403
9/11/2023
Marneus Calgar
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $221.02
Salt Sum: 34.11
403
9/11/2023
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Commander

Quantity: 1Price: $0.99
Marneus Calgar

Double strike Master Tactician — Whenever one or more tokens enter the battlefield under your control, draw a card. Chapter Master — {6}: Create two 2/2 white Astartes Warrior creature tokens with vigilance.

Creature
Marneus Calgar (40k) 175
1

Artifact

Quantity: 14Price: $31.96
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (40k) 229
1
Basalt Monolith

Basalt Monolith doesn't untap during your untap step. {T}: Add {C}{C}{C}. {3}: Untap Basalt Monolith.

Artifact
Basalt Monolith (c15) 244
1
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

Artifact
Commander's Sphere (40k) 233
1
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (dmc) 182
1
Inquisitorial Rosette

Inquisition Agents — Whenever equipped creature attacks, create a 2/2 white Astartes Warrior creature token with vigilance that's attacking. Then attacking creatures gain menace until end of turn. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Inquisitorial Rosette (40k) 159
1
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card.

Artifact
Mind Stone (40k) 244
1
Rings of Brighthearth

Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy.

Artifact
Rings of Brighthearth (cmr) 335
1
Shorikai, Genesis Engine

{1}, {T}: Draw two cards, then discard a card. Create a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater." Crew 8 (Tap any number of creatures you control with total power 8 or more: This Vehicle becomes an artifact creature until end of turn.) Shorikai, Genesis Engine can be your commander.

Artifact
Shorikai, Genesis Engine (nec) 4
1
Skullclamp

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Artifact
Skullclamp (40k) 248
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (40k) 251
1
Talisman of Dominance

{T}: Add {C}. {T}: Add {U} or {B}. Talisman of Dominance deals 1 damage to you.

Artifact
Talisman of Dominance (40k) 254
1
Talisman of Hierarchy

{T}: Add {C}. {T}: Add {W} or {B}. Talisman of Hierarchy deals 1 damage to you.

Artifact
Talisman of Hierarchy (40k) 256
1
Talisman of Progress

{T}: Add {C}. {T}: Add {W} or {U}. Talisman of Progress deals 1 damage to you.

Artifact
Talisman of Progress (40k) 258
1
Thunderhawk Gunship

Flying When Thunderhawk Gunship enters the battlefield, create two 2/2 white Astartes Warrior creature tokens with vigilance. Whenever Thunderhawk Gunship attacks, attacking creatures you control gain flying until end of turn. Crew 2

Artifact
Thunderhawk Gunship (40k) 167
1

Creature

Quantity: 25Price: $85.53
Assault Intercessor

First strike, menace Chainsword — Whenever a creature an opponent controls dies, that player loses 2 life.

Creature
Assault Intercessor (40k) 104
1
Callidus Assassin

Flash Polymorphine — You may have Callidus Assassin enter the battlefield tapped as a copy of any creature on the battlefield, except it has "When this creature enters the battlefield, destroy up to one other target creature with the same name as this creature."

Creature
Callidus Assassin (40k) 109
1
Commissar Severina Raine

Leading from the Front — Whenever Commissar Severina Raine attacks, each opponent loses X life, where X is the number of other attacking creatures. Summary Execution — {2}, Sacrifice another creature: You gain 2 life and draw a card.

Creature
Commissar Severina Raine (40k) 112
1
Company Commander

Command Section — When Company Commander enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to the number of opponents you have. Bring it Down! — Whenever Company Commander attacks, creatures you control gain deathtouch until end of turn.

Creature
Company Commander (40k) 113
1
Cyclonus, the Saboteur

Creature Artifact
Cyclonus, the Saboteur // Cyclonus, Cybertronian Fighter (bot) 9Cyclonus, the Saboteur // Cyclonus, Cybertronian Fighter (bot) 9
1
Elas il-Kor, Sadistic Pilgrim

Deathtouch Whenever another creature enters the battlefield under your control, you gain 1 life. Whenever another creature you control dies, each opponent loses 1 life.

Creature
Elas il-Kor, Sadistic Pilgrim (dmu) 198
1
Epistolary Librarian

Veil of Time — Whenever Epistolary Librarian attacks, you may cast a spell with mana value X or less from your hand without paying its mana cost, where X is the number of attacking creatures.

Creature
Epistolary Librarian (40k) 118
1
Grim Hireling

Whenever one or more creatures you control deal combat damage to a player, create two Treasure tokens. {B}, Sacrifice X Treasures: Target creature gets -X/-X until end of turn. Activate only as a sorcery.

Creature
Grim Hireling (clb) 755
1
Inquisitor Greyfax

Vigilance Unquestionable Wisdom — Other creatures you control get +1/+0 and have vigilance. Hunt for Heresy — {1}, {T}: Tap target creature an opponent controls. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Creature
Inquisitor Greyfax (40k) 173
1
Laboratory Maniac

If you would draw a card while your library has no cards in it, you win the game instead.

Creature
Laboratory Maniac (plst) ISD-61
1
Myrel, Shield of Argive

During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments. Whenever Myrel, Shield of Argive attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.

Creature
Myrel, Shield of Argive (bro) 18
1
Nadir Kraken

Whenever you draw a card, you may pay {1}. If you do, put a +1/+1 counter on Nadir Kraken and create a 1/1 blue Tentacle creature token.

Creature
Nadir Kraken (ncc) 228
1
Primaris Eliminator

When Primaris Eliminator enters the battlefield, choose one — • Executioner Round — Destroy target creature. • Hyperfrag Round — Creatures target player controls get -2/-2 until end of turn.

Creature
Primaris Eliminator (40k) 50
1
Prince Imrahil the Fair

Whenever you draw your second card each turn, create a 1/1 white Human Soldier creature token.

Creature
Prince Imrahil the Fair (ltr) 431
1
Queza, Augur of Agonies

Whenever you draw a card, target opponent loses 1 life and you gain 1 life.

Creature
Queza, Augur of Agonies (snc) 212
1
Raffine, Scheming Seer

Flying, ward {1} Whenever you attack, target attacking creature connives X, where X is the number of attacking creatures. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)

Creature
Raffine, Scheming Seer (snc) 213
1
Sanguinary Priest

Lifelink Blood Chalice — Whenever another creature you control dies, Sanguinary Priest deals 1 damage to any target.

Creature
Sanguinary Priest (40k) 53
1
Sen Triplets

At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with their hand revealed. You may play lands and cast spells from that player's hand this turn.

Creature Artifact
Sen Triplets (plst) ARB-109
1
Sicarian Infiltrator

Flash Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Benediction of the Omnissiah — When Sicarian Infiltrator enters the battlefield, draw a card.

Creature Artifact
Sicarian Infiltrator (40k) 25
1
Space Marine Devastator

Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Grav-cannon — When Space Marine Devastator enters the battlefield, destroy up to one target artifact or enchantment.

Creature
Space Marine Devastator (40k) 14
1
Space Marine Scout

First strike, vigilance Concealed Position — When Space Marine Scout enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

Creature
Space Marine Scout (40k) 15
1
Triskaidekaphile

You have no maximum hand size. At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game. {3}{U}: Draw a card.

Creature
Triskaidekaphile (mid) 386
1
Ultramarines Honour Guard

Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Other creatures you control get +1/+1.

Creature
Ultramarines Honour Guard (40k) 18
1
Vanguard Suppressor

Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Flying Suppressing Fire — Whenever Vanguard Suppressor deals combat damage to a player, draw a card.

Creature
Vanguard Suppressor (40k) 27
1
Zephyrim

Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Flying, vigilance Miracle {1}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Creature
Zephyrim (40k) 20
1

Enchantment

Quantity: 8Price: $53.18
Birth of the Imperium

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 2/2 white Astartes Warrior creature token with vigilance for each opponent you have. II — Each opponent sacrifices a creature. III — Draw two cards for each opponent who controls fewer creatures than you.

Enchantment
Birth of the Imperium (40k) 107
1
Cathars' Crusade

Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.

Enchantment
Cathars' Crusade (jmp) 95
1
Compulsion

{1}{U}, Discard a card: Draw a card. {1}{U}, Sacrifice Compulsion: Draw a card.

Enchantment
Compulsion (wot) 15
1
Court of Locthwain

When Court of Locthwain enters the battlefield, you become the monarch. At the beginning of your upkeep, exile the top card of target opponent's library. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast it. If you're the monarch, until end of turn, you may cast a spell from among cards exiled with Court of Locthwain without paying its mana cost.

Enchantment
Court of Locthwain (woc) 23
1
Felidar Retreat

Landfall — Whenever a land enters the battlefield under your control, choose one — • Create a 2/2 white Cat Beast creature token. • Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.

Enchantment
Felidar Retreat (scd) 22
1
Monologue Tax

Whenever an opponent casts their second spell each turn, you create a Treasure token.

Enchantment
Monologue Tax (c21) 19
1
Reconnaissance Mission

Whenever a creature you control deals combat damage to a player, you may draw a card. Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Reconnaissance Mission (40k) 193
1
Revel in Riches

Whenever a creature an opponent controls dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") At the beginning of your upkeep, if you control ten or more Treasures, you win the game.

Enchantment
Revel in Riches (plst) XLN-117
1

Instant

Quantity: 6Price: $10.30
Deny the Witch

Counter target spell, activated ability, or triggered ability. Its controller loses life equal to the number of creatures you control.

Instant
Deny the Witch (40k) 116
1
Doom Blade

Destroy target nonblack creature.

Instant
Doom Blade (sta) 28
1
Dovin's Veto

This spell can't be countered. Counter target noncreature spell.

Instant
Dovin's Veto (pwar) 193
1
Entrapment Maneuver

Target player sacrifices an attacking creature. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness.

Instant
Entrapment Maneuver (40k) 185
1
Mortify

Destroy target creature or enchantment.

Instant
Mortify (40k) 225
1
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (40k) 190
1

Land

Quantity: 39Price: $35.63
Adarkar Wastes

{T}: Add {C}. {T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you.

Land
Adarkar Wastes (dmu) 243
1
Arcane Sanctum

Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B}.

Land
Arcane Sanctum (40k) 264
1
Caves of Koilos

{T}: Add {C}. {T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you.

Land
Caves of Koilos (dmu) 244
1
Choked Estuary

As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped. {T}: Add {U} or {B}.

Land
Choked Estuary (40k) 268
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (40k) 272
1
Darkwater Catacombs

{1}, {T}: Add {U}{B}.

Land
Darkwater Catacombs (40k) 274
1
Dismal Backwater

Dismal Backwater enters the battlefield tapped. When Dismal Backwater enters the battlefield, you gain 1 life. {T}: Add {U} or {B}.

Land
Dismal Backwater (40k) 276
1
Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (40k) 277
1
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (40k) 278
1
Glacial Fortress

Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.

Land
Glacial Fortress (xln) 255
1
Island

({T}: Add {U}.)

Land
Island (40k) 307
5
Myriad Landscape

Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (c21) 304
1
Path of Ancestry

Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (40k) 287
1
Plains

({T}: Add {W}.)

Land
Plains (40k) 306
8
Port Town

As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped. {T}: Add {W} or {U}.

Land
Port Town (40k) 289
1
Prairie Stream

({T}: Add {W} or {U}.) Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

Land
Prairie Stream (40k) 290
1
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (dmc) 227
1
Scoured Barrens

Scoured Barrens enters the battlefield tapped. When Scoured Barrens enters the battlefield, you gain 1 life. {T}: Add {W} or {B}.

Land
Scoured Barrens (40k) 293
1
Shipwreck Marsh

Shipwreck Marsh enters the battlefield tapped unless you control two or more other lands. {T}: Add {U} or {B}.

Land
Shipwreck Marsh (mid) 267
1
Skybridge Towers

Skybridge Towers enters the battlefield tapped. {T}: Add {W} or {U}. {2}{W}{U}, {T}, Sacrifice Skybridge Towers: Draw a card.

Land
Skybridge Towers (snc) 354
1
Skycloud Expanse

{1}, {T}: Add {W}{U}.

Land
Skycloud Expanse (40k) 294
1
Sunken Hollow

({T}: Add {U} or {B}.) Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.

Land
Sunken Hollow (40k) 295
1
Swamp

({T}: Add {B}.)

Land
Swamp (40k) 314
5
Tranquil Cove

Tranquil Cove enters the battlefield tapped. When Tranquil Cove enters the battlefield, you gain 1 life. {T}: Add {W} or {U}.

Land
Tranquil Cove (40k) 303
1

Sorcery

Quantity: 7Price: $3.43
Collective Effort

Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Destroy target creature with power 4 or greater. • Destroy target enchantment. • Put a +1/+1 counter on each creature target player controls.

Sorcery
Collective Effort (40k) 183
1
Exterminatus

Nonland permanents your opponents control lose indestructible until end of turn. Destroy all nonland permanents.

Sorcery
Exterminatus (40k) 120
1
Fell the Mighty

Destroy all creatures with power greater than target creature's power.

Sorcery
Fell the Mighty (40k) 186
1
For the Emperor!

Creatures you control get +2/+2 and gain vigilance and lifelink until end of turn.

Sorcery
For the Emperor! (40k) 12
1
Hour of Reckoning

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy all nontoken creatures.

Sorcery
Hour of Reckoning (40k) 187
1
Launch the Fleet

Strive — This spell costs {1} more to cast for each target beyond the first. Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."

Sorcery
Launch the Fleet (40k) 188
1
Martial Coup

Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.

Sorcery
Martial Coup (40k) 189
1

Deck Stats

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Description

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