170
4/24/2023
Daxos PDH
Deck Size: 100
Pauper EDH
Legal
Est deck cost: $57.56
Salt sum: 21.54
Playgroup dot gg logoPower level:N/A
No deck tags
170
4/24/2023
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Commander

Quantity: 1Price: $0.79
Daxos, Blessed by the Sun

Daxos's toughness is equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) Whenever another creature you control enters or dies, you gain 1 life.

Creature Enchantment
Daxos, Blessed by the Sun (plst) THB-258

Commander

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Land

Quantity: 34Price: $14.66
Brokers Hideout

When Brokers Hideout enters, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Brokers Hideout (snc) 248
Cabaretti Courtyard

When Cabaretti Courtyard enters, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Cabaretti Courtyard (snc) 249
Desert of the True

Desert of the True enters tapped. {T}: Add {W}. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)

Land
Desert of the True (c20) 268
Drifting Meadow

Drifting Meadow enters tapped. {T}: Add {W}. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Drifting Meadow (dmr) 245
Forge of Heroes

{T}: Add {C}. {T}: Choose target commander that entered this turn. Put a +1/+1 counter on it if it's a creature and a loyalty counter on it if it's a planeswalker.

Land
Forge of Heroes (c18) 58
Idyllic Grange

({T}: Add {W}.) Idyllic Grange enters tapped unless you control three or more other Plains. When Idyllic Grange enters untapped, put a +1/+1 counter on target creature you control.

Land
Idyllic Grange (eld) 246
Kabira Crossroads

Kabira Crossroads enters tapped. When Kabira Crossroads enters, you gain 2 life. {T}: Add {W}.

Land
Kabira Crossroads (c17) 259
Obscura Storefront

When Obscura Storefront enters, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Obscura Storefront (snc) 252
Opal Palace

{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Land
Opal Palace (nec) 172
Plains

({T}: Add {W}.)

Land
Plains (mom) 277
Radiant Fountain

When Radiant Fountain enters, you gain 2 life. {T}: Add {C}.

Land
Radiant Fountain (c21) 310
Remote Farm

Remote Farm enters tapped with two depletion counters on it. {T}, Remove a depletion counter from Remote Farm: Add {W}{W}. If there are no depletion counters on Remote Farm, sacrifice it.

Land
Remote Farm (mmq) 323
Sandstone Bridge

Sandstone Bridge enters tapped. When Sandstone Bridge enters, target creature gets +1/+1 and gains vigilance until end of turn. {T}: Add {W}.

Land
Sandstone Bridge (j22) 819
Secluded Steppe

Secluded Steppe enters tapped. {T}: Add {W}. Cycling {W} ({W}, Discard this card: Draw a card.)

Land
Secluded Steppe (onc) 163
Seraph Sanctuary

When Seraph Sanctuary enters, you gain 1 life. Whenever an Angel you control enters, you gain 1 life. {T}: Add {C}.

Land
Seraph Sanctuary (ddq) 33
The Fair Basilica

The Fair Basilica enters tapped. {T}: Add {W}. {1}{W}, {T}, Sacrifice The Fair Basilica: Draw a card.

Land
The Fair Basilica (one) 252

Land

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Artifact

Quantity: 7Price: $3.77
Altar of the Pantheon

Your devotion to each color and each combination of colors is increased by one. {T}: Add one mana of any color. If you control a God, a Demigod, or a legendary enchantment, you gain 1 life.

Artifact
Altar of the Pantheon (thb) 231
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (moc) 348
Basilica Skullbomb

{1}, Sacrifice Basilica Skullbomb: Draw a card. {2}{W}, Sacrifice Basilica Skullbomb: Target creature you control gets +2/+2 and gains flying until end of turn. Draw a card. Activate only as a sorcery.

Artifact
Basilica Skullbomb (one) 224
Bladed Pinions

Equipped creature has flying and first strike. Equip {2}

Artifact
Bladed Pinions (som) 140
Greatsword of Tyr

Whenever equipped creature attacks, put a +1/+1 counter on it and tap up to one target creature defending player controls. Equip {W} ({W}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Greatsword of Tyr (clb) 22
Marble Diamond

Marble Diamond enters tapped. {T}: Add {W}.

Artifact
Marble Diamond (clb) 320
Pristine Talisman

{T}: Add {C}. You gain 1 life.

Artifact
Pristine Talisman (c21) 258

Artifact

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Sorcery

Quantity: 6Price: $2.34
Call the Cavalry

Create two 2/2 white Knight creature tokens with vigilance.

Sorcery
Call the Cavalry (dom) 9
Captain's Call

Create three 1/1 white Soldier creature tokens.

Sorcery
Captain's Call (dmu) 9
Introduction to Annihilation

Exile target nonland permanent. Its controller draws a card.

Sorcery
Introduction to Annihilation (stx) 3
Late to Dinner

Return target creature card from your graveyard to the battlefield. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

Sorcery
Late to Dinner (mh2) 19
Queen's Commission

Create two 1/1 white Vampire creature tokens with lifelink.

Sorcery
Queen's Commission (xln) 29
Recommission

Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters this way, it enters with an additional +1/+1 counter on it.

Sorcery
Recommission (bro) 22

Sorcery

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Creature

Quantity: 31Price: $25.77
Anointed Chorister

Lifelink (Damage dealt by this creature also causes you to gain that much life.) {4}{W}: Anointed Chorister gets +3/+3 until end of turn.

Creature
Anointed Chorister (m21) 4
Anointer Priest

Whenever a creature token you control enters, you gain 1 life. Embalm {3}{W} ({3}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)

Creature
Anointer Priest (plst) AKH-3
Auramancer

When Auramancer enters, you may return target enchantment card from your graveyard to your hand.

Creature
Auramancer (dmr) 1
Basri's Acolyte

Lifelink (Damage dealt by this creature also causes you to gain that much life.) When Basri's Acolyte enters, put a +1/+1 counter on each of up to two other target creatures you control.

Creature
Basri's Acolyte (j22) 154
Beloved Princess

Lifelink Beloved Princess can't be blocked by creatures with power 3 or greater.

Creature
Beloved Princess (eld) 7
Celestial Unicorn

Whenever you gain life, put a +1/+1 counter on Celestial Unicorn.

Creature
Celestial Unicorn (afr) 5
Dawnbringer Cleric

When Dawnbringer Cleric enters, choose one — • Cure Wounds — You gain 2 life. • Dispel Magic — Destroy target enchantment. • Gentle Repose — Exile target card from a graveyard.

Creature
Dawnbringer Cleric (clb) 15
Daybreak Chimera

This spell costs {X} less to cast, where X is your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) Flying

Creature
Daybreak Chimera (thb) 10
Filigree Familiar

When Filigree Familiar enters, you gain 2 life. When Filigree Familiar dies, draw a card.

Creature Artifact
Filigree Familiar (cmr) 308
Healer's Hawk

Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature
Healer's Hawk (jmp) 107
Heron of Hope

Flying If you would gain life, you gain that much life plus 1 instead. {1}{W}: Heron of Hope gains lifelink until end of turn.

Creature
Heron of Hope (vow) 18
Hunted Witness

When Hunted Witness dies, create a 1/1 white Soldier creature token with lifelink.

Creature
Hunted Witness (grn) 15
Impassioned Orator

Whenever another creature you control enters, you gain 1 life.

Creature
Impassioned Orator (rna) 12
Inspiring Overseer

Flying When this creature enters, you gain 1 life and draw a card.

Creature
Inspiring Overseer (j22) 200
Kor Cartographer

When Kor Cartographer enters, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

Creature
Kor Cartographer (khc) 28
Kor Celebrant

Whenever Kor Celebrant or another creature you control enters, you gain 1 life.

Creature
Kor Celebrant (znr) 22
Lunarch Veteran

Creature
Lunarch Veteran // Luminous Phantom (mid) 27Lunarch Veteran // Luminous Phantom (mid) 27
Priest of Ancient Lore

When Priest of Ancient Lore enters, you gain 1 life and draw a card.

Creature
Priest of Ancient Lore (clb) 704
Sacred Cat

Lifelink Embalm {W} ({W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.)

Creature
Sacred Cat (plst) AKH-27
Sky Crier

Flying, lifelink {3}{W}: You and target opponent each draw a card.

Creature
Sky Crier (snc) 31
Skyhunter Skirmisher

Flying, double strike

Creature
Skyhunter Skirmisher (plst) MM2-32
Soul Warden

Whenever another creature enters, you gain 1 life.

Creature
Soul Warden (plst) MM3-24
Soul's Attendant

Whenever another creature enters, you may gain 1 life.

Creature
Soul's Attendant (plst) ROE-44
Soulmender

{T}: You gain 1 life.

Creature
Soulmender (plst) M15-35
Speakeasy Server

Flying When Speakeasy Server enters, you gain 1 life for each other creature you control.

Creature
Speakeasy Server (snc) 32
Spirited Companion

When Spirited Companion enters, draw a card.

Creature Enchantment
Spirited Companion (moc) 208
Starnheim Courser

Flying Artifact and enchantment spells you cast cost {1} less to cast.

Creature
Starnheim Courser (khm) 32
Suture Priest

Whenever another creature you control enters, you may gain 1 life. Whenever a creature an opponent controls enters, you may have that player lose 1 life.

Creature
Suture Priest (moc) 210
Tragic Poet

{T}, Sacrifice Tragic Poet: Return target enchantment card from your graveyard to your hand.

Creature
Tragic Poet (dom) 37
Transcendent Envoy

Flying Aura spells you cast cost {1} less to cast.

Creature Enchantment
Transcendent Envoy (j22) 257
Unruly Mob

Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob.

Creature
Unruly Mob (mid) 40

Creature

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Enchantment

Quantity: 10Price: $4.44
Answered Prayers

Whenever a creature you control enters, you gain 1 life. If Answered Prayers isn't a creature, it becomes a 3/3 Angel creature with flying in addition to its other types until end of turn.

Enchantment
Answered Prayers (mh1) 2
Holy Strength

Enchant creature Enchanted creature gets +1/+2.

Enchantment
Holy Strength (m11) 16
Journey to Nowhere

When Journey to Nowhere enters, exile target creature. When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Enchantment
Journey to Nowhere (cmd) 17
Mammoth Umbra

Enchant creature Enchanted creature gets +3/+3 and has vigilance. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Mammoth Umbra (uma) 24
Omen of the Sun

Flash When Omen of the Sun enters, create two 1/1 white Human Soldier creature tokens and you gain 2 life. {2}{W}, Sacrifice Omen of the Sun: Scry 2.

Enchantment
Omen of the Sun (thb) 30
Prison Sentence

Enchant creature When Prison Sentence enters, scry 2. Enchanted creature can't attack or block, and its activated abilities can't be activated.

Enchantment
Prison Sentence (bro) 21
Righteous Aura

{W}, Pay 2 life: The next time a source of your choice would deal damage to you this turn, prevent that damage.

Enchantment
Righteous Aura (mmq) 45
Sentinel's Eyes

Enchant creature Enchanted creature gets +1/+1 and has vigilance. Escape—{W}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Enchantment
Sentinel's Eyes (thb) 36
Solid Footing

Flash Enchant creature Enchanted creature gets +1/+1. As long as enchanted creature has vigilance, it assigns combat damage equal to its toughness rather than its power.

Enchantment
Solid Footing (iko) 31
Soul-Strike Technique

Enchant creature Enchanted creature gets +1/+1 and has vigilance. When enchanted creature dies, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Enchantment
Soul-Strike Technique (plst) MH1-30

Enchantment

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Instant

Quantity: 11Price: $5.79
Adamant Will

Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Instant
Adamant Will (vow) 1
Crib Swap

Changeling (This card is every creature type.) Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.

Instant Kindred
Crib Swap (clb) 690
Disenchant

Destroy target artifact or enchantment.

Instant
Disenchant (scd) 20
Feat of Resistance

Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)

Instant
Feat of Resistance (m21) 19
Karametra's Blessing

Target creature gets +2/+2 until end of turn. If it's an enchanted creature or enchantment creature, it also gains hexproof and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

Instant
Karametra's Blessing (thb) 26
Lapse of Certainty

Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

Instant
Lapse of Certainty (plst) CON-9
Raise the Alarm

Create two 1/1 white Soldier creature tokens.

Instant
Raise the Alarm (cmr) 41
Revitalize

You gain 3 life. Draw a card.

Instant
Revitalize (khm) 23
Riot Control

You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.

Instant
Riot Control (dgm) 6
Safe Passage

Prevent all damage that would be dealt to you and creatures you control this turn.

Instant
Safe Passage (m13) 30
Take Up the Shield

Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Instant
Take Up the Shield (dmu) 35

Instant

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Deck Info

Deck stats

63 pips - 58 cards
32 mana - 31 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
5 mana - 5 cards
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