218
4/24/2024
America, Fuck Yeah!
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $235.68
Salt Sum: 48.73
No deck tags
218
4/24/2024
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Commander

Quantity: 1Price: $2.49
Immard, the Stormcleaver

Whenever Immard, the Stormcleaver enters the battlefield or attacks, put a charge counter on it or remove one from it. When you remove a counter this way, choose one — • Immard deals 4 damage to any target. • Immard gains lifelink and indestructible until end of turn.

Creature
Immard, the Stormcleaver (sld) 434
1

Artifact

Quantity: 3Price: $13.97
Coercive Portal

Will of the council — At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Portal and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card.

Artifact
Coercive Portal (cns) 56
1
Rocket Launcher

{2}: Rocket Launcher deals 1 damage to any target. Destroy Rocket Launcher at the beginning of the next end step. Activate only if you've controlled Rocket Launcher continuously since the beginning of your most recent turn.

Artifact
Rocket Launcher (3ed) 272
1
The Millennium Calendar

Whenever you untap one or more permanents during your untap step, put that many time counters on The Millennium Calendar. {2}, {T}: Double the number of time counters on The Millennium Calendar. When there are 1,000 or more time counters on The Millennium Calendar, sacrifice it and each opponent loses 1,000 life.

Artifact
The Millennium Calendar (lci) 257
1

Creature

Quantity: 18Price: $20.06
Aisha of Sparks and Smoke

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) {R/W}: Aisha of Sparks and Smoke gains first strike until end of turn. Whenever Aisha deals combat damage, you may cast a sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost.

Creature
Aisha of Sparks and Smoke (sld) 430
1
Alaborn Zealot

When Alaborn Zealot blocks a creature, destroy that creature and Alaborn Zealot.

Creature
Alaborn Zealot (p02) 6
1
Ballot Broker

While voting, you may vote an additional time. (The votes can be for different choices or for the same choice.)

Creature
Ballot Broker (cn2) 13
1
Brago's Representative

While voting, you get an additional vote. (The votes can be for different choices or for the same choice.)

Creature
Brago's Representative (plst) CNS-14
1
Conspiracy Theorist

Whenever Conspiracy Theorist attacks, you may pay {1} and discard a card. If you do, draw a card. Whenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn.

Creature
Conspiracy Theorist (stx) 94
1
Council Guardian

Will of the council — When Council Guardian enters the battlefield, starting with you, each player votes for blue, black, red, or green. Council Guardian gains protection from each color with the most votes or tied for most votes.

Creature
Council Guardian (plst) CNS-15
1
Custodi Squire

Flying Will of the council — When Custodi Squire enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.

Creature
Custodi Squire (cmm) 19
1
Fog Bank

Defender, flying Prevent all combat damage that would be dealt to and dealt by Fog Bank.

Creature
Fog Bank (cmm) 848
1
Fortified Rampart

Defender

Creature
Fortified Rampart (bfz) 27
1
Glacial Wall

Defender (This creature can't attack.)

Creature
Glacial Wall (ema) 53
1
Grand Arbiter Augustin IV

White spells you cast cost {1} less to cast. Blue spells you cast cost {1} less to cast. Spells your opponents cast cost {1} more to cast.

Creature
Grand Arbiter Augustin IV (2x2) 221
1
Gwafa Hazid, Profiteer

{W}{U}, {T}: Put a bribery counter on target creature you don't control. Its controller draws a card. Creatures with bribery counters on them can't attack or block.

Creature
Gwafa Hazid, Profiteer (bbd) 223
1
Lieutenants of the Guard

Council's dilemma — When Lieutenants of the Guard enters the battlefield, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on Lieutenants of the Guard for each strength vote and create a 1/1 white Soldier creature token for each numbers vote.

Creature
Lieutenants of the Guard (plst) CN2-16
1
Messenger Jays

Flying Council's dilemma — When Messenger Jays enters the battlefield, starting with you, each player votes for feather or quill. Put a +1/+1 counter on Messenger Jays for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card.

Creature
Messenger Jays (plst) CN2-35
1
Optimus Prime, Hero

Creature Artifact
Optimus Prime, Hero // Optimus Prime, Autobot Leader (bot) 13Optimus Prime, Hero // Optimus Prime, Autobot Leader (bot) 13
1
Palace Jailer

When Palace Jailer enters the battlefield, you become the monarch. When Palace Jailer enters the battlefield, exile target creature an opponent controls until an opponent becomes the monarch.

Creature
Palace Jailer (cmm) 47
1
Pramikon, Sky Rampart

Flying, defender As Pramikon, Sky Rampart enters the battlefield, choose left or right. Each player may attack only the nearest opponent in the chosen direction and planeswalkers controlled by that opponent.

Creature
Pramikon, Sky Rampart (c19) 47
1
Wall of Denial

Defender, flying Shroud (This creature can't be the target of spells or abilities.)

Creature
Wall of Denial (plst) ARB-16
1

Enchantment

Quantity: 19Price: $108.16
Air Bladder

Enchant creature Enchanted creature has flying. Enchanted creature can block only creatures with flying.

Enchantment
Air Bladder (nem) 28
1
Annex

Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) You control enchanted land.

Enchantment
Annex (9ed) 59
1
Arrest

Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated.

Enchantment
Arrest (j22) 52
1
Citizen's Arrest

When Citizen's Arrest enters the battlefield, exile target creature or planeswalker an opponent controls until Citizen's Arrest leaves the battlefield.

Enchantment
Citizen's Arrest (dmu) 11
1
Court of Cunning

When Court of Cunning enters the battlefield, you become the monarch. At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)

Enchantment
Court of Cunning (cmr) 63
1
Detention Sphere

When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control.

Enchantment
Detention Sphere (otp) 43
1
Ghostly Prison

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Ghostly Prison (onc) 71
1
Invoke Prejudice

Whenever an opponent casts a creature spell that doesn't share a color with a creature you control, counter that spell unless that player pays {X}, where X is its mana value.

Enchantment
Invoke Prejudice (leg) 62
1
Land Tax

At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.

Enchantment
Land Tax (plst) BBD-94
1
Monologue Tax

Whenever an opponent casts their second spell each turn, you create a Treasure token.

Enchantment
Monologue Tax (c21) 19
1
Prison Sentence

Enchant creature When Prison Sentence enters the battlefield, scry 2. Enchanted creature can't attack or block, and its activated abilities can't be activated.

Enchantment
Prison Sentence (bro) 21
1
Propaganda

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Propaganda (clb) 730
1
Reparations

Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card.

Enchantment
Reparations (mir) 278
1
Rhystic Study

Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.

Enchantment
Rhystic Study (j22) 114
1
Trial of a Time Lord

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Exile target nontoken creature an opponent controls until Trial of a Time Lord leaves the battlefield. IV — Starting with you, each player votes for innocent or guilty. If guilty gets more votes, the owner of each card exiled with Trial of a Time Lord puts that card on the bottom of their library.

Enchantment
Trial of a Time Lord (who) 29
1
Unquestioned Authority

Enchant creature When Unquestioned Authority enters the battlefield, draw a card. Enchanted creature has protection from creatures.

Enchantment
Unquestioned Authority (j22) 260
1
War Tax

{X}{U}: This turn, creatures can't attack unless their controller pays {X} for each attacking creature they control.

Enchantment
War Tax (mmq) 113
1
War's Toll

Whenever an opponent taps a land for mana, tap all lands that player controls. If a creature an opponent controls attacks, all creatures that opponent controls attack if able.

Enchantment
War's Toll (bbd) 187
1
Witness Protection

Enchant creature Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)

Enchantment
Witness Protection (snc) 66
1

Instant

Quantity: 6Price: $4.06
Disorder in the Court

Exile X target creatures, then investigate X times. Return the exiled cards to the battlefield tapped under their owners' control at the beginning of the next end step. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Instant
Disorder in the Court (voc) 29
1
Illusion of Choice

You choose how each player votes this turn. Draw a card.

Instant
Illusion of Choice (cn2) 31
1
Incite War

Choose one — • Creatures target player controls attack this turn if able. • Creatures you control gain first strike until end of turn. Entwine {2} (Choose both if you pay the entwine cost.)

Instant
Incite War (mrd) 96
1
Last Word

This spell can't be countered. Counter target spell.

Instant
Last Word (dst) 23
1
Riot Control

You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.

Instant
Riot Control (dgm) 6
1
Split Decision

Will of the council — Choose target instant or sorcery spell. Starting with you, each player votes for denial or duplication. If denial gets more votes, counter the spell. If duplication gets more votes or the vote is tied, copy the spell. You may choose new targets for the copy.

Instant
Split Decision (cns) 25
1

Land

Quantity: 35Price: $4.20
Island

({T}: Add {U}.)

Land
Island (otj) 279
12
Mountain

({T}: Add {R}.)

Land
Mountain (mh3) 307
11
Plains

({T}: Add {W}.)

Land
Plains (mh3) 304
12

Sorcery

Quantity: 18Price: $82.74
Council's Judgment

Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.

Sorcery
Council's Judgment (otc) 79
1
Cut a Deal

Each opponent draws a card, then you draw a card for each opponent who drew a card this way.

Sorcery
Cut a Deal (onc) 63
1
Evangelize

Buyback {2}{W}{W} (You may pay an additional {2}{W}{W} as you cast this spell. If you do, put this card into your hand as it resolves.) Gain control of target creature of an opponent's choice they control.

Sorcery
Evangelize (tsp) 16
1
Expropriate

Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.

Sorcery
Expropriate (plst) CN2-30
1
Illicit Auction

Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.)

Sorcery
Illicit Auction (6ed) 190
1
Insurrection

Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.

Sorcery
Insurrection (cmd) 126
1
Invoke Justice

Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls.

Sorcery
Invoke Justice (neo) 21
1
Mass Manipulation

Gain control of X target creatures and/or planeswalkers.

Sorcery
Mass Manipulation (rna) 42
1
Mass Mutiny

For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

Sorcery
Mass Mutiny (otc) 174
1
Mugging

Mugging deals 2 damage to target creature. That creature can't block this turn.

Sorcery
Mugging (rvr) 119
1
Mutiny

Target creature an opponent controls deals damage equal to its power to another target creature that player controls.

Sorcery
Mutiny (plst) RIX-106
1
Piracy

Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells.

Sorcery
Piracy (s99) 45
1
Plea for Power

Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.

Sorcery
Plea for Power (plst) CNS-24
1
Political Trickery

Exchange control of target land you control and target land an opponent controls. (This effect lasts indefinitely.)

Sorcery
Political Trickery (mir) 81
1
Spiteful Repossession

Spiteful Repossession deals damage to each opponent who controls more lands than you equal to the difference. Then create a number of Treasure tokens equal to the damage dealt this way.

Sorcery
Spiteful Repossession (ncc) 90
1
Supreme Verdict

This spell can't be countered. Destroy all creatures.

Sorcery
Supreme Verdict (2x2) 280
1
Tariff

Each player sacrifices the creature they control with the highest mana value unless they pay that creature's mana cost. If two or more creatures a player controls are tied for highest, that player chooses one.

Sorcery
Tariff (6ed) 47
1
Wrath of God

Destroy all creatures. They can't be regenerated.

Sorcery
Wrath of God (cmm) 70
1

Deck Stats

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