63
2/27/2023
League Pool
Deck Size: 218
Commander
Est deck cost: $328.34
Salt sum: 51.13
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63
2/27/2023
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Artifact

Qty: 19 Price: $33.85
Ancestral Blade

When this Equipment enters, create a 1/1 white Soldier creature token, then attach this Equipment to it. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Ancestral Blade (cmr) 5
Charcoal Diamond

This artifact enters tapped. {T}: Add {B}.

Artifact
Charcoal Diamond (clb) 305
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (scd) 261
Crawlspace

No more than two creatures can attack you each combat.

Artifact
Crawlspace (dmr) 217
Cryptic Gateway

Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield.

Artifact
Cryptic Gateway (dmr) 218
Dispeller's Capsule

{2}{W}, {T}, Sacrifice this artifact: Destroy target artifact or enchantment.

Artifact
Dispeller's Capsule (c21) 89
Dreamstone Hedron

{T}: Add {C}{C}{C}. {3}, {T}, Sacrifice this artifact: Draw three cards.

Artifact
Dreamstone Hedron (brc) 139
Fire Diamond

This artifact enters tapped. {T}: Add {R}.

Artifact
Fire Diamond (clb) 313
Haunted Cloak

Equipped creature has vigilance, trample, and haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Haunted Cloak (cmr) 313
Loreseeker's Stone

{3}, {T}: Draw three cards. This ability costs {1} more to activate for each card in your hand.

Artifact
Loreseeker's Stone (cmr) 320
Marble Diamond

This artifact enters tapped. {T}: Add {W}.

Artifact
Marble Diamond (clb) 320
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (onc) 137
Moss Diamond

This artifact enters tapped. {T}: Add {G}.

Artifact
Moss Diamond (clb) 327
Nevinyrral's Disk

This artifact enters tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments.

Artifact
Nevinyrral's Disk (mh2) 298
Sky Diamond

This artifact enters tapped. {T}: Add {U}.

Artifact
Sky Diamond (scd) 273
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (scd) 285
Umbilicus

At the beginning of each player's upkeep, that player may pay 2 life. If they don't, they return a permanent they control to its owner's hand.

Artifact
Umbilicus (dmr) 237
Universal Solvent

{7}, {T}, Sacrifice this artifact: Destroy target permanent.

Artifact
Universal Solvent (j22) 804
Urza's Incubator

As this artifact enters, choose a creature type. Creature spells of the chosen type cost {2} less to cast.

Artifact
Urza's Incubator (dmr) 239

Artifact

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Creature

Qty: 130 Price: $136.60
Abomination of Llanowar

Vigilance; menace (This creature can't be blocked except by two or more creatures.) Abomination of Llanowar's power and toughness are each equal to the number of Elves you control plus the number of Elf cards in your graveyard.

Creature
Abomination of Llanowar (khc) 81
Alena, Kessig Trapper

First strike {T}: Add an amount of {R} equal to the greatest power among creatures you control that entered this turn. Partner (You can have two commanders if both have partner.)

Creature
Alena, Kessig Trapper (cmr) 160
Amareth, the Lustrous

Flying Whenever another permanent you control enters, look at the top card of your library. If it shares a card type with that permanent, you may reveal that card and put it into your hand.

Creature
Amareth, the Lustrous (cmr) 266
Anara, Wolvid Familiar

During your turn, commanders you control have indestructible. (Effects that say "destroy" don't destroy them. A creature with indestructible can't be destroyed by damage.) Partner (You can have two commanders if both have partner.)

Creature
Anara, Wolvid Familiar (cmr) 214
Angel of the Dawn

Flying When this creature enters, creatures you control get +1/+1 and gain vigilance until end of turn.

Creature
Angel of the Dawn (cmr) 6
Anointer of Valor

Flying Whenever a creature attacks, you may pay {3}. When you do, put a +1/+1 counter on that creature.

Creature
Anointer of Valor (j22) 148
Aquamoeba

Discard a card: Switch this creature's power and toughness until end of turn.

Creature
Aquamoeba (dmr) 38
Araumi of the Dead Tide

{T}, Exile cards from your graveyard equal to the number of opponents you have: Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost. (Exile the creature card and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature
Araumi of the Dead Tide (cmr) 267
Arcanis the Omnipotent

{T}: Draw three cards. {2}{U}{U}: Return Arcanis to its owner's hand.

Creature
Arcanis the Omnipotent (dmr) 39
Ardenn, Intrepid Archaeologist

At the beginning of combat on your turn, you may attach any number of Auras and Equipment you control to target permanent or player. Partner (You can have two commanders if both have partner.)

Creature
Ardenn, Intrepid Archaeologist (cmr) 10
Armix, Filigree Thrasher

Whenever Armix attacks, you may discard a card. When you do, target creature defending player controls gets -X/-X until end of turn, where X is the number of artifacts you control plus the number of artifact cards in your graveyard. Partner (You can have two commanders if both have partner.)

Creature Artifact
Armix, Filigree Thrasher (brc) 103
Armored Skyhunter

Flying Whenever this creature attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order.

Creature
Armored Skyhunter (cmr) 11
Aurora Phoenix

Flying Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Whenever you cast a spell with cascade, return this card from your graveyard to your hand.

Creature
Aurora Phoenix (clb) 778
Aven Surveyor

Flying When this creature enters, choose one — • Put a +1/+1 counter on this creature. • Return target creature to its owner's hand.

Creature
Aven Surveyor (cmr) 57
Averna, the Chaos Bloom

As you cascade, you may put a land card from among the exiled cards onto the battlefield tapped. (Do this after the last card is exiled but before deciding whether to cast a nonland card.)

Creature
Averna, the Chaos Bloom (cmr) 269
Azure Fleet Admiral

When this creature enters, you become the monarch. This creature can't be blocked by creatures the monarch controls.

Creature
Azure Fleet Admiral (cmr) 58
Bell Borca, Spectral Sergeant

Note the mana value of each card as it's put into exile. Bell Borca's power is equal to the greatest number noted for it this turn. At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.

Creature
Bell Borca, Spectral Sergeant (dmc) 145
Biowaste Blob

Oozes you control get +1/+1. At the beginning of your upkeep, if you control a commander, create a token that's a copy of this creature.

Creature
Biowaste Blob (cmr) 219
Bladegriff Prototype

Flying Whenever this creature deals combat damage to a player, destroy target nonland permanent of that player's choice that one of your opponents controls.

Creature Artifact
Bladegriff Prototype (cmr) 300
Blim, Comedic Genius

Flying Whenever Blim deals combat damage to a player, that player gains control of target permanent you control. Then each player loses life and discards cards equal to the number of permanents they control but don't own.

Creature
Blim, Comedic Genius (cmr) 272
Body of Knowledge

Body of Knowledge's power and toughness are each equal to the number of cards in your hand. You have no maximum hand size. Whenever this creature is dealt damage, draw that many cards.

Creature
Body of Knowledge (cmr) 59
Breeches, Brazen Plunderer

Menace Whenever one or more Pirates you control deal damage to your opponents, exile the top card of each of those opponents' libraries. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells. Partner (You can have two commanders if both have partner.)

Creature
Breeches, Brazen Plunderer (cmr) 165
Briarblade Adept

Whenever this creature attacks, target creature an opponent controls gets -1/-1 until end of turn. Encore {3}{B} ({3}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature
Briarblade Adept (cmr) 111
Brinelin, the Moon Kraken

When Brinelin enters and whenever you cast a spell with mana value 6 or greater, you may return target nonland permanent to its owner's hand. Partner (You can have two commanders if both have partner.)

Creature
Brinelin, the Moon Kraken (cmr) 60
Cackling Fiend

When this creature enters, each opponent discards a card.

Creature
Cackling Fiend (dmr) 76
Captain Vargus Wrath

Whenever Captain Vargus Wrath attacks, Pirates you control get +1/+1 until end of turn for each time you've cast a commander from the command zone this game.

Creature
Captain Vargus Wrath (cmr) 273
Colfenor, the Last Yew

Vigilance, reach Whenever Colfenor or another creature you control dies, return up to one other target creature card with lesser toughness from your graveyard to your hand.

Creature
Colfenor, the Last Yew (cmr) 274
Court Street Denizen

Whenever another white creature you control enters, tap target creature an opponent controls.

Creature
Court Street Denizen (cmr) 17
Crow of Dark Tidings

Flying When this creature enters or dies, mill two cards. (Put the top two cards of your library into your graveyard.)

Creature
Crow of Dark Tidings (j22) 390
Cuombajj Witches

{T}: This creature deals 1 damage to any target and 1 damage to any target of an opponent's choice.

Creature
Cuombajj Witches (cmr) 116
Dargo, the Shipwrecker

As an additional cost to cast this spell, you may sacrifice any number of artifacts and/or creatures. This spell costs {2} less to cast for each permanent sacrificed this way and {2} less to cast for each other artifact or creature you've sacrificed this turn. Trample Partner (You can have two commanders if both have partner.)

Creature
Dargo, the Shipwrecker (cmr) 172
Daring Saboteur

{2}{U}: This creature can't be blocked this turn. Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.

Creature
Daring Saboteur (ncc) 217
Defiant Salvager

Sacrifice an artifact or creature: Put a +1/+1 counter on this creature. Activate only as a sorcery.

Creature
Defiant Salvager (cmr) 117
Deranged Assistant

{T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.)

Creature
Deranged Assistant (2x2) 45
Doomed Traveler

When this creature dies, create a 1/1 white Spirit creature token with flying.

Creature
Doomed Traveler (j22) 178
Eligeth, Crossroads Augur

Flying If you would scry a number of cards, draw that many cards instead. Partner (You can have two commanders if both have partner.)

Creature
Eligeth, Crossroads Augur (cmr) 66
Elvish Aberration

{T}: Add {G}{G}{G}. Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)

Creature
Elvish Aberration (dmr) 156
Elvish Doomsayer

When this creature dies, each opponent discards a card.

Creature
Elvish Doomsayer (cmr) 120
Elvish Dreadlord

Deathtouch When this creature dies, non-Elf creatures get -3/-3 until end of turn. Encore {5}{B}{B} ({5}{B}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature
Elvish Dreadlord (cmr) 121
Emberwilde Captain

When this creature enters, you become the monarch. Whenever an opponent attacks you while you're the monarch, this creature deals damage to that player equal to the number of cards in their hand.

Creature
Emberwilde Captain (cmr) 175
Esior, Wardwing Familiar

Flying Spells your opponents cast that target one or more commanders you control cost {3} more to cast. Partner (You can have two commanders if both have partner.)

Creature
Esior, Wardwing Familiar (cmr) 67
Exquisite Huntmaster

When this creature dies, create a 1/1 green Elf Warrior creature token. Encore {4}{B} ({4}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature
Exquisite Huntmaster (cmr) 122
Eyeblight Assassin

When this creature enters, target creature an opponent controls gets -1/-1 until end of turn.

Creature
Eyeblight Assassin (cmr) 123
Eyeblight Cullers

When this creature dies, create three 1/1 green Elf Warrior creature tokens, then mill three cards. (Put the top three cards of your library into your graveyard.)

Creature
Eyeblight Cullers (khc) 48
Faceless Butcher

When this creature enters, exile another target creature. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Creature
Faceless Butcher (dmr) 84
Falthis, Shadowcat Familiar

Commanders you control have menace and deathtouch. Partner (You can have two commanders if both have partner.)

Creature
Falthis, Shadowcat Familiar (cmr) 126
Fencing Ace

Double strike (This creature deals both first-strike and regular combat damage.)

Creature
Fencing Ace (cmr) 21
Fleshbag Marauder

When this creature enters, each player sacrifices a creature of their choice.

Creature
Fleshbag Marauder (scd) 78
Foundry Inspector

Artifact spells you cast cost {1} less to cast.

Creature Artifact
Foundry Inspector (nec) 152
Ghen, Arcanum Weaver

{R}{W}{B}, {T}, Sacrifice an enchantment: Return target enchantment card from your graveyard to the battlefield.

Creature
Ghen, Arcanum Weaver (cmr) 275
Ghost of Ramirez DePietro

Ghost of Ramirez DePietro can't be blocked by creatures with toughness 3 or greater. Whenever Ghost of Ramirez DePietro deals combat damage to a player, choose up to one target card in a graveyard that was discarded or put there from a library this turn. Put that card into its owner's hand. Partner (You can have two commanders if both have partner.)

Creature
Ghost of Ramirez DePietro (cmr) 71
Gilanra, Caller of Wirewood

{T}: Add {G}. When you spend this mana to cast a spell with mana value 6 or greater, draw a card. Partner (You can have two commanders if both have partner.)

Creature
Gilanra, Caller of Wirewood (cmr) 230
Gilt-Leaf Winnower

Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, you may destroy target non-Elf creature whose power and toughness aren't equal.

Creature
Gilt-Leaf Winnower (cmr) 130
Glacian, Powerstone Engineer

{T}, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of those cards into your hand and the rest into your graveyard. Partner (You can have two commanders if both have partner.)

Creature
Glacian, Powerstone Engineer (cmr) 72
Gnostro, Voice of the Crags

{T}: Choose one. X is the number of spells you've cast this turn. • Scry X. • Gnostro deals X damage to target creature. • You gain X life.

Creature
Gnostro, Voice of the Crags (cmr) 276
Halana, Kessig Ranger

Reach Whenever another creature you control enters, you may pay {2}. When you do, that creature deals damage equal to its power to target creature. Partner (You can have two commanders if both have partner.)

Creature
Halana, Kessig Ranger (cmr) 231
Hamza, Guardian of Arashin

This spell costs {1} less to cast for each creature you control with a +1/+1 counter on it. Creature spells you cast cost {1} less to cast for each creature you control with a +1/+1 counter on it.

Creature
Hamza, Guardian of Arashin (cmr) 278
Hyalopterous Lemure

{0}: This creature gets -1/-0 and gains flying until end of turn.

Creature
Hyalopterous Lemure (dmr) 89
Ich-Tekik, Salvage Splicer

When Ich-Tekik enters, create a 3/3 colorless Phyrexian Golem artifact creature token. Whenever an artifact is put into a graveyard from the battlefield, put a +1/+1 counter on Ich-Tekik and a +1/+1 counter on each Golem you control. Partner (You can have two commanders if both have partner.)

Creature
Ich-Tekik, Salvage Splicer (cmr) 233
Immaculate Magistrate

{T}: Put a +1/+1 counter on target creature for each Elf you control.

Creature
Immaculate Magistrate (cmr) 234
Imoti, Celebrant of Bounty

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Spells you cast with mana value 6 or greater have cascade.

Creature
Imoti, Celebrant of Bounty (cmr) 280
Jared Carthalion, True Heir

When Jared Carthalion enters, target opponent becomes the monarch. You can't become the monarch this turn. If damage would be dealt to Jared Carthalion while you're the monarch, prevent that damage and put that many +1/+1 counters on it.

Creature
Jared Carthalion, True Heir (cmr) 281
Juri, Master of the Revue

Whenever you sacrifice a permanent, put a +1/+1 counter on Juri. When Juri dies, it deals damage equal to its power to any target.

Creature
Juri, Master of the Revue (cmr) 282
Kamahl, Heart of Krosa

At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn. {1}{G}: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land. Partner (You can have two commanders if both have partner.)

Creature
Kamahl, Heart of Krosa (cmr) 237
Kangee's Lieutenant

Flying Whenever this creature attacks, attacking creatures with flying get +1/+1 until end of turn. Encore {5}{W} ({5}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature
Kangee's Lieutenant (scd) 27
Kangee, Sky Warden

Flying, vigilance Whenever Kangee attacks, attacking creatures with flying get +2/+0 until end of turn. Whenever Kangee blocks, blocking creatures with flying get +0/+2 until end of turn.

Creature
Kangee, Sky Warden (scd) 234
Kediss, Emberclaw Familiar

Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent. Partner (You can have two commanders if both have partner.)

Creature
Kediss, Emberclaw Familiar (cmr) 188
Kinsbaile Courier

When this creature enters, put a +1/+1 counter on target creature. Encore {2}{W} ({2}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature
Kinsbaile Courier (cmr) 29
Kitesail Corsair

This creature has flying as long as it's attacking.

Creature
Kitesail Corsair (cmr) 76
Kitesail Skirmisher

Flying Whenever this creature attacks, another target creature attacking the same player or planeswalker gains flying until end of turn. Encore {4}{U} ({4}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature
Kitesail Skirmisher (cmr) 77
Kor Cartographer

When this creature enters, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

Creature
Kor Cartographer (khc) 28
Lathiel, the Bounteous Dawn

Lifelink At the beginning of each end step, if you gained life this turn, distribute up to that many +1/+1 counters among any number of other target creatures.

Creature
Lathiel, the Bounteous Dawn (cmr) 285
Livio, Oathsworn Sentinel

{1}{W}: Choose another target creature. Its controller may exile it with an aegis counter on it. {2}{W}, {T}: Return all exiled cards with aegis counters on them to the battlefield under their owners' control. Partner (You can have two commanders if both have partner.)

Creature
Livio, Oathsworn Sentinel (cmr) 31
Maalfeld Twins

When this creature dies, create two 2/2 black Zombie creature tokens.

Creature
Maalfeld Twins (j22) 438
Malcolm, Keen-Eyed Navigator

Flying Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Partner (You can have two commanders if both have partner.)

Creature
Malcolm, Keen-Eyed Navigator (cmr) 79
Merchant Raiders

Whenever this creature or another Pirate you control enters, tap up to one target creature. That creature doesn't untap during its controller's untap step for as long as you control this creature.

Creature
Merchant Raiders (cmr) 81
Meteor Golem

When this creature enters, destroy target nonland permanent an opponent controls.

Creature Artifact
Meteor Golem (j22) 786
Miara, Thorn of the Glade

Whenever Miara or another Elf you control dies, you may pay {1} and 1 life. If you do, draw a card. Partner (You can have two commanders if both have partner.)

Creature
Miara, Thorn of the Glade (khc) 51
Nadier's Nightblade

Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.

Creature
Nadier's Nightblade (cmr) 136
Nadier, Agent of the Duskenel

Whenever a token you control leaves the battlefield, put a +1/+1 counter on Nadier. When Nadier leaves the battlefield, create a number of 1/1 green Elf Warrior creature tokens equal to its power. Partner (You can have two commanders if both have partner.)

Creature
Nadier, Agent of the Duskenel (cmr) 135
Nevinyrral, Urborg Tyrant

Hexproof from artifacts, creatures, and enchantments When Nevinyrral enters, create a tapped 2/2 black Zombie creature token for each creature that died this turn. When Nevinyrral dies, you may pay {1}. When you do, destroy all artifacts, creatures, and enchantments.

Creature
Nevinyrral, Urborg Tyrant (cmr) 287
Ninth Bridge Patrol

Whenever another creature you control leaves the battlefield, put a +1/+1 counter on this creature.

Creature
Ninth Bridge Patrol (j22) 221
Nomad Decoy

{W}, {T}: Tap target creature. Threshold — {W}{W}, {T}: Tap two target creatures. Activate only if seven or more cards are in your graveyard.

Creature
Nomad Decoy (dmr) 17
Noxious Dragon

Flying When this creature dies, you may destroy target creature with mana value 3 or less.

Creature
Noxious Dragon (cmr) 139
Null Caller

{3}{B}, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token.

Creature
Null Caller (cmr) 140
Numa, Joraga Chieftain

At the beginning of combat on your turn, you may pay {X}{X}. When you do, distribute X +1/+1 counters among any number of target Elves. Partner (You can have two commanders if both have partner.)

Creature
Numa, Joraga Chieftain (khc) 71
Nut Collector

At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token. Threshold — All Squirrels get +2/+2 as long as seven or more cards are in your graveyard.

Creature
Nut Collector (dmr) 171
Omenspeaker

When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Creature
Omenspeaker (cmr) 83
Opposition Agent

Flash You control your opponents while they're searching their libraries. While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.

Creature
Opposition Agent (cmr) 141
Orzhov Advokist

At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or planeswalkers you control until your next turn.

Creature
Orzhov Advokist (ncc) 207
Palace Sentinels

When this creature enters, you become the monarch.

Creature
Palace Sentinels (cmr) 36
Patron of the Valiant

Flying When this creature enters, put a +1/+1 counter on each creature you control with a +1/+1 counter on it.

Creature
Patron of the Valiant (cmr) 37
Peregrine Drake

Flying When this creature enters, untap up to five lands.

Creature
Peregrine Drake (dmr) 65
Phyrexian Debaser

Flying {T}, Sacrifice this creature: Target creature gets -2/-2 until end of turn.

Creature
Phyrexian Debaser (dmr) 97
Phyrexian Rager

When this creature enters, you draw a card and you lose 1 life.

Creature
Phyrexian Rager (dmr) 99
Phyrexian Triniform

When this creature dies, create three 3/3 colorless Phyrexian Golem artifact creature tokens. Encore {12} ({12}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature Artifact
Phyrexian Triniform (cmr) 331
Prava of the Steel Legion

During your turn, creature tokens you control get +1/+4. {3}{W}: Create a 1/1 white Soldier creature token. Partner (You can have two commanders if both have partner.)

Creature
Prava of the Steel Legion (cmr) 38
Prosperous Pirates

When this creature enters, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Prosperous Pirates (cmr) 85
Radiant, Serra Archangel

Flying Tap another untapped creature you control with flying: Radiant gains protection from the color of your choice until end of turn. Partner (You can have two commanders if both have partner.)

Creature
Radiant, Serra Archangel (cmr) 40
Rebbec, Architect of Ascension

Artifacts you control have protection from each mana value among artifacts you control. Partner (You can have two commanders if both have partner.)

Creature
Rebbec, Architect of Ascension (cmr) 42
Reclamation Sage

When this creature enters, you may destroy target artifact or enchantment.

Creature
Reclamation Sage (j22) 717
Revenant

Flying Revenant's power and toughness are each equal to the number of creature cards in your graveyard.

Creature
Revenant (j22) 461
Rograkh, Son of Rohgahh

First strike, menace, trample Partner (You can have two commanders if both have partner.)

Creature
Rograkh, Son of Rohgahh (cmr) 197
Sailor of Means

When this creature enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Sailor of Means (cmr) 88
Sakashima's Protege

Flash Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) You may have this creature enter as a copy of any permanent that entered this turn.

Creature
Sakashima's Protege (cmr) 90
Sanitarium Skeleton

{2}{B}: Return this card from your graveyard to your hand.

Creature
Sanitarium Skeleton (cmr) 148
Scholar of Stars

When this creature enters, if you control an artifact, draw a card.

Creature
Scholar of Stars (cmr) 92
Scrapdiver Serpent

This creature can't be blocked as long as defending player controls an artifact.

Creature
Scrapdiver Serpent (cmr) 94
Sengir, the Dark Baron

Flying Whenever another creature dies, put two +1/+1 counters on Sengir. Whenever another player loses the game, you gain life equal to that player's life total as the turn began. Partner (You can have two commanders if both have partner.)

Creature
Sengir, the Dark Baron (cmr) 149
Seraph of Dawn

Flying, lifelink

Creature
Seraph of Dawn (cmr) 44
Siani, Eye of the Storm

Flying Whenever Siani attacks, scry X, where X is the number of attacking creatures with flying. Partner (You can have two commanders if both have partner.)

Creature
Siani, Eye of the Storm (cmr) 95
Siren Stormtamer

Flying {U}, Sacrifice this creature: Counter target spell or ability that targets you or a creature you control.

Creature
Siren Stormtamer (cmr) 96
Skaab Goliath

As an additional cost to cast this spell, exile two creature cards from your graveyard. Trample

Creature
Skaab Goliath (cmr) 97
Slith Ascendant

Flying Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.

Creature
Slith Ascendant (cmr) 49
Slurrk, All-Ingesting

Slurrk enters with five +1/+1 counters on it. Whenever Slurrk or another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on each creature you control that has a +1/+1 counter on it. Partner (You can have two commanders if both have partner.)

Creature
Slurrk, All-Ingesting (cmr) 256
Sol'kanar the Swamp King

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Whenever a player casts a black spell, you gain 1 life.

Creature
Sol'kanar the Swamp King (dmr) 200
Sphinx of the Second Sun

Flying At the beginning of each of your postcombat main phases, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.)

Creature
Sphinx of the Second Sun (cmr) 99
Squad Captain

Vigilance (Attacking doesn't cause this creature to tap.) This creature enters with a +1/+1 counter on it for each other creature you control.

Creature
Squad Captain (cmr) 51
Street Wraith

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)

Creature
Street Wraith (dmr) 102
Thalisse, Reverent Medium

At the beginning of each end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of tokens you created this turn.

Creature
Thalisse, Reverent Medium (cmr) 291
Thorn of the Black Rose

Deathtouch When this creature enters, you become the monarch.

Creature
Thorn of the Black Rose (cmr) 154
Toggo, Goblin Weaponsmith

Landfall — Whenever a land you control enters, create a colorless Equipment artifact token named Rock with "Equipped creature has '{1}, {T}, Sacrifice Rock: This creature deals 2 damage to any target'" and equip {1}. Partner (You can have two commanders if both have partner.)

Creature
Toggo, Goblin Weaponsmith (cmr) 204
Tormod, the Desecrator

Whenever one or more cards leave your graveyard, create a tapped 2/2 black Zombie creature token. Partner (You can have two commanders if both have partner.)

Creature
Tormod, the Desecrator (cmr) 155
Trove Tracker

When this creature dies, draw a card. Encore {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature
Trove Tracker (cmr) 104
Tuya Bearclaw

Whenever Tuya Bearclaw attacks, it gets +X/+X until end of turn, where X is the greatest power among other creatures you control.

Creature
Tuya Bearclaw (cmr) 292
Viscera Seer

Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Creature
Viscera Seer (cmr) 158
Warden of Evos Isle

Flying Creature spells with flying you cast cost {1} less to cast.

Creature
Warden of Evos Isle (scd) 63
Wretched Anurid

Whenever another creature enters, you lose 1 life.

Creature
Wretched Anurid (dmr) 109
Yawgmoth, Thran Physician

Protection from Humans Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card. {B}{B}, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Yawgmoth, Thran Physician (dmr) 315
Zur the Enchanter

Flying Whenever Zur attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.

Creature
Zur the Enchanter (dmr) 206

Creature

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Enchantment

Qty: 22 Price: $16.44
Angelic Gift

Enchant creature When this Aura enters, draw a card. Enchanted creature has flying.

Enchantment
Angelic Gift (afc) 64
Aqueous Form

Enchant creature Enchanted creature can't be blocked. Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Enchantment
Aqueous Form (cmr) 56
Benevolent Blessing

Flash Enchant creature As this Aura enters, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Auras and Equipment you control that are already attached to it.

Enchantment
Benevolent Blessing (cmr) 13
Cage of Hands

Enchant creature Enchanted creature can't attack or block. {1}{W}: Return this Aura to its owner's hand.

Enchantment
Cage of Hands (j22) 162
Confiscate

Enchant permanent You control enchanted permanent.

Enchantment
Confiscate (dmr) 44
Court of Cunning

When this enchantment enters, you become the monarch. At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)

Enchantment
Court of Cunning (cmr) 63
Court of Grace

When this enchantment enters, you become the monarch. At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.

Enchantment
Court of Grace (cmr) 16
Court of Ire

When this enchantment enters, you become the monarch. At the beginning of your upkeep, this enchantment deals 2 damage to any target. If you're the monarch, it deals 7 damage instead.

Enchantment
Court of Ire (cmr) 170
Demonic Lore

When this enchantment enters, draw three cards. At the beginning of your end step, you lose 2 life for each card in your hand.

Enchantment
Demonic Lore (cmr) 118
Faith's Fetters

Enchant permanent When this Aura enters, you gain 4 life. Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.

Enchantment
Faith's Fetters (j22) 181
Fall from Favor

Enchant creature When this Aura enters, tap enchanted creature and you become the monarch. Enchanted creature doesn't untap during its controller's untap step unless that player is the monarch.

Enchantment
Fall from Favor (cmr) 68
First Response

At the beginning of each upkeep, if you lost life last turn, create a 1/1 white Soldier creature token.

Enchantment
First Response (cmr) 22
Hermetic Study

Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to any target."

Enchantment
Hermetic Study (dmr) 53
Intangible Virtue

Creature tokens you control get +1/+1 and have vigilance.

Enchantment
Intangible Virtue (onc) 77
Leaden Fists

Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step.

Enchantment
Leaden Fists (dmr) 57
Pacifism

Enchant creature Enchanted creature can't attack or block.

Enchantment
Pacifism (dmr) 19
Spirit Link

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Whenever enchanted creature deals damage, you gain that much life.

Enchantment
Spirit Link (dmr) 29
Spontaneous Mutation

Flash Enchant creature Enchanted creature gets -X/-0, where X is the number of cards in your graveyard.

Enchantment
Spontaneous Mutation (cmr) 100
Sun Clasp

Enchant creature Enchanted creature gets +1/+3. {W}: Return enchanted creature to its owner's hand.

Enchantment
Sun Clasp (dmr) 30
Vow of Duty

Enchant creature Enchanted creature gets +2/+2, has vigilance, and can't attack you or planeswalkers you control.

Enchantment
Vow of Duty (scd) 40
Vow of Flight

Enchant creature Enchanted creature gets +2/+2, has flying, and can't attack you or planeswalkers you control.

Enchantment
Vow of Flight (cmr) 105
Vow of Torment

Enchant creature Enchanted creature gets +2/+2, has menace, and can't attack you or planeswalkers you control. (It can't be blocked except by two or more creatures.)

Enchantment
Vow of Torment (cmr) 159

Enchantment

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Instant

Qty: 22 Price: $70.24
Bladebrand

Target creature gains deathtouch until end of turn. Draw a card.

Instant
Bladebrand (mid) 87
Circular Logic

Counter target spell unless its controller pays {1} for each card in your graveyard. Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Instant
Circular Logic (dmr) 42
Corpse Churn

Mill three cards, then you may return a creature card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)

Instant
Corpse Churn (j22) 389
Counterspell

Counter target spell.

Instant
Counterspell (dmr) 45
Forceful Denial

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Counter target spell.

Instant
Forceful Denial (cmr) 69
Galestrike

Return target tapped creature to its owner's hand. Draw a card.

Instant
Galestrike (cmr) 70
Kamahl's Will

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Until end of turn, any number of target lands you control become 1/1 Elemental creatures with vigilance, indestructible, and haste. They're still lands. • Choose target creature you don't control. Each creature you control deals damage equal to its power to that creature.

Instant
Kamahl's Will (cmr) 238
Mana Drain

Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value.

Instant
Mana Drain (2x2) 57
Murder

Destroy target creature.

Instant
Murder (scd) 93
Obsessive Search

Draw a card. Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Instant
Obsessive Search (dmr) 61
Ovinize

Until end of turn, target creature loses all abilities and has base power and toughness 0/1.

Instant
Ovinize (dmr) 63
Prying Eyes

Draw four cards, then discard two cards.

Instant
Prying Eyes (cmr) 86
Radiant's Judgment

Destroy target creature with power 4 or greater. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Radiant's Judgment (dmr) 21
Raise the Alarm

Create two 1/1 white Soldier creature tokens.

Instant
Raise the Alarm (cmr) 41
Return to Dust

Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.

Instant
Return to Dust (mic) 92
Run Away Together

Choose two target creatures controlled by different players. Return those creatures to their owners' hands.

Instant
Run Away Together (clb) 92
Skywhaler's Shot

Destroy target creature with power 3 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Instant
Skywhaler's Shot (cmr) 46
Snap

Return target creature to its owner's hand. Untap up to two lands.

Instant
Snap (dmr) 66
Supernatural Stamina

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."

Instant
Supernatural Stamina (2x2) 93
Supreme Will

Choose one — • Counter target spell unless its controller pays {3}. • Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Instant
Supreme Will (cmr) 102
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (onc) 89
Thirst for Knowledge

Draw three cards. Then discard two cards unless you discard an artifact card.

Instant
Thirst for Knowledge (brc) 96

Instant

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Land

Qty: 4 Price: $31.26
Command Beacon

{T}: Add {C}. {T}, Sacrifice this land: Put your commander into your hand from the command zone.

Land
Command Beacon (cmr) 349
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (scd) 297
Isolated Chapel

This land enters tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.

Land
Isolated Chapel (dmr) 249
Spectator Seating

This land enters tapped unless you have two or more opponents. {T}: Add {R} or {W}.

Land
Spectator Seating (cmr) 356

Land

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Sorcery

Qty: 21 Price: $39.95
Austere Command

Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or greater.

Sorcery
Austere Command (brc) 69
Bitter Revelation

Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life.

Sorcery
Bitter Revelation (cmr) 109
Captain's Call

Create three 1/1 white Soldier creature tokens.

Sorcery
Captain's Call (dmu) 9
Chainer's Edict

Target player sacrifices a creature of their choice. Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Chainer's Edict (dmr) 78
Deep Analysis

Target player draws two cards. Flashback—{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Deep Analysis (dmr) 46
Dread Return

Return target creature card from your graveyard to the battlefield. Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Dread Return (dmr) 302
Duress

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Sorcery
Duress (one) 92
Inspiring Roar

Put a +1/+1 counter on each creature you control.

Sorcery
Inspiring Roar (cmr) 23
Interpret the Signs

Scry 3, then reveal the top card of your library. Draw cards equal to that card's mana value. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Interpret the Signs (j22) 309
Iona's Judgment

Exile target creature or enchantment.

Sorcery
Iona's Judgment (cmr) 25
Nature's Lore

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Sorcery
Nature's Lore (dmr) 170
Necrotic Hex

Each player sacrifices six creatures of their choice. You create six tapped 2/2 black Zombie creature tokens.

Sorcery
Necrotic Hex (scd) 95
Open the Armory

Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.

Sorcery
Open the Armory (cmr) 34
Preordain

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Preordain (j22) 63
Reshape the Earth

Search your library for up to ten land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Reshape the Earth (cmr) 249
Saproling Symbiosis

You may cast this spell as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Create a 1/1 green Saproling creature token for each creature you control.

Sorcery
Saproling Symbiosis (dmr) 175
Slaughter the Strong

Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.

Sorcery
Slaughter the Strong (clb) 43
Spark Harvest

As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}. Destroy target creature or planeswalker.

Sorcery
Spark Harvest (cmr) 150
Strategic Planning

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Sorcery
Strategic Planning (khm) 77
Three Visits

Search your library for a Forest card, put it onto the battlefield, then shuffle.

Sorcery
Three Visits (clb) 837
Victimize

Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.

Sorcery
Victimize (scd) 118

Sorcery

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Deck Info

Deck stats

65 pips - 58 cards
8 mana - 8 cards
78 pips - 63 cards
6 mana - 6 cards
68 pips - 57 cards
7 mana - 7 cards
20 pips - 18 cards
8 mana - 8 cards
30 pips - 26 cards
10 mana - 8 cards
0 pips - 0 cards
8 mana - 6 cards
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