741
9/27/2023
♒ Lagrella - Twinkle Guerrilla
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $144.56
Salt Sum: 28.64
No deck tags
741
9/27/2023
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Commander

Quantity: 1Price: $0.79
Lagrella, the Magpie

When Lagrella, the Magpie enters the battlefield, exile any number of other target creatures controlled by different players until Lagrella leaves the battlefield. When an exiled card enters the battlefield under your control this way, put two +1/+1 counters on it.

Creature
Lagrella, the Magpie (snc) 379
1

Artifact

Quantity: 5Price: $19.81
Altar of the Brood

Whenever another permanent enters the battlefield under your control, each opponent mills a card.

Artifact
Altar of the Brood (ktk) 216
1
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (woc) 145
1
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (cmm) 941
1
Decanter of Endless Water

You have no maximum hand size. {T}: Add one mana of any color.

Artifact
Decanter of Endless Water (clb) 309
1
Simic Signet

{1}, {T}: Add {G}{U}.

Artifact
Simic Signet (moc) 378
1

Creature

Quantity: 41Price: $43.03
Abdel Adrian, Gorion's Ward

When Abdel Adrian, Gorion's Ward enters the battlefield, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way. Choose a Background (You can have a Background as a second commander.)

Creature
Abdel Adrian, Gorion's Ward (clb) 2
1
Charming Prince

When Charming Prince enters the battlefield, choose one — • Scry 2. • You gain 3 life. • Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.

Creature
Charming Prince (plst) ELD-8
1
Clone

You may have Clone enter the battlefield as a copy of any creature on the battlefield.

Creature
Clone (m14) 47
1
Cloudblazer

Flying When Cloudblazer enters the battlefield, you gain 2 life and draw two cards.

Creature
Cloudblazer (scd) 221
1
Coiling Oracle

When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.

Creature
Coiling Oracle (dmc) 147
1
Elvish Visionary

When Elvish Visionary enters the battlefield, draw a card.

Creature
Elvish Visionary (cmr) 223
1
Emiel the Blessed

{3}: Exile another target creature you control, then return it to the battlefield under its owner's control. Whenever another creature enters the battlefield under your control, you may pay {G/W}. If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead. ({G/W} can be paid with either {G} or {W}.)

Creature
Emiel the Blessed (j22) 180
1
Eternal Witness

When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.

Creature
Eternal Witness (cmm) 286
1
Felidar Guardian

When Felidar Guardian enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner's control.

Creature
Felidar Guardian (plst) AER-19
1
Fiend Hunter

When Fiend Hunter enters the battlefield, you may exile another target creature. When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Creature
Fiend Hunter (plst) CMA-10
1
Flickerwisp

Flying When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Creature
Flickerwisp (2x2) 11
1
Glorious Protector

Flash Flying When Glorious Protector enters the battlefield, you may exile any number of non-Angel creatures you control until Glorious Protector leaves the battlefield. Foretell {2}{W}

Creature
Glorious Protector (clb) 695
1
Icewind Stalwart

Protection Fighting Style — When Icewind Stalwart enters the battlefield, exile up to one target non-Warrior creature you control, then return it to the battlefield under its owner's control.

Creature
Icewind Stalwart (clb) 27
1
Impassioned Orator

Whenever another creature enters the battlefield under your control, you gain 1 life.

Creature
Impassioned Orator (rna) 12
1
Inspiring Overseer

Flying When Inspiring Overseer enters the battlefield, you gain 1 life and draw a card.

Creature
Inspiring Overseer (j22) 200
1
Knight of Autumn

When Knight of Autumn enters the battlefield, choose one — • Put two +1/+1 counters on Knight of Autumn. • Destroy target artifact or enchantment. • You gain 4 life.

Creature
Knight of Autumn (afc) 187
1
Lavinia of the Tenth

Protection from red When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)

Creature
Lavinia of the Tenth (dgm) 80
1
Llanowar Visionary

When Llanowar Visionary enters the battlefield, draw a card. {T}: Add {G}.

Creature
Llanowar Visionary (m21) 193
1
Lumbering Battlement

Vigilance When Lumbering Battlement enters the battlefield, exile any number of other nontoken creatures you control until it leaves the battlefield. Lumbering Battlement gets +2/+2 for each card exiled with it.

Creature
Lumbering Battlement (rna) 15
1
Mirror Image

You may have Mirror Image enter the battlefield as a copy of a creature you control.

Creature
Mirror Image (j22) 62
1
Mulldrifter

Flying When Mulldrifter enters the battlefield, draw two cards. Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Creature
Mulldrifter (2x2) 60
1
Oji, the Exquisite Blade

When Oji, the Exquisite Blade enters the battlefield, you gain 2 life and scry 2. Whenever you cast your second spell each turn, exile up to one target creature you control, then return it to the battlefield under its owner's control.

Creature
Oji, the Exquisite Blade (clb) 290
1
Peregrine Drake

Flying When Peregrine Drake enters the battlefield, untap up to five lands.

Creature
Peregrine Drake (dmr) 65
1
Phantom Steed

Flash When Phantom Steed enters the battlefield, exile another target creature you control until Phantom Steed leaves the battlefield. Whenever Phantom Steed attacks, create a tapped and attacking token that's a copy of the exiled card, except it's an Illusion in addition to its other types. Sacrifice that token at end of combat.

Creature
Phantom Steed (afc) 18
1
Prosperous Innkeeper

When Prosperous Innkeeper enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Whenever another creature enters the battlefield under your control, you gain 1 life.

Creature
Prosperous Innkeeper (afr) 200
1
Reclamation Sage

When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.

Creature
Reclamation Sage (j22) 717
1
Reflector Mage

When Reflector Mage enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn.

Creature
Reflector Mage (plst) OGW-157
1
Restoration Angel

Flash Flying When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.

Creature
Restoration Angel (moc) 201
1
Sage's Row Denizen

Whenever another blue creature enters the battlefield under your control, target player mills two cards.

Creature
Sage's Row Denizen (m20) 73
1
Skyclave Apparition

When Skyclave Apparition enters the battlefield, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less. When Skyclave Apparition leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.

Creature
Skyclave Apparition (znr) 39
1
Soulherder

Whenever a creature is exiled from the battlefield, put a +1/+1 counter on Soulherder. At the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control.

Creature
Soulherder (khc) 93
1
Spirited Companion

When Spirited Companion enters the battlefield, draw a card.

Creature Enchantment
Spirited Companion (cmm) 838
1
Stonehorn Dignitary

When Stonehorn Dignitary enters the battlefield, target opponent skips their next combat phase.

Creature
Stonehorn Dignitary (m12) 37
1
Suture Priest

Whenever another creature enters the battlefield under your control, you may gain 1 life. Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.

Creature
Suture Priest (moc) 210
1
Thragtusk

When Thragtusk enters the battlefield, you gain 5 life. When Thragtusk leaves the battlefield, create a 3/3 green Beast creature token.

Creature
Thragtusk (ncc) 316
1
Venser, Shaper Savant

Flash When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.

Creature
Venser, Shaper Savant (2x2) 66
1
Wall of Blossoms

Defender When Wall of Blossoms enters the battlefield, draw a card.

Creature
Wall of Blossoms (jmp) 442
1
Wall of Omens

Defender When Wall of Omens enters the battlefield, draw a card.

Creature
Wall of Omens (2x2) 33
1
Werefox Bodyguard

Flash When Werefox Bodyguard enters the battlefield, exile up to one other target non-Fox creature until Werefox Bodyguard leaves the battlefield. {1}{W}, Sacrifice Werefox Bodyguard: You gain 2 life.

Creature
Werefox Bodyguard (woe) 39
1
Wormfang Drake

Flying When Wormfang Drake enters the battlefield, sacrifice it unless you exile a creature you control other than Wormfang Drake. When Wormfang Drake leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Creature
Wormfang Drake (dmr) 74
1
Yannik, Scavenging Sentinel

Partner with Nikara, Lair Scavenger Vigilance When Yannik, Scavenging Sentinel enters the battlefield, exile another creature you control until Yannik leaves the battlefield. When you do, distribute X +1/+1 counters among any number of target creatures, where X is the exiled creature's power.

Creature
Yannik, Scavenging Sentinel (c20) 19
1

Enchantment

Quantity: 4Price: $21.32
Candlekeep Sage

Commander creatures you own have "When this creature enters or leaves the battlefield, draw a card."

Enchantment
Candlekeep Sage (clb) 482
1
Deafening Silence

Each player can't cast more than one noncreature spell each turn.

Enchantment
Deafening Silence (eld) 10
1
Guardian Project

Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.

Enchantment
Guardian Project (rna) 130
1
Teleportation Circle

At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control.

Enchantment
Teleportation Circle (afr) 39
1

Instant

Quantity: 14Price: $24.12
Blur

Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card.

Instant
Blur (clb) 58
1
Cloudshift

Exile target creature you control, then return that card to the battlefield under your control.

Instant
Cloudshift (jmp) 97
1
Eerie Interlude

Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

Instant
Eerie Interlude (khc) 22
1
Ephemerate

Exile target creature you control, then return it to the battlefield under its owner's control. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Instant
Ephemerate (plst) MH1-7
1
Essence Flux

Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.

Instant
Essence Flux (jmp) 151
1
Flicker of Fate

Exile target creature or enchantment, then return it to the battlefield under its owner's control.

Instant
Flicker of Fate (j22) 56
1
Lae'zel's Acrobatics

Exile all nontoken creatures you control, then roll a d20. 1—9 | Return those cards to the battlefield under their owner's control at the beginning of the next end step. 10—20 | Return those cards to the battlefield under their owner's control, then exile them again. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

Instant
Lae'zel's Acrobatics (clb) 30
1
Momentary Blink

Exile target creature you control, then return it to the battlefield under its owner's control. Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Momentary Blink (dmr) 15
1
Negate

Counter target noncreature spell.

Instant
Negate (mom) 68
1
Planar Incision

Exile target artifact or creature, then return it to the battlefield under its owner's control with a +1/+1 counter on it.

Instant
Planar Incision (neo) 72
1
Pongify

Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.

Instant
Pongify (plst) PLC-44
1
Scrollshift

Exile up to one target artifact, creature, or enchantment you control, then return it to the battlefield under its owner's control. Draw a card.

Instant
Scrollshift (mom) 34
1
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (woc) 78
1
Theoretical Duplication

Whenever a nontoken creature enters the battlefield under an opponent's control this turn, create a token that's a copy of that creature.

Instant
Theoretical Duplication (woc) 112
1

Land

Quantity: 33Price: $31.41
Blossoming Sands

Blossoming Sands enters the battlefield tapped. When Blossoming Sands enters the battlefield, you gain 1 life. {T}: Add {G} or {W}.

Land
Blossoming Sands (mom) 268
1
Canopy Vista

({T}: Add {G} or {W}.) Canopy Vista enters the battlefield tapped unless you control two or more basic lands.

Land
Canopy Vista (woc) 153
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (woc) 156
1
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (woc) 159
1
Fabled Passage

{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

Land
Fabled Passage (m21) 246
1
Flooded Grove

{T}: Add {C}. {G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U}.

Land
Flooded Grove (ncc) 402
1
Forest

({T}: Add {G}.)

Land
Forest (woe) 276
4
Hinterland Harbor

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.

Land
Hinterland Harbor (dmr) 248
1
Island

({T}: Add {U}.)

Land
Island (woe) 269
4
Plains

({T}: Add {W}.)

Land
Plains (woe) 268
9
Prairie Stream

({T}: Add {W} or {U}.) Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

Land
Prairie Stream (cmm) 1020
1
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (cmm) 425
1
Seaside Citadel

Seaside Citadel enters the battlefield tapped. {T}: Add {G}, {W}, or {U}.

Land
Seaside Citadel (cmm) 1029
1
Skycloud Expanse

{1}, {T}: Add {W}{U}.

Land
Skycloud Expanse (cmm) 1035
1
Sunpetal Grove

Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. {T}: Add {G} or {W}.

Land
Sunpetal Grove (xln) 257
1
Temple of Mystery

Temple of Mystery enters the battlefield tapped. When Temple of Mystery enters the battlefield, scry 1. {T}: Add {G} or {U}.

Land
Temple of Mystery (moc) 434
1
Temple of Plenty

Temple of Plenty enters the battlefield tapped. When Temple of Plenty enters the battlefield, scry 1. {T}: Add {G} or {W}.

Land
Temple of Plenty (woc) 171
1
Tranquil Cove

Tranquil Cove enters the battlefield tapped. When Tranquil Cove enters the battlefield, you gain 1 life. {T}: Add {W} or {U}.

Land
Tranquil Cove (mom) 275
1
Yavimaya Coast

{T}: Add {C}. {T}: Add {G} or {U}. Yavimaya Coast deals 1 damage to you.

Land
Yavimaya Coast (dmu) 261
1

Sorcery

Quantity: 2Price: $4.08
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (cmm) 889
1
Wargate

Search your library for a permanent card with mana value X or less, put it onto the battlefield, then shuffle.

Sorcery
Wargate (plst) ARB-129
1

Deck Stats

Deck extras (0)
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Description

{"ops":[{"insert":"A control deck whose cogs are recurring blink effects. \n\nStrategies for not losing: bounce your adversaries' creatures and spells, destroy their lands and even make them skip their combat phases. \n\nStrategies for winning: you can gain a lot of life with cards like "},{"insert":{"card-link":"Knight of Autumn"}},{"insert":" and win the game with "},{"insert":{"card-link":"Felidar Sovereign"}},{"insert":" or "},{"insert":{"card-link":"Test of Endurance"}},{"insert":". Alternatively, you can win the game with "},{"insert":{"card-link":"Basilica Shepherd"}},{"insert":"'s mites with toxic, but that's a bit harder to pull off. \n\nI don't know about the rest of the table, but I'm pretty sure you'll have a lot of fun!\n"}]}
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