95
5/30/2023
Playing with life
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $163.62
Salt Sum: 24.09
95
5/30/2023
Compare
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Commander

Quantity: 1Price: $0.99
Willowdusk, Essence Seer

{1}, {T}: Choose another target creature. Put a number of +1/+1 counters on it equal to the amount of life you gained this turn or the amount of life you lost this turn, whichever is greater. Activate only as a sorcery.

Creature
Willowdusk, Essence Seer (c21) 6
1

Artifact

Quantity: 13Price: $29.75
Alhammarret's Archive

If you would gain life, you gain twice that much life instead. If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

Artifact
Alhammarret's Archive (c21) 233
1
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (moc) 348
1
Druidic Satchel

{2}, {T}: Reveal the top card of your library. If it's a creature card, create a 1/1 green Saproling creature token. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.

Artifact
Druidic Satchel (c21) 241
1
Elixir of Immortality

{2}, {T}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.

Artifact
Elixir of Immortality (c21) 243
1
Loxodon Warhammer

Equipped creature gets +3/+0 and has trample and lifelink. Equip {3}

Artifact
Loxodon Warhammer (onc) 135
1
Moonsilver Key

{1}, {T}, Sacrifice Moonsilver Key: Search your library for an artifact card with a mana ability or a basic land card, reveal it, put it into your hand, then shuffle.

Artifact
Moonsilver Key (mid) 255
1
Paradise Plume

As Paradise Plume enters the battlefield, choose a color. Whenever a player casts a spell of the chosen color, you may gain 1 life. {T}: Add one mana of the chosen color.

Artifact
Paradise Plume (c21) 255
1
Pristine Talisman

{T}: Add {C}. You gain 1 life.

Artifact
Pristine Talisman (c21) 258
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (plst) CMD-261
1
Tablet of the Guilds

As Tablet of the Guilds enters the battlefield, choose two colors. Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.

Artifact
Tablet of the Guilds (rtr) 235
1
Talisman of Resilience

{T}: Add {C}. {T}: Add {B} or {G}. Talisman of Resilience deals 1 damage to you.

Artifact
Talisman of Resilience (c21) 270
1
Venser's Journal

You have no maximum hand size. At the beginning of your upkeep, you gain 1 life for each card in your hand.

Artifact
Venser's Journal (c21) 273
1
Well of Lost Dreams

Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.

Artifact
Well of Lost Dreams (c21) 275
1

Creature

Quantity: 24Price: $45.10
Ageless Entity

Whenever you gain life, put that many +1/+1 counters on Ageless Entity.

Creature
Ageless Entity (c21) 184
1
Ayara, First of Locthwain

Whenever Ayara, First of Locthwain or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. {T}, Sacrifice another black creature: Draw a card.

Creature
Ayara, First of Locthwain (eld) 75
1
Bloodthirsty Aerialist

Flying Whenever you gain life, put a +1/+1 counter on Bloodthirsty Aerialist.

Creature
Bloodthirsty Aerialist (j22) 381
1
Bloodtracker

Flying {B}, Pay 2 life: Put a +1/+1 counter on Bloodtracker. When Bloodtracker leaves the battlefield, draw a card for each +1/+1 counter on it.

Creature
Bloodtracker (j22) 382
1
Blossoming Bogbeast

Whenever Blossoming Bogbeast attacks, you gain 2 life. Then creatures you control gain trample and get +X/+X until end of turn, where X is the amount of life you gained this turn.

Creature
Blossoming Bogbeast (c21) 59
1
Creakwood Liege

Other black creatures you control get +1/+1. Other green creatures you control get +1/+1. At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.

Creature
Creakwood Liege (2x2) 197
1
Deathrite Shaman

{T}: Exile target land card from a graveyard. Add one mana of any color. {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life.

Creature
Deathrite Shaman (ema) 215
1
Defiant Bloodlord

Flying Whenever you gain life, target opponent loses that much life.

Creature
Defiant Bloodlord (c21) 142
1
Dina, Soul Steeper

Whenever you gain life, each opponent loses 1 life. {1}, Sacrifice another creature: Dina, Soul Steeper gets +X/+0 until end of turn, where X is the sacrificed creature's power.

Creature
Dina, Soul Steeper (stx) 178
1
Ezzaroot Channeler

Reach Creature spells you cast cost {X} less to cast, where X is the amount of life you gained this turn. {T}: You gain 2 life.

Creature
Ezzaroot Channeler (c21) 60
1
Glissa, the Traitor

First strike, deathtouch Whenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand.

Creature
Glissa, the Traitor (mbs) 96
1
Honor Troll

Vigilance If you would gain life, you gain that much life plus 1 instead. Honor Troll gets +2/+1 as long as you have 25 or more life.

Creature
Honor Troll (stx) 134
1
Leyline Prowler

Deathtouch, lifelink {T}: Add one mana of any color.

Creature
Leyline Prowler (c21) 222
1
Marshland Bloodcaster

Flying {1}{B}, {T}: Rather than pay the mana cost of the next spell you cast this turn, you may pay life equal to that spell's mana value.

Creature
Marshland Bloodcaster (c21) 43
1
Noxious Gearhulk

Menace When Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.

Creature Artifact
Noxious Gearhulk (moc) 260
1
Sangromancer

Flying Whenever a creature an opponent controls dies, you may gain 3 life. Whenever an opponent discards a card, you may gain 3 life.

Creature
Sangromancer (scd) 103
1
Sapling of Colfenor

Indestructible Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand.

Creature
Sapling of Colfenor (c21) 228
1
Sproutback Trudge

This spell costs {X} less to cast, where X is the amount of life you gained this turn. Trample At the beginning of your end step, if you gained life this turn, you may cast Sproutback Trudge from your graveyard.

Creature
Sproutback Trudge (c21) 68
1
Tivash, Gloom Summoner

Lifelink At the beginning of your end step, if you gained life this turn, you may pay X life, where X is the amount of life you gained this turn. If you do, create an X/X black Demon creature token with flying.

Creature
Tivash, Gloom Summoner (j22) 476
1
Tymaret, Chosen from Death

Tymaret's toughness is equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) {1}{B}: Exile up to two target cards from graveyards. You gain 1 life for each creature card exiled this way.

Creature Enchantment
Tymaret, Chosen from Death (thb) 119
1
Vampire Nighthawk

Flying, deathtouch, lifelink

Creature
Vampire Nighthawk (scd) 115
1
Veinwitch Coven

Menace Whenever you gain life, you may pay {B}. If you do, return target creature card from your graveyard to your hand.

Creature
Veinwitch Coven (c21) 46
1
Verdant Sun's Avatar

Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness.

Creature
Verdant Sun's Avatar (c21) 208
1
Vito, Thorn of the Dusk Rose

Whenever you gain life, target opponent loses that much life. {3}{B}{B}: Creatures you control gain lifelink until end of turn.

Creature
Vito, Thorn of the Dusk Rose (j22) 487
1

Enchantment

Quantity: 7Price: $9.45
Blight Mound

Attacking Pests you control get +1/+0 and have menace. Whenever a nontoken creature you control dies, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."

Enchantment
Blight Mound (c21) 36
1
Deathreap Ritual

Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card.

Enchantment
Deathreap Ritual (ncc) 336
1
Gift of Paradise

Enchant land When Gift of Paradise enters the battlefield, you gain 3 life. Enchanted land has "{T}: Add two mana of any one color."

Enchantment
Gift of Paradise (c21) 191
1
Ill-Gotten Inheritance

At the beginning of your upkeep, Ill-Gotten Inheritance deals 1 damage to each opponent and you gain 1 life. {5}{B}, Sacrifice Ill-Gotten Inheritance: It deals 4 damage to target opponent and you gain 4 life.

Enchantment
Ill-Gotten Inheritance (j22) 427
1
Moldervine Reclamation

Whenever a creature you control dies, you gain 1 life and draw a card.

Enchantment
Moldervine Reclamation (onc) 121
1
Sanguine Bond

Whenever you gain life, target opponent loses that much life.

Enchantment
Sanguine Bond (c21) 153
1
Trudge Garden

Whenever you gain life, you may pay {2}. If you do, create a 4/4 green Fungus Beast creature token with trample.

Enchantment
Trudge Garden (c21) 69
1

Instant

Quantity: 4Price: $1.40
Crushing Disappointment

Each player loses 2 life. You draw two cards.

Instant
Crushing Disappointment (stx) 68
1
Mortality Spear

This spell costs {2} less to cast if you gained life this turn. Destroy target nonland permanent.

Instant
Mortality Spear (stx) 207
1
Pulse of Murasa

Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.

Instant
Pulse of Murasa (c21) 202
1
Suffer the Past

Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life.

Instant
Suffer the Past (c21) 155
1

Land

Quantity: 38Price: $56.06
Blighted Woodland

{T}: Add {C}. {3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Land
Blighted Woodland (clb) 881
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (plst) CMD-269
1
Deathcap Glade

Deathcap Glade enters the battlefield tapped unless you control two or more other lands. {T}: Add {B} or {G}.

Land
Deathcap Glade (vow) 261
1
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (plst) CON-142
1
Forest

({T}: Add {G}.)

Land
Forest (plst) AKH-268
10
Golgari Rot Farm

Golgari Rot Farm enters the battlefield tapped. When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{G}.

Land
Golgari Rot Farm (2x2) 324
1
High Market

{T}: Add {C}. {T}, Sacrifice a creature: You gain 1 life.

Land
High Market (afc) 246
1
Jungle Hollow

Jungle Hollow enters the battlefield tapped. When Jungle Hollow enters the battlefield, you gain 1 life. {T}: Add {B} or {G}.

Land
Jungle Hollow (mom) 270
1
Llanowar Wastes

{T}: Add {C}. {T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you.

Land
Llanowar Wastes (bro) 264
1
Myriad Landscape

Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (moc) 416
1
Radiant Fountain

When Radiant Fountain enters the battlefield, you gain 2 life. {T}: Add {C}.

Land
Radiant Fountain (c21) 310
1
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (moc) 421
1
Sapseep Forest

({T}: Add {G}.) Sapseep Forest enters the battlefield tapped. {G}, {T}: You gain 1 life. Activate only if you control two or more green permanents.

Land
Sapseep Forest (c21) 313
1
Study Hall

{T}: Add {C}. {1}, {T}: Add one mana of any color. When you spend this mana to cast your commander, scry X, where X is the number of times it's been cast from the command zone this game.

Land
Study Hall (c21) 80
1
Swamp

({T}: Add {B}.)

Land
Swamp (plst) HOU-195
10
Tainted Wood

{T}: Add {C}. {T}: Add {B} or {G}. Activate only if you control a Swamp.

Land
Tainted Wood (onc) 168
1
Temple of Malady

Temple of Malady enters the battlefield tapped. When Temple of Malady enters the battlefield, scry 1. {T}: Add {B} or {G}.

Land
Temple of Malady (onc) 169
1
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (moc) 437
1
Witch's Clinic

{T}: Add {C}. {2}, {T}: Target commander gains lifelink until end of turn.

Land
Witch's Clinic (c21) 81
1
Witherbloom Campus

Witherbloom Campus enters the battlefield tapped. {T}: Add {B} or {G}. {4}, {T}: Scry 1.

Land
Witherbloom Campus (stx) 275
1

Planeswalker

Quantity: 1Price: $0.99
Vraska the Unseen

+1: Until your next turn, whenever a creature deals combat damage to Vraska the Unseen, destroy that creature. −3: Destroy target nonland permanent. −7: Create three 1/1 black Assassin creature tokens with "Whenever this creature deals combat damage to a player, that player loses the game."

Planeswalker
Vraska the Unseen (c19) 207
1

Sorcery

Quantity: 12Price: $19.88
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (moc) 295
1
Damnable Pact

Target player draws X cards and loses X life.

Sorcery
Damnable Pact (ncc) 245
1
Deadly Tempest

Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way.

Sorcery
Deadly Tempest (scd) 75
1
Essence Pulse

You gain 2 life. Each creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.

Sorcery
Essence Pulse (c21) 39
1
Feed the Swarm

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Sorcery
Feed the Swarm (scd) 77
1
Gaze of Granite

Destroy each nonland permanent with mana value X or less.

Sorcery
Gaze of Granite (c21) 217
1
Healing Technique

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.) Return target card from your graveyard to your hand. You gain life equal to that card's mana value. Exile Healing Technique.

Sorcery
Healing Technique (c21) 63
1
Hex

Destroy six target creatures.

Sorcery
Hex (clb) 757
1
Pest Infestation

Destroy up to X target artifacts and/or enchantments. Create twice X 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life."

Sorcery
Pest Infestation (c21) 65
1
Primal Command

Choose two — • Target player gains 7 life. • Put target noncreature permanent on top of its owner's library. • Target player shuffles their graveyard into their library. • Search your library for a creature card, reveal it, put it into your hand, then shuffle.

Sorcery
Primal Command (mm3) 132
1
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (2x2) 155
1
Shamanic Revelation

Draw a card for each creature you control. Ferocious — You gain 4 life for each creature you control with power 4 or greater.

Sorcery
Shamanic Revelation (scd) 211
1

Deck Stats

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