1.1k
9/18/2023
♈ Yurlok – Thorn Purgatoire
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $149.77
Salt Sum: 40.34
1.1k
9/18/2023
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Commander

Quantity: 1Price: $0.79
Yurlok of Scorch Thrash

Vigilance A player losing unspent mana causes that player to lose that much life. {1}, {T}: Each player adds {B}{R}{G}.

Creature
Yurlok of Scorch Thrash (cmr) 613
1

Artifact

Quantity: 9Price: $7.88
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

Artifact
Commander's Sphere (onc) 128
1
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (brc) 141
1
Golgari Signet

{1}, {T}: Add {B}{G}.

Artifact
Golgari Signet (onc) 131
1
Gruul Signet

{1}, {T}: Add {R}{G}.

Artifact
Gruul Signet (afc) 207
1
Rakdos Signet

{1}, {T}: Add {B}{R}.

Artifact
Rakdos Signet (scd) 272
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (onc) 140
1
Sword of the Paruns

As long as equipped creature is tapped, tapped creatures you control get +2/+0. As long as equipped creature is untapped, untapped creatures you control get +0/+2. {3}: You may tap or untap equipped creature. Equip {3}

Artifact
Sword of the Paruns (cma) 234
1
Umbral Mantle

Equipped creature has "{3}, {Q}: This creature gets +2/+2 until end of turn." ({Q} is the untap symbol.) Equip {0}

Artifact
Umbral Mantle (plst) SHM-267
1
Wayfarer's Bauble

{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Artifact
Wayfarer's Bauble (40k) 261
1

Creature

Quantity: 16Price: $39.80
Belbe, Corrupted Observer

At the beginning of each player's postcombat main phase, that player adds {C}{C} for each of your opponents who lost life this turn. (Damage causes loss of life.)

Creature
Belbe, Corrupted Observer (cmr) 270
1
Eidolon of Blossoms

Constellation — Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card.

Creature Enchantment
Eidolon of Blossoms (plst) JOU-122
1
Fate Unraveler

Whenever an opponent draws a card, Fate Unraveler deals 1 damage to that player.

Creature Enchantment
Fate Unraveler (c15) 126
1
Harsh Mentor

Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, Harsh Mentor deals 2 damage to that player.

Creature
Harsh Mentor (akh) 135
1
Heartwood Storyteller

Whenever a player casts a noncreature spell, each of that player's opponents may draw a card.

Creature
Heartwood Storyteller (tsr) 209
1
Kaervek the Merciless

Whenever an opponent casts a spell, Kaervek the Merciless deals damage equal to that spell's mana value to any target.

Creature
Kaervek the Merciless (2x2) 236
1
Magus of the Wheel

{1}{R}, {T}, Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards.

Creature
Magus of the Wheel (ncc) 271
1
Platinum Angel

Flying You can't lose the game and your opponents can't win the game.

Creature Artifact
Platinum Angel (brr) 41
1
Rug of Smothering

Flying Whenever a player casts a spell, they lose 1 life for each spell they've cast this turn.

Creature Artifact
Rug of Smothering (clb) 336
1
Ruric Thar, the Unbowed

Vigilance, reach Ruric Thar, the Unbowed attacks each combat if able. Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.

Creature
Ruric Thar, the Unbowed (2x2) 271
1
Solemn Simulacrum

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (pm21) 239p
1
Solphim, Mayhem Dominus

If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead. {1}{R/P}{R/P}, Discard two cards: Put an indestructible counter on Solphim, Mayhem Dominus. ({R/P} can be paid with either {R} or 2 life.)

Creature
Solphim, Mayhem Dominus (one) 150
1
Stoneshaker Shaman

At the beginning of each player's end step, that player sacrifices an untapped land.

Creature
Stoneshaker Shaman (rav) 145
1
Stormfist Crusader

Menace At the beginning of your upkeep, each player draws a card and loses 1 life.

Creature
Stormfist Crusader (scd) 247
1
Torbran, Thane of Red Fell

If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.

Creature
Torbran, Thane of Red Fell (eld) 147
1
Xantcha, Sleeper Agent

Xantcha, Sleeper Agent enters the battlefield under the control of an opponent of your choice. Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls. {3}: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability.

Creature
Xantcha, Sleeper Agent (plst) C18-50
1

Enchantment

Quantity: 19Price: $50.63
Blood Moon

Nonbasic lands are Mountains.

Enchantment
Blood Moon (plst) A25-122
1
Cindervines

Whenever an opponent casts a noncreature spell, Cindervines deals 1 damage to that player. {1}, Sacrifice Cindervines: Destroy target artifact or enchantment. Cindervines deals 2 damage to that permanent's controller.

Enchantment
Cindervines (rna) 161
1
Citadel of Pain

At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands they control.

Enchantment
Citadel of Pain (pcy) 86
1
Enchantress's Presence

Whenever you cast an enchantment spell, draw a card.

Enchantment
Enchantress's Presence (mh2) 283
1
Instill Energy

Enchant creature Enchanted creature can attack as though it had haste. {0}: Untap enchanted creature. Activate only during your turn and only once each turn.

Enchantment
Instill Energy (5ed) 304
1
Kenrith's Transformation

Enchant creature When Kenrith's Transformation enters the battlefield, draw a card. Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.)

Enchantment
Kenrith's Transformation (eld) 395
1
Leyline of Abundance

If Leyline of Abundance is in your opening hand, you may begin the game with it on the battlefield. Whenever you tap a creature for mana, add an additional {G}. {6}{G}{G}: Put a +1/+1 counter on each creature you control.

Enchantment
Leyline of Abundance (m20) 179
1
Mana Flare

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

Enchantment
Mana Flare (wot) 46
1
Manabarbs

Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.

Enchantment
Manabarbs (4ed) 212
1
Painful Quandary

Whenever an opponent casts a spell, that player loses 5 life unless they discard a card.

Enchantment
Painful Quandary (bro) 111
1
Phyrexian Arena

At the beginning of your upkeep, you draw a card and you lose 1 life.

Enchantment
Phyrexian Arena (one) 104
1
Rites of Flourishing

At the beginning of each player's draw step, that player draws an additional card. Each player may play an additional land on each of their turns.

Enchantment
Rites of Flourishing (znc) 80
1
Smoke

Players can't untap more than one creature during their untap steps.

Enchantment
Smoke (4ed) 222
1
Spellshock

Whenever a player casts a spell, Spellshock deals 2 damage to that player.

Enchantment
Spellshock (wc99) kb104sb
1
Spiteful Visions

At the beginning of each player's draw step, that player draws an additional card. Whenever a player draws a card, Spiteful Visions deals 1 damage to that player.

Enchantment
Spiteful Visions (scd) 245
1
Underworld Dreams

Whenever an opponent draws a card, Underworld Dreams deals 1 damage to that player.

Enchantment
Underworld Dreams (thb) 121
1
Verdant Haven

Enchant land When Verdant Haven enters the battlefield, you gain 2 life. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Enchantment
Verdant Haven (m15) 206
1
Warlock Class

(Gain the next level as a sorcery to add its ability.) At the beginning of your end step, if a creature died this turn, each opponent loses 1 life. {1}{B}: Level 2 When this Class becomes level 2, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. {6}{B}: Level 3 At the beginning of your end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)

Enchantment
Warlock Class (afr) 125
1
Wound Reflection

At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)

Enchantment
Wound Reflection (shm) 81
1

Instant

Quantity: 9Price: $21.23
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (onc) 104
1
Constant Mists

Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Prevent all combat damage that would be dealt this turn.

Instant
Constant Mists (sth) 104
1
Fog

Prevent all combat damage that would be dealt this turn.

Instant
Fog (plst) EMA-167
1
Krosan Grip

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment.

Instant
Krosan Grip (sta) 53
1
Putrefy

Destroy target artifact or creature. It can't be regenerated.

Instant
Putrefy (sta) 63
1
Rakdos Charm

Choose one — • Exile target player's graveyard. • Destroy target artifact. • Each creature deals 1 damage to its controller.

Instant
Rakdos Charm (scd) 239
1
Smelt

Destroy target artifact.

Instant
Smelt (m14) 156
1
Terminate

Destroy target creature. It can't be regenerated.

Instant
Terminate (dmc) 172
1
Thrill of Possibility

As an additional cost to cast this spell, discard a card. Draw two cards.

Instant
Thrill of Possibility (one) 151
1

Land

Quantity: 34Price: $13.84
Cinder Glade

({T}: Add {R} or {G}.) Cinder Glade enters the battlefield tapped unless you control two or more basic lands.

Land
Cinder Glade (scd) 295
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cmm) 420
1
Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (j22) 813
1
Forest

({T}: Add {G}.)

Land
Forest (scd) 349
7
Mountain

({T}: Add {R}.)

Land
Mountain (scd) 345
10
Rakdos Carnarium

Rakdos Carnarium enters the battlefield tapped. When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{R}.

Land
Rakdos Carnarium (2x2) 329
1
Savage Lands

Savage Lands enters the battlefield tapped. {T}: Add {B}, {R}, or {G}.

Land
Savage Lands (dmc) 230
1
Shadowblood Ridge

{1}, {T}: Add {B}{R}.

Land
Shadowblood Ridge (afc) 259
1
Smoldering Marsh

({T}: Add {B} or {R}.) Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.

Land
Smoldering Marsh (scd) 319
1
Swamp

({T}: Add {B}.)

Land
Swamp (scd) 342
9
Terramorphic Expanse

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (one) 261
1

Sorcery

Quantity: 12Price: $15.60
Ancient Craving

You draw three cards and you lose 3 life.

Sorcery
Ancient Craving (j22) 376
1
Diabolic Tutor

Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Diabolic Tutor (kld) 75
1
Earthquake

Earthquake deals X damage to each creature without flying and each player.

Sorcery
Earthquake (cm2) 95
1
Exsanguinate

Each opponent loses X life. You gain life equal to the life lost this way.

Sorcery
Exsanguinate (cmm) 156
1
Harmonize

Draw three cards.

Sorcery
Harmonize (sta) 52
1
In Garruk's Wake

Destroy all creatures you don't control and all planeswalkers you don't control.

Sorcery
In Garruk's Wake (clb) 759
1
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (c16) 155
1
Lavalanche

Lavalanche deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.

Sorcery
Lavalanche (dmc) 157
1
Read the Bones

Scry 2, then draw two cards. You lose 2 life.

Sorcery
Read the Bones (cmm) 182
1
Recollect

Return target card from your graveyard to your hand.

Sorcery
Recollect (m19) 197
1
Regrowth

Return target card from your graveyard to your hand.

Sorcery
Regrowth (plst) A25-187
1
Walk the Plank

Destroy target non-Merfolk creature.

Sorcery
Walk the Plank (plst) XLN-130
1

Maybeboard

Quantity: 5Price: $38.65
Burning Earth

Whenever a player taps a nonbasic land for mana, Burning Earth deals 1 damage to that player.

Enchantment
Burning Earth (m14) 130
1
Eladamri's Vineyard

At the beginning of each player's precombat main phase, that player adds {G}{G}.

Enchantment
Eladamri's Vineyard (tmp) 223
1
Leyline of the Void

If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield. If a card would be put into an opponent's graveyard from anywhere, exile it instead.

Enchantment
Leyline of the Void (m20) 107
1
Power Surge

At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn.

Enchantment
Power Surge (4ed) 216
1
Torment of Hailfire

Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.

Sorcery
Torment of Hailfire (plst) HOU-77
1

Deck Stats

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Description

{"ops":[{"insert":"Punish your opponents for merely breathing, but take care not to be TOO punished as well. "},{"insert":{"card-link":"Sheoldred, the Apocalypse"}},{"insert":" and "},{"insert":{"card-link":"Exquisite Blood"}},{"insert":" are cards with a shortspan (someone will remove ASAP) that will restore your life advantage along the game.\n\nOptimization of lands is yet to come – I don't intend to use so many basics.\n"}]}
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