591
2/15/2025
Endrek, It's no Sacrifice
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $268.16
Salt sum: 37.38
591
2/15/2025
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Commander

Quantity: 1Price: $1.49
Endrek Sahr, Master Breeder

Whenever you cast a creature spell, create X 1/1 black Thrull creature tokens, where X is that spell's mana value. When you control seven or more Thrulls, sacrifice Endrek Sahr.

Creature
Endrek Sahr, Master Breeder (tsp) 106

Commander

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Land

Quantity: 36Price: $28.70
Snow-Covered Swamp

({T}: Add {B}.)

Land
Snow-Covered Swamp (csp) 153
Swamp

({T}: Add {B}.)

Land
Swamp (tsp) 290
Swamp

({T}: Add {B}.)

Land
Swamp (tsp) 291
Swamp

({T}: Add {B}.)

Land
Swamp (tsp) 292
Swamp

({T}: Add {B}.)

Land
Swamp (tsp) 293
Swamp

({T}: Add {B}.)

Land
Swamp (lrw) 290
Swamp

({T}: Add {B}.)

Land
Swamp (lrw) 293
Swamp

({T}: Add {B}.)

Land
Swamp (ala) 238
Swamp

({T}: Add {B}.)

Land
Swamp (ala) 239
Swamp

({T}: Add {B}.)

Land
Swamp (ala) 240
Swamp

({T}: Add {B}.)

Land
Swamp (ala) 241
Swamp

({T}: Add {B}.)

Land
Swamp (ths) 238
Swamp

({T}: Add {B}.)

Land
Swamp (ths) 240
Swamp

({T}: Add {B}.)

Land
Swamp (ths) 241
Swamp

({T}: Add {B}.)

Land
Swamp (ori) 261
Swamp

({T}: Add {B}.)

Land
Swamp (akh) 252
Swamp

({T}: Add {B}.)

Land
Swamp (akh) 261
Swamp

({T}: Add {B}.)

Land
Swamp (akh) 262
Swamp

({T}: Add {B}.)

Land
Swamp (akh) 263
Swamp

({T}: Add {B}.)

Land
Swamp (xln) 268
Swamp

({T}: Add {B}.)

Land
Swamp (xln) 269
Swamp

({T}: Add {B}.)

Land
Swamp (xln) 270
Swamp

({T}: Add {B}.)

Land
Swamp (xln) 271
Swamp

({T}: Add {B}.)

Land
Swamp (rix) 194
Swamp

({T}: Add {B}.)

Land
Swamp (eld) 258
Swamp

({T}: Add {B}.)

Land
Swamp (eld) 260
Swamp

({T}: Add {B}.)

Land
Swamp (eld) 261
Swamp

({T}: Add {B}.)

Land
Swamp (thb) 252
Swamp

({T}: Add {B}.)

Land
Swamp (m21) 268
Swamp

({T}: Add {B}.)

Land
Swamp (khm) 396
Swamp

({T}: Add {B}.)

Land
Swamp (snc) 266
Swamp

({T}: Add {B}.)

Land
Swamp (snc) 267
Swamp

({T}: Add {B}.)

Land
Swamp (one) 274
The Black Gate

As The Black Gate enters, you may pay 3 life. If you don't, it enters tapped. {T}: Add {B}. {1}{B}, {T}: Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn.

Land
The Black Gate (ltc) 80
Westvale Abbey

Land
Westvale Abbey // Ormendahl, Profane Prince (inr) 287Westvale Abbey // Ormendahl, Profane Prince (inr) 287
Witch's Cottage

({T}: Add {B}.) This land enters tapped unless you control three or more other Swamps. When this land enters untapped, you may put target creature card from your graveyard on top of your library.

Land
Witch's Cottage (eld) 249

Land

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Artifact

Quantity: 9Price: $28.21
Charcoal Diamond

This artifact enters tapped. {T}: Add {B}.

Artifact
Charcoal Diamond (cmr) 303
Helm of Possession

You may choose not to untap this artifact during your untap step. {2}, {T}, Sacrifice a creature: Gain control of target creature for as long as you control this artifact and this artifact remains tapped.

Artifact
Helm of Possession (tmp) 291
Nuisance Engine

{2}, {T}: Create a 0/1 colorless Pest artifact creature token.

Artifact
Nuisance Engine (mrd) 221
Phyrexian Vault

{2}, {T}, Sacrifice a creature: Draw a card.

Artifact
Phyrexian Vault (mir) 316
Ravenous Amulet

{1}, {T}, Sacrifice a creature: Draw a card and put a soul counter on this artifact. Activate only as a sorcery. {4}, {T}, Sacrifice this artifact: Each opponent loses life equal to the number of soul counters on this artifact.

Artifact
Ravenous Amulet (fdn) 131
Skullclamp

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Artifact
Skullclamp (moc) 379
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (cc2) 7
Star Compass

This artifact enters tapped. {T}: Add one mana of any color that a basic land you control could produce.

Artifact
Star Compass (8ed) 315
Witch's Cauldron

{1}{B}, {T}, Sacrifice a creature: You gain 1 life and draw a card.

Artifact
Witch's Cauldron (j22) 490

Artifact

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Sorcery

Quantity: 9Price: $40.71
Diabolic Intent

As an additional cost to cast this spell, sacrifice a creature. Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Diabolic Intent (pls) 42
Do or Die

Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.

Sorcery
Do or Die (inv) 102
Hex

Destroy six target creatures.

Sorcery
Hex (rav) 89
Lich-Knights' Conquest

Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield.

Sorcery
Lich-Knights' Conquest (woe) 380
Pitiless Carnage

Sacrifice any number of permanents you control, then draw that many cards. Plot {1}{B}{B} (You may pay {1}{B}{B} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Sorcery
Pitiless Carnage (otj) 98
Reprocess

Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way.

Sorcery
Reprocess (usg) 154
Season of Loss

Choose up to five {P} worth of modes. You may choose the same mode more than once. {P} — Each player sacrifices a creature of their choice. {P}{P} — Draw a card for each creature that died under your control this turn. {P}{P}{P} — Each opponent loses X life, where X is the number of creature cards in your graveyard.

Sorcery
Season of Loss (blb) 112
Soul Exchange

As an additional cost to cast this spell, exile a creature you control. Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull.

Sorcery
Soul Exchange (fem) 43
Victimize

Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.

Sorcery
Victimize (usg) 166

Sorcery

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Creature

Quantity: 35Price: $113.83
Bloodletter of Aclazotz

Flying If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.)

Creature
Bloodletter of Aclazotz (lci) 92
Bone Shredder

Flying Echo {2}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, destroy target nonartifact, nonblack creature.

Creature
Bone Shredder (ulg) 49
Braids, Arisen Nightmare

At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.

Creature
Braids, Arisen Nightmare (dmu) 84
Dakmor Sorceress

Dakmor Sorceress's power is equal to the number of Swamps you control.

Creature
Dakmor Sorceress (p02) 71
Dockside Chef

{1}{B}, Sacrifice an artifact or creature: Draw a card.

Creature Enchantment
Dockside Chef (neo) 93
Eastern Paladin

{B}{B}, {T}: Destroy target green creature.

Creature
Eastern Paladin (7ed) 132
Fallen Angel

Flying Sacrifice a creature: This creature gets +2/+1 until end of turn.

Creature
Fallen Angel (chr) 32
Gollum, Patient Plotter

When Gollum leaves the battlefield, the Ring tempts you. {B}, Sacrifice a creature: Return this card from your graveyard to your hand. Activate only as a sorcery.

Creature
Gollum, Patient Plotter (ltr) 309
Korlash, Heir to Blackblade

Korlash's power and toughness are each equal to the number of Swamps you control. {1}{B}: Regenerate Korlash. Grandeur — Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle.

Creature
Korlash, Heir to Blackblade (plst) FUT-87
Kuon, Ogre Ascendant

Creature
Kuon, Ogre Ascendant // Kuon's Essence (sok) 78
Mirkwood Bats

Flying Whenever you create or sacrifice a token, each opponent loses 1 life.

Creature
Mirkwood Bats (ltr) 421
Morbid Opportunist

Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.

Creature
Morbid Opportunist (mid) 113
Nadier's Nightblade

Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.

Creature
Nadier's Nightblade (cmm) 641
Nadier, Agent of the Duskenel

Whenever a token you control leaves the battlefield, put a +1/+1 counter on Nadier. When Nadier leaves the battlefield, create a number of 1/1 green Elf Warrior creature tokens equal to its power. Partner (You can have two commanders if both have partner.)

Creature
Nadier, Agent of the Duskenel (cmr) 135
Nettling Imp

{T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared.

Creature
Nettling Imp (3ed) 119
Nightmare

Flying (This creature can't be blocked except by creatures with flying or reach.) Nightmare's power and toughness are each equal to the number of Swamps you control.

Creature
Nightmare (6ed) 146
Ophiomancer

At the beginning of each upkeep, if you control no Snakes, create a 1/1 black Snake creature token with deathtouch.

Creature
Ophiomancer (j22) 452
Phyrexian Plaguelord

{T}, Sacrifice this creature: Target creature gets -4/-4 until end of turn. Sacrifice a creature: Target creature gets -1/-1 until end of turn.

Creature
Phyrexian Plaguelord (ulg) 62
Popular Egotist

{1}{B}, Sacrifice another creature or enchantment: This creature gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.) Whenever you sacrifice a permanent, target opponent loses 1 life and you gain 1 life.

Creature
Popular Egotist (dsk) 114
Priest of the Blood Rite

When this creature enters, create a 5/5 black Demon creature token with flying. At the beginning of your upkeep, you lose 2 life.

Creature
Priest of the Blood Rite (j22) 457
Reassembling Skeleton

{1}{B}: Return this card from your graveyard to the battlefield tapped.

Creature
Reassembling Skeleton (j22) 125
Sanguinary Priest

Lifelink Blood Chalice — Whenever another creature you control dies, this creature deals 1 damage to any target.

Creature
Sanguinary Priest (40k) 53
Sengir Autocrat

When this creature enters, create three 0/1 black Serf creature tokens. When this creature leaves the battlefield, exile all Serf tokens.

Creature
Sengir Autocrat (5ed) 193
Sengir, the Dark Baron

Flying Whenever another creature dies, put two +1/+1 counters on Sengir. Whenever another player loses the game, you gain life equal to that player's life total as the turn began. Partner (You can have two commanders if both have partner.)

Creature
Sengir, the Dark Baron (cmr) 149
Skirsdag High Priest

Morbid — {T}, Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn.

Creature
Skirsdag High Priest (j22) 467
Soul Collector

Flying Whenever a creature dealt damage by this creature this turn dies, return that card to the battlefield under your control. Morph {B}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Creature
Soul Collector (scg) 74
Stronghold Assassin

{T}, Sacrifice a creature: Destroy target nonblack creature.

Creature
Stronghold Assassin (sth) 71
Swarm of Bloodflies

Flying This creature enters with two +1/+1 counters on it. Whenever another creature dies, put a +1/+1 counter on this creature.

Creature
Swarm of Bloodflies (j22) 127
Syr Konrad, the Grim

Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent. {1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.)

Creature
Syr Konrad, the Grim (j22) 474
The Raven Man

At the beginning of each end step, if a player discarded a card this turn, create a 1/1 black Bird creature token with flying and "This token can't block." {3}{B}, {T}: Each opponent discards a card. Activate only as a sorcery.

Creature
The Raven Man (dmu) 330
Vein Ripper

Flying Ward—Sacrifice a creature. Whenever a creature dies, target opponent loses 2 life and you gain 2 life.

Creature
Vein Ripper (mkm) 110
Vermin Gorger

{T}, Sacrifice another creature: Each opponent loses 2 life and you gain 2 life.

Creature
Vermin Gorger (j22) 485
Vraan, Executioner Thane

Whenever one or more other creatures you control die, each opponent loses 2 life and you gain 2 life. This ability triggers only once each turn.

Creature
Vraan, Executioner Thane (one) 114
Western Paladin

{B}{B}, {T}: Destroy target white creature.

Creature
Western Paladin (usg) 168
Zulaport Cutthroat

Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.

Creature
Zulaport Cutthroat (blc) 190

Creature

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Enchantment

Quantity: 8Price: $52.58
Agent of the Iron Throne

Commander creatures you own have "Whenever an artifact or creature you control is put into a graveyard from the battlefield, each opponent loses 1 life."

Enchantment
Agent of the Iron Throne (clb) 107
Attrition

{B}, Sacrifice a creature: Destroy target nonblack creature.

Enchantment
Attrition (uds) 52
Black Market

Whenever a creature dies, put a charge counter on this enchantment. At the beginning of your first main phase, add {B} for each charge counter on this enchantment.

Enchantment
Black Market (jmp) 204
Dauthi Embrace

{B}{B}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

Enchantment
Dauthi Embrace (tmp) 120
Fallen Ideal

Enchant creature Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn." When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Enchantment
Fallen Ideal (tsp) 109
Grave Pact

Whenever a creature you control dies, each other player sacrifices a creature of their choice.

Enchantment
Grave Pact (sth) 60
Hecatomb

When Hecatomb enters, sacrifice Hecatomb unless you sacrifice four creatures. Tap an untapped Swamp you control: Hecatomb deals 1 damage to any target.

Enchantment
Hecatomb (ice) 130
Vampiric Rites

{1}{B}, Sacrifice a creature: You gain 1 life and draw a card.

Enchantment
Vampiric Rites (bfz) 124

Enchantment

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Instant

Quantity: 2Price: $2.64
Simulacrum

You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn.

Instant
Simulacrum (4ed) 161
Tragic Slip

Target creature gets -1/-1 until end of turn. Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.

Instant
Tragic Slip (j22) 74

Instant

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
82 pips - 56 cards
38 mana - 38 cards
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
3 mana - 2 cards
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