HiImSmee
10.9k views4 days ago
Commander
Size: 100Salt sum: 45.57
Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.
{"ops":[{"insert":"INTRODUCTION"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nBracket: High 3\n\nThis is a monored Artifact-Toolbox-Dwarf/Dragon - Draw and Go - Control deck that does \"untypical\" things for monored.\nIt aims to be at max \"casual\" powerlevel. The cEDH version of this deck basically runs much more support for the infinite and more infinites. This deck runs NO INFINITES!\n\nMagda gives all dwarves +1/+0 and creates a treasure whenever a dwarf becomes tapped. She then has the broken ability to tutor a dragon or artifact directly to the board if you sacrifice 5 treasures.\nHer ability functions in the way that you can activate it by sacrificing 5 treasures, then opponents can react. The won't know what you will get.\n\nYou will like this deck if:\n\nYou like flavor and tribal (Dwarves dig for treasures and find Dragons)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You like to have an answer to everything"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You like to make a treasure tokens"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You like big mean Dragons"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You like big mean Artifacts"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You like the \"draw and go\" interactive playstyle"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You like to win with combat damage, but still have a combo in the backhand"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nYou won't like this deck if:\n\nYou are looking for a lot of draw. The deck doesn't need to draw tough, since you tutor everything directly."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You don't like red or dwarves that do nothing."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You don't like a deck that is very reliant on the commander. If Magda is dead we don't do much."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n___________________________________________________\n\nGAMEPLAN"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nSTARTING HAND"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nWe ideally want a turn 1 Dwarf into a turn 2 Magda to start generating treasures ASAP.\n\nSo we want a turn 1 Dwarf, 2 Lands, More ways to make treasures, Interaction and most importantly a safe way to tap dwarves ideally.\n\n___________________________________________________\n\nEARLY/MIDGAME"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nTurn 1 you want to play a Dwarf.\n\nTurn 2 you play Magda and generate your first treasure.\n\nTurn 3 ideally you have more dwarves and a save way to tap said dwarves. If you don't have a save way to tap, try to find attacks to generate more treasures. If you can tap them savely tap them in the opponents endstep.\n\nTurn 4-5 Make more treasures.\n\nIf an opponent targets you and you already have 5 treasures you can \"in reaction\" look for something in your deck:\n\nIf they try to kill Magda --> Mithril Coat"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If they attack you (or try to kill Magda) --> Portal to Phyrexia (revive Magda) --> You can also get one of your big dragons to just block them"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If you need to remove something --> Meteor Golem. I've opted for Meteor Golem rather than Spine of Ish Sah because you can block with him and recurr him with Portal to Phyrexia. In a cEDH meta where many torpor style effects are around Spine is better."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nIf you have 5 treasures and nobody targeted you, you can in the endstep of the opponent before you get Ancient Copper Dragon. Ideally you can protect it somehow.\n___________________________________________________\n\nLATEGAME/WINNING"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nAttack with your copper dragon --> Make many treasures.\n\nAnother Value play --> Cavern-Hoard Dragon --> Tutor for mycosynth lattice and create a ton of treasures.\n\nIn general there is several ways to win the game fast (We will talk about the combo later):\n\nVandalblast in hand:\nIf you have Vandalblast in hand and 5 treasures on board. You can overload Vandalblast and get Mycosynth Lattice in response while holding priority and destroy all permanents of all opponents. Usually people will resign then.\n\nHellkite Tyrant:\nIf you have the Tyrant on the board, you can attack a player and look for Mycosynth Lattice, turning everything into an artifact and thus gaining control of all permanents your opponent controls (usually in resulting in them scooping).\n\nProtecting your board:\nYou can look for Mycosynth Lattice and Darksteel Forge to make all your permanents indestructible.\nYou can in response to a farewell get mycosynth lattice to restart the game for everyone.\n\n"},{"attributes":{"strike":true},"insert":"Get Dampening sphere against cascade or storm/combo decks to stop them. "},{"insert":"\n\n"},{"attributes":{"strike":true},"insert":"Possessed Portal is just mean... You make treasures, you always have something to sacrifice and you don't need to draw, since you can tutor everything. You can also get it in response to somebody drawing alot of cards."},{"insert":"\n\nFun Things to do:\nWith Utvara Hellkite out you can get Maskwood Nexus and all your dwarves are dragons which will create more dragons. If you have Terror of the Peaks out you can shoot a ton of damage.\n\n___________________________________________________\n\nCOMBO"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nCurrently the infinite is NOT in the deck since I want it to be a high 3.\nText still left in if you want to include the combo:\n\nThis deck runs many lines but technically one infinite. I usually don't tutor for the infinite, unless somebody else plays a combo deck.\n\nIf you want you can win very early with the infinite.\n\nYou need: Magda, A dwarf that is an artifact (or a way to make Magda an artifact) and 5 treasures\n\nSacrifice the 5 treasures to get Clock of Omens"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You tap your dwarf (that is an artifact) and clock of omens"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tapping the dwarf will result in one treasure"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You target the dwarf with the clock of omens to untap it"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You tap your dwarf and the treasure to untap the dwarf again"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nThis results in infinite treasures, thus infinite searches of your library.\n\nYou can generate infinte mana if you look for Roaming Throne. Then the tapped dwarf will always create 2 treasures of which one is untapped that you can use for mana.\n\nYou can then win on the spot by tutoring for Realm-Scorcher Hellkite. Once it ETBs you can pay infinite Mana to shoot infinite damage to any target.\n\nNotably the deck would obviously be even stronger if you go full cEDH and just go for the Combo and protecting it. This just has more variance and is more fun to me (As I usually do NOT use the infinite). A commander that tutors is hard to build with variance, because why would you not always get the best thing?\n___________________________________________________\n\n\nCARDS TO LOOK FOR / CARDS TO AVOID"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nNaturally we are looking for cool artifacts, cool new dragons, cool new dwarves (ideally low CMC and/or artifacts) and spells/things that create treasures for us.\n\nCARDS TO AVOID / CUTS"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nNotable Cuts\n\nTangle Wire --> OP earlygame if you have the dwarves out. But practically dead if not in your starting hand."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Stax in general --> I took it out to not be as toxic."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}
Commander
Magda, Brazen Outlaw
Other Dwarves you control get +1/+0.
Whenever a Dwarf you control becomes tapped, create a Treasure token.
Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle.
Whenever a Dwarf you control becomes tapped, create a Treasure token.
Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle.
Legendary Creature - Berserker Dwarf

Commander
(CTRL to add secondary)
01 Ramp
Sticky Fingers
Enchant creature
Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with ", Sacrifice this token: Add one mana of any color.")
When enchanted creature dies, draw a card.
Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with ", Sacrifice this token: Add one mana of any color.")
When enchanted creature dies, draw a card.
Enchantment - Aura

01 Ramp
(CTRL to add secondary)
02 Draw
The One Ring
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact

02 Draw
(CTRL to add secondary)
03 Dwarves
Glóin, Dwarf Emissary
Whenever you cast a historic spell, create a Treasure token. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.)
, Sacrifice a Treasure: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
, Sacrifice a Treasure: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Legendary Creature - Advisor Dwarf

Magda, the Hoardmaster
Whenever you commit a crime, create a tapped Treasure token. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Sacrifice three Treasures: Create a 4/4 red Scorpion Dragon creature token with flying and haste. Activate only as a sorcery.
Sacrifice three Treasures: Create a 4/4 red Scorpion Dragon creature token with flying and haste. Activate only as a sorcery.
Legendary Creature - Berserker Dwarf

03 Dwarves
(CTRL to add secondary)
04 Tapping Dwarves
04 Tapping Dwarves
(CTRL to add secondary)
05 Dragons
Blast-Furnace Hellkite
Artifact offering (You may cast this spell as though it had flash by sacrificing an artifact and paying the difference in mana costs between this and the sacrificed artifact. Mana cost includes color.)
Flying, double strike
Creatures attacking your opponents have double strike.
Flying, double strike
Creatures attacking your opponents have double strike.
Creature - Dragon

05 Dragons
(CTRL to add secondary)
06 Utility
06 Utility
(CTRL to add secondary)
09 Interaction
Bottle-Cap Blast
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Bottle-Cap Blast deals 5 damage to any target. If excess damage was dealt to a permanent this way, create that many tapped Treasure tokens. (They're artifacts with ", Sacrifice this token: Add one mana of any color.")
Bottle-Cap Blast deals 5 damage to any target. If excess damage was dealt to a permanent this way, create that many tapped Treasure tokens. (They're artifacts with ", Sacrifice this token: Add one mana of any color.")
Instant

Summon: Bahamut
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II — Destroy up to one target nonland permanent.
III — Draw two cards.
IV — Mega Flare — This creature deals damage equal to the total mana value of other permanents you control to each opponent.
Flying
I, II — Destroy up to one target nonland permanent.
III — Draw two cards.
IV — Mega Flare — This creature deals damage equal to the total mana value of other permanents you control to each opponent.
Flying
Creature Enchantment - Saga Dragon

Tibalt's Trickery
Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.
Instant

Zoyowa's Justice
The owner of target artifact or creature with mana value 1 or greater shuffles it into their library. Then that player discovers X, where X is its mana value. (They exile cards from the top of their library until they exile a nonland card with that mana value or less. They cast it without paying its mana cost or put it into their hand. They put the rest on the bottom in a random order.)
Instant

09 Interaction
(CTRL to add secondary)
Lands
Gemstone Caverns
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Legendary Land

Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's

Lands
(CTRL to add secondary)
00 Switch Out
00 Switch Out
(CTRL to add secondary)
Maybeboard
Goblin Engineer
When this creature enters, you may search your library for an artifact card, put it into your graveyard, then shuffle.
, , Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.
, , Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.
Creature - Goblin Artificer

Goldlust Triad
Flying
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Whenever this creature deals combat damage to a player, create a Treasure token.
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Whenever this creature deals combat damage to a player, create a Treasure token.
Creature - Dragon

Great Train Heist
Spree (Choose one or more additional costs.)
+ — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase.
+ — Creatures you control get +1/+0 and gain first strike until end of turn.
+ — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.
+ — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase.
+ — Creatures you control get +1/+0 and gain first strike until end of turn.
+ — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.
Instant

Ragavan, Nimble Pilferer
Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Legendary Creature - Pirate Monkey

Tangle Wire
Fading 4 (This artifact enters with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on this artifact.
At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on this artifact.
Artifact

Trinisphere
As long as this artifact is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost to cast costs to cast instead.)
Artifact

Maybeboard
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"INTRODUCTION"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nBracket: High 3\n\nThis is a monored Artifact-Toolbox-Dwarf/Dragon - Draw and Go - Control deck that does \"untypical\" things for monored.\nIt aims to be at max \"casual\" powerlevel. The cEDH version of this deck basically runs much more support for the infinite and more infinites. This deck runs NO INFINITES!\n\nMagda gives all dwarves +1/+0 and creates a treasure whenever a dwarf becomes tapped. She then has the broken ability to tutor a dragon or artifact directly to the board if you sacrifice 5 treasures.\nHer ability functions in the way that you can activate it by sacrificing 5 treasures, then opponents can react. The won't know what you will get.\n\nYou will like this deck if:\n\nYou like flavor and tribal (Dwarves dig for treasures and find Dragons)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You like to have an answer to everything"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You like to make a treasure tokens"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You like big mean Dragons"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You like big mean Artifacts"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You like the \"draw and go\" interactive playstyle"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You like to win with combat damage, but still have a combo in the backhand"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nYou won't like this deck if:\n\nYou are looking for a lot of draw. The deck doesn't need to draw tough, since you tutor everything directly."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You don't like red or dwarves that do nothing."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You don't like a deck that is very reliant on the commander. If Magda is dead we don't do much."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n___________________________________________________\n\nGAMEPLAN"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nSTARTING HAND"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nWe ideally want a turn 1 Dwarf into a turn 2 Magda to start generating treasures ASAP.\n\nSo we want a turn 1 Dwarf, 2 Lands, More ways to make treasures, Interaction and most importantly a safe way to tap dwarves ideally.\n\n___________________________________________________\n\nEARLY/MIDGAME"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nTurn 1 you want to play a Dwarf.\n\nTurn 2 you play Magda and generate your first treasure.\n\nTurn 3 ideally you have more dwarves and a save way to tap said dwarves. If you don't have a save way to tap, try to find attacks to generate more treasures. If you can tap them savely tap them in the opponents endstep.\n\nTurn 4-5 Make more treasures.\n\nIf an opponent targets you and you already have 5 treasures you can \"in reaction\" look for something in your deck:\n\nIf they try to kill Magda --> Mithril Coat"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If they attack you (or try to kill Magda) --> Portal to Phyrexia (revive Magda) --> You can also get one of your big dragons to just block them"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If you need to remove something --> Meteor Golem. I've opted for Meteor Golem rather than Spine of Ish Sah because you can block with him and recurr him with Portal to Phyrexia. In a cEDH meta where many torpor style effects are around Spine is better."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nIf you have 5 treasures and nobody targeted you, you can in the endstep of the opponent before you get Ancient Copper Dragon. Ideally you can protect it somehow.\n___________________________________________________\n\nLATEGAME/WINNING"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nAttack with your copper dragon --> Make many treasures.\n\nAnother Value play --> Cavern-Hoard Dragon --> Tutor for mycosynth lattice and create a ton of treasures.\n\nIn general there is several ways to win the game fast (We will talk about the combo later):\n\nVandalblast in hand:\nIf you have Vandalblast in hand and 5 treasures on board. You can overload Vandalblast and get Mycosynth Lattice in response while holding priority and destroy all permanents of all opponents. Usually people will resign then.\n\nHellkite Tyrant:\nIf you have the Tyrant on the board, you can attack a player and look for Mycosynth Lattice, turning everything into an artifact and thus gaining control of all permanents your opponent controls (usually in resulting in them scooping).\n\nProtecting your board:\nYou can look for Mycosynth Lattice and Darksteel Forge to make all your permanents indestructible.\nYou can in response to a farewell get mycosynth lattice to restart the game for everyone.\n\n"},{"attributes":{"strike":true},"insert":"Get Dampening sphere against cascade or storm/combo decks to stop them. "},{"insert":"\n\n"},{"attributes":{"strike":true},"insert":"Possessed Portal is just mean... You make treasures, you always have something to sacrifice and you don't need to draw, since you can tutor everything. You can also get it in response to somebody drawing alot of cards."},{"insert":"\n\nFun Things to do:\nWith Utvara Hellkite out you can get Maskwood Nexus and all your dwarves are dragons which will create more dragons. If you have Terror of the Peaks out you can shoot a ton of damage.\n\n___________________________________________________\n\nCOMBO"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nCurrently the infinite is NOT in the deck since I want it to be a high 3.\nText still left in if you want to include the combo:\n\nThis deck runs many lines but technically one infinite. I usually don't tutor for the infinite, unless somebody else plays a combo deck.\n\nIf you want you can win very early with the infinite.\n\nYou need: Magda, A dwarf that is an artifact (or a way to make Magda an artifact) and 5 treasures\n\nSacrifice the 5 treasures to get Clock of Omens"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You tap your dwarf (that is an artifact) and clock of omens"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tapping the dwarf will result in one treasure"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You target the dwarf with the clock of omens to untap it"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You tap your dwarf and the treasure to untap the dwarf again"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nThis results in infinite treasures, thus infinite searches of your library.\n\nYou can generate infinte mana if you look for Roaming Throne. Then the tapped dwarf will always create 2 treasures of which one is untapped that you can use for mana.\n\nYou can then win on the spot by tutoring for Realm-Scorcher Hellkite. Once it ETBs you can pay infinite Mana to shoot infinite damage to any target.\n\nNotably the deck would obviously be even stronger if you go full cEDH and just go for the Combo and protecting it. This just has more variance and is more fun to me (As I usually do NOT use the infinite). A commander that tutors is hard to build with variance, because why would you not always get the best thing?\n___________________________________________________\n\n\nCARDS TO LOOK FOR / CARDS TO AVOID"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nNaturally we are looking for cool artifacts, cool new dragons, cool new dwarves (ideally low CMC and/or artifacts) and spells/things that create treasures for us.\n\nCARDS TO AVOID / CUTS"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nNotable Cuts\n\nTangle Wire --> OP earlygame if you have the dwarves out. But practically dead if not in your starting hand."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Stax in general --> I took it out to not be as toxic."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}

























































































