317
6/29/2024
Another Brick in the Wonderwall, Part 2
Deck Size: 100
Commander
Legal
Est deck cost: $252.56
Salt sum: 30.71
317
6/29/2024
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Commander

Quantity: 1Price: $5.49
Arcades, the Strategist

Flying, vigilance Whenever a creature you control with defender enters, draw a card. Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender.

Creature
Arcades, the Strategist (plst) M19-212

Commander

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Instant

Quantity: 9Price: $10.67
Bant Charm

Choose one — • Destroy target artifact. • Put target creature on the bottom of its owner's library. • Counter target instant spell.

Instant
Bant Charm (2x2) 181
Condescend

Counter target spell unless its controller pays {X}. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Instant
Condescend (j22) 282
Counterspell

Counter target spell.

Instant
Counterspell (dmr) 45
Growth Spiral

Draw a card. You may put a land card from your hand onto the battlefield.

Instant
Growth Spiral (dmc) 153
Mana Tithe

Counter target spell unless its controller pays {1}.

Instant
Mana Tithe (tsr) 26
Negate

Counter target noncreature spell.

Instant
Negate (scd) 58
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (moc) 198
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (moc) 211
Tower Defense

Creatures you control get +0/+5 and gain reach until end of turn.

Instant
Tower Defense (rna) 147

Instant

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Artifact

Quantity: 6Price: $14.96
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (onc) 125
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (moc) 352
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (scd) 269
Slagwurm Armor

Equipped creature gets +0/+6. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)

Artifact
Slagwurm Armor (mrd) 243
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (onc) 140
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (scd) 279

Artifact

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Land

Quantity: 33Price: $112.13
Bant Panorama

{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.

Land
Bant Panorama (ncc) 387
Blossoming Sands

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {W}.

Land
Blossoming Sands (ktk) 231
Brokers Hideout

When this land enters, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Brokers Hideout (snc) 248
Canopy Vista

({T}: Add {G} or {W}.) This land enters tapped unless you control two or more basic lands.

Land
Canopy Vista (moc) 393
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (moc) 396
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (moc) 397
Forest

({T}: Add {G}.)

Land
Forest (one) 369
Graypelt Refuge

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {W}.

Land
Graypelt Refuge (scd) 303
Island

({T}: Add {U}.)

Land
Island (one) 366
Plains

({T}: Add {W}.)

Land
Plains (one) 272
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (brc) 196
Seaside Citadel

This land enters tapped. {T}: Add {G}, {W}, or {U}.

Land
Seaside Citadel (dmc) 231
Sejiri Refuge

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {U}.

Land
Sejiri Refuge (scd) 317
Spara's Headquarters

({T}: Add {G}, {W}, or {U}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Spara's Headquarters (snc) 257
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (moc) 439
Thornwood Falls

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {U}.

Land
Thornwood Falls (mom) 274
Tranquil Cove

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {U}.

Land
Tranquil Cove (mom) 275

Land

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Creature

Quantity: 31Price: $37.32
Amaranthine Wall

Defender {2}: This creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature Artifact
Amaranthine Wall (dom) 210
Angelic Wall

Defender (This creature can't attack.) Flying

Creature
Angelic Wall (m14) 4
Axebane Guardian

Defender {T}: Add X mana in any combination of colors, where X is the number of creatures you control with defender.

Creature
Axebane Guardian (rtr) 115
Cathedral Membrane

({W/P} can be paid with either {W} or 2 life.) Defender When this creature dies during combat, it deals 6 damage to each creature it blocked this combat.

Creature Artifact
Cathedral Membrane (nph) 5
Crashing Drawbridge

Defender {T}: Creatures you control gain haste until end of turn.

Creature Artifact
Crashing Drawbridge (eld) 217
Glacial Wall

Defender (This creature can't attack.)

Creature
Glacial Wall (ema) 53
Hover Barrier

Defender, flying

Creature
Hover Barrier (rtr) 40
Jeskai Barricade

Flash (You may cast this spell any time you could cast an instant.) Defender When this creature enters, you may return another target creature you control to its owner's hand.

Creature
Jeskai Barricade (frf) 15
Jungle Barrier

Defender (This creature can't attack.) When this creature enters, draw a card.

Creature
Jungle Barrier (ima) 202
Overgrown Battlement

Defender {T}: Add {G} for each creature you control with defender.

Creature
Overgrown Battlement (ncc) 303
Perimeter Captain

Defender Whenever a creature you control with defender blocks, you may gain 2 life.

Creature
Perimeter Captain (wwk) 16
Riptide Turtle

Flash Defender

Creature
Riptide Turtle (thb) 61
Secret Door

Defender {4}{U}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)

Creature Artifact
Secret Door (afr) 71
Shield-Wall Sentinel

Defender When this creature enters, you may search your library for a creature card with defender, reveal it, put it into your hand, then shuffle.

Creature Artifact
Shield-Wall Sentinel (dmu) 238
Shifting Wall

Defender (This creature can't attack.) This creature enters with X +1/+1 counters on it.

Creature Artifact
Shifting Wall (sth) 140
Stalwart Shield-Bearers

Defender Other creatures you control with defender get +0/+2.

Creature
Stalwart Shield-Bearers (roe) 46
Sunscape Familiar

Defender (This creature can't attack.) Green spells and blue spells you cast cost {1} less to cast.

Creature
Sunscape Familiar (pls) 17
Tetsuko Umezawa, Fugitive

Creatures you control with power or toughness 1 or less can't be blocked.

Creature
Tetsuko Umezawa, Fugitive (dom) 69
The Pride of Hull Clade

This spell costs {X} less to cast, where X is the total toughness of creatures you control. Defender {2}{U}{U}: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender.

Creature
The Pride of Hull Clade (mkm) 352
Vine Trellis

Defender (This creature can't attack.) {T}: Add {G}.

Creature
Vine Trellis (gvl) 4
Wall of Blossoms

Defender When this creature enters, draw a card.

Creature
Wall of Blossoms (jmp) 442
Wall of Denial

Defender, flying Shroud (This creature can't be the target of spells or abilities.)

Creature
Wall of Denial (plst) ARB-16
Wall of Essence

Defender (This creature can't attack.) Whenever this creature is dealt combat damage, you gain that much life.

Creature
Wall of Essence (tpr) 38
Wall of Frost

Defender Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step.

Creature
Wall of Frost (plst) MM3-56
Wall of Omens

Defender When this creature enters, draw a card.

Creature
Wall of Omens (2x2) 33
Wall of One Thousand Cuts

Defender, flying {W}: This creature can attack this turn as though it didn't have defender.

Creature
Wall of One Thousand Cuts (mh1) 36
Wall of Runes

Defender (This creature can't attack.) When this creature enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Creature
Wall of Runes (m21) 85
Wall of Stolen Identity

You may have this creature enter as a copy of any creature on the battlefield, except it's a Wall in addition to its other types and has defender. When you do, tap the copied creature and it doesn't untap during its controller's untap step for as long as you control this creature.

Creature
Wall of Stolen Identity (c19) 13
Wall of Tanglecord

Defender {G}: This creature gains reach until end of turn. (It can block creatures with flying.)

Creature Artifact
Wall of Tanglecord (som) 222
Weathered Sentinels

Defender, vigilance, reach, trample This creature can attack players who attacked you during their last turn as though it didn't have defender. Whenever this creature attacks, it gets +3/+3 and gains indestructible until end of turn.

Creature Artifact
Weathered Sentinels (ncc) 185
Wingmantle Chaplain

Defender When this creature enters, create a 1/1 white Bird creature token with flying for each creature with defender you control. Whenever another creature you control with defender enters, create a 1/1 white Bird creature token with flying.

Creature
Wingmantle Chaplain (dmu) 39

Creature

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Planeswalker

Quantity: 1Price: $0.35
Teyo, the Shieldmage

You have hexproof. (You can't be the target of spells or abilities your opponents control.) −2: Create a 0/3 white Wall creature token with defender.

Planeswalker
Teyo, the Shieldmage (war) 32

Planeswalker

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Enchantment

Quantity: 10Price: $24.08
Angelic Chorus

Whenever a creature you control enters, you gain life equal to its toughness.

Enchantment
Angelic Chorus (bbd) 87
Assault Formation

Each creature you control assigns combat damage equal to its toughness rather than its power. {G}: Target creature with defender can attack this turn as though it didn't have defender. {2}{G}: Creatures you control get +0/+1 until end of turn.

Enchantment
Assault Formation (plst) IMA-155
Brave the Sands

Creatures you control have vigilance. Each creature you control can block an additional creature each combat.

Enchantment
Brave the Sands (cm2) 19
Fortified Area

Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Enchantment
Fortified Area (4ed) 26
Guard Duty

Enchant creature Enchanted creature has defender.

Enchantment
Guard Duty (ima) 22
High Alert

Each creature you control assigns combat damage equal to its toughness rather than its power. Creatures you control can attack as though they didn't have defender. {2}{W}{U}: Untap target creature.

Enchantment
High Alert (rna) 182
Propaganda

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Propaganda (clb) 730
Song of Freyalise

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Until your next turn, creatures you control gain "{T}: Add one mana of any color." III — Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn.

Enchantment
Song of Freyalise (plst) DOM-179
Stoneskin

Flash Enchant creature Enchanted creature gets +0/+10.

Enchantment
Stoneskin (clb) 45
The Birth of Meletis

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. II — Create a 0/4 colorless Wall artifact creature token with defender. III — You gain 2 life.

Enchantment
The Birth of Meletis (thb) 5

Enchantment

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Sorcery

Quantity: 9Price: $35.87
Circuitous Route

Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Circuitous Route (znc) 62
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (moc) 295
Dusk

Sorcery
Dusk // Dawn (clb) 691
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (dmc) 133
Fell the Mighty

Destroy all creatures with power greater than target creature's power.

Sorcery
Fell the Mighty (moc) 185
Last March of the Ents

This spell can't be countered. Draw cards equal to the greatest toughness among creatures you control, then put any number of creature cards from your hand onto the battlefield.

Sorcery
Last March of the Ents (ltr) 418
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (2x2) 155
Slaughter the Strong

Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.

Sorcery
Slaughter the Strong (clb) 43
Wave of Reckoning

Each creature deals damage to itself equal to its power.

Sorcery
Wave of Reckoning (c16) 79

Sorcery

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Sideboard

Quantity: 3Price: $11.69
Fortified Rampart

Defender

Creature
Fortified Rampart (bfz) 27
Meekstone

Creatures with power 3 or greater don't untap during their controllers' untap steps.

Artifact
Meekstone (5ed) 389
Reclamation Sage

When this creature enters, you may destroy target artifact or enchantment.

Creature
Reclamation Sage (scd) 205

Sideboard

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Maybeboard

Quantity: 7Price: $67.55
Cyclonic Rift

Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Cyclonic Rift (2xm) 47
Doomskar

Destroy all creatures. Foretell {1}{W}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Sorcery
Doomskar (khm) 9
Faithbound Judge

Creature
Faithbound Judge // Sinner's Judgment (vow) 12Faithbound Judge // Sinner's Judgment (vow) 12
Glyph of Destruction

Target blocking Wall you control gets +10/+0 until end of combat. Prevent all damage that would be dealt to it this turn. Destroy it at the beginning of the next end step.

Instant
Glyph of Destruction (leg) 150
Heroic Intervention

Permanents you control gain hexproof and indestructible until end of turn.

Instant
Heroic Intervention (afc) 161
Suspicious Bookcase

Defender {3}, {T}: Target creature can't be blocked this turn.

Creature Artifact
Suspicious Bookcase (cmm) 977
Terminus

Put all creatures on the bottom of their owners' libraries. Miracle {W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Sorcery
Terminus (c18) 77

Maybeboard

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Deck Info

Deck stats

35 pips - 28 cards
21 mana - 21 cards
20 pips - 18 cards
15 mana - 15 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
18 pips - 17 cards
18 mana - 18 cards
0 pips - 0 cards
4 mana - 3 cards
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