319
7/14/2023
Lands in Hand
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $68.74
Salt Sum: 24.02
No deck tags
319
7/14/2023
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Commander

Quantity: 1Price: $1.49
Sasaya, Orochi Ascendant

Creature
Sasaya, Orochi Ascendant // Sasaya's Essence (sok) 145
1

Card Draw

Quantity: 10Price: $5.78
Abundance

If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.

Enchantment
Abundance (znc) 58
1
Abundant Harvest

Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.

Sorcery
Abundant Harvest (mh2) 147
1
Credit Voucher

{2}, {T}, Sacrifice Credit Voucher: Shuffle any number of cards from your hand into your library, then draw that many cards.

Artifact
Credit Voucher (mmq) 289
1
Explore

You may play an additional land this turn. Draw a card.

Sorcery
Explore (dmc) 131
1
Harmonize

Draw three cards.

Sorcery
Harmonize (plst) C20-173
1
Heartwood Storyteller

Whenever a player casts a noncreature spell, each of that player's opponents may draw a card.

Creature
Heartwood Storyteller (tsr) 209
1
Nantuko Cultivator

When Nantuko Cultivator enters the battlefield, you may discard any number of land cards. Put that many +1/+1 counters on Nantuko Cultivator and draw that many cards.

Creature
Nantuko Cultivator (j22) 694
1
Oakhame Adversary

This spell costs {2} less to cast if an opponent controls a green permanent. Deathtouch Whenever Oakhame Adversary deals combat damage to a player, draw a card.

Creature
Oakhame Adversary (eld) 167
1
Rowen

Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card.

Enchantment
Rowen (7ed) 266
1
Tower of Fortunes

{8}, {T}: Draw four cards.

Artifact
Tower of Fortunes (c13) 268
1

Hand Ramp

Quantity: 15Price: $5.67
Adventurous Impulse

Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Sorcery
Adventurous Impulse (j22) 627
1
Evolution Charm

Choose one — • Search your library for a basic land card, reveal it, put it into your hand, then shuffle. • Return target creature card from your graveyard to your hand. • Target creature gains flying until end of turn.

Instant
Evolution Charm (tsr) 202
1
Gatecreeper Vine

Defender When Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.

Creature
Gatecreeper Vine (ddm) 48
1
Journey of Discovery

Choose one — • Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. • You may play up to two additional lands this turn. Entwine {2}{G} (Choose both if you pay the entwine cost.)

Sorcery
Journey of Discovery (mrd) 123
1
Lay of the Land

Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Sorcery
Lay of the Land (plst) CN2-185
1
Mulch

Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.

Sorcery
Mulch (vow) 210
1
Nissa's Triumph

Search your library for up to two basic Forest cards. If you control a Nissa planeswalker, instead search your library for up to three land cards. Reveal those cards, put them into your hand, then shuffle.

Sorcery
Nissa's Triumph (war) 170
1
Pilgrim's Eye

Flying When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Creature Artifact
Pilgrim's Eye (j22) 791
1
Realm Seekers

Realm Seekers enters the battlefield with X +1/+1 counters on it, where X is the total number of cards in all players' hands. {2}{G}, Remove a +1/+1 counter from Realm Seekers: Search your library for a land card, reveal it, put it into your hand, then shuffle.

Creature
Realm Seekers (c16) 162
1
Reclaim the Wastes

Kicker {3} (You may pay an additional {3} as you cast this spell.) Search your library for a basic land card, reveal it, put it into your hand, then shuffle. If this spell was kicked, search your library for two basic land cards instead of one.

Sorcery
Reclaim the Wastes (znr) 200
1
Seek the Horizon

Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.

Sorcery
Seek the Horizon (plst) DDR-20
1
Sprouting Vines

Search your library for a basic land card, reveal that card, put it into your hand, then shuffle. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Instant
Sprouting Vines (c13) 173
1
Wild-Field Scarecrow

Defender {2}, Sacrifice Wild-Field Scarecrow: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.

Creature Artifact
Wild-Field Scarecrow (soi) 269
1
Winding Way

Choose creature or land. Reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard.

Sorcery
Winding Way (mh1) 193
1
Yavimaya Elder

When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. {2}, Sacrifice Yavimaya Elder: Draw a card.

Creature
Yavimaya Elder (mic) 147
1

Hand Ramp / Card Draw

Quantity: 1Price: $0.35
Horizon Spellbomb

{2}, {T}, Sacrifice Horizon Spellbomb: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. When Horizon Spellbomb is put into a graveyard from the battlefield, you may pay {G}. If you do, draw a card.

Artifact
Horizon Spellbomb (som) 165
1

Hand Ramp / Recovery

Quantity: 1Price: $0.35
You Happen On a Glade

Choose one — • Journey On — Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. • Make Camp — Return target permanent card from your graveyard to your hand.

Instant
You Happen On a Glade (afr) 214
1

Land

Quantity: 47Price: $31.41
Desert of the Indomitable

Desert of the Indomitable enters the battlefield tapped. {T}: Add {G}. Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.)

Land
Desert of the Indomitable (hou) 172
1
Forest

({T}: Add {G}.)

Land
Forest (plst) AKH-268
44
Slippery Karst

Slippery Karst enters the battlefield tapped. {T}: Add {G}. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Slippery Karst (dmr) 256
1
Tranquil Thicket

Tranquil Thicket enters the battlefield tapped. {T}: Add {G}. Cycling {G} ({G}, Discard this card: Draw a card.)

Land
Tranquil Thicket (c21) 408
1

Protection

Quantity: 2Price: $1.78
Jaheira's Respite

Search your library for up to X basic land cards, where X is the number of creatures attacking you, put those cards onto the battlefield tapped, then shuffle. Prevent all combat damage that would be dealt this turn.

Instant
Jaheira's Respite (clb) 238
1
Lost in the Woods

Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.

Enchantment
Lost in the Woods (dka) 123
1

Pump

Quantity: 1Price: $0.49
Ursapine

{G}: Target creature gets +1/+1 until end of turn.

Creature
Ursapine (rav) 188
1

Ramp

Quantity: 7Price: $9.33
Animist's Awakening

Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.

Sorcery
Animist's Awakening (c20) 166
1
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (moc) 295
1
Into the Wilds

At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield.

Enchantment
Into the Wilds (m14) 180
1
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (moc) 306
1
Nissa's Pilgrimage

Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.

Sorcery
Nissa's Pilgrimage (c17) 155
1
Skyshroud Ranger

{T}: You may put a land card from your hand onto the battlefield. Activate only as a sorcery.

Creature
Skyshroud Ranger (10e) 297
1
Summer Bloom

You may play up to three additional lands this turn.

Sorcery
Summer Bloom (2x2) 160
1

Removal

Quantity: 8Price: $7.20
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (plst) NPH-103
1
Broken Bond

Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.

Sorcery
Broken Bond (j22) 636
1
Broken Wings

Destroy target artifact, enchantment, or creature with flying.

Instant
Broken Wings (dmu) 157
1
Polukranos, World Eater

{X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) When Polukranos, World Eater becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos.

Creature
Polukranos, World Eater (plst) THS-172
1
Reclamation Sage

When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.

Creature
Reclamation Sage (j22) 717
1
Return to Nature

Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.

Instant
Return to Nature (moc) 309
1
Run Afoul

Target opponent sacrifices a creature with flying.

Instant
Run Afoul (m21) 201
1
Wilt

Destroy target artifact or enchantment. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Wilt (iko) 176
1

Wincon

Quantity: 7Price: $4.89
Gelatinous Genesis

Create X X/X green Ooze creature tokens.

Sorcery
Gelatinous Genesis (2xm) 169
1
Goblin Cannon

{2}: Goblin Cannon deals 1 damage to any target. Sacrifice Goblin Cannon.

Artifact
Goblin Cannon (5dn) 125
1
Hydra Broodmaster

{X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) When Hydra Broodmaster becomes monstrous, create X X/X green Hydra creature tokens.

Creature
Hydra Broodmaster (c21) 194
1
Ochre Jelly

Trample Ochre Jelly enters the battlefield with X +1/+1 counters on it. Split — When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down.

Creature
Ochre Jelly (afr) 196
1
Sands of Delirium

{X}, {T}: Target player mills X cards.

Artifact
Sands of Delirium (m13) 216
1
Wakeroot Elemental

{G}{G}{G}{G}{G}: Untap target land you control. It becomes a 5/5 Elemental creature with haste. It's still a land. (This effect lasts as long as that land remains on the battlefield.)

Creature
Wakeroot Elemental (m20) 202
1
Wolfbriar Elemental

Multikicker {G} (You may pay an additional {G} any number of times as you cast this spell.) When Wolfbriar Elemental enters the battlefield, create a 2/2 green Wolf creature token for each time it was kicked.

Creature
Wolfbriar Elemental (cma) 168
1

Maybeboard

Quantity: 71Price: $97.90
Acidic Slime

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.

Creature
Acidic Slime (nec) 112
1
Ant Queen

{1}{G}: Create a 1/1 green Insect creature token.

Creature
Ant Queen (mm2) 139
1
Arbor Elf

{T}: Untap target Forest.

Creature
Arbor Elf (plst) A25-160
1
Armillary Sphere

{2}, {T}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.

Artifact
Armillary Sphere (cmr) 298
1
Attune with Aether

Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You get {E}{E} (two energy counters).

Sorcery
Attune with Aether (kld) 145
1
Awaken the Woods

Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.)

Sorcery
Awaken the Woods (bro) 170
1
Borderland Ranger

When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Creature
Borderland Ranger (plst) E02-31
1
Bushwhack

Choose one — • Search your library for a basic land card, reveal it, put it into your hand, then shuffle. • Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Sorcery
Bushwhack (bro) 174
1
Caravan Vigil

Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Morbid — You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn.

Sorcery
Caravan Vigil (isd) 173
1
Centaur Glade

{2}{G}{G}: Create a 3/3 green Centaur creature token.

Enchantment
Centaur Glade (plst) ONS-251
1
Civic Wayfinder

When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Creature
Civic Wayfinder (ddr) 5
1
Consign to Dust

Strive — This spell costs {2}{G} more to cast for each target beyond the first. Destroy any number of target artifacts and/or enchantments.

Instant
Consign to Dust (c18) 136
1
Constant Mists

Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Prevent all combat damage that would be dealt this turn.

Instant
Constant Mists (sth) 104
1
Crushing Vines

Choose one — • Destroy target creature with flying. • Destroy target artifact.

Instant
Crushing Vines (cmr) 221
1
District Guide

When District Guide enters the battlefield, you may search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.

Creature
District Guide (grn) 128
1
Dryad Greenseeker

{T}: Look at the top card of your library. If it's a land card, you may reveal it and put it into your hand.

Creature
Dryad Greenseeker (m19) 178
1
Dryad's Revival

Return target card from your graveyard to your hand. Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Dryad's Revival (mid) 183
1
Early Harvest

Target player untaps all basic lands they control.

Instant
Early Harvest (plst) MIR-213
1
Endless Atlas

{2}, {T}: Draw a card. Activate only if you control three or more lands with the same name.

Artifact
Endless Atlas (2xm) 251
1
Environmental Sciences

Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 2 life.

Sorcery
Environmental Sciences (stx) 1
1
Eternal Witness

When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.

Creature
Eternal Witness (scd) 181
1
Expedition Map

{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, put it into your hand, then shuffle.

Artifact
Expedition Map (j22) 765
1
Gaea's Bounty

Search your library for up to two Forest cards, reveal those cards, put them into your hand, then shuffle.

Sorcery
Gaea's Bounty (usg) 254
1
Genesis Hydra

When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library. Genesis Hydra enters the battlefield with X +1/+1 counters on it.

Creature
Genesis Hydra (moc) 298
1
Greenseeker

{G}, {T}, Discard a card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Creature
Greenseeker (tsr) 207
1
Grow from the Ashes

Kicker {2} (You may pay an additional {2} as you cast this spell.) Search your library for a basic land card, put it onto the battlefield, then shuffle. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle.

Sorcery
Grow from the Ashes (dom) 164
1
Harrow

As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Instant
Harrow (znc) 69
1
Helix Pinnacle

Shroud (This enchantment can't be the target of spells or abilities.) {X}: Put X tower counters on Helix Pinnacle. At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game.

Enchantment
Helix Pinnacle (plst) EVE-68
1
Horizon Stone

If you would lose unspent mana, that mana becomes colorless instead.

Artifact
Horizon Stone (cmr) 315
1
Hurricane

Hurricane deals X damage to each creature with flying and each player.

Sorcery
Hurricane (plst) 10E-270
1
Jade Mage

{2}{G}: Create a 1/1 green Saproling creature token.

Creature
Jade Mage (scd) 193
1
Jungle Basin

Jungle Basin enters the battlefield tapped. When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand. {T}: Add {C}{G}.

Land
Jungle Basin (cmr) 484
1
Jungle Wayfinder

When Jungle Wayfinder enters the battlefield, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle.

Creature
Jungle Wayfinder (plst) BBD-72
1
Kamahl's Will

Choose one. If you control a commander as you cast this spell, you may choose both. • Until end of turn, any number of target lands you control become 1/1 Elemental creatures with vigilance, indestructible, and haste. They're still lands. • Choose target creature you don't control. Each creature you control deals damage equal to its power to that creature.

Instant
Kamahl's Will (cmr) 238
1
Kamahl, Fist of Krosa

{G}: Target land becomes a 1/1 creature until end of turn. It's still a land. {2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn.

Creature
Kamahl, Fist of Krosa (dmr) 166
1
Kenrith's Transformation

Enchant creature When Kenrith's Transformation enters the battlefield, draw a card. Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.)

Enchantment
Kenrith's Transformation (afc) 162
1
Khalni Gem

When Khalni Gem enters the battlefield, return two lands you control to their owner's hand. {T}: Add two mana of any one color.

Artifact
Khalni Gem (zen) 205
1
Krosan Grip

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment.

Instant
Krosan Grip (c21) 198
1
Krosan Tusker

Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. (Do this before you draw.)

Creature
Krosan Tusker (plst) DDU-14
1
Lair of the Hydra

If you control two or more other lands, Lair of the Hydra enters the battlefield tapped. {T}: Add {G}. {X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0.

Land
Lair of the Hydra (afr) 259
1
Library of Leng

You have no maximum hand size. If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.

Artifact
Library of Leng (5ed) 387
1
Magus of the Candelabra

{X}, {T}: Untap X target lands.

Creature
Magus of the Candelabra (bbd) 206
1
Magus of the Library

{T}: Add {C}. {T}: Draw a card. Activate only if you have exactly seven cards in hand.

Creature
Magus of the Library (plc) 134
1
Mycosynth Wellspring

When Mycosynth Wellspring enters the battlefield or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Artifact
Mycosynth Wellspring (brc) 150
1
Naturalize

Destroy target artifact or enchantment.

Instant
Naturalize (plst) M19-190
1
Nature's Claim

Destroy target artifact or enchantment. Its controller gains 4 life.

Instant
Nature's Claim (plst) IMA-177
1
Orochi Hatchery

Orochi Hatchery enters the battlefield with X charge counters on it. {5}, {T}: Create a 1/1 green Snake creature token for each charge counter on Orochi Hatchery.

Artifact
Orochi Hatchery (c15) 260
1
Peregrination

Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle, then scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Sorcery
Peregrination (bng) 132
1
Plummet

Destroy target creature with flying.

Instant
Plummet (mid) 193
1
Regrowth

Return target card from your graveyard to your hand.

Sorcery
Regrowth (plst) A25-187
1
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (brc) 196
1
Return to the Earth

Destroy target artifact, enchantment, or creature with flying.

Instant
Return to the Earth (plst) BBD-210
1
Revive

Return target green card from your graveyard to your hand.

Sorcery
Revive (plst) MM3-133
1
Rites of Flourishing

At the beginning of each player's draw step, that player draws an additional card. Each player may play an additional land on each of their turns.

Enchantment
Rites of Flourishing (znc) 80
1
Rites of Spring

Discard any number of cards. Search your library for up to that many basic land cards, reveal them, put them into your hand, then shuffle.

Sorcery
Rites of Spring (ody) 265
1
Scouting Trek

Search your library for any number of basic land cards, reveal those cards, then shuffle and put them on top.

Sorcery
Scouting Trek (inv) 210
1
Seek the Wilds

Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Sorcery
Seek the Wilds (plst) BFZ-189
1
Silvanus's Invoker

Conjure Elemental — {8}: Untap target land you control. It becomes an 8/8 Elemental creature with trample and haste until end of turn. It's still a land.

Creature
Silvanus's Invoker (clb) 254
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (plst) CMD-261
1
Soul of New Phyrexia

Trample {5}: Permanents you control gain indestructible until end of turn. {5}, Exile Soul of New Phyrexia from your graveyard: Permanents you control gain indestructible until end of turn.

Creature Artifact
Soul of New Phyrexia (moc) 382
1
Squall Line

Squall Line deals X damage to each creature with flying and each player.

Instant
Squall Line (tsp) 222
1
Steelbane Hydra

Steelbane Hydra enters the battlefield with X +1/+1 counters on it. {2}{G}, Remove a +1/+1 counter from Steelbane Hydra: Destroy target artifact or enchantment.

Creature
Steelbane Hydra (ncc) 313
1
Storm Cauldron

Each player may play an additional land during each of their turns. Whenever a land is tapped for mana, return it to its owner's hand.

Artifact
Storm Cauldron (7ed) 320
1
Sylvan Ranger

When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Creature
Sylvan Ranger (jmp) 435
1
Sylvan Scrying

Search your library for a land card, reveal it, put it into your hand, then shuffle.

Sorcery
Sylvan Scrying (plst) BFZ-192
1
Thaumatic Compass

Artifact
Thaumatic Compass // Spires of Orazca (plst) XLN-249Thaumatic Compass // Spires of Orazca (plst) XLN-249
1
Traveler's Amulet

{1}, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Artifact
Traveler's Amulet (2x2) 316
1
Verdeloth the Ancient

Kicker {X} (You may pay an additional {X} as you cast this spell.) Saproling creatures and other Treefolk creatures get +1/+1. When Verdeloth the Ancient enters the battlefield, if it was kicked, create X 1/1 green Saproling creature tokens.

Creature
Verdeloth the Ancient (mma) 172
1
Wanderer's Twig

{1}, Sacrifice Wanderer's Twig: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Artifact
Wanderer's Twig (lrw) 265
1
War Room

{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.

Land
War Room (clb) 929
1
Wurmcalling

Buyback {2}{G} (You may pay an additional {2}{G} as you cast this spell. If you do, put this card into your hand as it resolves.) Create an X/X green Wurm creature token.

Sorcery
Wurmcalling (tsp) 234
1

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