67
5/29/2023
Dina's Tea Time
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $287.05
Salt Sum: 31.35
67
5/29/2023
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Commander

Quantity: 1Price: $0.35
Dina, Soul Steeper

Whenever you gain life, each opponent loses 1 life. {1}, Sacrifice another creature: Dina, Soul Steeper gets +X/+0 until end of turn, where X is the sacrificed creature's power.

Creature
Dina, Soul Steeper (stx) 178
1

Artifact

Quantity: 12Price: $56.10
Aetherflux Reservoir

Whenever you cast a spell, you gain 1 life for each spell you've cast this turn. Pay 50 life: Aetherflux Reservoir deals 50 damage to any target.

Artifact
Aetherflux Reservoir (plst) KLD-192
1
Alhammarret's Archive

If you would gain life, you gain twice that much life instead. If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

Artifact
Alhammarret's Archive (c21) 233
1
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (moc) 348
1
Bolas's Citadel

You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. {T}, Sacrifice ten nonland permanents: Each opponent loses 10 life.

Artifact
Bolas's Citadel (war) 79
1
Druidic Satchel

{2}, {T}: Reveal the top card of your library. If it's a creature card, create a 1/1 green Saproling creature token. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.

Artifact
Druidic Satchel (c21) 241
1
Elixir of Immortality

{2}, {T}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.

Artifact
Elixir of Immortality (c21) 243
1
Paradise Plume

As Paradise Plume enters the battlefield, choose a color. Whenever a player casts a spell of the chosen color, you may gain 1 life. {T}: Add one mana of the chosen color.

Artifact
Paradise Plume (c21) 255
1
Pestilent Cauldron

Artifact
Pestilent Cauldron // Restorative Burst (stx) 154Pestilent Cauldron // Restorative Burst (stx) 154
1
Pristine Talisman

{T}: Add {C}. You gain 1 life.

Artifact
Pristine Talisman (c21) 258
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (plst) CMD-261
1
Venser's Journal

You have no maximum hand size. At the beginning of your upkeep, you gain 1 life for each card in your hand.

Artifact
Venser's Journal (c21) 273
1
Well of Lost Dreams

Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.

Artifact
Well of Lost Dreams (c21) 275
1

Creature

Quantity: 20Price: $41.22
Blood Artist

Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.

Creature
Blood Artist (j22) 117
1
Blossoming Bogbeast

Whenever Blossoming Bogbeast attacks, you gain 2 life. Then creatures you control gain trample and get +X/+X until end of turn, where X is the amount of life you gained this turn.

Creature
Blossoming Bogbeast (c21) 59
1
Callous Bloodmage

When Callous Bloodmage enters the battlefield, choose one — • Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." • You draw a card and you lose 1 life. • Exile target player's graveyard.

Creature
Callous Bloodmage (stx) 66
1
Epicure of Blood

Whenever you gain life, each opponent loses 1 life.

Creature
Epicure of Blood (j22) 411
1
Eternal Witness

When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.

Creature
Eternal Witness (scd) 181
1
Ezzaroot Channeler

Reach Creature spells you cast cost {X} less to cast, where X is the amount of life you gained this turn. {T}: You gain 2 life.

Creature
Ezzaroot Channeler (c21) 60
1
Honor Troll

Vigilance If you would gain life, you gain that much life plus 1 instead. Honor Troll gets +2/+1 as long as you have 25 or more life.

Creature
Honor Troll (stx) 134
1
Leyline Prowler

Deathtouch, lifelink {T}: Add one mana of any color.

Creature
Leyline Prowler (c21) 222
1
Marshland Bloodcaster

Flying {1}{B}, {T}: Rather than pay the mana cost of the next spell you cast this turn, you may pay life equal to that spell's mana value.

Creature
Marshland Bloodcaster (c21) 43
1
Sangromancer

Flying Whenever a creature an opponent controls dies, you may gain 3 life. Whenever an opponent discards a card, you may gain 3 life.

Creature
Sangromancer (scd) 103
1
Sapling of Colfenor

Indestructible Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand.

Creature
Sapling of Colfenor (c21) 228
1
Sedgemoor Witch

Menace Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."

Creature
Sedgemoor Witch (stx) 86
1
Silversmote Ghoul

At the beginning of your end step, if you gained 3 or more life this turn, return Silversmote Ghoul from your graveyard to the battlefield tapped. {1}{B}, Sacrifice Silversmote Ghoul: Draw a card.

Creature
Silversmote Ghoul (c21) 154
1
Tivash, Gloom Summoner

Lifelink At the beginning of your end step, if you gained life this turn, you may pay X life, where X is the amount of life you gained this turn. If you do, create an X/X black Demon creature token with flying.

Creature
Tivash, Gloom Summoner (j22) 476
1
Valentin, Dean of the Vein

Creature
Valentin, Dean of the Vein // Lisette, Dean of the Root (plst) STX-161Valentin, Dean of the Vein // Lisette, Dean of the Root (plst) STX-161
1
Vampire Nighthawk

Flying, deathtouch, lifelink

Creature
Vampire Nighthawk (scd) 115
1
Veinwitch Coven

Menace Whenever you gain life, you may pay {B}. If you do, return target creature card from your graveyard to your hand.

Creature
Veinwitch Coven (c21) 46
1
Vito, Thorn of the Dusk Rose

Whenever you gain life, target opponent loses that much life. {3}{B}{B}: Creatures you control gain lifelink until end of turn.

Creature
Vito, Thorn of the Dusk Rose (j22) 487
1
Vraan, Executioner Thane

Whenever one or more other creatures you control die, each opponent loses 2 life and you gain 2 life. This ability triggers only once each turn.

Creature
Vraan, Executioner Thane (one) 114
1
Witherbloom Apprentice

Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 1 life and you gain 1 life.

Creature
Witherbloom Apprentice (stx) 247
1

Enchantment

Quantity: 5Price: $26.97
Exquisite Blood

Whenever an opponent loses life, you gain that much life.

Enchantment
Exquisite Blood (plst) JMP-231
1
Gift of Paradise

Enchant land When Gift of Paradise enters the battlefield, you gain 3 life. Enchanted land has "{T}: Add two mana of any one color."

Enchantment
Gift of Paradise (c21) 191
1
Greed

{B}, Pay 2 life: Draw a card.

Enchantment
Greed (mh2) 274
1
Moldervine Reclamation

Whenever a creature you control dies, you gain 1 life and draw a card.

Enchantment
Moldervine Reclamation (onc) 121
1
Sanguine Bond

Whenever you gain life, target opponent loses that much life.

Enchantment
Sanguine Bond (c21) 153
1

Instant

Quantity: 11Price: $92.55
Assassin's Trophy

Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Instant
Assassin's Trophy (2x2) 175
1
Cling to Dust

Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card. Escape—{3}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Instant
Cling to Dust (thb) 87
1
Demonic Consultation

Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.

Instant
Demonic Consultation (ice) 121
1
Mortality Spear

This spell costs {2} less to cast if you gained life this turn. Destroy target nonland permanent.

Instant
Mortality Spear (stx) 207
1
Pulse of Murasa

Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.

Instant
Pulse of Murasa (c21) 202
1
Putrefy

Destroy target artifact or creature. It can't be regenerated.

Instant
Putrefy (plst) KHC-91
1
Suffer the Past

Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life.

Instant
Suffer the Past (c21) 155
1
Tend the Pests

As an additional cost to cast this spell, sacrifice a creature. Create X 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life," where X is the sacrificed creature's power.

Instant
Tend the Pests (stx) 242
1
Vampiric Tutor

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

Instant
Vampiric Tutor (dmr) 108
1
Vraska's Contempt

Exile target creature or planeswalker. You gain 2 life.

Instant
Vraska's Contempt (xln) 129
1
Worldly Tutor

Search your library for a creature card, reveal it, then shuffle and put the card on top.

Instant
Worldly Tutor (dmr) 185
1

Land

Quantity: 35Price: $37.22
Blighted Woodland

{T}: Add {C}. {3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Land
Blighted Woodland (clb) 881
1
Blooming Marsh

Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {B} or {G}.

Land
Blooming Marsh (kld) 243
1
Brokers Hideout

When Brokers Hideout enters the battlefield, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Brokers Hideout (snc) 248
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (plst) CMD-269
1
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (plst) CON-142
1
Forest

({T}: Add {G}.)

Land
Forest (plst) AKH-268
7
Gingerbread Cabin

({T}: Add {G}.) Gingerbread Cabin enters the battlefield tapped unless you control three or more other Forests. When Gingerbread Cabin enters the battlefield untapped, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

Land
Gingerbread Cabin (c21) 290
1
Golgari Rot Farm

Golgari Rot Farm enters the battlefield tapped. When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{G}.

Land
Golgari Rot Farm (2x2) 324
1
High Market

{T}: Add {C}. {T}, Sacrifice a creature: You gain 1 life.

Land
High Market (afc) 246
1
Jungle Hollow

Jungle Hollow enters the battlefield tapped. When Jungle Hollow enters the battlefield, you gain 1 life. {T}: Add {B} or {G}.

Land
Jungle Hollow (mom) 270
1
Llanowar Wastes

{T}: Add {C}. {T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you.

Land
Llanowar Wastes (bro) 264
1
Maestros Theater

When Maestros Theater enters the battlefield, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Maestros Theater (snc) 251
1
Necroblossom Snarl

As Necroblossom Snarl enters the battlefield, you may reveal a Swamp or Forest card from your hand. If you don't, Necroblossom Snarl enters the battlefield tapped. {T}: Add {B} or {G}.

Land
Necroblossom Snarl (onc) 160
1
Radiant Fountain

When Radiant Fountain enters the battlefield, you gain 2 life. {T}: Add {C}.

Land
Radiant Fountain (c21) 310
1
Sapseep Forest

({T}: Add {G}.) Sapseep Forest enters the battlefield tapped. {G}, {T}: You gain 1 life. Activate only if you control two or more green permanents.

Land
Sapseep Forest (c21) 313
1
Swamp

({T}: Add {B}.)

Land
Swamp (plst) HOU-195
9
Tainted Wood

{T}: Add {C}. {T}: Add {B} or {G}. Activate only if you control a Swamp.

Land
Tainted Wood (onc) 168
1
Temple of Malady

Temple of Malady enters the battlefield tapped. When Temple of Malady enters the battlefield, scry 1. {T}: Add {B} or {G}.

Land
Temple of Malady (onc) 169
1
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (moc) 437
1
Undergrowth Stadium

Undergrowth Stadium enters the battlefield tapped unless you have two or more opponents. {T}: Add {B} or {G}.

Land
Undergrowth Stadium (cmr) 359
1
Woodland Cemetery

Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G}.

Land
Woodland Cemetery (dmr) 261
1

Sorcery

Quantity: 16Price: $32.64
Ancient Craving

You draw three cards and you lose 3 life.

Sorcery
Ancient Craving (j22) 376
1
Chain of Smog

Target player discards two cards. That player may copy this spell and may choose a new target for that copy.

Sorcery
Chain of Smog (plst) ONS-132
1
Culling Ritual

Destroy each nonland permanent with mana value 2 or less. Add {B} or {G} for each permanent destroyed this way.

Sorcery
Culling Ritual (onc) 117
1
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (moc) 295
1
Deadly Tempest

Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way.

Sorcery
Deadly Tempest (scd) 75
1
Ecological Appreciation

Search your library and graveyard for up to four creature cards with different names that each have mana value X or less and reveal them. An opponent chooses two of those cards. Shuffle the chosen cards into your library and put the rest onto the battlefield. Exile Ecological Appreciation.

Sorcery
Ecological Appreciation (stx) 128
1
Essence Pulse

You gain 2 life. Each creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.

Sorcery
Essence Pulse (c21) 39
1
Feed the Swarm

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Sorcery
Feed the Swarm (scd) 77
1
Gaze of Granite

Destroy each nonland permanent with mana value X or less.

Sorcery
Gaze of Granite (c21) 217
1
Healing Technique

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.) Return target card from your graveyard to your hand. You gain life equal to that card's mana value. Exile Healing Technique.

Sorcery
Healing Technique (c21) 63
1
Nissa's Renewal

Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. You gain 7 life.

Sorcery
Nissa's Renewal (c21) 201
1
Pest Infestation

Destroy up to X target artifacts and/or enchantments. Create twice X 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life."

Sorcery
Pest Infestation (c21) 65
1
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (2x2) 155
1
Revival Experiment

For each permanent type, return up to one card of that type from your graveyard to the battlefield. You lose 3 life for each card returned this way. Exile Revival Experiment.

Sorcery
Revival Experiment (c21) 74
1
Sign in Blood

Target player draws two cards and loses 2 life.

Sorcery
Sign in Blood (scd) 107
1
Witherbloom Command

Choose two — • Target player mills three cards, then you return a land card from your graveyard to your hand. • Destroy target noncreature, nonland permanent with mana value 2 or less. • Target creature gets -3/-1 until end of turn. • Target opponent loses 2 life and you gain 2 life.

Sorcery
Witherbloom Command (stx) 248
1

Deck Stats

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