784 views2 years ago
Commander
Size: 100Est cost: $416.08Salt sum: 41.24
SwishyFishy
784 views2 years ago
Commander
Size: 100Est cost: $416.08Salt sum: 41.24
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Draw
Braids, Arisen Nightmare
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
Legendary Creature - Nightmare

Draw
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Land
Land
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Payoff
Kibo, Uktabi Prince
: Each player creates a colorless artifact token named Banana with ", Sacrifice this token: Add or . You gain 2 life."
Whenever an artifact an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on each creature you control that's an Ape or a Monkey.
Whenever Kibo attacks, defending player sacrifices an artifact of their choice.
Whenever an artifact an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on each creature you control that's an Ape or a Monkey.
Whenever Kibo attacks, defending player sacrifices an artifact of their choice.
Legendary Creature - Monkey Noble

Magda, Brazen Outlaw
Other Dwarves you control get +1/+0.
Whenever a Dwarf you control becomes tapped, create a Treasure token.
Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle.
Whenever a Dwarf you control becomes tapped, create a Treasure token.
Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle.
Legendary Creature - Berserker Dwarf

Marionette Master
Fabricate 3 (When this creature enters, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.)
Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to this creature's power.
Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to this creature's power.
Creature - Human Artificer

Payoff
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Protection
Gyome, Master Chef
Trample
At the beginning of your end step, create a number of Food tokens equal to the number of nontoken creatures you had enter the battlefield under your control this turn.
, Sacrifice a Food: Target creature gains indestructible until end of turn. Tap it.
At the beginning of your end step, create a number of Food tokens equal to the number of nontoken creatures you had enter the battlefield under your control this turn.
, Sacrifice a Food: Target creature gains indestructible until end of turn. Tap it.
Legendary Creature - Troll Warlock

Veil of Summer
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Instant

Protection
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Ramp
Ramp
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Removal
Chatterfang, Squirrel General
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.
, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.
If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.
, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.
Legendary Creature - Warrior Squirrel

Removal
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T/F/C
Impulsive Pilferer
When this creature dies, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Goblin Pirate

Jolene, the Plunder Queen
Whenever a player attacks one or more of your opponents, that attacking player creates a Treasure token.
If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token.
Sacrifice five Treasures: Put five +1/+1 counters on Jolene.
If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token.
Sacrifice five Treasures: Put five +1/+1 counters on Jolene.
Legendary Creature - Human Warrior

Ragavan, Nimble Pilferer
Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Legendary Creature - Pirate Monkey

T/F/C
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Deck Info
Deck stats
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Description
{"ops":[{"insert":"GENERAL STRATEGY\nThe decks is actually pretty simple: Make tokens, sac them for value. Every card in the deck either protects Korvold, draws cards, deals with threats, makes one of the 'Big Three' - Treasure, Food, or Clue, or is a payoff for sacrificing those big three. In a game of attrition, with Korvold on the table, you will win every time. However, the payoffs are good, so losing Korvold (while not ideal) is far from AS BAD, relatively speaking, as losing Karlov. More akin to playing without Vorinclex.\n\nCOMBOS\nThe deck contains one combo between two incidentally good cards.\n"},{"insert":{"card-link":"Pitiless Plunderer"}},{"insert":" + "},{"insert":{"card-link":"Chatterfang, Squirrel General"}},{"insert":": \n\tSetup: Have at least 2 squirrels\n\t1) Activate Chatterfang, sacrificing every squirrel token. target a creature an opponent controls\n\t2) Pitiless Plunderer triggers, creating as many treasures as you sacrificed squirrels. Chatterfang's replacement effect applies, creating that \tmany squirrels in addition.\n\t3) Spend one of the treasures to repeat the loop from Step 1. Do this before the initial activation resolves (and continue to stack the activations) so that you don't run out of targets.\n\nResult: Infinite treasures, and your opponents cannot stick a creature on the battlefield. \nOptional: The loop can be conducted with only a single squirrel. You will net 0 treasures, but are still able to removes every other creature.\n\nNOTES\nI'm not 100% sure about including "},{"insert":{"card-link":"Magda, Brazen Outlaw"}},{"insert":" I think you'll produce enough treasures to use her, but maybe not. If you find she's underperforming, I wouldn't disbelieve it. That being said, she's a second copy of "},{"insert":{"card-link":"Academy Manufactor"}},{"insert":", which is arguably the best card in the deck.\n\nUPGRADES\n"},{"insert":{"card-link":"Ancient Copper Dragon"}},{"insert":" --> I'm not actually sold on this one, the risk is a little high for the 'flop-potential' of the payoff. However, it is at least worth trying. Maybe proxy it for a few games before committing."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Any fetchland in one or more of B/R/G--> Free Korvold triggers. Obviously "},{"insert":{"card-link":"Flooded Strand"}},{"insert":" is not going to help, but any other fetch can be included since they have no colour identity."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Overgrown Tomb"}},{"insert":" / "},{"insert":{"card-link":"Stomping Ground"}},{"insert":" / "},{"insert":{"card-link":"Blood Crypt"}},{"insert":" --> If you add fetches. Gives them untapped duals to fetch."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Ziatora's Proving Ground"}},{"insert":" --> If you add fetches. Lets any fetch get all three of your colours."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Sylvan Library"}},{"insert":" --> The deck lacks a good draw engine beyond Korvold. Library is especially good with fetches (sensing a theme?) since you can shuffle away the cards you put back."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Underworld Breach"}},{"insert":" --> Read the card. It's busted. That is all."},{"attributes":{"list":"bullet"},"insert":"\n"}]}




































































