274
2/11/2023
UnDeck White/Black
Deck Size: 100
Commander
Est deck cost: $150.50
Salt sum: 23.3
No deck tags
274
2/11/2023
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Commander

Qty: 1 Price: $0.59
Syr Cadian, Knight Owl

Knightlifelink (Damage dealt by Knights you control also causes you to gain that much life.) {W}: Syr Cadian gains vigilance until end of turn. Activate only from sunrise to sunset. {B}: Syr Cadian gains flying until end of turn. Activate only from sunset to sunrise.

Creature
Syr Cadian, Knight Owl (ulst) 9

Commander

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Instant

Qty: 7 Price: $21.17
And They Shall Know No Fear

Choose a creature type. Creatures you control of the chosen type get +1/+0 and gain indestructible until end of turn.

Instant
And They Shall Know No Fear (40k) 9
AWOL

Exile target attacking creature. Then remove it from the game. Then put it into the absolutely-removed-from-the-freaking-game-forever zone.

Instant
AWOL (und) 2
Duh

Destroy target creature with reminder text. (Reminder text is any italicized text in parentheses that explains rules you already know.)

Instant
Duh (und) 35
Gideon's Phalanx

Create four 2/2 white Knight creature tokens with vigilance. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn.

Instant
Gideon's Phalanx (ori) 14
Kill! Destroy!

Destroy target nonblack creature. Gotcha — If an opponent says "kill" or "destroy," you may say "Gotcha!" When you do, return Kill! Destroy! from your graveyard to your hand.

Instant
Kill! Destroy! (unh) 58
Raise the Draugr

Choose one — • Return target creature card from your graveyard to your hand. • Return two target creature cards that share a creature type from your graveyard to your hand.

Instant
Raise the Draugr (khm) 105
When Fluffy Bunnies Attack

Target creature gets -X/-X until end of turn, where X is the number of times the letter of your choice appears in that creature's name.

Instant
When Fluffy Bunnies Attack (unh) 67

Instant

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Artifact

Qty: 12 Price: $17.12
Buzzing Whack-a-Doodle

As this artifact enters, you and an opponent each secretly choose Whack or Doodle. Then those choices are revealed. If the choices match, this artifact has that ability. Otherwise, it has Buzz. • Whack — {T}: Target player loses 2 life. • Doodle — {T}: You gain 3 life. • Buzz — {2}, {T}: Draw a card.

Artifact
Buzzing Whack-a-Doodle (ust) 141
Cosmos Elixir

At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life.

Artifact
Cosmos Elixir (khm) 237
Everythingamajig

Sacrifice a land: You gain 2 life. Sacrifice a creature: Add {C}{C}. {2}, Discard a card: Search your library for a card that shares a complete word in its name with the name of the discarded card, reveal it, put it into your hand, then shuffle.

Artifact
Everythingamajig (ust) 147e
Heraldic Banner

As this artifact enters, choose a color. Creatures you control of the chosen color get +1/+0. {T}: Add one mana of the chosen color.

Artifact
Heraldic Banner (scd) 267
Maskwood Nexus

Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. {3}, {T}: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)

Artifact
Maskwood Nexus (clb) 865
My First Tome

{1}, {T}: Say the flavor text on a card in your hand. Target opponent guesses that card's name. You may reveal that card. If you do and they guessed wrong, you draw a card.

Artifact
My First Tome (unh) 125
Orzhov Signet

{1}, {T}: Add {W}{B}.

Artifact
Orzhov Signet (brc) 154
Proper Laboratory Attire

Equipped creature gets +2/+1 and has protection from die rolls. (Nothing that lets a player roll a die can block, target, deal damage to, or attach to equipped creature.) Equip {2}

Artifact
Proper Laboratory Attire (ust) 156
Sigiled Sword of Valeron

Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types. Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking. Equip {3}

Artifact
Sigiled Sword of Valeron (m19) 244
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (onc) 140
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (scd) 279
Urza's Hot Tub

{2}, Discard a card: Search your library for a card that shares a complete word in its name with the discarded card, reveal it, put it into your hand, then shuffle.

Artifact
Urza's Hot Tub (unh) 131

Artifact

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Land

Qty: 33 Price: $13.53
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (onc) 151
Myriad Landscape

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (onc) 159
Orzhov Basilica

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{B}.

Land
Orzhov Basilica (brc) 191
Orzhov Guildgate

This land enters tapped. {T}: Add {W} or {B}.

Land
Orzhov Guildgate (rna) 252
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (onc) 161
Plains

({T}: Add {W}.)

Land
Plains (scd) 336
Scoured Barrens

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {B}.

Land
Scoured Barrens (40k) 293
Shambling Vent

This land enters tapped. {T}: Add {W} or {B}. {1}{W}{B}: This land becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.

Land
Shambling Vent (clb) 914
Snowfield Sinkhole

({T}: Add {W} or {B}.) This land enters tapped.

Land
Snowfield Sinkhole (clb) 915
Sunlit Marsh

({T}: Add {W} or {B}.) This land enters tapped.

Land
Sunlit Marsh (dmu) 257
Swamp

({T}: Add {B}.)

Land
Swamp (j22) 106
Temple of Silence

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {B}.

Land
Temple of Silence (onc) 171
Windbrisk Heights

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {W}. {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

Land
Windbrisk Heights (onc) 174

Land

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Creature

Qty: 29 Price: $59.43
Aryel, Knight of Windgrace

Vigilance {2}{W}, {T}: Create a 2/2 white Knight creature token with vigilance. {B}, {T}, Tap X untapped Knights you control: Destroy target creature with power X or less.

Creature
Aryel, Knight of Windgrace (dom) 192
Basri's Lieutenant

Vigilance, protection from multicolored When this creature enters, put a +1/+1 counter on target creature you control. Whenever this creature or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.

Creature
Basri's Lieutenant (m21) 9
Battle Angels of Tyr

Flying, myriad Whenever this creature deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player.

Creature
Battle Angels of Tyr (clb) 9
Belle of the Brawl

Menace (This creature can't be blocked except by two or more creatures.) Whenever this creature attacks, other Knights you control get +1/+0 until end of turn.

Creature
Belle of the Brawl (eld) 78
Bloodline Pretender

Changeling (This card is every creature type.) As this creature enters, choose a creature type. Whenever another creature you control of the chosen type enters, put a +1/+1 counter on this creature.

Creature Artifact
Bloodline Pretender (j22) 757
Border Guardian

Whenever you cast a silver-bordered spell, put a +1/+1 counter on this creature. Whenever you cast a black-bordered spell, this creature can't be blocked this turn. Whenever you cast a white-bordered spell, this creature gains double strike until end of turn.

Creature Artifact
Border Guardian (ust) 140
Chivalrous Chevalier

Flying When this creature enters, return a creature you control to its owner's hand unless you compliment an opponent.

Creature Artifact
Chivalrous Chevalier (ust) 5
Coalition Skyknight

Flying Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

Creature
Coalition Skyknight (dmu) 14
Diamond Knight

Vigilance (Attacking doesn't cause this creature to tap.) As this creature enters, choose a color. Whenever you cast a spell of the chosen color, put a +1/+1 counter on this creature.

Creature Artifact
Diamond Knight (m20) 224
Gallant Cavalry

Vigilance (Attacking doesn't cause this creature to tap.) When this creature enters, create a 2/2 white Knight creature token with vigilance.

Creature
Gallant Cavalry (j22) 186
Grey Knight Paragon

Flash Rites of Banishment — When this creature enters, destroy target attacking creature. If that creature is a Demon, exile it instead.

Creature
Grey Knight Paragon (40k) 13
Josu Vess, Lich Knight

Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.) Menace When Josu Vess enters, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.

Creature
Josu Vess, Lich Knight (scd) 82
Knight of Dusk's Shadow

Menace (This creature can't be blocked except by two or more creatures.) Your opponents can't gain life. {1}{B}: This creature gets +1/+1 until end of turn.

Creature
Knight of Dusk's Shadow (dmu) 96
Knight of the Ebon Legion

{2}{B}: This creature gets +3/+3 and gains deathtouch until end of turn. At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on this creature. (Damage causes loss of life.)

Creature
Knight of the Ebon Legion (m20) 105
Knight of the Kitchen Sink

First strike, protection from two-word names (Nothing with exactly two words in its name can block, target, deal damage to, or attach to this creature. Hyphenated words are one word.)

Creature Artifact
Knight of the Kitchen Sink (ust) 12e
Knight of the White Orchid

First strike When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.

Creature
Knight of the White Orchid (voc) 92
Man of Measure

As long as you're shorter than an opponent, Man of Measure gets +0/+1 and has first strike. As long as you're taller than an opponent, Man of Measure gets +1/+0.

Creature
Man of Measure (unh) 18
Markov Dreadknight

Flying {2}{B}, Discard a card: Put two +1/+1 counters on this creature.

Creature
Markov Dreadknight (soi) 122
Mother of Runes

{T}: Target creature you control gains protection from the color of your choice until end of turn.

Creature
Mother of Runes (clb) 702
Odric's Outrider

Whenever this creature or another creature you control dies, put a +1/+1 counter on target creature you control.

Creature
Odric's Outrider (mid) 29
Old Guard

{W}, {T}: Tap target creature without reminder text. (Reminder text is still any italicized text in parentheses that explains rules you already know.)

Creature Artifact
Old Guard (und) 11
Old-Fashioned Vampire

Flying This creature gets +2/+2 and has deathtouch as long as it's dark outdoors.

Creature
Old-Fashioned Vampire (ust) 62
Sly Spy

Whenever this creature deals combat damage to a player, you may destroy target creature facing right in its art. (Creatures without faces don't face anywhere.)

Creature
Sly Spy (ust) 67d
Springjack Knight

Whenever this creature attacks, clash with an opponent. If you win, target creature gains double strike until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Creature
Springjack Knight (lrw) 41
Sun Titan

Vigilance Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

Creature
Sun Titan (ncc) 210
Tresserhorn Skyknight

Flying Prevent all damage that would be dealt to this creature by creatures with first strike.

Creature
Tresserhorn Skyknight (csp) 73
Valiant Knight

Other Knights you control get +1/+1. {3}{W}{W}: Knights you control gain double strike until end of turn.

Creature
Valiant Knight (m19) 42
Vito, Thorn of the Dusk Rose

Whenever you gain life, target opponent loses that much life. {3}{B}{B}: Creatures you control gain lifelink until end of turn.

Creature
Vito, Thorn of the Dusk Rose (j22) 487
Wintermoor Commander

Deathtouch Wintermoor Commander's toughness is equal to the number of Knights you control. Whenever this creature attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature
Wintermoor Commander (eld) 205

Creature

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Planeswalker

Qty: 1 Price: $0.99
Gideon, Ally of Zendikar

+1: Until end of turn, Gideon becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. 0: Create a 2/2 white Knight Ally creature token. −4: You get an emblem with "Creatures you control get +1/+1."

Planeswalker
Gideon, Ally of Zendikar (plst) BFZ-29

Planeswalker

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Enchantment

Qty: 11 Price: $28.57
Black Market Connections

At the beginning of your first main phase, choose one or more — • Sell Contraband — Create a Treasure token. You lose 1 life. • Buy Information — Draw a card. You lose 2 life. • Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)

Enchantment
Black Market Connections (clb) 669
GO TO JAIL

When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield. At the beginning of the upkeep of the exiled card's owner, that player rolls two six-sided dice. If they roll doubles, sacrifice this enchantment.

Enchantment
GO TO JAIL (und) 6
Knightly Valor

Enchant creature When this Aura enters, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.) Enchanted creature gets +2/+2 and has vigilance.

Enchantment
Knightly Valor (2x2) 14
Light of Promise

Enchant creature Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."

Enchantment
Light of Promise (m21) 25
Over My Dead Bodies

Creature cards in graveyards can attack and block as though they were on the battlefield, can block or be blocked only by creature cards in graveyards, are Zombies in addition to their other types, and have undeathtouch. (If they would deal damage to a creature card, exile that creature card instead.) Creature cards in your graveyard have haste.

Enchantment
Over My Dead Bodies (ulst) 23
Phyrexian Arena

At the beginning of your upkeep, you draw a card and you lose 1 life.

Enchantment
Phyrexian Arena (one) 104
Sanguine Bond

Whenever you gain life, target opponent loses that much life.

Enchantment
Sanguine Bond (c21) 153
Smuggler's Share

At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn.

Enchantment
Smuggler's Share (ncc) 21
Staying Power

"Until end of turn" and "this turn" effects don't end.

Enchantment
Staying Power (ulst) 8
Wordmail

Enchant creature Enchanted creature gets +1/+1 for each word in its name.

Enchantment
Wordmail (unh) 22
Zzzyxas's Abyss

At the beginning of your upkeep, destroy all nonland permanents with the first name alphabetically among nonland permanents.

Enchantment
Zzzyxas's Abyss (unh) 70

Enchantment

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Sorcery

Qty: 6 Price: $9.10
Damn

Destroy target creature. A creature destroyed this way can't be regenerated. Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Damn (mh2) 80
Diabolic Tutor

Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Diabolic Tutor (cma) 54
Harsh Mercy

Each player chooses a creature type. Destroy all creatures that aren't of a type chosen this way. They can't be regenerated.

Sorcery
Harsh Mercy (ons) 39
Oddly Uneven

Choose one — • Destroy each creature with an odd number of words in its name. (Hyphenated words are one word.) • Destroy each creature with an even number of words in its name.

Sorcery
Oddly Uneven (ulst) 6
Organ Harvest

Your team may sacrifice any number of creatures. For each creature sacrificed this way, you add {B}{B}.

Sorcery
Organ Harvest (ugl) 35
Pact of the Serpent

Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type.

Sorcery
Pact of the Serpent (khc) 9

Sorcery

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Maybeboard

Qty: 148 Price: $548.42
Aesthetic Consultation

Choose an artist. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with art by the chosen artist. Put that card in your hand and exile all other cards revealed this way.

Instant
Aesthetic Consultation (unh) 48★
Ajani, Strength of the Pride

+1: You gain life equal to the number of creatures you control plus the number of planeswalkers you control. −2: Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on this token." 0: If you have at least 15 life more than your starting life total, exile Ajani and each artifact and creature your opponents control.

Planeswalker
Ajani, Strength of the Pride (j22) 141
Amateur Auteur

Sacrifice this creature: Destroy target enchantment.

Creature
Amateur Auteur (ust) 3a
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (onc) 125
Ass Whuppin'

Destroy target silver-bordered or acorn permanent in any game you can see from your seat.

Sorcery
Ass Whuppin' (unh) 117
Atinlay Igpay

Oubleday ikestray Enwhay ouyay eakspay ay onnay-igpay-atinlay ordway, acrificesay isthay eaturecray.

Creature
Atinlay Igpay (unh) 1
Attended Knight

First strike When this creature enters, create a 1/1 white Soldier creature token.

Creature
Attended Knight (mm3) 1
Austere Command

Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or greater.

Sorcery
Austere Command (brc) 69
Balan, Wandering Knight

First strike Balan has double strike as long as two or more Equipment are attached to it. {1}{W}: Attach all Equipment you control to Balan.

Creature
Balan, Wandering Knight (j22) 53
Benalish Knight

Flash (You may cast this spell any time you could cast an instant.) First strike (This creature deals combat damage before creatures without first strike.)

Creature
Benalish Knight (10e) 11★
Black Knight

First strike (This creature deals combat damage before creatures without first strike.) Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)

Creature
Black Knight (plst) M10-85
Blood Pact

Target player draws two cards and loses 2 life.

Instant
Blood Pact (mid) 88
Blood-Cursed Knight

As long as you control an enchantment, this creature gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.)

Creature
Blood-Cursed Knight (ori) 211
Bloodletter

When the names of three or more nonland permanents begin with the same letter, sacrifice this creature. If you do, it deals 2 damage to each creature and each player.

Creature
Bloodletter (unh) 50
Bog Humbugs

Flying Whenever Bog Humbugs deals combat damage, hum that many notes of a festive song. If you can, put a +1/+1 counter on Bog Humbugs.

Creature
Bog Humbugs (hho) 18
Bontu's Monument

Black creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.

Artifact
Bontu's Monument (dmc) 179
Bosom Buddy

Whenever you cast a spell, you may gain ½ life for each word in that spell's name.

Creature
Bosom Buddy (unh) 3
Breathless Knight

Flying, lifelink Whenever this creature or another creature you control enters, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on this creature.

Creature
Breathless Knight (mh2) 187
By Gnome Means

{1}{W}, Remove a counter from a permanent you control: Create a 1/1 colorless Gnome artifact creature token. {1}{W}, Sacrifice an artifact: Choose any kind of counter a printed card refers to, then put one of that counter on target permanent.

Enchantment
By Gnome Means (ulst) 1
Cadaverous Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{B}{B}: Regenerate this creature.

Creature
Cadaverous Knight (plst) MIR-110
Campaign of Vengeance

Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.

Enchantment
Campaign of Vengeance (plst) EMN-182
Capashen Knight

First strike (This creature deals combat damage before creatures without first strike.) {1}{W}: This creature gets +1/+0 until end of turn.

Creature
Capashen Knight (m14) 11
capital offense

target creature gets -x/-x until end of turn, where x is the number of times a capital letter appears in its rules text. (ignore reminder text and flavor text.)

instant
capital offense (ust) 52
City of Ass

This land enters tapped. {T}: Add one and one-half mana of any one color.

Land
City of Ass (unh) 134
Corpse Knight

Whenever another creature you control enters, each opponent loses 1 life.

Creature
Corpse Knight (m20) 206
Crusading Knight

Protection from black This creature gets +1/+1 for each Swamp your opponents control.

Creature
Crusading Knight (inv) 12
Dark Ritual

Add {B}{B}{B}.

Instant
Dark Ritual (40k) 196
Despark

Exile target permanent with mana value 4 or greater.

Instant
Despark (brc) 124
Dictate of Heliod

Flash Creatures you control get +2/+2.

Enchantment
Dictate of Heliod (scd) 19
Dire Tactics

Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness.

Instant
Dire Tactics (iko) 183
Do-It-Yourself Seraph

Flying Whenever this creature attacks, you may search your library for an artifact card, exile it, then shuffle. This creature has the text box of each card exiled with this creature in addition to its own.

Creature Artifact
Do-It-Yourself Seraph (ulst) 2
Doom Foretold

At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent of their choice. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice this enchantment.

Enchantment
Doom Foretold (eld) 187
Drawn Together

As this enchantment enters, choose an artist. Creatures with art by the chosen artist get +2/+2.

Enchantment
Drawn Together (unh) 8
Elspeth, Knight-Errant

+1: Create a 1/1 white Soldier creature token. +1: Target creature gets +3/+3 and gains flying until end of turn. −8: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."

Planeswalker
Elspeth, Knight-Errant (mma) 13
Emcee

Whenever another creature enters, you may stand up and say in a deep, booming voice, "Presenting . . . " and that creature's name. If you do, put a +1/+1 counter on that creature.

Creature
Emcee (und) 3
Enter the Dungeon

Players play a Magic subgame under the table, starting at 5 life and using their libraries as their decks. The winner searches their library for two cards, puts those cards into their hand, then shuffles.

Sorcery
Enter the Dungeon (ulst) 19
Erase (Not the Urza's Legacy One)

If you control two or more white permanents that share an artist, you may cast this spell without paying its mana cost. Exile target enchantment.

Instant
Erase (Not the Urza's Legacy One) (unh) 10
Etchings of the Chosen

As this enchantment enters, choose a creature type. Creatures you control of the chosen type get +1/+1. {1}, Sacrifice a creature of the chosen type: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Enchantment
Etchings of the Chosen (mh1) 198
Ethereal Absolution

Creatures you control get +1/+1. Creatures your opponents control get -1/-1. {2}{W}{B}: Exile target card from an opponent's graveyard. If it was a creature card, you create a 1/1 white and black Spirit creature token with flying.

Enchantment
Ethereal Absolution (rna) 170
Evil Presents

Put a creature card from your hand into play under target opponent's control. That creature attacks each turn if able . . . and always attacks its controller.

Sorcery
Evil Presents (hho) 8
Extremely Slow Zombie

Last strike (This creature deals combat damage after creatures without last strike.)

Creature
Extremely Slow Zombie (ust) 54c
Farewell

Choose one or more — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all graveyards.

Sorcery
Farewell (neo) 13
Fascist Art Director

{W}{W}: This creature gains protection from the artist of your choice until end of turn.

Creature
Fascist Art Director (unh) 11
Femeref Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {W}: This creature gains vigilance until end of turn.

Creature
Femeref Knight (mir) 18
Flavor Judge

{T}: Choose target spell or ability that targets a permanent you control. Then ask a person outside the game if the story of what will happen makes sense. If they say no, sacrifice this creature and counter that spell or ability.

Creature
Flavor Judge (ulst) 3
Folk Hero

Commander creatures you own have "Whenever you cast a spell that shares a creature type with this creature, draw a card. This ability triggers only once each turn."

Enchantment
Folk Hero (clb) 650
Foulmire Knight

Creature
Foulmire Knight // Profane Insight (eld) 90
Fracture

Destroy target artifact, enchantment, or planeswalker.

Instant
Fracture (stx) 188
Frankie Peanuts

At the beginning of your upkeep, you may ask target player a yes-or-no question. If you do, that player answers the question truthfully and abides by that answer if able until end of turn.

Creature
Frankie Peanuts (ulst) 4
Generous Gift

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Instant
Generous Gift (onc) 70
Giant Fan

{2}, {T}: Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter.

Artifact
Giant Fan (ugl) 74
Greed

{B}, Pay 2 life: Draw a card.

Enchantment
Greed (mh2) 274
Griffin Aerie

At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying.

Enchantment
Griffin Aerie (m21) 22
Haakon, Stromgald Scourge

You may cast this card from your graveyard, but not from anywhere else. As long as Haakon is on the battlefield, you may cast Knight spells from your graveyard. When Haakon dies, you lose 2 life.

Creature
Haakon, Stromgald Scourge (plst) CSP-61
Hangman

As this creature enters, secretly note a word with six to eight letters. {1}: Target player who doesn't control this creature guesses the noted word or an unguessed letter in that word. If they guess wrong, put a +1/+1 counter on this creature. Any player may activate this ability. When a player guesses the noted word or all of its letters, sacrifice this creature.

Creature
Hangman (ust) 56
Haunted One

Commander creatures you own have "Whenever this creature becomes tapped, it and other creatures you control that share a creature type with it each get +2/+0 and gain undying until end of turn." (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Enchantment
Haunted One (clb) 654
Head to Head

You and target opponent play Seven Questions with the top card of that player's library. If you win, prevent all damage that would be dealt this turn by a source of your choice. (To play Seven Questions, that player looks at the card, then you ask up to six yes-or-no questions about the card that they answer truthfully. You guess the card's name—that's question seven—then the player reveals the card.)

Instant
Head to Head (unh) 14
Heirloom Blade

Equipped creature gets +3/+1. Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order. Equip {1}

Artifact
Heirloom Blade (j22) 775
Heliod's Intervention

Choose one — • Destroy X target artifacts and/or enchantments. • Target player gains twice X life.

Instant
Heliod's Intervention (thb) 19
Herald's Horn

As this artifact enters, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.

Artifact
Herald's Horn (40k) 241
Icon of Ancestry

As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. {3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Artifact
Icon of Ancestry (40k) 242
Infernal Grasp

Destroy target creature. You lose 2 life.

Instant
Infernal Grasp (mid) 107
Inhumaniac

At the beginning of your upkeep, roll a six-sided die. On a 3 or 4, put a +1/+1 counter on this creature. On a 5 or higher, put two +1/+1 counters on it. On a 1, remove all +1/+1 counters from this creature.

Creature
Inhumaniac (und) 41
Jackknight

Whenever another artifact you control enters, put a +1/+1 counter on this creature. If that artifact is a Contraption, this creature gains lifelink until end of turn.

Creature Artifact
Jackknight (ulst) 5
Jumbo Imp

Flying As this creature enters, roll a six-sided die. This creature enters with a number of +1/+1 counters on it equal to the result. At the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on this creature equal to the result. At the beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from this creature equal to the result.

Creature
Jumbo Imp (und) 42
Kaya's Wrath

Destroy all creatures. You gain life equal to the number of creatures you controlled that were destroyed this way.

Sorcery
Kaya's Wrath (dmc) 155
Kindred Dominance

Choose a creature type. Destroy all creatures that aren't of the chosen type.

Sorcery
Kindred Dominance (c17) 18
Kinsbaile Cavalier

Knight creatures you control have double strike.

Creature
Kinsbaile Cavalier (ddg) 17
Knight Errant

Creature
Knight Errant (7ed) 24
Knight Exemplar

First strike (This creature deals combat damage before creatures without first strike.) Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.)

Creature
Knight Exemplar (ddg) 14
Knight of Cliffhaven

Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-3 2/3 Flying LEVEL 4+ 4/4 Flying, vigilance

Creature
Knight of Cliffhaven (plst) DDP-5
Knight of Dawn

First strike {W}{W}: This creature gains protection from the color of your choice until end of turn.

Creature
Knight of Dawn (plst) TMP-26
Knight of Dawn's Light

First strike If you would gain life, you gain that much life plus 1 instead. {1}{W}: This creature gets +1/+1 until end of turn.

Creature
Knight of Dawn's Light (dmu) 23
Knight of Dusk

{B}{B}: Destroy target creature blocking this creature.

Creature
Knight of Dusk (10e) 152
Knight of Glory

Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature
Knight of Glory (m13) 21
Knight of Grace

First strike (This creature deals combat damage before creatures without first strike.) Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.) This creature gets +1/+0 as long as any player controls a black permanent.

Creature
Knight of Grace (dom) 23
Knight of Infamy

Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature
Knight of Infamy (m13) 96
Knight of Malice

First strike (This creature deals combat damage before creatures without first strike.) Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.) This creature gets +1/+0 as long as any player controls a white permanent.

Creature
Knight of Malice (dom) 97
Knight of Meadowgrain

First strike Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature
Knight of Meadowgrain (ddg) 5
Knight of New Benalia

Creature
Knight of New Benalia (dom) 24
Knight of Obligation

Vigilance Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)

Creature
Knight of Obligation (gtc) 18
Knight of Old Benalia

Suspend 5—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) When this creature enters, other creatures you control get +1/+1 until end of turn.

Creature
Knight of Old Benalia (plst) MH1-17
Knight of Sorrows

This creature can block an additional creature each combat. Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

Creature
Knight of Sorrows (plst) RNA-14
Knight of Stromgald

Protection from white {B}: This creature gains first strike until end of turn. {B}{B}: This creature gets +1/+0 until end of turn.

Creature
Knight of Stromgald (5ed) 171
Knight of Sursi

Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Suspend 3—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Creature
Knight of Sursi (tsr) 22
Knight of the Holy Nimbus

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) If this creature would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.) {2}: This creature can't be regenerated this turn. Only your opponents may activate this ability.

Creature
Knight of the Holy Nimbus (tsr) 23
Knight of the Keep

Creature
Knight of the Keep (eld) 19
Knight of the Last Breath

{3}, Sacrifice another nontoken creature: Create a 1/1 white and black Spirit creature token with flying. Afterlife 3 (When this creature dies, create three 1/1 white and black Spirit creature tokens with flying.)

Creature
Knight of the Last Breath (rna) 188
Knight of the Pilgrim's Road

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Creature
Knight of the Pilgrim's Road (ori) 20
Knight of the Tusk

Vigilance (Attacking doesn't cause this creature to tap.)

Creature
Knight of the Tusk (jmp) 114
Knight of the Widget

Vigilance Knight of the Widget's power and toughness are each equal to the number of Order of the Widget watermarks among permanents you control.

Creature Artifact
Knight of the Widget (ust) 13
Knight of Valor

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}: Each creature without flanking blocking this creature gets -1/-1 until end of turn. Activate only once each turn.

Creature
Knight of Valor (vis) 11
Knight Watch

Create two 2/2 white Knight creature tokens with vigilance.

Sorcery
Knight Watch (gtc) 19
Knight's Pledge

Enchant creature Enchanted creature gets +2/+2.

Enchantment
Knight's Pledge (m19) 19
Knight-Captain of Eos

When this creature enters, create two 1/1 white Soldier creature tokens. {W}, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn.

Creature
Knight-Captain of Eos (ala) 17
Knighted Myr

{2}{W}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on this creature, it gains double strike until end of turn.

Creature Artifact
Knighted Myr (mh2) 17
Knighthood

Creatures you control have first strike.

Enchantment
Knighthood (7ed) 25★
Knights of the Black Rose

When this creature enters, you become the monarch. Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life.

Creature
Knights of the Black Rose (cn2) 76
Knights' Charge

Whenever a Knight you control attacks, each opponent loses 1 life and you gain 1 life. {6}{W}{B}, Sacrifice this enchantment: Return all Knight creature cards from your graveyard to the battlefield.

Enchantment
Knights' Charge (eld) 328
Ladies' Knight

Flying Spells cast by players wearing at least one item of women's clothing cost {1} less to cast. (You can define women's clothing as you see fit. Be reasonable.)

Creature
Ladies' Knight (unh) 15
Letter Bomb

When this artifact enters, sign it and shuffle it into target player's library. That player reveals each card they draw until they draw this card. When that player draws this card, it deals 19½ damage to them.

Artifact
Letter Bomb (unh) 122★
Lexivore

Whenever this creature deals damage to a player, destroy target permanent other than this creature with the most lines of text in its text box. (If two or more cards are tied, target any one of them.)

Creature
Lexivore (ugl) 7
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (scd) 269
Look at Me, I'm R&D

As this enchantment enters, choose a number and a second number one higher or one lower than the first number. All instances of the first chosen number in the full text of each permanent, spell, and card in any zone are changed to the second chosen number.

Enchantment
Look at Me, I'm R&D (und) 9
Look at Me, I'm the DCI

Ban a card other than a basic land card for the rest of the match. (All cards with that name in any zone or sideboard are removed from the match.)

Sorcery
Look at Me, I'm the DCI (und) 10
Mad Science Fair Project

{T}: Roll a six-sided die. On a 3 or lower, target player adds {C}. Otherwise, that player adds one mana of any color they choose.

Artifact
Mad Science Fair Project (ust) 154
Marauding Knight

Protection from white This creature gets +1/+1 for each Plains your opponents control.

Creature
Marauding Knight (inv) 110
Marble Diamond

This artifact enters tapped. {T}: Add {W}.

Artifact
Marble Diamond (clb) 320
Masterful Ninja

Haste Reveal this card from your hand: Masterful Ninja is on the battlefield and in your hand until end of turn. {1}{B}: This creature gets +1/+1 until end of turn.

Creature
Masterful Ninja (ulst) 22
Miss Demeanor

Flying, first strike At the beginning of each other player's upkeep, you may compliment that player on their game play. If you don't, sacrifice this creature.

Creature
Miss Demeanor (ugl) 10
Modular Monstrosity

Whenever an opponent casts a spell, you have five seconds to choose a keyword you haven't chosen for a card named Modular Monstrosity today that's been printed on a creature card. If you do, this creature gains that ability. Otherwise, this creature loses all keyword abilities.

Creature Artifact
Modular Monstrosity (ulst) 59
Naughty

Sorcery
Naughty // Nice (hho) 12
Night's Whisper

You draw two cards and you lose 2 life.

Sorcery
Night's Whisper (onc) 94
Oathsworn Knight

This creature enters with four +1/+1 counters on it. This creature attacks each combat if able. If damage would be dealt to this creature while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from it.

Creature
Oathsworn Knight (eld) 98
Obelisk of Urd

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) As this artifact enters, choose a creature type. Creatures you control of the chosen type get +2/+2.

Artifact
Obelisk of Urd (znc) 115
Oketra's Monument

White creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance.

Artifact
Oketra's Monument (dmc) 188
Once More with Feeling

Exile all permanents and all cards from all graveyards. Each player shuffles their hand into their library, then draws seven cards. Each player's life total becomes 10. Exile Once More with Feeling. DCI ruling — A deck can have only one card named Once More with Feeling.

Sorcery
Once More with Feeling (ugl) 11
Orzhov Locket

{T}: Add {W} or {B}. {W/B}{W/B}{W/B}{W/B}, {T}, Sacrifice this artifact: Draw two cards.

Artifact
Orzhov Locket (rna) 236
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (onc) 84
Plover Knights

Flying, first strike

Creature
Plover Knights (ddg) 20
Poultrygeist

Flying Whenever a creature dies, you may roll a six-sided die. If you roll a 1, sacrifice this creature. Otherwise, put a +1/+1 counter on this creature.

Creature
Poultrygeist (und) 43
Rally the Ranks

As this enchantment enters, choose a creature type. Creatures you control of the chosen type get +1/+1.

Enchantment
Rally the Ranks (khm) 20
Read the Bones

Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Read the Bones (scd) 101
Resolute Rider

{W/B}{W/B}: This creature gains lifelink until end of turn. {W/B}{W/B}{W/B}: This creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature
Resolute Rider (eld) 214
Rules Lawyer

State-based actions don't apply to you or other permanents you control. (You don't lose the game due to having 0 or less life or drawing from an empty library. Your creatures aren't destroyed due to damage or deathtouch and aren't put into a graveyard due to having 0 or less toughness. Your planeswalkers aren't put into a graveyard if they have 0 loyalty. You don't put a legendary permanent into a graveyard if you control two with the same name. Counters aren't removed from your permanents due to game rules. Permanents you control attached or combined illegally remain on the battlefield. For complete rules and regulations, see rule 704.)

Creature Artifact
Rules Lawyer (ulst) 7
Save Life

Choose one — • Target player gains 2½ life. • Prevent the next 2½ damage that would be dealt to target creature this turn. Gotcha — If an opponent says "save" or "life," you may say "Gotcha!" When you do, return Save Life from your graveyard to your hand.

Instant
Save Life (unh) 19
Shining Armor

Flash When this Equipment enters, attach it to target Knight you control. Equipped creature gets +0/+2 and has vigilance. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Shining Armor (j22) 243
Silver Knight

First strike, protection from red

Creature
Silver Knight (ddg) 8
Skullclamp

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Artifact
Skullclamp (brc) 159
Some Disassembly Required

{B}, Sacrifice a creature: Distribute the sacrificed creature's keyword abilities among any number of other target creatures until end of turn. If it's December, you gain 1 life for each of those keywords.

Enchantment
Some Disassembly Required (hho) 17
Sorin, Lord of Innistrad

+1: Create a 1/1 black Vampire creature token with lifelink. −2: You get an emblem with "Creatures you control get +1/+0." −6: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.

Planeswalker
Sorin, Lord of Innistrad (ddk) 1
Spear of Heliod

Creatures you control get +1/+1. {1}{W}{W}, {T}: Destroy target creature that dealt damage to you this turn.

Artifact Enchantment
Spear of Heliod (ths) 33
Split Screen

When this artifact enters, shuffle your library and deal it into four libraries. If anything refers to your library, choose one of your libraries for it. Play with your libraries' top cards revealed. When this artifact leaves the battlefield, shuffle your libraries together.

Artifact
Split Screen (ulst) 60
Sword of Dungeons & Dragons

Equipped creature gets +2/+2 and has protection from Rogues and from Clerics. Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process. Equip {2}

Artifact
Sword of Dungeons & Dragons (ulst) 61
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (onc) 89
Tainted Monkey

{T}: Choose a word. Target player mills a card. If a card with the chosen word in its text box was milled this way, they lose 3 life.

Creature
Tainted Monkey (unh) 64
Talisman of Hierarchy

{T}: Add {C}. {T}: Add {W} or {B}. This artifact deals 1 damage to you.

Artifact
Talisman of Hierarchy (40k) 256
True Conviction

Creatures you control have double strike and lifelink.

Enchantment
True Conviction (scd) 38
Underworld Connections

Enchant land Enchanted land has "{T}, Pay 1 life: Draw a card."

Enchantment
Underworld Connections (voc) 138
Valiant Endeavor

Roll two d6 and choose one result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result.

Sorcery
Valiant Endeavor (afc) 13
Venerable Knight

When this creature dies, put a +1/+1 counter on target Knight you control.

Creature
Venerable Knight (eld) 35
Village Rites

As an additional cost to cast this spell, sacrifice a creature. Draw two cards.

Instant
Village Rites (j22) 486
Vona, Butcher of Magan

Vigilance, lifelink {T}, Pay 7 life: Destroy target nonland permanent. Activate only during your turn.

Creature
Vona, Butcher of Magan (xln) 231
Well of Lost Dreams

Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.

Artifact
Well of Lost Dreams (c21) 275
Wet Willie of the Damned

Wet Willie of the Damned deals 2½ damage to any target and you gain 2½ life.

Sorcery
Wet Willie of the Damned (unh) 66
White Knight

First strike (This creature deals combat damage before creatures without first strike.) Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)

Creature
White Knight (plst) M10-41
Worthy Knight

Whenever you cast a Knight spell, create a 1/1 white Human creature token.

Creature
Worthy Knight (eld) 36
Youthful Knight

First strike

Creature
Youthful Knight (plst) MM3-29

Maybeboard

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Deck Info

Deck stats

39 pips - 30 cards
25 mana - 25 cards
0 pips - 0 cards
0 mana - 3 cards
36 pips - 24 cards
22 mana - 21 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
5 mana - 3 cards
CategoriesQtyOdds
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