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Buff (2 For 2)
Buff (2 For 2)
Cost Reducer
Cost Reducer
Mana
Mana
Buff (1 For 1 unless Buttstrike)
Buff (1 For 1 unless Buttstrike)
Buff (2 For 3)
Buff (2 For 3)
Double Strike
Double Strike
Buff (1 for 1)
Buff (1 for 1)
Buff (Counters)
Buff (Counters)
Buff (1 for 2 unless Buttstrike)
Buff (1 for 2 unless Buttstrike)
Buff (Only Buttstrike)
Buff (Only Buttstrike)
Flicker
Enchant creature {2}{W}{W}: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.

Flicker
Tutor (Land)
At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token. At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.

Tutor (Land)
Buff (Scaling)
Bestow {2}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) This creature and enchanted creature each get +1/+1 for each creature you control and +1/+1 for each Aura you control.

Equipped creature gets +1/+1 for each Aura and Equipment attached to it and has ward {2}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Buff (Scaling)
Life Gain (PseudoLifelink)
Life Gain (PseudoLifelink)
Win Condition
{T}: Add {C}. Put a point counter on this artifact. Whenever a creature deals combat damage to you, remove a point counter from this artifact. Whenever a creature you control deals combat damage to an opponent, put a point counter on this artifact. Then if it has ten or more point counters on it, remove them all and that player loses the game.

Win Condition
Deck Info
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