144
10/17/2023
Slivers of Hope
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $500.18
Salt Sum: 32.51
No deck tags
144
10/17/2023
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Commander

Quantity: 1Price: $34.99
The First Sliver

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Sliver spells you cast have cascade.

Creature
The First Sliver (mh1) 200
1

Artifact

Quantity: 7Price: $28.31
Armillary Sphere

{2}, {T}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.

Artifact
Armillary Sphere (plst) C17-203
1
Chromatic Lantern

Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.

Artifact
Chromatic Lantern (rtr) 226
1
Coat of Arms

Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)

Artifact
Coat of Arms (plst) DDS-58
1
Door to Nothingness

Door to Nothingness enters the battlefield tapped. {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice Door to Nothingness: Target player loses the game.

Artifact
Door to Nothingness (5dn) 115
1
Firemind Vessel

Firemind Vessel enters the battlefield tapped. {T}: Add two mana of different colors.

Artifact
Firemind Vessel (war) 237
1
Mana Geode

When Mana Geode enters the battlefield, scry 1. {T}: Add one mana of any color.

Artifact
Mana Geode (war) 241
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (c13) 259
1

Creature

Quantity: 39Price: $395.69
Battering Sliver

All Sliver creatures have trample.

Creature
Battering Sliver (plc) 95
1
Battle Sliver

Sliver creatures you control get +2/+0.

Creature
Battle Sliver (m14) 128
1
Belligerent Sliver

Sliver creatures you control have menace. (They can't be blocked except by two or more creatures.)

Creature
Belligerent Sliver (m15) 129
1
Blur Sliver

Sliver creatures you control have haste. (They can attack and {T} as soon as they come under your control.)

Creature
Blur Sliver (m14) 129
1
Bonescythe Sliver

Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)

Creature
Bonescythe Sliver (pdp14) 1
1
Bonesplitter Sliver

All Sliver creatures get +2/+0.

Creature
Bonesplitter Sliver (tsp) 149
1
Changeling Outcast

Changeling (This card is every creature type.) Changeling Outcast can't block and can't be blocked.

Creature
Changeling Outcast (mh1) 82
1
Cleaving Sliver

Sliver creatures you control get +2/+0.

Creature
Cleaving Sliver (mh1) 121
1
Constricting Sliver

Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield."

Creature
Constricting Sliver (m15) 7
1
Firewake Sliver

All Sliver creatures have haste. All Slivers have "{1}, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn."

Creature
Firewake Sliver (tsp) 238
1
Galerider Sliver

Sliver creatures you control have flying.

Creature
Galerider Sliver (m14) 57
1
Gemhide Sliver

All Slivers have "{T}: Add one mana of any color."

Creature
Gemhide Sliver (tsp) 196
1
Ghostflame Sliver

All Slivers are colorless.

Creature
Ghostflame Sliver (tsp) 239
1
Graveshifter

Changeling (This card is every creature type.) When Graveshifter enters the battlefield, you may return target creature card from your graveyard to your hand.

Creature
Graveshifter (mh1) 94
1
Hunter Sliver

All Sliver creatures have provoke. (Whenever a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.)

Creature
Hunter Sliver (lgn) 102
1
Lancer Sliver

Sliver creatures you control have first strike.

Creature
Lancer Sliver (mh1) 18
1
Lavabelly Sliver

Sliver creatures you control have "When this creature enters the battlefield, it deals 1 damage to target player or planeswalker and you gain 1 life."

Creature
Lavabelly Sliver (mh1) 207
1
Manaweft Sliver

Sliver creatures you control have "{T}: Add one mana of any color."

Creature
Manaweft Sliver (m14) 184
1
Predatory Sliver

Sliver creatures you control get +1/+1.

Creature
Predatory Sliver (m14) 189
1
Pulmonic Sliver

All Sliver creatures have flying. All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead."

Creature
Pulmonic Sliver (tsp) 36
1
Quick Sliver

Flash Any player may cast Sliver spells as though they had flash.

Creature
Quick Sliver (lgn) 136
1
Reflex Sliver

All Sliver creatures have haste.

Creature
Reflex Sliver (plc) 138
1
Scuttling Sliver

Sliver creatures you control have "{2}: Untap this creature."

Creature
Scuttling Sliver (mh1) 68
1
Sentinel Sliver

Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.)

Creature
Sentinel Sliver (m14) 30
1
Sliver Hivelord

Sliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.)

Creature
Sliver Hivelord (plst) M15-211
1
Sliver Legion

All Sliver creatures get +1/+1 for each other Sliver on the battlefield.

Creature
Sliver Legion (fut) 158
1
Sliver Overlord

{3}: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle. {3}: Gain control of target Sliver. (This effect lasts indefinitely.)

Creature
Sliver Overlord (h09) 24
1
Sliver Queen

{2}: Create a 1/1 colorless Sliver creature token.

Creature
Sliver Queen (sth) 129
1
Spectral Sliver

All Sliver creatures have "{2}: This creature gets +1/+1 until end of turn."

Creature
Spectral Sliver (lgn) 83
1
Spiteful Sliver

Sliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker."

Creature
Spiteful Sliver (mh1) 148
1
Steelform Sliver

Sliver creatures you control get +0/+1.

Creature
Steelform Sliver (m14) 38
1
Striking Sliver

Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)

Creature
Striking Sliver (m14) 157
1
Synchronous Sliver

All Sliver creatures have vigilance.

Creature
Synchronous Sliver (plc) 48
1
Syphon Sliver

Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.)

Creature
Syphon Sliver (m14) 117
1
Tempered Sliver

Sliver creatures you control have "Whenever this creature deals combat damage to a player, put a +1/+1 counter on it."

Creature
Tempered Sliver (mh1) 183
1
Two-Headed Sliver

All Sliver creatures have menace. (They can't be blocked except by two or more creatures.)

Creature
Two-Headed Sliver (tsp) 183
1
Universal Automaton

Changeling (This card is every creature type.)

Creature Artifact
Universal Automaton (plst) MH1-235
1
Venom Sliver

Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Creature
Venom Sliver (m15) 205
1
Ward Sliver

As Ward Sliver enters the battlefield, choose a color. All Slivers have protection from the chosen color.

Creature
Ward Sliver (lgn) 25
1

Enchantment

Quantity: 4Price: $11.02
Dawn's Reflection

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.

Enchantment
Dawn's Reflection (5dn) 85
1
Etchings of the Chosen

As Etchings of the Chosen enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. {1}, Sacrifice a creature of the chosen type: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Enchantment
Etchings of the Chosen (mh1) 198
1
Mirari's Wake

Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana of any type that land produced.

Enchantment
Mirari's Wake (jud) 139
1
Moldervine Reclamation

Whenever a creature you control dies, you gain 1 life and draw a card.

Enchantment
Moldervine Reclamation (m20) 214
1

Instant

Quantity: 5Price: $2.33
Deathsprout

Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Instant
Deathsprout (war) 189
1
Dismantling Blow

Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) Destroy target artifact or enchantment. If this spell was kicked, draw two cards.

Instant
Dismantling Blow (plst) MH1-5
1
Growth Spiral

Draw a card. You may put a land card from your hand onto the battlefield.

Instant
Growth Spiral (rna) 178
1
Negate

Counter target noncreature spell.

Instant
Negate (m20) 69
1
Price of Fame

This spell costs {2} less to cast if it targets a legendary creature. Destroy target creature. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Instant
Price of Fame (grn) 83
1

Land

Quantity: 35Price: $16.03
Arcane Sanctum

Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B}.

Land
Arcane Sanctum (c17) 234
1
Azorius Chancery

Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U}.

Land
Azorius Chancery (c18) 233
1
Boros Garrison

Boros Garrison enters the battlefield tapped. When Boros Garrison enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{W}.

Land
Boros Garrison (c17) 239
1
Cave of Temptation

{T}: Add {C}. {1}, {T}: Add one mana of any color. {4}, {T}, Sacrifice Cave of Temptation: Put two +1/+1 counters on target creature. Activate only as a sorcery.

Land
Cave of Temptation (mh1) 237
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (eld) 333
1
Crumbling Necropolis

Crumbling Necropolis enters the battlefield tapped. {T}: Add {U}, {B}, or {R}.

Land
Crumbling Necropolis (e02) 45
1
Dismal Backwater

Dismal Backwater enters the battlefield tapped. When Dismal Backwater enters the battlefield, you gain 1 life. {T}: Add {U} or {B}.

Land
Dismal Backwater (m20) 245
1
Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (m13) 224
1
Forest

({T}: Add {G}.)

Land
Forest (eld) 266
2
Forest

({T}: Add {G}.)

Land
Forest (eld) 266
1
Forest

({T}: Add {G}.)

Land
Forest (eld) 266
1
Forest

({T}: Add {G}.)

Land
Forest (eld) 266
1
Frontier Bivouac

Frontier Bivouac enters the battlefield tapped. {T}: Add {G}, {U}, or {R}.

Land
Frontier Bivouac (c17) 251
1
Golgari Guildgate

Golgari Guildgate enters the battlefield tapped. {T}: Add {B} or {G}.

Land
Golgari Guildgate (grn) 249
1
Gruul Turf

Gruul Turf enters the battlefield tapped. When Gruul Turf enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{G}.

Land
Gruul Turf (c18) 252
1
Island

({T}: Add {U}.)

Land
Island (eld) 257
1
Island

({T}: Add {U}.)

Land
Island (eld) 257
1
Jungle Shrine

Jungle Shrine enters the battlefield tapped. {T}: Add {R}, {G}, or {W}.

Land
Jungle Shrine (e02) 46
1
Mountain

({T}: Add {R}.)

Land
Mountain (eld) 262
2
Mystic Monastery

Mystic Monastery enters the battlefield tapped. {T}: Add {U}, {R}, or {W}.

Land
Mystic Monastery (ktk) 236
1
Nomad Outpost

Nomad Outpost enters the battlefield tapped. {T}: Add {R}, {W}, or {B}.

Land
Nomad Outpost (c17) 265
1
Opulent Palace

Opulent Palace enters the battlefield tapped. {T}: Add {B}, {G}, or {U}.

Land
Opulent Palace (c19) 264
1
Plains

({T}: Add {W}.)

Land
Plains (c19) 288
1
Plains

({T}: Add {W}.)

Land
Plains (c19) 288
1
Rupture Spire

Rupture Spire enters the battlefield tapped. When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color.

Land
Rupture Spire (c13) 315
1
Sandsteppe Citadel

Sandsteppe Citadel enters the battlefield tapped. {T}: Add {W}, {B}, or {G}.

Land
Sandsteppe Citadel (c17) 274
1
Savage Lands

Savage Lands enters the battlefield tapped. {T}: Add {B}, {R}, or {G}.

Land
Savage Lands (c17) 275
1
Seaside Citadel

Seaside Citadel enters the battlefield tapped. {T}: Add {G}, {W}, or {U}.

Land
Seaside Citadel (c17) 277
1
Swamp

({T}: Add {B}.)

Land
Swamp (m20) 272
1
Swamp

({T}: Add {B}.)

Land
Swamp (m20) 272
1
Terramorphic Expanse

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (10e) 360
1
Tranquil Cove

Tranquil Cove enters the battlefield tapped. When Tranquil Cove enters the battlefield, you gain 1 life. {T}: Add {W} or {U}.

Land
Tranquil Cove (m20) 259
1
Unknown Shores

{T}: Add {C}. {1}, {T}: Add one mana of any color.

Land
Unknown Shores (ths) 229
1

Sorcery

Quantity: 9Price: $11.81
Aphetto Dredging

Return up to three target creature cards of the creature type of your choice from your graveyard to your hand.

Sorcery
Aphetto Dredging (ons) 125
1
Cruel Ultimatum

Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.

Sorcery
Cruel Ultimatum (c13) 182
1
Incubation

Sorcery
Incubation // Incongruity (rna) 226
1
Open the Gates

Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.

Sorcery
Open the Gates (rna) 133
1
Return from Extinction

Choose one — • Return target creature card from your graveyard to your hand. • Return two target creature cards that share a creature type from your graveyard to your hand.

Sorcery
Return from Extinction (mh1) 104
1
Scour All Possibilities

Scry 2, then draw a card. Flashback {4}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Scour All Possibilities (mh1) 67
1
Titanic Ultimatum

Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink.

Sorcery
Titanic Ultimatum (ala) 204
1
Urban Evolution

Draw three cards. You may play an additional land this turn.

Sorcery
Urban Evolution (cmr) 455
1
Violent Ultimatum

Destroy three target permanents.

Sorcery
Violent Ultimatum (plst) ALA-206
1

Deck Stats

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