163
3/25/2023
mageta
Deck Size: 100
Commander
Legal
Est deck cost: $147.44
Salt sum: 32.26
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163
3/25/2023
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Commander

Qty: 1 Price: $1.29
Mageta the Lion

{2}{W}{W}, {T}, Discard two cards: Destroy all creatures except for Mageta. Those creatures can't be regenerated.

Creature
Mageta the Lion (pcy) 13

Commander

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Sorcery

Qty: 1 Price: $2.99
Mass Calcify

Destroy all nonwhite creatures.

Sorcery
Mass Calcify (m15) 18

Sorcery

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Artifact

Qty: 27 Price: $82.73
Alhammarret's Archive

If you would gain life, you gain twice that much life instead. If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

Artifact
Alhammarret's Archive (c21) 233
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (onc) 125
Azor's Gateway

Artifact
Azor's Gateway // Sanctum of the Sun (rix) 176Azor's Gateway // Sanctum of the Sun (rix) 176
Bargaining Table

{X}, {T}: Draw a card. X is the number of cards in an opponent's hand.

Artifact
Bargaining Table (mmq) 288
Blackblade Reforged

Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7}

Artifact
Blackblade Reforged (dmc) 178
Blade of the Bloodchief

Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. Equip {1}

Artifact
Blade of the Bloodchief (c17) 204
Cobbled Wings

Equipped creature has flying. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Cobbled Wings (xln) 233
Cosmos Elixir

At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life.

Artifact
Cosmos Elixir (khm) 237
Darksteel Axe

Indestructible (Effects that say "destroy" don't destroy this Equipment.) Equipped creature gets +2/+0. Equip {2}

Artifact
Darksteel Axe (2xm) 247
Fountain of Renewal

At the beginning of your upkeep, you gain 1 life. {3}, Sacrifice this artifact: Draw a card.

Artifact
Fountain of Renewal (plst) M19-235
Gavel of the Righteous

At the beginning of combat on your turn, put a charge counter on this Equipment. Equipped creature gets +1/+1 for each counter on this Equipment. As long as this Equipment has four or more counters on it, equipped creature has double strike. Equip—Pay {3} or remove a counter from this Equipment.

Artifact
Gavel of the Righteous (ncc) 83
Howling Mine

At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.

Artifact
Howling Mine (plst) M10-212
Library of Leng

You have no maximum hand size. If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.

Artifact
Library of Leng (5ed) 387
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (scd) 269
Mask of Avacyn

Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.) Equip {3}

Artifact
Mask of Avacyn (cmr) 466
Mercadian Atlas

At the beginning of your end step, if you didn't play a land this turn, you may draw a card.

Artifact
Mercadian Atlas (mmq) 305
Mind's Eye

Whenever an opponent draws a card, you may pay {1}. If you do, draw a card.

Artifact
Mind's Eye (bbd) 240
Nettlecyst

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each artifact and/or enchantment you control. Equip {2}

Artifact
Nettlecyst (mh2) 231
Otherworld Atlas

{T}: Put a charge counter on this artifact. {T}: Each player draws a card for each charge counter on this artifact.

Artifact
Otherworld Atlas (avr) 219
Rogue's Gloves

Whenever equipped creature deals combat damage to a player, you may draw a card. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Rogue's Gloves (jmp) 479
Runed Stalactite

Equipped creature gets +1/+1 and is every creature type. Equip {2}

Artifact
Runed Stalactite (plst) LRW-260
Sharpened Pitchfork

Equipped creature has first strike. As long as equipped creature is a Human, it gets +1/+1. Equip {1}

Artifact
Sharpened Pitchfork (ddq) 32
Short Sword

Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Short Sword (m21) 236
Staff of Nin

At the beginning of your upkeep, draw a card. {T}: This artifact deals 1 damage to any target.

Artifact
Staff of Nin (cm2) 221
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (scd) 279
Sword of Vengeance

Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste. Equip {3}

Artifact
Sword of Vengeance (plst) M11-216
Zephyr Boots

Equipped creature has flying. Whenever equipped creature deals combat damage to a player, draw a card, then discard a card. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Zephyr Boots (stx) 261

Artifact

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Enchantment

Qty: 32 Price: $44.84
All That Glitters

Enchant creature Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.

Enchantment
All That Glitters (eld) 2
Archery Training

Enchant creature At the beginning of your upkeep, you may put an arrow counter on this Aura. Enchanted creature has "{T}: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on Archery Training."

Enchantment
Archery Training (uds) 2
Battle Mastery

Enchant creature Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)

Enchantment
Battle Mastery (plst) BBD-89
Celestial Mantle

Enchant creature Enchanted creature gets +3/+3. Whenever enchanted creature deals combat damage to a player, double its controller's life total.

Enchantment
Celestial Mantle (jmp) 96
Dawn of Hope

Whenever you gain life, you may pay {2}. If you do, draw a card. {3}{W}: Create a 1/1 white Soldier creature token with lifelink.

Enchantment
Dawn of Hope (scd) 17
Daybreak Coronet

Enchant creature with another Aura attached to it Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Enchantment
Daybreak Coronet (uma) 14
Entangler

Enchant creature Enchanted creature can block any number of creatures.

Enchantment
Entangler (pcy) 7
Ethereal Armor

Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike.

Enchantment
Ethereal Armor (rtr) 9
Faith Unbroken

Enchant creature you control When this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield. Enchanted creature gets +2/+2.

Enchantment
Faith Unbroken (cmr) 373
Gift of Immortality

Enchant creature When enchanted creature dies, return that card to the battlefield under its owner's control. Return this card to the battlefield attached to that creature at the beginning of the next end step.

Enchantment
Gift of Immortality (ths) 14
Guildscorn Ward

Enchant creature Enchanted creature has protection from multicolored.

Enchantment
Guildscorn Ward (gtc) 15
Hero's Resolve

Enchant creature Enchanted creature gets +1/+5.

Enchantment
Hero's Resolve (6ed) 24
Holy Strength

Enchant creature Enchanted creature gets +1/+2.

Enchantment
Holy Strength (m11) 16
Indestructibility

Enchant permanent Enchanted permanent has indestructible. (Effects that say "destroy" don't destroy that permanent. A creature with indestructible can't be destroyed by damage.)

Enchantment
Indestructibility (m14) 23
Inviolability

Enchant creature Prevent all damage that would be dealt to enchanted creature.

Enchantment
Inviolability (mmq) 23
Kithkin Armor

Enchant creature Enchanted creature can't be blocked by creatures with power 3 or greater. Sacrifice this Aura: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage.

Enchantment
Kithkin Armor (wth) 19
Knight's Pledge

Enchant creature Enchanted creature gets +2/+2.

Enchantment
Knight's Pledge (m19) 19
Lifelink

Enchant creature Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Enchantment
Lifelink (m12) 24
Luminous Wake

Enchant creature Whenever enchanted creature attacks or blocks, you gain 4 life.

Enchantment
Luminous Wake (roe) 35
Mageta's Boon

Flash Enchant creature Enchanted creature gets +1/+2.

Enchantment
Mageta's Boon (pcy) 14
Mammoth Umbra

Enchant creature Enchanted creature gets +3/+3 and has vigilance. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Mammoth Umbra (uma) 24
Mask of Law and Grace

Enchant creature Enchanted creature has protection from black and from red.

Enchantment
Mask of Law and Grace (uds) 11
Oath of Lieges

At the beginning of each player's upkeep, that player chooses target player who controls more lands than they do and is their opponent. The first player may search their library for a basic land card, put that card onto the battlefield, then shuffle.

Enchantment
Oath of Lieges (exo) 11
Pariah

Enchant creature All damage that would be dealt to you is dealt to enchanted creature instead.

Enchantment
Pariah (cn2) 95
Prismatic Ward

Enchant creature As this Aura enters, choose a color. Prevent all damage that would be dealt to enchanted creature by sources of the chosen color.

Enchantment
Prismatic Ward (5ed) 53
Rune of Sustenance

Enchant permanent When this Aura enters, draw a card. As long as enchanted permanent is a creature, it has lifelink. As long as enchanted permanent is an Equipment, it has "Equipped creature has lifelink."

Enchantment
Rune of Sustenance (khm) 25
Sage's Reverie

Enchant creature When this Aura enters, draw a card for each Aura you control that's attached to a creature. Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.

Enchantment
Sage's Reverie (j22) 58
Sentinel's Mark

Flash Enchant creature Enchanted creature gets +1/+2 and has vigilance. Addendum — When this Aura enters, if you cast it during your main phase, enchanted creature gains lifelink until end of turn.

Enchantment
Sentinel's Mark (rna) 20
Shield of Duty and Reason

Enchant creature Enchanted creature has protection from green and from blue.

Enchantment
Shield of Duty and Reason (apc) 16
Strength of Isolation

Enchant creature Enchanted creature gets +1/+2 and has protection from black. Madness {W} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Enchantment
Strength of Isolation (tor) 17
Sunbond

Enchant creature Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."

Enchantment
Sunbond (bng) 28
Test of Endurance

At the beginning of your upkeep, if you have 50 or more life, you win the game.

Enchantment
Test of Endurance (dmr) 32

Enchantment

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Instant

Qty: 1 Price: $2.29
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (onc) 89

Instant

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Land

Qty: 38 Price: $13.30
Plains

({T}: Add {W}.)

Land
Plains (scd) 336

Land

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Deck Info

Deck stats

42 pips - 35 cards
40 mana - 40 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 0 cards
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