511
11/10/2023
Hydra
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $307.46
Salt Sum: 28.47
511
11/10/2023
Compare
Deck filters

Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.

Commander

Quantity: 1Price: $1.29
Gargos, Vicious Watcher

Vigilance Hydra spells you cast cost {4} less to cast. Whenever a creature you control becomes the target of a spell, Gargos, Vicious Watcher fights up to one target creature you don't control.

Creature
Gargos, Vicious Watcher (m20) 172
1

Artifact

Quantity: 10Price: $77.86
Akroma's Memorial

Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.

Artifact
Akroma's Memorial (tsr) 262
1
Blackblade Reforged

Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7}

Artifact
Blackblade Reforged (brr) 69
1
Blade of Selves

Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Equip {4}

Artifact
Blade of Selves (clb) 596
1
Cliffhaven Kitesail

When Cliffhaven Kitesail enters the battlefield, attach it to target creature you control. Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Cliffhaven Kitesail (znr) 243
1
Decanter of Endless Water

You have no maximum hand size. {T}: Add one mana of any color.

Artifact
Decanter of Endless Water (clb) 444
1
Emerald Medallion

Green spells you cast cost {1} less to cast.

Artifact
Emerald Medallion (c14) 237
1
Helm of Awakening

Spells cost {1} less to cast.

Artifact
Helm of Awakening (dmr) 448
1
Ozolith, the Shattered Spire

If one or more +1/+1 counters would be put on an artifact or creature you control, that many plus one +1/+1 counters are put on it instead. {1}{G}, {T}: Put a +1/+1 counter on target artifact or creature you control. Activate only as a sorcery. Cycling {2} ({2}, Discard this card: Draw a card.)

Artifact
Ozolith, the Shattered Spire (mom) 198
1
Rhonas's Monument

Green creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.

Artifact
Rhonas's Monument (gnt) 56
1
Spellbook

You have no maximum hand size.

Artifact
Spellbook (10e) 343
1

Creature

Quantity: 20Price: $134.12
Benevolent Hydra

Benevolent Hydra enters the battlefield with X +1/+1 counters on it. If one or more +1/+1 counters would be put on another creature you control, that many plus one +1/+1 counters are put on it instead. {T}, Remove a +1/+1 counter from Benevolent Hydra: Put a +1/+1 counter on another target creature you control.

Creature
Benevolent Hydra (j22) 38
1
Briar Hydra

Trample Domain — Whenever Briar Hydra deals combat damage to a player, put X +1/+1 counters on target creature you control, where X is the number of basic land types among lands you control.

Creature
Briar Hydra (dmu) 427
1
Genesis Hydra

When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library. Genesis Hydra enters the battlefield with X +1/+1 counters on it.

Creature
Genesis Hydra (nec) 118
1
God-Eternal Rhonas

Deathtouch When God-Eternal Rhonas enters the battlefield, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn. When God-Eternal Rhonas dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

Creature
God-Eternal Rhonas (ps19) 163
1
Heroes' Bane

Heroes' Bane enters the battlefield with four +1/+1 counters on it. {2}{G}{G}: Put X +1/+1 counters on Heroes' Bane, where X is its power.

Creature
Heroes' Bane (c20) 175
1
Hungering Hydra

Hungering Hydra enters the battlefield with X +1/+1 counters on it. Hungering Hydra can't be blocked by more than one creature. Whenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.)

Creature
Hungering Hydra (c20) 177
1
Hydra Omnivore

Whenever Hydra Omnivore deals combat damage to an opponent, it deals that much damage to each other opponent.

Creature
Hydra Omnivore (c18) 153
1
Kalonian Hydra

Trample Kalonian Hydra enters the battlefield with four +1/+1 counters on it. Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control.

Creature
Kalonian Hydra (moc) 305
1
Lifeblood Hydra

Trample Lifeblood Hydra enters the battlefield with X +1/+1 counters on it. When Lifeblood Hydra dies, you gain life and draw cards equal to its power.

Creature
Lifeblood Hydra (cma) 124
1
Managorger Hydra

Trample Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra.

Creature
Managorger Hydra (sld) 306
1
Mistcutter Hydra

This spell can't be countered. Haste, protection from blue Mistcutter Hydra enters the battlefield with X +1/+1 counters on it.

Creature
Mistcutter Hydra (ths) 162
1
Neverwinter Hydra

As Neverwinter Hydra enters the battlefield, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results. Trample Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.)

Creature
Neverwinter Hydra (afc) 310
1
Oran-Rief Hydra

Trample Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.

Creature
Oran-Rief Hydra (e01) 69
1
Primordial Hydra

Primordial Hydra enters the battlefield with X +1/+1 counters on it. At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra. Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it.

Creature
Primordial Hydra (j22) 712
1
Rampant Rejuvenator

Rampant Rejuvenator enters the battlefield with two +1/+1 counters on it. When Rampant Rejuvenator dies, search your library for up to X basic land cards, where X is Rampant Rejuvenator's power, put them onto the battlefield, then shuffle.

Creature
Rampant Rejuvenator (nec) 70
1
Steelbane Hydra

Steelbane Hydra enters the battlefield with X +1/+1 counters on it. {2}{G}, Remove a +1/+1 counter from Steelbane Hydra: Destroy target artifact or enchantment.

Creature
Steelbane Hydra (ncc) 313
1
Ulvenwald Hydra

Reach Ulvenwald Hydra's power and toughness are each equal to the number of lands you control. When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle.

Creature
Ulvenwald Hydra (jmp) 439
1
Vastwood Hydra

Vastwood Hydra enters the battlefield with X +1/+1 counters on it. When Vastwood Hydra dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on Vastwood Hydra among any number of creatures you control.

Creature
Vastwood Hydra (c20) 194
1
Voracious Hydra

Trample Voracious Hydra enters the battlefield with X +1/+1 counters on it. When Voracious Hydra enters the battlefield, choose one — • Double the number of +1/+1 counters on Voracious Hydra. • Voracious Hydra fights target creature you don't control.

Creature
Voracious Hydra (m20) 200
1
Wren's Run Hydra

Reach Wren's Run Hydra enters the battlefield with X +1/+1 counters on it. Reinforce X—{X}{G}{G} ({X}{G}{G}, Discard this card: Put X +1/+1 counters on target creature.)

Creature
Wren's Run Hydra (mh2) 183
1

Enchantment

Quantity: 7Price: $16.49
Blanchwood Armor

Enchant creature Enchanted creature gets +1/+1 for each Forest you control.

Enchantment
Blanchwood Armor (bro) 384
1
Boseiju Reaches Skyward

Enchantment
Boseiju Reaches Skyward // Branch of Boseiju (neo) 177Boseiju Reaches Skyward // Branch of Boseiju (neo) 177
1
Branching Evolution

If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.

Enchantment
Branching Evolution (jmp) 29
1
Death's Presence

Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died.

Enchantment
Death's Presence (40k) 212
1
Dormant Grove

Enchantment
Dormant Grove // Gnarled Grovestrider (dbl) 465Dormant Grove // Gnarled Grovestrider (dbl) 465
1
Druid Class

(Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {4}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.

Enchantment
Druid Class (afr) 180
1
Unnatural Growth

At the beginning of each combat, double the power and toughness of each creature you control until end of turn.

Enchantment
Unnatural Growth (mid) 365
1

Instant

Quantity: 8Price: $4.98
Accelerated Mutation

Target creature gets +X/+X until end of turn, where X is the highest mana value among permanents you control.

Instant
Accelerated Mutation (scg) 109
1
Aerial Predation

Destroy target creature with flying. You gain 2 life.

Instant
Aerial Predation (ima) 154
1
Appetite for the Unnatural

Destroy target artifact or enchantment. You gain 2 life.

Instant
Appetite for the Unnatural (kld) 141
1
Arbor Armament

Put a +1/+1 counter on target creature. That creature gains reach until end of turn.

Instant
Arbor Armament (jmp) 376
1
Bind

Counter target activated ability. (Mana abilities can't be targeted.) Draw a card.

Instant
Bind (inv) 182
1
Burst of Strength

Put a +1/+1 counter on target creature and untap it.

Instant
Burst of Strength (gtc) 115
1
Choose Your Weapon

Choose one — • Two-Weapon Fighting — Double target creature's power and toughness until end of turn. • Archery — This spell deals 5 damage to target creature with flying.

Instant
Choose Your Weapon (afr) 175
1
Fog

Prevent all combat damage that would be dealt this turn.

Instant
Fog (plst) EMA-167
1

Land

Quantity: 40Price: $0.00
Forest

({T}: Add {G}.)

Land
Forest (pana) 266
40

Sorcery

Quantity: 14Price: $15.74
Animist's Awakening

Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.

Sorcery
Animist's Awakening (ori) 169
1
Broken Bond

Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.

Sorcery
Broken Bond (j22) 636
1
Celebrate the Harvest

Search your library for up to X basic land cards, where X is the number of different powers among creatures you control. Put those cards onto the battlefield tapped, then shuffle.

Sorcery
Celebrate the Harvest (mic) 62
1
Circuitous Route

Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Circuitous Route (znc) 62
1
Creeping Renaissance

Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand. Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Creeping Renaissance (c18) 137
1
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (40k) 211
1
Elven Cache

Return target card from your graveyard to your hand.

Sorcery
Elven Cache (vis) 105
1
Explore

You may play an additional land this turn. Draw a card.

Sorcery
Explore (40k) 213
1
Explore the Underdark

Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle. You take the initiative.

Sorcery
Explore the Underdark (clb) 232
1
Explosive Vegetation

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Explosive Vegetation (dmc) 132
1
Exponential Growth

Until end of turn, double target creature's power X times.

Sorcery
Exponential Growth (stx) 130
1
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (40k) 214
1
Praetor's Counsel

Return all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game.

Sorcery
Praetor's Counsel (plst) C14-209
1
Reviving Melody

Choose one or both — • Return target creature card from your graveyard to your hand. • Return target enchantment card from your graveyard to your hand.

Sorcery
Reviving Melody (jou) 138
1

Sideboard

Quantity: 3Price: $55.07
Aspect of Wolf

Enchant creature Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.

Enchantment
Aspect of Wolf (30a) 477
1
Bala Ged Recovery

Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (znr) 180Bala Ged Recovery // Bala Ged Sanctuary (znr) 180
1
Druid's Deliverance

Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.)

Instant
Druid's Deliverance (c19) 162
1

Tokens & Extras

Quantity: 5Price: $1.91
Copy

(This token can be used to represent a token that's a copy of a permanent.)

Token
Copy (tvow) 19
4
Undercity

Dungeon
Undercity // The Initiative (tclb) 20Undercity // The Initiative (tclb) 20
1

Deck Stats

Deck extras (0)
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs

Description

No description yet.

Unable to load comments