414
5/25/2023
Tadeas' Skyscrapers
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $69.33
Salt Sum: 23.33
414
5/25/2023
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Commander

Quantity: 1Price: $1.49
Tadeas, Juniper Ascendant

Reach Tadeas has hexproof unless it's attacking. Whenever a creature you control with reach attacks, untap it and it can't be blocked by creatures with greater power this combat. Whenever one or more creatures you control deal combat damage to a player, draw a card.

Creature
Tadeas, Juniper Ascendant (slx) 16
1

Artifact

Quantity: 3Price: $8.27
Bow of Nylea

Attacking creatures you control have deathtouch. {1}{G}, {T}: Choose one — • Put a +1/+1 counter on target creature. • Bow of Nylea deals 2 damage to target creature with flying. • You gain 3 life. • Put up to four target cards from your graveyard on the bottom of your library in any order.

Artifact Enchantment
Bow of Nylea (plst) THS-153
1
Selesnya Signet

{1}, {T}: Add {G}{W}.

Artifact
Selesnya Signet (cma) 228
1
Sol Talisman

Suspend 3—{1} (Rather than cast this card from your hand, pay {1} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) {T}: Add {C}{C}.

Artifact
Sol Talisman (mh2) 236
1

Creature

Quantity: 31Price: $17.41
Ancient Spider

First strike; reach (This creature can block creatures with flying.)

Creature
Ancient Spider (pls) 96
1
Apprentice Sharpshooter

Reach Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)

Creature
Apprentice Sharpshooter (vow) 185
1
Arasta of the Endless Web

Reach Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.

Creature Enchantment
Arasta of the Endless Web (clb) 817
1
Arboreal Grazer

Reach When Arboreal Grazer enters the battlefield, you may put a land card from your hand onto the battlefield tapped.

Creature
Arboreal Grazer (war) 149
1
Archon of Absolution

Flying Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.) Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.

Creature
Archon of Absolution (eld) 3
1
Avacyn's Pilgrim

{T}: Add {W}.

Creature
Avacyn's Pilgrim (scd) 171
1
Baldin, Century Herdmaster

As long as it's your turn, each creature assigns combat damage equal to its toughness rather than its power. Whenever Baldin, Century Herdmaster attacks, up to one hundred target creatures each get +0/+X until end of turn, where X is the number of cards in your hand.

Creature
Baldin, Century Herdmaster (slx) 10
1
Belligerent Brontodon

Each creature you control assigns combat damage equal to its toughness rather than its power.

Creature
Belligerent Brontodon (plst) XLN-218
1
Blightwidow

Reach (This creature can block creatures with flying.) Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Creature
Blightwidow (mbs) 77
1
Brigid, Hero of Kinsbaile

First strike {T}: Brigid, Hero of Kinsbaile deals 2 damage to each attacking or blocking creature target player controls.

Creature
Brigid, Hero of Kinsbaile (lrw) 6
1
Brood Weaver

Reach When Brood Weaver dies, create a 1/2 green Spider creature token with reach.

Creature
Brood Weaver (mid) 173
1
Canopy Spider

Reach (This creature can block creatures with flying.)

Creature
Canopy Spider (plst) BBD-191
1
Copper Longlegs

Reach {1}{G}, Sacrifice Copper Longlegs: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Copper Longlegs (one) 165
1
Deadly Recluse

Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Creature
Deadly Recluse (2x2) 142
1
Hundred-Handed One

Vigilance {3}{W}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat.

Creature
Hundred-Handed One (plst) THS-20
1
Llanowar Elves

{T}: Add {G}.

Creature
Llanowar Elves (plst) M19-314
1
Llanowar Greenwidow

Reach, trample Domain — {7}{G}: Return Llanowar Greenwidow from your graveyard to the battlefield tapped. It gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else." This ability costs {1} less to activate for each basic land type among lands you control.

Creature
Llanowar Greenwidow (dmu) 169
1
Nightshade Peddler

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Nightshade Peddler is paired with another creature, both creatures have deathtouch.

Creature
Nightshade Peddler (plst) AVR-187
1
Penumbra Spider

Reach When Penumbra Spider dies, create a 2/4 black Spider creature token with reach.

Creature
Penumbra Spider (tsr) 223
1
Qasali Ambusher

Reach If a creature is attacking you and you control a Forest and a Plains, you may cast Qasali Ambusher without paying its mana cost and as though it had flash.

Creature
Qasali Ambusher (ala) 184
1
Quirion Elves

As Quirion Elves enters the battlefield, choose a color. {T}: Add {G}. {T}: Add one mana of the chosen color.

Creature
Quirion Elves (dde) 39
1
Rasaad yn Bashir

Each creature you control assigns combat damage equal to its toughness rather than its power. Whenever Rasaad yn Bashir attacks, if you have the initiative, double the toughness of each creature you control until end of turn. Choose a Background (You can have a Background as a second commander.)

Creature
Rasaad yn Bashir (clb) 37
1
Silklash Spider

Reach {X}{G}{G}: Silklash Spider deals X damage to each creature with flying.

Creature
Silklash Spider (cma) 145
1
Skylasher

Flash This spell can't be countered. Reach, protection from blue

Creature
Skylasher (dgm) 49
1
Snarespinner

Reach Whenever Snarespinner blocks a creature with flying, Snarespinner gets +2/+0 until end of turn.

Creature
Snarespinner (dmu) 179
1
Sporecap Spider

Reach

Creature
Sporecap Spider (eld) 176
1
Sporeweb Weaver

Reach, hexproof from blue Whenever Sporeweb Weaver is dealt damage, you gain 1 life and create a 1/1 green Saproling creature token.

Creature
Sporeweb Weaver (m21) 208
1
Sun Titan

Vigilance Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

Creature
Sun Titan (ncc) 210
1
Twin-Silk Spider

Reach When Twin-Silk Spider enters the battlefield, create a 1/2 green Spider creature token with reach.

Creature
Twin-Silk Spider (mh1) 188
1
Watcher in the Web

Reach (This creature can block creatures with flying.) Watcher in the Web can block an additional seven creatures each combat.

Creature
Watcher in the Web (plst) SOI-239
1
Webspinner Cuff

Reach Equipped creature gets +1/+4 and has reach. Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
Webspinner Cuff (neo) 214
1

Enchantment

Quantity: 12Price: $11.70
Assault Formation

Each creature you control assigns combat damage equal to its toughness rather than its power. {G}: Target creature with defender can attack this turn as though it didn't have defender. {2}{G}: Creatures you control get +0/+1 until end of turn.

Enchantment
Assault Formation (plst) IMA-155
1
Brave the Sands

Creatures you control have vigilance. Each creature you control can block an additional creature each combat.

Enchantment
Brave the Sands (cm2) 19
1
Builder's Blessing

Untapped creatures you control get +0/+2.

Enchantment
Builder's Blessing (avr) 8
1
Conclave's Blessing

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Enchant creature Enchanted creature gets +0/+2 for each other creature you control.

Enchantment
Conclave's Blessing (rav) 11
1
Defensive Formation

Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it.

Enchantment
Defensive Formation (usg) 9
1
Fight or Flight

At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.

Enchantment
Fight or Flight (inv) 16
1
Hidden Spider

When an opponent casts a creature spell with flying, if Hidden Spider is an enchantment, Hidden Spider becomes a 3/5 Spider creature with reach. (It can block creatures with flying.)

Enchantment
Hidden Spider (usg) 264
1
Righteous Cause

Whenever a creature attacks, you gain 1 life.

Enchantment
Righteous Cause (plst) CMA-21
1
Spider Umbra

Enchant creature Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.) Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Spider Umbra (uma) 184
1
The Weatherseed Treaty

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. II — Create a 1/1 green Saproling creature token. III — Domain — Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control.

Enchantment
The Weatherseed Treaty (dmu) 188
1
Treefolk Umbra

Enchant creature Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Treefolk Umbra (mh1) 185
1
Undercellar Sweep

When Undercellar Sweep enters the battlefield, you take the initiative. Whenever you attack, if you or a player you're attacking has the initiative, you create two 1/1 white Soldier creature tokens that are tapped and attacking.

Enchantment
Undercellar Sweep (clb) 47
1

Instant

Quantity: 8Price: $7.60
Aura Mutation

Destroy target enchantment. Create X 1/1 green Saproling creature tokens, where X is that enchantment's mana value.

Instant
Aura Mutation (scd) 217
1
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (onc) 104
1
Crib Swap

Changeling (This card is every creature type.) Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.

Instant Tribal
Crib Swap (clb) 690
1
Disenchant

Destroy target artifact or enchantment.

Instant
Disenchant (scd) 20
1
Fog of War

You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn by creatures with power 3 or less.

Instant
Fog of War (bro) 180
1
Mana Tithe

Counter target spell unless its controller pays {1}.

Instant
Mana Tithe (tsr) 26
1
Tower Defense

Creatures you control get +0/+5 and gain reach until end of turn.

Instant
Tower Defense (rna) 147
1
Tyvar's Stand

Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (A creature with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

Instant
Tyvar's Stand (one) 190
1

Land

Quantity: 36Price: $13.54
Canopy Vista

({T}: Add {G} or {W}.) Canopy Vista enters the battlefield tapped unless you control two or more basic lands.

Land
Canopy Vista (moc) 393
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (moc) 396
1
Forest

({T}: Add {G}.)

Land
Forest (mom) 281
19
Fortified Village

As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped. {T}: Add {G} or {W}.

Land
Fortified Village (moc) 401
1
Plains

({T}: Add {W}.)

Land
Plains (mom) 277
9
Radiant Grove

({T}: Add {G} or {W}.) Radiant Grove enters the battlefield tapped.

Land
Radiant Grove (dmu) 253
1
Selesnya Sanctuary

Selesnya Sanctuary enters the battlefield tapped. When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{W}.

Land
Selesnya Sanctuary (2x2) 330
1
Stirring Wildwood

Stirring Wildwood enters the battlefield tapped. {T}: Add {G} or {W}. {1}{G}{W}: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.

Land
Stirring Wildwood (uma) 251
1
Sungrass Prairie

{1}, {T}: Add {G}{W}.

Land
Sungrass Prairie (moc) 427
1
Temple of Plenty

Temple of Plenty enters the battlefield tapped. When Temple of Plenty enters the battlefield, scry 1. {T}: Add {G} or {W}.

Land
Temple of Plenty (moc) 435
1

Planeswalker

Quantity: 1Price: $0.59
Huatli, the Sun's Heart

Each creature you control assigns combat damage equal to its toughness rather than its power. −3: You gain life equal to the greatest toughness among creatures you control.

Planeswalker
Huatli, the Sun's Heart (war) 230
1

Sorcery

Quantity: 8Price: $6.24
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (moc) 295
1
Dusk

Sorcery
Dusk // Dawn (clb) 691
1
Fell the Mighty

Destroy all creatures with power greater than target creature's power.

Sorcery
Fell the Mighty (moc) 185
1
Harmonize

Draw three cards.

Sorcery
Harmonize (scd) 187
1
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (moc) 306
1
Primeval Light

Destroy all enchantments target player controls.

Sorcery
Primeval Light (gpt) 93
1
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (2x2) 155
1
Revoke Existence

Exile target artifact or enchantment.

Sorcery
Revoke Existence (2xm) 28
1

Sideboard

Quantity: 7Price: $2.49
Arachnoid

Reach (This creature can block creatures with flying.)

Creature Artifact
Arachnoid (5dn) 102
1
Arcus Acolyte

Reach, lifelink Outlast {G/W} ({G/W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each other creature you control without a +1/+1 counter on it has outlast {G/W}.

Creature
Arcus Acolyte (mh2) 185
1
Chainweb Aracnir

Reach When Chainweb Aracnir enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls. Escape—{3}{G}{G}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Chainweb Aracnir escapes with three +1/+1 counters on it.

Creature
Chainweb Aracnir (thb) 167
1
Jaspera Sentinel

Reach {T}, Tap an untapped creature you control: Add one mana of any color.

Creature
Jaspera Sentinel (scd) 194
1
Llanowar Scout

{T}: You may put a land card from your hand onto the battlefield.

Creature
Llanowar Scout (dom) 170
1
Wild Growth

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.

Enchantment
Wild Growth (dmr) 184
1
Wilson, Refined Grizzly

This spell can't be countered. Vigilance, reach, trample Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Choose a Background (You can have a Background as a second commander.)

Creature
Wilson, Refined Grizzly (clb) 261
1

Maybeboard

Quantity: 42Price: $163.90
Akroma's Will

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Creatures you control gain flying, vigilance, and double strike until end of turn. • Creatures you control gain lifelink, indestructible, and protection from all colors until end of turn.

Instant
Akroma's Will (cmr) 3
1
Ancestor Dragon

Flying Whenever one or more creatures you control attack, you gain 1 life for each attacking creature.

Creature
Ancestor Dragon (gs1) 12
1
Ancient Gold Dragon

Flying Whenever Ancient Gold Dragon deals combat damage to a player, roll a d20. You create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to the result.

Creature
Ancient Gold Dragon (clb) 3
1
Arachnogenesis

Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures.

Instant
Arachnogenesis (c15) 32
1
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (moc) 348
1
Archery Training

Enchant creature At the beginning of your upkeep, you may put an arrow counter on Archery Training. Enchanted creature has "{T}: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on Archery Training."

Enchantment
Archery Training (uds) 2
1
Aura Shards

Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment.

Enchantment
Aura Shards (cmd) 182
1
Calamity's Wake

Exile all graveyards. Players can't cast noncreature spells this turn. Exile Calamity's Wake.

Instant
Calamity's Wake (bro) 4
1
Castle

Untapped creatures you control get +0/+2.

Enchantment
Castle (7ed) 5★
1
Cloudthresher

Flash Reach When Cloudthresher enters the battlefield, it deals 2 damage to each creature with flying and each player. Evoke {2}{G}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Creature
Cloudthresher (cma) 96
1
Curse of Clinging Webs

Enchant player Whenever a nontoken creature enchanted player controls dies, exile it and you create a 1/2 green Spider creature token with reach.

Enchantment
Curse of Clinging Webs (mic) 25
1
Curse of Vitality

Enchant player Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same.

Enchantment
Curse of Vitality (c17) 3
1
Endurance

Flash Reach When Endurance enters the battlefield, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. Evoke—Exile a green card from your hand.

Creature
Endurance (mh2) 157
1
Gauntlets of Light

Enchant creature Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power. Enchanted creature has "{2}{W}: Untap this creature."

Enchantment
Gauntlets of Light (m20) 17
1
Great Oak Guardian

Flash (You may cast this spell any time you could cast an instant.) Reach When Great Oak Guardian enters the battlefield, creatures target player controls get +2/+2 until end of turn. Untap them.

Creature
Great Oak Guardian (scd) 186
1
Invoke the Ancients

Create two 4/5 green Spirit creature tokens. For each of them, put your choice of a vigilance counter, a reach counter, or a trample counter on it.

Sorcery
Invoke the Ancients (neo) 193
1
Jazal Goldmane

First strike {3}{W}{W}: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures.

Creature
Jazal Goldmane (dmc) 102
1
Juvenile Gloomwidow

Reach (This creature can block creatures with flying.) Wither (This deals damage to creatures in the form of -1/-1 counters.)

Creature
Juvenile Gloomwidow (shm) 121
1
Meekstone

Creatures with power 3 or greater don't untap during their controllers' untap steps.

Artifact
Meekstone (7ed) 307
1
Mentor of the Meek

Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card.

Creature
Mentor of the Meek (moc) 196
1
Nylea, God of the Hunt

Indestructible As long as your devotion to green is less than five, Nylea isn't a creature. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) Other creatures you control have trample. {3}{G}: Target creature gets +2/+2 until end of turn.

Creature Enchantment
Nylea, God of the Hunt (plst) THS-166
1
Oathsworn Giant

Vigilance Other creatures you control get +0/+2 and have vigilance.

Creature
Oathsworn Giant (rav) 27
1
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (moc) 198
1
Return to Nature

Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.

Instant
Return to Nature (moc) 309
1
Seed Guardian

Reach When Seed Guardian dies, create an X/X green Elemental creature token, where X is the number of creature cards in your graveyard.

Creature
Seed Guardian (ogw) 143
1
Slaughter the Strong

Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.

Sorcery
Slaughter the Strong (clb) 43
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (moc) 381
1
Solid Footing

Flash Enchant creature Enchanted creature gets +1/+1. As long as enchanted creature has vigilance, it assigns combat damage equal to its toughness rather than its power.

Enchantment
Solid Footing (iko) 31
1
Soul-Guide Lantern

When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard. {T}, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard. {1}, {T}, Sacrifice Soul-Guide Lantern: Draw a card.

Artifact
Soul-Guide Lantern (thb) 237
1
Spidersilk Armor

Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)

Enchantment
Spidersilk Armor (ddg) 32
1
Stonecoil Serpent

Reach, trample, protection from multicolored Stonecoil Serpent enters the battlefield with X +1/+1 counters on it.

Creature Artifact
Stonecoil Serpent (eld) 235
1
Sweet-Gum Recluse

Flash Cascade Reach When Sweet-Gum Recluse enters the battlefield, put three +1/+1 counters on each of any number of target creatures that entered the battlefield this turn.

Creature
Sweet-Gum Recluse (clb) 835
1
Swift Spinner

Flash (You may cast this spell any time you could cast an instant.) Reach (This creature can block creatures with flying.)

Creature
Swift Spinner (emn) 173
1
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1}

Artifact
Swiftfoot Boots (scd) 279
1
Sword of the Paruns

As long as equipped creature is tapped, tapped creatures you control get +2/+0. As long as equipped creature is untapped, untapped creatures you control get +0/+2. {3}: You may tap or untap equipped creature. Equip {3}

Artifact
Sword of the Paruns (cma) 234
1
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (moc) 211
1
Talisman of Unity

{T}: Add {C}. {T}: Add {G} or {W}. Talisman of Unity deals 1 damage to you.

Artifact
Talisman of Unity (scd) 284
1
Tangle Spider

Flash (You may cast this spell any time you could cast an instant.) Reach (This creature can block creatures with flying.)

Creature
Tangle Spider (10e) 303★
1
Unbreakable Formation

Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

Instant
Unbreakable Formation (moc) 213
1
Varis, Silverymoon Ranger

Reach, ward {1} Whenever you cast a creature or planeswalker spell, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.) Whenever you complete a dungeon, create a 2/2 green Wolf creature token.

Creature
Varis, Silverymoon Ranger (afr) 209
1
Vivien, Monsters' Advocate

You may look at the top card of your library any time. You may cast creature spells from the top of your library. +1: Create a 3/3 green Beast creature token. Put your choice of a vigilance counter, a reach counter, or a trample counter on it. −2: When you cast your next creature spell this turn, search your library for a creature card with lesser mana value, put it onto the battlefield, then shuffle.

Planeswalker
Vivien, Monsters' Advocate (iko) 175
1
Weathered Sentinels

Defender, vigilance, reach, trample Weathered Sentinels can attack players who attacked you during their last turn as though it didn't have defender. Whenever Weathered Sentinels attacks, it gets +3/+3 and gains indestructible until end of turn.

Creature Artifact
Weathered Sentinels (ncc) 85
1

Deck Stats

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