146
5/7/2023
niambi
Deck Size: 100
Commander
Est deck cost: $1579.40
Salt sum: 44.48
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146
5/7/2023
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Commander

Qty: 1 Price: $0.49
Niambi, Esteemed Speaker

Flash When Niambi enters, you may return another target creature you control to its owner's hand. If you do, you gain life equal to that creature's mana value. {1}{W}{U}, {T}, Discard a legendary card: Draw two cards.

Creature
Niambi, Esteemed Speaker (m21) 222

Commander

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Land

Qty: 40 (41 w/ MDFC)Price: $1092.06
Adarkar Wastes

{T}: Add {C}. {T}: Add {W} or {U}. This land deals 1 damage to you.

Land
Adarkar Wastes (dmu) 377
Arid Mesa

{T}, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.

Land
Arid Mesa (mh2) 244
Castle Vantress

This land enters tapped unless you control an Island. {T}: Add {U}. {2}{U}{U}, {T}: Scry 2.

Land
Castle Vantress (clb) 885
Cave of the Frost Dragon

If you control two or more other lands, this land enters tapped. {T}: Add {W}. {4}{W}: This land becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.

Land
Cave of the Frost Dragon (afr) 253
Celestial Colonnade

This land enters tapped. {T}: Add {W} or {U}. {3}{W}{U}: Until end of turn, this land becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

Land
Celestial Colonnade (uma) 238
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (c19) 237
Deserted Beach

This land enters tapped unless you control two or more other lands. {T}: Add {W} or {U}.

Land
Deserted Beach (mid) 260
Eiganjo Castle

{T}: Add {W}. {W}, {T}: Prevent the next 2 damage that would be dealt to target legendary creature this turn.

Land
Eiganjo Castle (plst) CHK-275
Eiganjo, Seat of the Empire

{T}: Add {W}. Channel — {2}{W}, Discard this card: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control.

Land
Eiganjo, Seat of the Empire (neo) 268
Flagstones of Trokair

{T}: Add {W}. When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

Land
Flagstones of Trokair (tsr) 278
Flooded Strand

{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

Land
Flooded Strand (ktk) 233
Geier Reach Sanitarium

{T}: Add {C}. {2}, {T}: Each player draws a card, then discards a card.

Land
Geier Reach Sanitarium (afc) 241
Gemstone Caverns

If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. {T}: Add {C}. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.

Land
Gemstone Caverns (tsp) 274
Glacial Fortress

This land enters tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.

Land
Glacial Fortress (m12) 227
Hall of Storm Giants

If you control two or more other lands, this land enters tapped. {T}: Add {U}. {5}{U}: Until end of turn, this land becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)

Land
Hall of Storm Giants (afr) 257
Hallowed Fountain

({T}: Add {W} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Hallowed Fountain (rtr) 241
Hengegate Pathway

Land
Hengegate Pathway // Mistgate Pathway (khm) 260Hengegate Pathway // Mistgate Pathway (khm) 260
Irrigated Farmland

({T}: Add {W} or {U}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Irrigated Farmland (c20) 282
Island

({T}: Add {U}.)

Land
Island (snc) 265
Marsh Flats

{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.

Land
Marsh Flats (mm3) 239
Minamo, School at Water's Edge

{T}: Add {U}. {U}, {T}: Untap target legendary permanent.

Land
Minamo, School at Water's Edge (plst) CHK-279
Misty Rainforest

{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.

Land
Misty Rainforest (mh2) 250
Mystic Gate

{T}: Add {C}. {W/U}, {T}: Add {W}{W}, {W}{U}, or {U}{U}.

Land
Mystic Gate (2xm) 324
Nimbus Maze

{T}: Add {C}. {T}: Add {W}. Activate only if you control an Island. {T}: Add {U}. Activate only if you control a Plains.

Land
Nimbus Maze (afc) 252
Oboro, Palace in the Clouds

{T}: Add {U}. {1}: Return Oboro to its owner's hand.

Land
Oboro, Palace in the Clouds (sok) 164
Otawara, Soaring City

{T}: Add {U}. Channel — {3}{U}, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control.

Land
Otawara, Soaring City (neo) 271
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (moc) 418
Plains

({T}: Add {W}.)

Land
Plains (mh2) 482
Polluted Delta

{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.

Land
Polluted Delta (ktk) 239
Prairie Stream

({T}: Add {W} or {U}.) This land enters tapped unless you control two or more basic lands.

Land
Prairie Stream (moc) 420
Prismatic Vista

{T}, Pay 1 life, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield, then shuffle.

Land
Prismatic Vista (mh1) 244
Reflecting Pool

{T}: Add one mana of any type that a land you control could produce.

Land
Reflecting Pool (clb) 358
Scalding Tarn

{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.

Land
Scalding Tarn (mh2) 254
Seachrome Coast

This land enters tapped unless you control two or fewer other lands. {T}: Add {W} or {U}.

Land
Seachrome Coast (one) 258
Tolaria

{T}: Add {U}. {T}: Target creature loses banding and all "bands with other" abilities until end of turn. Activate only during any upkeep step.

Land
Tolaria (leg) 308
Tundra

({T}: Add {W} or {U}.)

Land
Tundra (3ed) 289
Windswept Heath

{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Land
Windswept Heath (ktk) 248

Land

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Artifact

Qty: 3 Price: $19.47
Batterskull

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +4/+4 and has vigilance and lifelink. {3}: Return this Equipment to its owner's hand. Equip {5}

Artifact
Batterskull (sld) 1206
Portable Hole

When this artifact enters, exile target nonland permanent an opponent controls with mana value 2 or less until this artifact leaves the battlefield.

Artifact
Portable Hole (afr) 33
Umezawa's Jitte

Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — • Equipped creature gets +2/+2 until end of turn. • Target creature gets -1/-1 until end of turn. • You gain 2 life. Equip {2}

Artifact
Umezawa's Jitte (plst) BOK-163

Artifact

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Planeswalker

Qty: 3 Price: $35.47
Jace, the Mind Sculptor

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. −1: Return target creature to its owner's hand. −12: Exile all cards from target player's library, then that player shuffles their hand into their library.

Planeswalker
Jace, the Mind Sculptor (a25) 62
Teferi, Time Raveler

Each opponent can cast spells only any time they could cast a sorcery. +1: Until your next turn, you may cast sorcery spells as though they had flash. −3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.

Planeswalker
Teferi, Time Raveler (war) 221
The Wandering Emperor

Flash As long as The Wandering Emperor entered this turn, you may activate her loyalty abilities any time you could cast an instant. +1: Put a +1/+1 counter on up to one target creature. It gains first strike until end of turn. −1: Create a 2/2 white Samurai creature token with vigilance. −2: Exile target tapped creature. You gain 2 life.

Planeswalker
The Wandering Emperor (pneo) 42p

Planeswalker

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Creature

Qty: 23 Price: $188.97
Adeline, Resplendent Cathar

Vigilance Adeline's power is equal to the number of creatures you control. Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.

Creature
Adeline, Resplendent Cathar (moc) 167
Aven Mindcensor

Flash Flying If an opponent would search a library, that player searches the top four cards of that library instead.

Creature
Aven Mindcensor (clb) 688
Brazen Borrower

Creature
Brazen Borrower // Petty Theft (plst) ELD-281
Dennick, Pious Apprentice

Creature
Dennick, Pious Apprentice // Dennick, Pious Apparition (mid) 217Dennick, Pious Apprentice // Dennick, Pious Apparition (mid) 217
Drannith Magistrate

Your opponents can't cast spells from anywhere other than their hands.

Creature
Drannith Magistrate (iko) 11
Faerie Mastermind

Flash Flying Whenever an opponent draws their second card each turn, you draw a card. {3}{U}: Each player draws a card.

Creature
Faerie Mastermind (mom) 58
Hullbreacher

Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Hullbreacher (cmr) 74
Loran of the Third Path

Vigilance When Loran enters, destroy up to one target artifact or enchantment. {T}: You and target opponent each draw a card.

Creature
Loran of the Third Path (pbro) 12p
Luminarch Aspirant

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.

Creature
Luminarch Aspirant (ncc) 205
Palace Jailer

When this creature enters, you become the monarch. When this creature enters, exile target creature an opponent controls until an opponent becomes the monarch.

Creature
Palace Jailer (cn2) 18
Recruiter of the Guard

When this creature enters, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.

Creature
Recruiter of the Guard (plst) CN2-22
Reflector Mage

When this creature enters, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn.

Creature
Reflector Mage (ogw) 157
Restoration Angel

Flash Flying When this creature enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.

Creature
Restoration Angel (moc) 201
Seasoned Dungeoneer

When this creature enters, you take the initiative. Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

Creature
Seasoned Dungeoneer (clb) 660
Skyclave Apparition

When this creature enters, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less. When this creature leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.

Creature
Skyclave Apparition (znr) 39
Snapcaster Mage

Flash When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Creature
Snapcaster Mage (plst) ISD-78
Solitude

Flash Lifelink When this creature enters, exile up to one other target creature. That creature's controller gains life equal to its power. Evoke—Exile a white card from your hand.

Creature
Solitude (mh2) 32
Stoneforge Mystic

When this creature enters, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle. {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield.

Creature
Stoneforge Mystic (sld) 1253
Subtlety

Flash Flying When this creature enters, choose up to one target creature spell or planeswalker spell. Its owner puts it on their choice of the top or bottom of their library. Evoke—Exile a blue card from your hand.

Creature
Subtlety (mh2) 67
True-Name Nemesis

As this creature enters, choose a player. This creature has protection from the chosen player.

Creature
True-Name Nemesis (plst) C13-63
Vendilion Clique

Flash Flying When Vendilion Clique enters, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.

Creature
Vendilion Clique (j22) 368
Venser, Shaper Savant

Flash (You may cast this spell any time you could cast an instant.) When Venser enters, return target spell or permanent to its owner's hand.

Creature
Venser, Shaper Savant (tsr) 96
White Plume Adventurer

When this creature enters, you take the initiative. At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead.

Creature
White Plume Adventurer (clb) 49

Creature

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Sorcery

Qty: 7 Price: $16.59
Council's Judgment

Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.

Sorcery
Council's Judgment (cns) 16
Emeria's Call

Sorcery
Emeria's Call // Emeria, Shattered Skyclave (znr) 12Emeria's Call // Emeria, Shattered Skyclave (znr) 12
Gitaxian Probe

({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.

Sorcery
Gitaxian Probe (nph) 35
Oust

Put target creature into its owner's library second from the top. Its controller gains 3 life.

Sorcery
Oust (roe) 40
Ponder

Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

Sorcery
Ponder (c21) 125
Preordain

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Preordain (plst) CMR-84
Prismatic Ending

Converge — Exile target nonland permanent if its mana value is less than or equal to the number of colors of mana spent to cast this spell.

Sorcery
Prismatic Ending (mh2) 25

Sorcery

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Enchantment

Qty: 1 Price: $37.99
Parallax Wave

Fading 5 (This enchantment enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from this enchantment: Exile target creature. When this enchantment leaves the battlefield, each player returns to the battlefield all cards they own exiled with it.

Enchantment
Parallax Wave (nem) 17

Enchantment

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Instant

Qty: 22 Price: $188.36
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (ddj) 13
Counterspell

Counter target spell.

Instant
Counterspell (dmr) 45
Cryptic Command

Choose two — • Counter target spell. • Return target permanent to its owner's hand. • Tap all creatures your opponents control. • Draw a card.

Instant
Cryptic Command (ima) 48
Daze

You may return an Island you control to its owner's hand rather than pay this spell's mana cost. Counter target spell unless its controller pays {1}.

Instant
Daze (plst) DD2-23
Ephemerate

Exile target creature you control, then return it to the battlefield under its owner's control. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Instant
Ephemerate (plst) MH1-7
Force of Negation

If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost. Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Instant
Force of Negation (2x2) 50
Force of Will

You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost. Counter target spell.

Instant
Force of Will (dmr) 50
Force Spike

Counter target spell unless its controller pays {1}.

Instant
Force Spike (7ed) 76
Lose Focus

Replicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Counter target spell unless its controller pays {2}.

Instant
Lose Focus (mh2) 49
Mana Leak

Counter target spell unless its controller pays {3}.

Instant
Mana Leak (ima) 66
Mana Tithe

Counter target spell unless its controller pays {1}.

Instant
Mana Tithe (tsr) 26
March of Otherworldly Light

As an additional cost to cast this spell, you may exile any number of white cards from your hand. This spell costs {2} less to cast for each card exiled this way. Exile target artifact, creature, or enchantment with mana value X or less.

Instant
March of Otherworldly Light (neo) 441
Memory Lapse

Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

Instant
Memory Lapse (6ed) 81
Mental Misstep

({U/P} can be paid with either {U} or 2 life.) Counter target spell with mana value 1.

Instant
Mental Misstep (nph) 38
Mystic Confluence

Choose three. You may choose the same mode more than once. • Counter target spell unless its controller pays {3}. • Return target creature to its owner's hand. • Draw a card.

Instant
Mystic Confluence (c15) 14
Remand

Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. Draw a card.

Instant
Remand (mm2) 55
Spell Pierce

Counter target noncreature spell unless its controller pays {2}.

Instant
Spell Pierce (2x2) 63
Spell Snare

Counter target spell with mana value 2.

Instant
Spell Snare (mma) 64
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (moc) 211
Tale's End

Counter target activated ability, triggered ability, or legendary spell.

Instant
Tale's End (m20) 77
Unexpectedly Absent

Put target nonland permanent into its owner's library just beneath the top X cards of that library.

Instant
Unexpectedly Absent (c20) 106
Wash Away

Cleave {1}{U}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Counter target spell [that wasn't cast from its owner's hand].

Instant
Wash Away (vow) 87

Instant

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Deck Info

Deck stats

39 pips - 29 cards
26 mana - 24 cards
46 pips - 33 cards
28 mana - 26 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
5 mana - 5 cards
CategoriesQtyOdds
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Deck Tokens & Extras (9)

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