stack. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Artifact
Sundial of the Infinite (plst) M12-218
1
Timeless Lotus

Timeless Lotus enters the battlefield tapped. {T}: Add {W}{U}{B}{R}{G}.

Artifact
Timeless Lotus (dmu) 239
1
Urza's Incubator

As Urza's Incubator enters the battlefield, choose a creature type. Creature spells of the chosen type cost {2} less to cast.

Artifact
Urza's Incubator (plst) C15-273
1
Vanquisher's Banner

As Vanquisher's Banner enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. Whenever you cast a creature spell of the chosen type, draw a card.

Artifact
Vanquisher's Banner (plst) XLN-251
1

Creature

Quantity: 33Price: $148.99
Blur Sliver

Sliver creatures you control have haste. (They can attack and {T} as soon as they come under your control.)

Creature
Blur Sliver (m14) 129
1
Bonescythe Sliver

Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)

Creature
Bonescythe Sliver (cmm) 815
1
Brood Sliver

Whenever a Sliver deals combat damage to a player, its controller may create a 1/1 colorless Sliver creature token.

Creature
Brood Sliver (sld) 647
1
Crystalline Sliver

All Slivers have shroud. (They can't be the targets of spells or abilities.)

Creature
Crystalline Sliver (plst) STH-127
1
Diffusion Sliver

Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}.

Creature
Diffusion Sliver (m15) 50
1
Fauna Shaman

{G}, {T}, Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle.

Creature
Fauna Shaman (bro) 179
1
Fungus Sliver

All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (It must survive the damage to get the counter.)

Creature
Fungus Sliver (tsr) 203
1
Fury Sliver

All Sliver creatures have double strike.

Creature
Fury Sliver (tsr) 164
1
Gemhide Sliver

All Slivers have "{T}: Add one mana of any color."

Creature
Gemhide Sliver (tsr) 205
1
Heart Sliver

All Sliver creatures have haste.

Creature
Heart Sliver (tmp) 182
1
Horned Sliver

All Sliver creatures have trample.

Creature
Horned Sliver (tmp) 234
1
Lancer Sliver

Sliver creatures you control have first strike.

Creature
Lancer Sliver (mh1) 18
1
Lavabelly Sliver

Sliver creatures you control have "When this creature enters the battlefield, it deals 1 damage to target player or planeswalker and you gain 1 life."

Creature
Lavabelly Sliver (mh1) 207
1
Manaweft Sliver

Sliver creatures you control have "{T}: Add one mana of any color."

Creature
Manaweft Sliver (m14) 184
1
Morophon, the Boundless

Changeling (This card is every creature type.) As Morophon, the Boundless enters the battlefield, choose a creature type. Spells of the chosen type you cast cost {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay. Other creatures you control of the chosen type get +1/+1.

Creature
Morophon, the Boundless (cmm) 3
1
Muscle Sliver

All Sliver creatures get +1/+1.

Creature
Muscle Sliver (plst) TMP-238
1
Necrotic Sliver

All Slivers have "{3}, Sacrifice this permanent: Destroy target permanent."

Creature
Necrotic Sliver (tsr) 258
1
Quick Sliver

Flash Any player may cast Sliver spells as though they had flash.

Creature
Quick Sliver (lgn) 136
1
Realmwalker

Changeling (This card is every creature type.) As Realmwalker enters the battlefield, choose a creature type. You may look at the top card of your library any time. You may cast creature spells of the chosen type from the top of your library.

Creature
Realmwalker (khm) 188
1
Regal Sliver

Sliver creatures you control have "When this creature enters the battlefield, Slivers you control get +1/+1 until end of turn if you're the monarch. Otherwise, you become the monarch."

Creature
Regal Sliver (cmm) 724
1
Root Sliver

This spell can't be countered. Sliver spells can't be countered.

Creature
Root Sliver (lgn) 137
1
Rukarumel, Biologist

As Rukarumel, Biologist enters the battlefield, choose a creature type. Slivers you control and nontoken creatures you control are the chosen type in addition to their other creature types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. {3}, {T}: Create a 1/1 colorless Sliver creature token.

Creature
Rukarumel, Biologist (cmm) 711
1
Sentinel Sliver

Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.)

Creature
Sentinel Sliver (m14) 30
1
Sinew Sliver

All Sliver creatures get +1/+1.

Creature
Sinew Sliver (tsr) 44
1
Sliver Hivelord

Sliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.)

Creature
Sliver Hivelord (plst) M15-211
1
Sliver Legion

All Sliver creatures get +1/+1 for each other Sliver on the battlefield.

Creature
Sliver Legion (tsr) 261
1
Spinneret Sliver

All Sliver creatures have reach.

Creature
Spinneret Sliver (tsr) 230
1
Striking Sliver

Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)

Creature
Striking Sliver (m14) 157
1
Synapse Sliver

Whenever a Sliver deals combat damage to a player, its controller may draw a card.

Creature
Synapse Sliver (cmm) 857
1
Syphon Sliver

Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.)

Creature
Syphon Sliver (cmm) 870
1
The First Sliver

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Sliver spells you cast have cascade.

Creature
The First Sliver (mh1) 200
1
Two-Headed Sliver

All Sliver creatures have menace. (They can't be blocked except by two or more creatures.)

Creature
Two-Headed Sliver (tsr) 197
1
Winged Sliver

All Sliver creatures have flying.

Creature
Winged Sliver (tmp) 106
1

Enchantment

Quantity: 5Price: $97.75
Call to the Kindred

Enchant creature At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.

Enchantment
Call to the Kindred (dka) 30
1
Guardian Project

Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.

Enchantment
Guardian Project (plst) RNA-130
1
Kindred Discovery

As Kindred Discovery enters the battlefield, choose a creature type. Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card.

Enchantment
Kindred Discovery (clb) 81
1
Rhystic Study

Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.

Enchantment
Rhystic Study (j22) 114
1
Smothering Tithe

Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Enchantment
Smothering Tithe (cmm) 57
1

Instant

Quantity: 15Price: $119.81
And They Shall Know No Fear

Choose a creature type. Creatures you control of the chosen type get +1/+0 and gain indestructible until end of turn.

Instant
And They Shall Know No Fear (40k) 9
1
Anguished Unmaking

Exile target nonland permanent. You lose 3 life.

Instant
Anguished Unmaking (2x2) 170
1
Assassin's Trophy

Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Instant
Assassin's Trophy (2x2) 175
1
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (plst) NPH-103
1
Change of Plans

Each of X target creatures you control connive. You may have any number of them phase out. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)

Instant
Change of Plans (ncc) 24
1
Clever Concealment

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)

Instant
Clever Concealment (onc) 5
1
Counterspell

Counter target spell.

Instant
Counterspell (cmm) 81
1
Cyclonic Rift

Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Cyclonic Rift (cmm) 84
1
Despark

Exile target permanent with mana value 4 or greater.

Instant
Despark (moc) 322
1
Eladamri's Call

Search your library for a creature card, reveal that card, put it into your hand, then shuffle.

Instant
Eladamri's Call (mh1) 197
1
Flawless Maneuver

If you control a commander, you may cast this spell without paying its mana cost. Creatures you control gain indestructible until end of turn.

Instant
Flawless Maneuver (cmm) 24
1
For the Ancestors

Choose a creature type. Look at the top six cards of your library. You may reveal any number of cards of the chosen type from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order. Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
For the Ancestors (cmm) 740
1
Heroic Intervention

Permanents you control gain hexproof and indestructible until end of turn.

Instant
Heroic Intervention (cmm) 295
1
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (plst) CON-15
1
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (woc) 78
1

Land

Quantity: 28Price: $71.18
Canopy Vista

({T}: Add {G} or {W}.) Canopy Vista enters the battlefield tapped unless you control two or more basic lands.

Land
Canopy Vista (woc) 153
1
Cascading Cataracts

Indestructible {T}: Add {C}. {5}, {T}: Add five mana in any combination of colors.

Land
Cascading Cataracts (dmc) 202
1
Cinder Glade

({T}: Add {R} or {G}.) Cinder Glade enters the battlefield tapped unless you control two or more basic lands.

Land
Cinder Glade (cmm) 991
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (woc) 156
1
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (woc) 159
1
Fabled Passage

{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

Land
Fabled Passage (m21) 246
1
Forest

({T}: Add {G}.)

Land
Forest (woe) 276
3
Frontier Bivouac

Frontier Bivouac enters the battlefield tapped. {T}: Add {G}, {U}, or {R}.

Land
Frontier Bivouac (cmm) 997
1
Island

({T}: Add {U}.)

Land
Island (woe) 270
1
Jungle Shrine

Jungle Shrine enters the battlefield tapped. {T}: Add {R}, {G}, or {W}.

Land
Jungle Shrine (cmm) 1006
1
Mountain

({T}: Add {R}.)

Land
Mountain (woe) 274
1
Opulent Palace

Opulent Palace enters the battlefield tapped. {T}: Add {B}, {G}, or {U}.

Land
Opulent Palace (cmm) 1017
1
Path of Ancestry

Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (woc) 165
1
Plains

({T}: Add {W}.)

Land
Plains (woe) 268
2
Prairie Stream

({T}: Add {W} or {U}.) Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

Land
Prairie Stream (cmm) 1020
1
Sandsteppe Citadel

Sandsteppe Citadel enters the battlefield tapped. {T}: Add {W}, {B}, or {G}.

Land
Sandsteppe Citadel (cmm) 1024
1
Savage Lands

Savage Lands enters the battlefield tapped. {T}: Add {B}, {R}, or {G}.

Land
Savage Lands (cmm) 1025
1
Seaside Citadel

Seaside Citadel enters the battlefield tapped. {T}: Add {G}, {W}, or {U}.

Land
Seaside Citadel (cmm) 1029
1
Secluded Courtyard

As Secluded Courtyard enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.

Land
Secluded Courtyard (cmm) 1030
1
Sliver Hive

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Sliver spell. {5}, {T}: Create a 1/1 colorless Sliver creature token. Activate only if you control a Sliver.

Land
Sliver Hive (m15) 247
1
Smoldering Marsh

({T}: Add {B} or {R}.) Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.

Land
Smoldering Marsh (cmm) 1036
1
Swamp

({T}: Add {B}.)

Land
Swamp (woe) 272
1
The World Tree

The World Tree enters the battlefield tapped. {T}: Add {G}. As long as you control six or more lands, lands you control have "{T}: Add one mana of any color." {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle.

Land
The World Tree (plst) KHM-275
1
Unclaimed Territory

As Unclaimed Territory enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Land
Unclaimed Territory (cmm) 1050
1
Yavimaya, Cradle of Growth

Each land is a Forest in addition to its other land types.

Land
Yavimaya, Cradle of Growth (mh2) 261
1

Sorcery

Quantity: 6Price: $14.54
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (cmm) 889
1
Distant Melody

Choose a creature type. Draw a card for each permanent you control of that type.

Sorcery
Distant Melody (woc) 89
1
Eerie Ultimatum

Return any number of permanent cards with different names from your graveyard to the battlefield.

Sorcery
Eerie Ultimatum (iko) 184
1
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (cmm) 894
1
Harsh Mercy

Each player chooses a creature type. Destroy all creatures that aren't of a type chosen this way. They can't be regenerated.

Sorcery
Harsh Mercy (cmm) 825
1
Nature's Lore

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Sorcery
Nature's Lore (cmm) 904
1

Deck Stats

Deck extras (0)
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs

Description

No description yet.

Unable to load comments