431
4/7/2023
DanDan Noodles
Deck Size: 80
Custom
Legal
Est deck cost: $84.36
No deck tags
431
4/7/2023
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Creature

Qty: 10 Price: $29.90
Dandân

This creature can't attack unless defending player controls an Island. When you control no Islands, sacrifice this creature.

Creature
Dandân (chr) 18

Creature

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Instant

Qty: 34 Price: $37.82
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (a25) 46
Commit

Instant
Commit // Memory (ncc) 216
Discover the Impossible

Look at the top five cards of your library. Exile one of them face down and put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost if it's an instant spell with mana value 2 or less. If you don't, put that card into your hand.

Instant
Discover the Impossible (neo) 50
Dive Down

Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
Dive Down (xln) 53
Frantic Inventory

Draw a card, then draw cards equal to the number of cards named Frantic Inventory in your graveyard.

Instant
Frantic Inventory (m21) 50
Geistwave

Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card.

Instant
Geistwave (mid) 56
Impulse

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Instant
Impulse (dmr) 56
Magical Hack

Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)

Instant
Magical Hack (5ed) 101
Memory Lapse

Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

Instant
Memory Lapse (plst) EMA-60
Mind Bend

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)

Instant
Mind Bend (mir) 77
Piracy Charm

Choose one — • Target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) • Target creature gets +2/-1 until end of turn. • Target player discards a card.

Instant
Piracy Charm (tsr) 78
Sapphire Charm

Choose one — • Target player draws a card at the beginning of the next turn's upkeep. • Target creature gains flying until end of turn. • Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Instant
Sapphire Charm (plst) MIR-89
Silundi Vision

Instant
Silundi Vision // Silundi Isle (znr) 80Silundi Vision // Silundi Isle (znr) 80

Instant

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Land

Qty: 30 (32 w/ MDFC)Price: $14.54
Halimar Depths

This land enters tapped. When this land enters, look at the top three cards of your library, then put them back in any order. {T}: Add {U}.

Land
Halimar Depths (afc) 244
Island

({T}: Add {U}.)

Land
Island (one) 263
Lonely Sandbar

This land enters tapped. {T}: Add {U}. Cycling {U} ({U}, Discard this card: Draw a card.)

Land
Lonely Sandbar (c21) 298
Remote Isle

This land enters tapped. {T}: Add {U}. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Remote Isle (dmr) 254
Svyelunite Temple

This land enters tapped. {T}: Add {U}. {T}, Sacrifice this land: Add {U}{U}.

Land
Svyelunite Temple (6ed) 329
The Surgical Bay

This land enters tapped. {T}: Add {U}. {1}{U}, {T}, Sacrifice this land: Draw a card.

Land
The Surgical Bay (one) 260

Land

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Sorcery

Qty: 6 Price: $2.10
Flood of Recollection

Return target instant or sorcery card from your graveyard to your hand. Exile Flood of Recollection.

Sorcery
Flood of Recollection (cmr) 61
Lullmage's Domination

This spell costs {3} less to cast if it targets a creature whose controller has eight or more cards in their graveyard. Gain control of target creature with mana value X.

Sorcery
Lullmage's Domination (znr) 66
Witness the Future

Target player shuffles up to four target cards from their graveyard into their library. You look at the top four cards of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order.

Sorcery
Witness the Future (vow) 90

Sorcery

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Flavor-specific maybes

Qty: 25 Price: $76.01
Beyeen Veil

Instant
Beyeen Veil // Beyeen Coast (znr) 46Beyeen Veil // Beyeen Coast (znr) 46
Blinding Spray

Creatures your opponents control get -4/-0 until end of turn. Draw a card.

Instant
Blinding Spray (ktk) 32
Cephalid Coliseum

{T}: Add {U}. This land deals 1 damage to you. Threshold — {U}, {T}, Sacrifice this land: Target player draws three cards, then discards three cards. Activate only if seven or more cards are in your graveyard.

Land
Cephalid Coliseum (ody) 317
Clear the Mind

Target player shuffles their graveyard into their library. Draw a card.

Sorcery
Clear the Mind (plst) RNA-34
Coral Atoll

This land enters tapped. When this land enters, sacrifice it unless you return an untapped Island you control to its owner's hand. {T}: Add {C}{U}.

Land
Coral Atoll (cmr) 480
Crystal Spray

Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. Draw a card.

Instant
Crystal Spray (inv) 50
Distant Memories

Search your library for a card, exile it, then shuffle. Any opponent may have you put that card into your hand. If no player does, you draw three cards.

Sorcery
Distant Memories (mbs) 24
Gone Missing

Put target permanent on top of its owner's library. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Sorcery
Gone Missing (plst) SOI-67
Peer Through Depths

Look at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Instant
Peer Through Depths (dds) 5
Perilous Voyage

Return target nonland permanent you don't control to its owner's hand. If its mana value was 2 or less, scry 2.

Instant
Perilous Voyage (j22) 334
Pull from the Deep

Return up to one target instant card and up to one target sorcery card from your graveyard to your hand. Exile Pull from the Deep.

Sorcery
Pull from the Deep (jou) 47
Relearn

Return target instant or sorcery card from your graveyard to your hand.

Sorcery
Relearn (plst) WTH-51
Research the Deep

Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Sorcery
Research the Deep (mor) 46
Run Aground

Put target artifact or creature on top of its owner's library.

Instant
Run Aground (xln) 72
Sea Gate Restoration

Sorcery
Sea Gate Restoration // Sea Gate, Reborn (znr) 76Sea Gate Restoration // Sea Gate, Reborn (znr) 76
Shore Up

Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)

Instant
Shore Up (dmu) 64
Sleep with the Fishes

Enchant creature When this Aura enters, tap enchanted creature and you create a 1/1 blue Fish creature token with "This token can't be blocked." Enchanted creature doesn't untap during its controller's untap step.

Enchantment
Sleep with the Fishes (snc) 61
Soaring Seacliff

This land enters tapped. When this land enters, target creature gains flying until end of turn. {T}: Add {U}.

Land
Soaring Seacliff (c20) 315
Voyage's End

Return target creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Instant
Voyage's End (jmp) 189
Whirlpool Whelm

Clash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Instant
Whirlpool Whelm (cmd) 69

Flavor-specific maybes

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Maybeboard

Qty: 66 Price: $47.80
Alchemist's Retrieval

Cleave {1}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Return target nonland permanent [you control] to its owner's hand.

Instant
Alchemist's Retrieval (vow) 47
Anticipate

Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Instant
Anticipate (iko) 40
Anticognition

Counter target creature or planeswalker spell unless its controller pays {2}. If an opponent has eight or more cards in their graveyard, instead counter that spell, then scry 2.

Instant
Anticognition (znr) 45
Aspirant's Ascent

Until end of turn, target creature gets +1/+3 and gains flying and toxic 1. (Players dealt combat damage by that creature also get a poison counter.)

Instant
Aspirant's Ascent (one) 40
Behold the Multiverse

Scry 2, then draw two cards. Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Instant
Behold the Multiverse (khm) 46
Contact Other Plane

Roll a d20. 1—9 | Draw two cards. 10—19 | Scry 2, then draw two cards. 20 | Scry 3, then draw three cards.

Instant
Contact Other Plane (clb) 62
Deliberate

Scry 2, then draw a card.

Instant
Deliberate (znr) 56
Depart the Realm

Return target nonland permanent to its owner's hand. Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Instant
Depart the Realm (khm) 53
Devious Cover-Up

Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may shuffle up to four target cards from your graveyard into your library.

Instant
Devious Cover-Up (mid) 48
Fading Hope

Return target creature to its owner's hand. If its mana value was 3 or less, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Instant
Fading Hope (mid) 51
Fated Infatuation

Create a token that's a copy of target creature you control. If it's your turn, scry 2.

Instant
Fated Infatuation (bng) 39
Gale's Redirection

Exile target spell, then roll a d20 and add that spell's mana value. 1—14 | You may cast the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. 15+ | You may cast the exiled card without paying its mana cost for as long as it remains exiled.

Instant
Gale's Redirection (clb) 73
Grasp of Phantoms

Put target creature on top of its owner's library. Flashback {7}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Grasp of Phantoms (plst) MM3-41
Hieroglyphic Illumination

Draw two cards. Cycling {U} ({U}, Discard this card: Draw a card.)

Instant
Hieroglyphic Illumination (j22) 307
Hinder

Counter target spell. If that spell is countered this way, put that card on your choice of the top or bottom of its owner's library instead of into that player's graveyard.

Instant
Hinder (2xm) 54
Jwari Disruption

Instant
Jwari Disruption // Jwari Ruins (znr) 64Jwari Disruption // Jwari Ruins (znr) 64
Keep Safe

Counter target spell that targets a permanent you control. Draw a card.

Instant
Keep Safe (iko) 56
Leap

Target creature gains flying until end of turn. Draw a card.

Instant
Leap (sth) 35
Long-Term Plans

Search your library for a card, then shuffle and put that card third from the top.

Instant
Long-Term Plans (plst) SCG-38
Mental Journey

Draw three cards. Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Instant
Mental Journey (mh2) 51
Moonring Island

({T}: Add {U}.) This land enters tapped. {U}, {T}: Look at the top card of target player's library. Activate only if you control two or more blue permanents.

Land
Moonring Island (shm) 276
Muddle the Mixture

Counter target instant or sorcery spell. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Instant
Muddle the Mixture (plst) RAV-60
Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Draw a card.

Instant
Opt (m21) 59
Portent

Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle. Draw a card at the beginning of the next turn's upkeep.

Sorcery
Portent (plst) C18-97
Power of Persuasion

Choose target creature an opponent controls, then roll a d20. 1—9 | Return it to its owner's hand. 10—19 | Its owner puts it on their choice of the top or bottom of their library. 20 | Gain control of it until the end of your next turn.

Sorcery
Power of Persuasion (afr) 67
Predict

Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you draw two cards. Otherwise, you draw a card.

Instant
Predict (plst) C18-98
Preordain

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Preordain (plst) CMR-84
Said

Sorcery
Said // Done (mh2) 60
Shimmer of Possibility

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.

Sorcery
Shimmer of Possibility (rna) 51
Slip Out the Back

Put a +1/+1 counter on target creature. It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)

Instant
Slip Out the Back (snc) 62
Solve the Equation

Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.

Sorcery
Solve the Equation (stx) 54
Startling Development

Until end of turn, target creature becomes a blue Serpent with base power and toughness 4/4. Cycling {1} ({1}, Discard this card: Draw a card.)

Instant
Startling Development (j22) 350
Supreme Will

Choose one — • Counter target spell unless its controller pays {3}. • Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Instant
Supreme Will (cmr) 102
Take Inventory

Draw a card, then draw cards equal to the number of cards named Take Inventory in your graveyard.

Sorcery
Take Inventory (emn) 76
Test of Talents

Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for any number of cards with the same name as that spell and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.

Instant
Test of Talents (stx) 59
Think Twice

Draw a card. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Think Twice (tsr) 92
Trait Doctoring

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Sorcery
Trait Doctoring (dgm) 18
Unsubstantiate

Return target spell or creature to its owner's hand.

Instant
Unsubstantiate (m21) 82
Unsummon

Return target creature to its owner's hand.

Instant
Unsummon (m20) 78
You See a Guard Approach

Choose one — • Distract the Guard — Tap target creature. • Hide — Target creature you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
You See a Guard Approach (afr) 85

Maybeboard

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Deck Info

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70 pips - 50 cards
36 mana - 32 cards
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Description

{"ops":[{"insert":"Jumping on the bandwagon after watching "},{"attributes":{"link":"https://youtu.be/Otdgj8fBQxc"},"insert":"Rhystic Studies's video on the Forgetful Fish deck"},{"insert":". \n\nTried to only use things in our bulk boxes and only ordering the "},{"insert":{"card-link":"Dandân"}},{"insert":"s and "},{"insert":{"card-link":"Memory Lapse"}},{"insert":"s, swapping in "},{"insert":{"card-link":"Frantic Inventory"}},{"insert":" for "},{"insert":{"card-link":"Accumulated Knowledge"}},{"insert":". I mean "},{"insert":{"card-link":"Dive Down"}},{"insert":" and "},{"insert":{"card-link":"Flood of Recollection"}},{"insert":" are just flavor wins, right? However, I ended up adding a few things to my order anyway since I needed the cards that change wording for colors/lands like "},{"insert":{"card-link":"Mind Bend"}},{"insert":", "},{"insert":{"card-link":"Magical Hack"}},{"insert":", or "},{"insert":{"card-link":"Trait Doctoring"}},{"insert":" as non-bounce removal. That, and "},{"insert":{"card-link":"Commit // Memory"}},{"insert":" is another sort of flavor win. Added "},{"insert":{"card-link":"Discover the Impossible"}},{"insert":" even though it's not a great card mostly just because I love the art (which fits in with the theme). Also thought about adding "},{"insert":{"card-link":"Sleep with the Fishes"}},{"insert":" for flavor, except it's an enchantment and most of the decks I found were instant/sorcery only outside of the Dandans and lands.\n\nI toyed with the idea of adding the d20 roll cards from AFR, but there's only 3 of them and they cost a bit more mana.\n"},{"insert":{"card-link":"Contact Other Plane"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Gale's Redirection"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Power of Persuasion"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"}]}
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