164
4/21/2023
vampire
Deck Size: 100
Commander
Est deck cost: $281.42
Salt sum: 35.56
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164
4/21/2023
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Commander

Qty: 1 Price: $59.99
Edgar Markov

Eminence — Whenever you cast another Vampire spell, if Edgar is in the command zone or on the battlefield, create a 1/1 black Vampire creature token. First strike, haste Whenever Edgar attacks, put a +1/+1 counter on each Vampire you control.

Creature
Edgar Markov (c17) 36

Commander

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Artifact

Qty: 10 Price: $42.90
Blade of the Bloodchief

Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. Equip {1}

Artifact
Blade of the Bloodchief (c17) 204
Boros Signet

{1}, {T}: Add {R}{W}.

Artifact
Boros Signet (c17) 205
Door of Destinies

As this artifact enters, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on this artifact. Creatures you control of the chosen type get +1/+1 for each charge counter on this artifact.

Artifact
Door of Destinies (c17) 208
Heirloom Blade

Equipped creature gets +3/+1. Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order. Equip {1}

Artifact
Heirloom Blade (c17) 52
Orzhov Signet

{1}, {T}: Add {W}{B}.

Artifact
Orzhov Signet (c17) 219
Rakdos Signet

{1}, {T}: Add {B}{R}.

Artifact
Rakdos Signet (c17) 221
Skullclamp

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Artifact
Skullclamp (c17) 222
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (c17) 223
Well of Lost Dreams

Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.

Artifact
Well of Lost Dreams (c17) 231
Worn Powerstone

This artifact enters tapped. {T}: Add {C}{C}.

Artifact
Worn Powerstone (c17) 232

Artifact

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Creature

Qty: 26 Price: $46.96
Anowon, the Ruin Sage

At the beginning of your upkeep, each player sacrifices a non-Vampire creature of their choice.

Creature
Anowon, the Ruin Sage (c17) 96
Blood Artist

Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.

Creature
Blood Artist (c17) 99
Blood Baron of Vizkopa

Lifelink, protection from white and from black As long as you have 30 or more life and an opponent has 10 or less life, this creature gets +6/+6 and has flying.

Creature
Blood Baron of Vizkopa (c17) 164
Bloodhusk Ritualist

Multikicker {B} (You may pay an additional {B} any number of times as you cast this spell.) When this creature enters, target opponent discards a card for each time it was kicked.

Creature
Bloodhusk Ritualist (c17) 101
Bloodline Necromancer

Lifelink When this creature enters, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.

Creature
Bloodline Necromancer (c17) 14
Bloodlord of Vaasgoth

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.) Flying Whenever you cast a Vampire creature spell, it gains bloodthirst 3.

Creature
Bloodlord of Vaasgoth (c17) 102
Bloodsworn Steward

Flying Commander creatures you control get +2/+2 and have haste.

Creature
Bloodsworn Steward (c17) 22
Butcher of Malakir

Flying Whenever this creature or another creature you control dies, each opponent sacrifices a creature of their choice.

Creature
Butcher of Malakir (c17) 103
Captivating Vampire

Other Vampire creatures you control get +1/+1. Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.

Creature
Captivating Vampire (c17) 104
Crimson Honor Guard

Trample At the beginning of each player's end step, this creature deals 4 damage to that player unless they control a commander.

Creature
Crimson Honor Guard (c17) 23
Dark Impostor

{4}{B}{B}: Exile target creature and put a +1/+1 counter on this creature. This creature has all activated abilities of all creature cards exiled with it.

Creature
Dark Impostor (c17) 109
Drana, Kalastria Bloodchief

Flying {X}{B}{B}: Target creature gets -0/-X until end of turn and Drana gets +X/+0 until end of turn.

Creature
Drana, Kalastria Bloodchief (c17) 112
Falkenrath Noble

Flying Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.

Creature
Falkenrath Noble (c17) 113
Kheru Mind-Eater

Menace Whenever this creature deals combat damage to a player, that player exiles a card from their hand face down. You may look at cards exiled with this creature, and you may play lands and cast spells from among those cards.

Creature
Kheru Mind-Eater (c17) 17
Licia, Sanguine Tribune

This spell costs {1} less to cast for each 1 life you gained this turn. First strike, lifelink Pay 5 life: Put three +1/+1 counters on Licia. Activate only during your turn and only once each turn.

Creature
Licia, Sanguine Tribune (c17) 40
Malakir Bloodwitch

Flying, protection from white When this creature enters, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.

Creature
Malakir Bloodwitch (c17) 116
Mathas, Fiend Seeker

Menace At the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When this creature dies, each opponent draws a card and gains 2 life."

Creature
Mathas, Fiend Seeker (c17) 42
Patron of the Vein

Flying When this creature enters, destroy target creature an opponent controls. Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.

Creature
Patron of the Vein (c17) 20
Pawn of Ulamog

Whenever this creature or another nontoken creature you control dies, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add {C}."

Creature
Pawn of Ulamog (c17) 120
Rakish Heir

Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.

Creature
Rakish Heir (c17) 140
Sangromancer

Flying Whenever a creature an opponent controls dies, you may gain 3 life. Whenever an opponent discards a card, you may gain 3 life.

Creature
Sangromancer (c17) 123
Skeletal Vampire

Flying When this creature enters, create two 1/1 black Bat creature tokens with flying. {3}{B}{B}, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying. Sacrifice a Bat: Regenerate this creature.

Creature
Skeletal Vampire (c17) 126
Stromkirk Captain

First strike Other Vampire creatures you control get +1/+1 and have first strike.

Creature
Stromkirk Captain (c17) 197
Tithe Drinker

Lifelink (Damage dealt by this creature also causes you to gain that much life.) Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)

Creature
Tithe Drinker (c17) 200
Vampire Nighthawk

Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature
Vampire Nighthawk (c17) 129
Vein Drinker

Flying {R}, {T}: This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature. Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.

Creature
Vein Drinker (c17) 130

Creature

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Enchantment

Qty: 8 Price: $22.12
Black Market

Whenever a creature dies, put a charge counter on this enchantment. At the beginning of your first main phase, add {B} for each charge counter on this enchantment.

Enchantment
Black Market (c17) 98
Blind Obedience

Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Artifacts and creatures your opponents control enter tapped.

Enchantment
Blind Obedience (c17) 57
Curse of Disturbance

Enchant player Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.

Enchantment
Curse of Disturbance (c17) 16
Curse of Vitality

Enchant player Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same.

Enchantment
Curse of Vitality (c17) 3
Kindred Boon

As this enchantment enters, choose a creature type. {1}{W}: Put a divinity counter on target creature you control of the chosen type. Each creature you control with a divinity counter on it has indestructible.

Enchantment
Kindred Boon (c17) 5
Outpost Siege

As this enchantment enters, choose Khans or Dragons. • Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. • Dragons — Whenever a creature you control leaves the battlefield, this enchantment deals 1 damage to any target.

Enchantment
Outpost Siege (c17) 139
Sanguine Bond

Whenever you gain life, target opponent loses that much life.

Enchantment
Sanguine Bond (c17) 124
Underworld Connections

Enchant land Enchanted land has "{T}, Pay 1 life: Draw a card."

Enchantment
Underworld Connections (c17) 128

Enchantment

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Instant

Qty: 7 Price: $67.19
Crackling Doom

Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.

Instant
Crackling Doom (c17) 167
Go for the Throat

Destroy target nonartifact creature.

Instant
Go for the Throat (c17) 114
Mortify

Destroy target creature or enchantment.

Instant
Mortify (c17) 182
Return to Dust

Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.

Instant
Return to Dust (c17) 70
Skeletal Scrying

As an additional cost to cast this spell, exile X cards from your graveyard. You draw X cards and you lose X life.

Instant
Skeletal Scrying (c17) 125
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (c17) 76
Teferi's Protection

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.

Instant
Teferi's Protection (c17) 8

Instant

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Land

Qty: 37 Price: $17.01
Akoum Refuge

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {R}.

Land
Akoum Refuge (c17) 233
Bloodfell Caves

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {R}.

Land
Bloodfell Caves (c17) 236
Bojuka Bog

This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (c17) 238
Boros Garrison

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {R}{W}.

Land
Boros Garrison (c17) 239
Boros Guildgate

This land enters tapped. {T}: Add {R} or {W}.

Land
Boros Guildgate (c17) 240
Cinder Barrens

This land enters tapped. {T}: Add {B} or {R}.

Land
Cinder Barrens (c17) 241
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (c17) 242
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (c17) 248
Forsaken Sanctuary

This land enters tapped. {T}: Add {W} or {B}.

Land
Forsaken Sanctuary (c17) 250
Kabira Crossroads

This land enters tapped. When this land enters, you gain 2 life. {T}: Add {W}.

Land
Kabira Crossroads (c17) 259
Mountain

({T}: Add {R}.)

Land
Mountain (c17) 305
Nomad Outpost

This land enters tapped. {T}: Add {R}, {W}, or {B}.

Land
Nomad Outpost (c17) 265
Opal Palace

{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Land
Opal Palace (c17) 266
Orzhov Basilica

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{B}.

Land
Orzhov Basilica (c17) 268
Orzhov Guildgate

This land enters tapped. {T}: Add {W} or {B}.

Land
Orzhov Guildgate (c17) 269
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (c17) 56
Plains

({T}: Add {W}.)

Land
Plains (c17) 295
Rakdos Carnarium

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {B}{R}.

Land
Rakdos Carnarium (c17) 270
Rakdos Guildgate

This land enters tapped. {T}: Add {B} or {R}.

Land
Rakdos Guildgate (c17) 271
Scoured Barrens

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {B}.

Land
Scoured Barrens (c17) 276
Stone Quarry

This land enters tapped. {T}: Add {R} or {W}.

Land
Stone Quarry (c17) 282
Swamp

({T}: Add {B}.)

Land
Swamp (c17) 303
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (c17) 285
Urborg Volcano

This land enters tapped. {T}: Add {B} or {R}.

Land
Urborg Volcano (c17) 288
Wind-Scarred Crag

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {W}.

Land
Wind-Scarred Crag (c17) 294

Land

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Sorcery

Qty: 11 Price: $25.25
Ambition's Cost

You draw three cards and you lose 3 life.

Sorcery
Ambition's Cost (c17) 95
Blood Tribute

Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.) Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.

Sorcery
Blood Tribute (c17) 100
Consuming Vapors

Target player sacrifices a creature of their choice. You gain life equal to that creature's toughness. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Sorcery
Consuming Vapors (c17) 105
Damnable Pact

Target player draws X cards and loses X life.

Sorcery
Damnable Pact (c17) 108
Disrupt Decorum

Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Sorcery
Disrupt Decorum (c17) 25
Fell the Mighty

Destroy all creatures with power greater than target creature's power.

Sorcery
Fell the Mighty (c17) 60
Kindred Charge

Choose a creature type. For each creature you control of the chosen type, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.

Sorcery
Kindred Charge (c17) 27
Merciless Eviction

Choose one — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all planeswalkers.

Sorcery
Merciless Eviction (c17) 179
New Blood

As an additional cost to cast this spell, tap an untapped Vampire you control. Gain control of target creature. Change the text of that creature by replacing all instances of one creature type with Vampire.

Sorcery
New Blood (c17) 19
Read the Bones

Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Read the Bones (c17) 122
Syphon Mind

Each other player discards a card. You draw a card for each card discarded this way.

Sorcery
Syphon Mind (c17) 127

Sorcery

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Deck Info

Deck stats

17 pips - 15 cards
18 mana - 18 cards
0 pips - 0 cards
0 mana - 3 cards
58 pips - 40 cards
26 mana - 26 cards
15 pips - 11 cards
20 mana - 20 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
6 mana - 4 cards
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