243
1/23/2023
Domain
Deck Size: 100
Commander
Legal
Est deck cost: $110.08
Salt sum: 21.87
No deck tags
243
1/23/2023
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Commander

Qty: 1 Price: $0.99
Garth One-Eye

{T}: Choose a card name that hasn't been chosen from among Disenchant, Braingeyser, Terror, Shivan Dragon, Regrowth, and Black Lotus. Create a copy of the card with the chosen name. You may cast the copy. (You still pay its costs.)

Creature
Garth One-Eye (mh2) 420

Commander

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Land

Qty: 36 Price: $18.48
Alpine Meadow

({T}: Add {R} or {W}.) This land enters tapped.

Land
Alpine Meadow (khm) 248
Arctic Treeline

({T}: Add {G} or {W}.) This land enters tapped.

Land
Arctic Treeline (khm) 249
Forest

({T}: Add {G}.)

Land
Forest (khm) 398
Glacial Floodplain

({T}: Add {W} or {U}.) This land enters tapped.

Land
Glacial Floodplain (khm) 257
Haunted Mire

({T}: Add {B} or {G}.) This land enters tapped.

Land
Haunted Mire (dmu) 248
Highland Forest

({T}: Add {R} or {G}.) This land enters tapped.

Land
Highland Forest (khm) 261
Ice Tunnel

({T}: Add {U} or {B}.) This land enters tapped.

Land
Ice Tunnel (khm) 262
Island

({T}: Add {U}.)

Land
Island (khm) 395
Mountain

({T}: Add {R}.)

Land
Mountain (khm) 397
Plains

({T}: Add {W}.)

Land
Plains (khm) 394
Rimewood Falls

({T}: Add {G} or {U}.) This land enters tapped.

Land
Rimewood Falls (khm) 266
Sulfurous Mire

({T}: Add {B} or {R}.) This land enters tapped.

Land
Sulfurous Mire (khm) 270
Swamp

({T}: Add {B}.)

Land
Swamp (khm) 396
Tangled Islet

({T}: Add {G} or {U}.) This land enters tapped.

Land
Tangled Islet (dmu) 258
Wooded Ridgeline

({T}: Add {R} or {G}.) This land enters tapped.

Land
Wooded Ridgeline (dmu) 260
Woodland Chasm

({T}: Add {B} or {G}.) This land enters tapped.

Land
Woodland Chasm (khm) 274

Land

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Artifact

Qty: 2 Price: $2.84
Jodah's Codex

Domain — {5}, {T}: Draw a card. This ability costs {1} less to activate for each basic land type among lands you control.

Artifact
Jodah's Codex (dmu) 233
Prismatic Geoscope

This artifact enters tapped. Domain — {T}: Add X mana in any combination of colors, where X is the number of basic land types among lands you control.

Artifact
Prismatic Geoscope (plst) C16-55

Artifact

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Planeswalker

Qty: 1 Price: $2.49
Wrenn and Seven

+1: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. 0: Put any number of land cards from your hand onto the battlefield tapped. −3: Create a green Treefolk creature token with reach and "This token's power and toughness are each equal to the number of lands you control." −8: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size."

Planeswalker
Wrenn and Seven (mid) 208

Planeswalker

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Creature

Qty: 21 Price: $45.61
Beanstalk Giant

Creature
Beanstalk Giant // Fertile Footsteps (clb) 819
Birds of Paradise

Flying {T}: Add one mana of any color.

Creature
Birds of Paradise (dmr) 151
Bortuk Bonerattle

Domain — When Bortuk Bonerattle enters, if you cast it, choose target creature card in your graveyard. Return that card to the battlefield if its mana value is less than or equal to the number of basic land types among lands you control. Otherwise, put it into your hand.

Creature
Bortuk Bonerattle (dmu) 296
Burnished Hart

{3}, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Creature Artifact
Burnished Hart (scd) 260
Greensleeves, Maro-Sorcerer

Protection from planeswalkers and from Wizards Greensleeves's power and toughness are each equal to the number of lands you control. Landfall — Whenever a land you control enters, create a 3/3 green Badger creature token.

Creature
Greensleeves, Maro-Sorcerer (dmc) 27
Kura, the Boundless Sky

Flying, deathtouch When Kura dies, choose one — • Search your library for up to three land cards, reveal them, put them into your hand, then shuffle. • Create an X/X green Spirit creature token, where X is the number of lands you control.

Creature
Kura, the Boundless Sky (neo) 200
Magnigoth Treefolk

Domain — For each basic land type among lands you control, this creature has landwalk of that type. (It can't be blocked as long as defending player controls a land of that type.)

Creature
Magnigoth Treefolk (plst) PLS-82
Matca Rioters

Domain — Matca Rioters's power and toughness are each equal to the number of basic land types among lands you control.

Creature
Matca Rioters (mm2) 148
Meria's Outrider

Reach Domain — When this creature enters, it deals damage to each opponent equal to the number of basic land types among lands you control.

Creature
Meria's Outrider (dmu) 138
Nael, Avizoa Aeronaut

Flying Domain — Whenever Nael deals combat damage to a player, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom in a random order. Then if there are five basic land types among lands you control, draw a card.

Creature
Nael, Avizoa Aeronaut (dmu) 306
Nishoba Brawler

Trample Domain — Nishoba Brawler's power is equal to the number of basic land types among lands you control.

Creature
Nishoba Brawler (dmu) 174
Rubblehulk

Rubblehulk's power and toughness are each equal to the number of lands you control. Bloodrush — {1}{R}{G}, Discard this card: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.

Creature
Rubblehulk (c18) 189
Samite Pilgrim

Domain — {T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.

Creature
Samite Pilgrim (pls) 15
Skyrider Elf

Flying Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.

Creature
Skyrider Elf (bfz) 220
Sphinx of Clear Skies

Flying, ward {2} Domain — Whenever this creature deals combat damage to a player, reveal the top X cards of your library, where X is the number of basic land types among lands you control. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. (Piles can be empty.)

Creature
Sphinx of Clear Skies (dmu) 67
Territorial Kavu

Domain — Territorial Kavu's power and toughness are each equal to the number of basic land types among lands you control. Whenever this creature attacks, choose one — • Discard a card. If you do, draw a card. • Exile up to one target card from a graveyard.

Creature
Territorial Kavu (mh2) 216
Ulvenwald Hydra

Reach Ulvenwald Hydra's power and toughness are each equal to the number of lands you control. When this creature enters, you may search your library for a land card, put it onto the battlefield tapped, then shuffle.

Creature
Ulvenwald Hydra (jmp) 439
Voda Sea Scavenger

Domain — When this creature enters, look at the top X cards of your library, where X is the number of basic land types among lands you control. You may put one of those cards on top of your library. Put the rest on the bottom of your library in a random order.

Creature
Voda Sea Scavenger (dmu) 74
Wild-Field Scarecrow

Defender {2}, Sacrifice this creature: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.

Creature Artifact
Wild-Field Scarecrow (soi) 269
Yavimaya Elder

When this creature dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. {2}, Sacrifice this creature: Draw a card.

Creature
Yavimaya Elder (mic) 147
Zar Ojanen, Scion of Efrava

Domain — Whenever Zar Ojanen becomes tapped, put a +1/+1 counter on each creature you control with toughness less than the number of basic land types among lands you control.

Creature
Zar Ojanen, Scion of Efrava (dmu) 326

Creature

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Sorcery

Qty: 22 Price: $13.26
Allied Strategies

Domain — Target player draws a card for each basic land type among lands they control.

Sorcery
Allied Strategies (dde) 63
Circuitous Route

Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Circuitous Route (znc) 62
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (onc) 107
Drag to the Bottom

Domain — Each creature gets -X/-X until end of turn, where X is 1 plus the number of basic land types among lands you control.

Sorcery
Drag to the Bottom (dmu) 91
Exotic Disease

Domain — Target player loses X life and you gain X life, where X is the number of basic land types among lands you control.

Sorcery
Exotic Disease (pls) 43
Exploding Borders

Domain — Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Exploding Borders deals X damage to target player or planeswalker, where X is the number of basic land types among lands you control.

Sorcery
Exploding Borders (con) 106
Explosive Vegetation

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Explosive Vegetation (dmc) 132
Ground Assault

Ground Assault deals damage to target creature equal to the number of lands you control.

Sorcery
Ground Assault (2x2) 223
Herd Migration

Domain — Create a 3/3 green Beast creature token for each basic land type among lands you control. {1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 3 life.

Sorcery
Herd Migration (dmu) 165
Journey of Discovery

Choose one — • Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. • You may play up to two additional lands this turn. Entwine {2}{G} (Choose both if you pay the entwine cost.)

Sorcery
Journey of Discovery (mrd) 123
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (dmc) 134
Migration Path

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Cycling {2} ({2}, Discard this card: Draw a card.)

Sorcery
Migration Path (dmc) 135
Ordered Migration

Domain — Create a 1/1 blue Bird creature token with flying for each basic land type among lands you control.

Sorcery
Ordered Migration (inv) 258
Peregrination

Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle, then scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Sorcery
Peregrination (bng) 132
Prismatic Ending

Converge — Exile target nonland permanent if its mana value is less than or equal to the number of colors of mana spent to cast this spell.

Sorcery
Prismatic Ending (mh2) 25
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (40k) 220
Rumbling Rockslide

Rumbling Rockslide deals damage to target creature equal to the number of lands you control.

Sorcery
Rumbling Rockslide (iko) 134
Slimefoot's Survey

Domain — Search your library for up to two land cards that each have a basic land type, put them onto the battlefield tapped, then shuffle. Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom of your library in a random order.

Sorcery
Slimefoot's Survey (dmu) 178
Spore Burst

Domain — Create a 1/1 green Saproling creature token for each basic land type among lands you control.

Sorcery
Spore Burst (con) 93
Sweep the Skies

Converge — Create a 1/1 colorless Thopter artifact creature token with flying for each color of mana spent to cast this spell.

Sorcery
Sweep the Skies (mh2) 70
Tribal Flames

Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.

Sorcery
Tribal Flames (mm2) 132
Wandering Stream

Domain — You gain 2 life for each basic land type among lands you control.

Sorcery
Wandering Stream (inv) 224

Sorcery

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Enchantment

Qty: 6 Price: $22.52
Collective Restraint

Domain — Creatures can't attack you unless their controller pays {X} for each creature they control that's attacking you, where X is the number of basic land types among lands you control.

Enchantment
Collective Restraint (plst) INV-49
Druid Class

(Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land you control enters, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {4}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.

Enchantment
Druid Class (afr) 180
Exotic Curse

Enchant creature Domain — Enchanted creature gets -1/-1 for each basic land type among lands you control.

Enchantment
Exotic Curse (dde) 56
Leyline Binding

Flash Domain — This spell costs {1} less to cast for each basic land type among lands you control. When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.

Enchantment
Leyline Binding (dmu) 24
Strength of Unity

Enchant creature Domain — Enchanted creature gets +1/+1 for each basic land type among lands you control.

Enchantment
Strength of Unity (inv) 40
The Weatherseed Treaty

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. II — Create a 1/1 green Saproling creature token. III — Domain — Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control.

Enchantment
The Weatherseed Treaty (dmu) 188

Enchantment

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Instant

Qty: 11 Price: $3.89
Artillery Blast

Domain — Artillery Blast deals X damage to target tapped creature, where X is 1 plus the number of basic land types among lands you control.

Instant
Artillery Blast (dmu) 6
Drag Down

Domain — Target creature gets -1/-1 until end of turn for each basic land type among lands you control.

Instant
Drag Down (mma) 80
Earth Tremor

Earth Tremor deals damage to target creature or planeswalker equal to the number of lands you control.

Instant
Earth Tremor (clb) 171
Evasive Action

Domain — Counter target spell unless its controller pays {1} for each basic land type among lands you control.

Instant
Evasive Action (dde) 50
Gaea's Might

Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.

Instant
Gaea's Might (dmu) 164
Might of Alara

Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.

Instant
Might of Alara (con) 85
Road

Instant
Road // Ruin (mh2) 212
Shadow Prophecy

Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to two of them into your hand and the rest into your graveyard. You lose 2 life.

Instant
Shadow Prophecy (dmu) 105
Struggle

Instant
Struggle // Survive (znc) 102
Worldly Counsel

Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.

Instant
Worldly Counsel (con) 39
You Happen On a Glade

Choose one — • Journey On — Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. • Make Camp — Return target permanent card from your graveyard to your hand.

Instant
You Happen On a Glade (afr) 214

Instant

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Deck Info

Deck stats

8 pips - 8 cards
8 mana - 8 cards
13 pips - 11 cards
10 mana - 10 cards
8 pips - 7 cards
9 mana - 9 cards
12 pips - 11 cards
10 mana - 10 cards
44 pips - 38 cards
20 mana - 20 cards
0 pips - 0 cards
0 mana - 0 cards
CategoriesQtyOdds
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Deck Tokens & Extras (8)

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